126 lines
5 KiB
C++
126 lines
5 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#ifndef INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX
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#define INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX
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#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
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#include <svx/framelink.hxx>
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// predefines
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namespace drawinglayer::primitive2d
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{
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class SVXCORE_DLLPUBLIC SdrFrameBorderData
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{
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private:
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basegfx::B2DPoint maOrigin; /// start point of borderline
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basegfx::B2DVector maX; /// X-Axis of borderline with length
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svx::frame::Style maStyle; /// Style of borderline
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Color maColor;
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bool mbForceColor;
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class SdrConnectStyleData
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{
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private:
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svx::frame::Style maStyle;
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basegfx::B2DVector maNormalizedPerpendicular;
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bool mbStyleMirrored;
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public:
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SdrConnectStyleData(
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const svx::frame::Style& rStyle,
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const basegfx::B2DVector& rNormalizedPerpendicular,
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bool bStyleMirrored);
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const svx::frame::Style& getStyle() const { return maStyle; }
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const basegfx::B2DVector& getNormalizedPerpendicular() const { return maNormalizedPerpendicular; }
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bool getStyleMirrored() const { return mbStyleMirrored; }
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bool operator==(const SdrConnectStyleData& rCompare) const;
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};
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std::vector<SdrConnectStyleData> maStart;
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std::vector<SdrConnectStyleData> maEnd;
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public:
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SdrFrameBorderData(
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const basegfx::B2DPoint& rOrigin,
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const basegfx::B2DVector& rX,
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const svx::frame::Style& rStyle,
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const Color* pForceColor);
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void addSdrConnectStyleData(
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bool bStart,
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const svx::frame::Style& rStyle,
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const basegfx::B2DVector& rNormalizedPerpendicular,
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bool bStyleMirrored);
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void create2DDecomposition(
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Primitive2DContainer& rContainer,
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double fMinDiscreteUnit) const;
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double getMinimalNonZeroBorderWidth() const;
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bool operator==(const SdrFrameBorderData& rCompare) const;
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};
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typedef std::vector<SdrFrameBorderData> SdrFrameBorderDataVector;
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} // end of namespace drawinglayer::primitive2d
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namespace drawinglayer::primitive2d
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{
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class SVXCORE_DLLPUBLIC SdrFrameBorderPrimitive2D final : public BufferedDecompositionPrimitive2D
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{
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private:
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SdrFrameBorderDataVector maFrameBorders;
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double mfMinimalNonZeroBorderWidth;
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double mfMinimalNonZeroBorderWidthUsedForDecompose;
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bool mbForceToSingleDiscreteUnit;
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// local decomposition.
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virtual Primitive2DReference create2DDecomposition(
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const geometry::ViewInformation2D& aViewInformation) const override;
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public:
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SdrFrameBorderPrimitive2D(
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SdrFrameBorderDataVector&& rFrameBorders,
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bool bForceToSingleDiscreteUnit);
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// compare operator
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virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
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// override to get view-dependent
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virtual void get2DDecomposition(
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Primitive2DDecompositionVisitor& rVisitor,
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const geometry::ViewInformation2D& rViewInformation) const override;
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// data access
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const SdrFrameBorderDataVector& getFrameBorders() const { return maFrameBorders; }
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bool doForceToSingleDiscreteUnit() const { return mbForceToSingleDiscreteUnit; }
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// provide unique ID
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virtual sal_uInt32 getPrimitive2DID() const override;
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};
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} // end of namespace drawinglayer::primitive2d
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#endif // INCLUDED_SVX_INC_SDR_PRIMITIVE2D_SDRFRAMEBORDERPRIMITIVE2D_HXX
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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