76 lines
3.1 KiB
C++
76 lines
3.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <drawinglayer/primitive2d/Primitive2DContainer.hxx>
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#include <vcl/GraphicAttributes.hxx>
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class Graphic;
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namespace drawinglayer::attribute
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{
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class FillGraphicAttribute;
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}
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namespace drawinglayer::primitive2d
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{
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/** Helper method with supports decomposing a Graphic with all
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possible contents to lower level primitives.
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#i121194# Unified to use this helper for FillGraphicPrimitive2D
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and GraphicPrimitive2D at the same time. It is able to handle
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Bitmaps (with the sub-categories animated bitmap, and SVG),
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and Metafiles.
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SDPR: create2DDecompositionOfGraphic now supports a given
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alpha directly: all paths are now capable of handling a
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given alpha, including metafile, SVG and animated graphics
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*/
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void create2DDecompositionOfGraphic(
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Primitive2DContainer& rContainer,
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const Graphic& rGraphic,
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const basegfx::B2DHomMatrix& rTransform,
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double fTransparency = 0.0);
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// helper to create either a FillGraphicPrimitive2D or a
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// AnimatedGraphicPrimitive2D if the content is animated
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Primitive2DReference createFillGraphicPrimitive2D(
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const basegfx::B2DHomMatrix& rTransform,
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const drawinglayer::attribute::FillGraphicAttribute& rFillGraphicAttribute,
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double fTransparency = 0.0);
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/** Helper to embed given sequence of primitives to evtl. a stack
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of ModifiedColorPrimitive2D's to get all the needed modifications
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applied.
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*/
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Primitive2DContainer create2DColorModifierEmbeddingsAsNeeded(
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Primitive2DContainer&& rChildren,
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GraphicDrawMode aGraphicDrawMode,
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double fLuminance = 0.0, // [-1.0 .. 1.0]
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double fContrast = 0.0, // [-1.0 .. 1.0]
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double fRed = 0.0, // [-1.0 .. 1.0]
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double fGreen = 0.0, // [-1.0 .. 1.0]
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double fBlue = 0.0, // [-1.0 .. 1.0]
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double fGamma = 1.0, // ]0.0 .. 10.0]
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bool bInvert = false);
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} // end of namespace drawinglayer::primitive2d
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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