169 lines
5.7 KiB
C++
169 lines
5.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#pragma once
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#include <sal/config.h>
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#include <memory>
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#include <vcl/transfer.hxx>
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#include <vcl/weld.hxx>
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#include <CustomAnimationEffect.hxx>
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namespace com::sun::star::drawing { class XShape; }
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struct ImplSVEvent;
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namespace sd {
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typedef std::shared_ptr< CustomAnimationEffect > CustomAnimationEffectPtr;
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class ICustomAnimationListController
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{
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public:
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virtual void onSelect() = 0;
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virtual void onDoubleClick() = 0;
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virtual void onContextMenu(const OUString &rIdent) = 0;
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virtual void onDragNDropComplete( std::vector< CustomAnimationEffectPtr > pEffectsDragged, CustomAnimationEffectPtr pEffectInsertBefore ) = 0;
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virtual ~ICustomAnimationListController() {}
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};
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class CustomAnimationList;
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class CustomAnimationListEntryItem;
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class CustomAnimationListDropTarget : public DropTargetHelper
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{
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private:
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CustomAnimationList& m_rTreeView;
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virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt ) override;
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virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt ) override;
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public:
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CustomAnimationListDropTarget(CustomAnimationList& rTreeView);
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};
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class CustomAnimationList : public ISequenceListener
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{
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friend class CustomAnimationListEntryItem;
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friend struct stl_append_effect_func;
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public:
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explicit CustomAnimationList(std::unique_ptr<weld::TreeView> xTreeView,
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std::unique_ptr<weld::Label> xLabel,
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std::unique_ptr<weld::Widget> xScrolledWindow);
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virtual ~CustomAnimationList();
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// methods
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/** selects or deselects the given effect.
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Selections of other effects are not changed */
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void select( const CustomAnimationEffectPtr& pEffect );
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/** populates the list with all effects from the given MainSequence */
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void update( const MainSequencePtr& pMainSequence );
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void update();
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EffectSequence getSelection() const;
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// events
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void onSelectionChanged(const css::uno::Any& rSelection);
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void Select();
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virtual void notify_change() override;
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bool isExpanded( const CustomAnimationEffectPtr& pEffect ) const;
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bool isVisible( const CustomAnimationEffectPtr& pEffect ) const;
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// clears all entries from the listbox
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void clear();
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void setController( ICustomAnimationListController* pController )
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{
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mpController = pController;
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};
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sal_Int8 AcceptDrop(const AcceptDropEvent& rEvt);
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sal_Int8 ExecuteDrop(const ExecuteDropEvent& rEvt);
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void set_sensitive(bool bSensitive) { mxTreeView->set_sensitive(bSensitive); }
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int get_height_rows(int nRows) { return mxTreeView->get_height_rows(nRows); }
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int get_approximate_digit_width() const { return mxTreeView->get_approximate_digit_width(); }
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void set_size_request(int nWidth, int nHeight)
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{
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mxTreeView->set_size_request(nWidth, nHeight);
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mxEmptyLabel->set_size_request(nWidth, nHeight);
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}
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void unselect_all() { mxTreeView->unselect_all(); }
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weld::TreeView& get_widget() { return *mxTreeView; }
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DECL_LINK(KeyInputHdl, const KeyEvent&, bool);
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DECL_LINK(ExpandHdl, const weld::TreeIter&, bool);
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DECL_LINK(PostExpandHdl, void*, void);
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DECL_LINK(CollapseHdl, const weld::TreeIter&, bool);
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DECL_LINK(PostCollapseHdl, void*, void);
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private:
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std::unique_ptr<weld::TreeView> mxTreeView;
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CustomAnimationListDropTarget maDropTargetHelper;
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std::unique_ptr<weld::Label> mxEmptyLabel;
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std::unique_ptr<weld::Widget> mxEmptyLabelParent;
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std::vector<std::unique_ptr<CustomAnimationListEntryItem>> mxEntries;
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std::vector<std::unique_ptr<weld::TreeIter>> lastSelectedEntries;
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bool mbIgnorePaint;
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DECL_LINK(SelectHdl, weld::TreeView&, void);
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DECL_LINK(CommandHdl, const CommandEvent&, bool);
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DECL_LINK(DoubleClickHdl, weld::TreeView&, bool);
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DECL_LINK(DragBeginHdl, bool&, bool);
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DECL_STATIC_LINK(CustomAnimationList, CustomRenderHdl, weld::TreeView::render_args, void);
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DECL_STATIC_LINK(CustomAnimationList, CustomGetSizeHdl, weld::TreeView::get_size_args, Size);
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void ExecuteContextMenuAction(const OUString& rSelectedPopupEntry);
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/** appends the given effect to the list*/
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void append( CustomAnimationEffectPtr pEffect );
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ICustomAnimationListController* mpController;
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MainSequencePtr mpMainSequence;
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css::uno::Reference< css::drawing::XShape > mxLastTargetShape;
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sal_Int32 mnLastGroupId;
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ImplSVEvent* mnPostExpandEvent;
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ImplSVEvent* mnPostCollapseEvent;
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std::unique_ptr<weld::TreeIter> mxLastParentEntry;
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// drag & drop
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std::unique_ptr<weld::TreeIter> mxDndEffectDragging;
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std::vector<std::unique_ptr<weld::TreeIter>> mDndEffectsSelected;
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};
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OUString getPropertyName( sal_Int32 nPropertyType );
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OUString getShapeDescription( const css::uno::Reference< css::drawing::XShape >& xShape, bool bWithText );
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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