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libreoffice/sd/source/ui/inc/CustomAnimationList.hxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

169 lines
5.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <sal/config.h>
#include <memory>
#include <vcl/transfer.hxx>
#include <vcl/weld.hxx>
#include <CustomAnimationEffect.hxx>
namespace com::sun::star::drawing { class XShape; }
struct ImplSVEvent;
namespace sd {
typedef std::shared_ptr< CustomAnimationEffect > CustomAnimationEffectPtr;
class ICustomAnimationListController
{
public:
virtual void onSelect() = 0;
virtual void onDoubleClick() = 0;
virtual void onContextMenu(const OUString &rIdent) = 0;
virtual void onDragNDropComplete( std::vector< CustomAnimationEffectPtr > pEffectsDragged, CustomAnimationEffectPtr pEffectInsertBefore ) = 0;
virtual ~ICustomAnimationListController() {}
};
class CustomAnimationList;
class CustomAnimationListEntryItem;
class CustomAnimationListDropTarget : public DropTargetHelper
{
private:
CustomAnimationList& m_rTreeView;
virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt ) override;
virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt ) override;
public:
CustomAnimationListDropTarget(CustomAnimationList& rTreeView);
};
class CustomAnimationList : public ISequenceListener
{
friend class CustomAnimationListEntryItem;
friend struct stl_append_effect_func;
public:
explicit CustomAnimationList(std::unique_ptr<weld::TreeView> xTreeView,
std::unique_ptr<weld::Label> xLabel,
std::unique_ptr<weld::Widget> xScrolledWindow);
virtual ~CustomAnimationList();
// methods
/** selects or deselects the given effect.
Selections of other effects are not changed */
void select( const CustomAnimationEffectPtr& pEffect );
/** populates the list with all effects from the given MainSequence */
void update( const MainSequencePtr& pMainSequence );
void update();
EffectSequence getSelection() const;
// events
void onSelectionChanged(const css::uno::Any& rSelection);
void Select();
virtual void notify_change() override;
bool isExpanded( const CustomAnimationEffectPtr& pEffect ) const;
bool isVisible( const CustomAnimationEffectPtr& pEffect ) const;
// clears all entries from the listbox
void clear();
void setController( ICustomAnimationListController* pController )
{
mpController = pController;
};
sal_Int8 AcceptDrop(const AcceptDropEvent& rEvt);
sal_Int8 ExecuteDrop(const ExecuteDropEvent& rEvt);
void set_sensitive(bool bSensitive) { mxTreeView->set_sensitive(bSensitive); }
int get_height_rows(int nRows) { return mxTreeView->get_height_rows(nRows); }
int get_approximate_digit_width() const { return mxTreeView->get_approximate_digit_width(); }
void set_size_request(int nWidth, int nHeight)
{
mxTreeView->set_size_request(nWidth, nHeight);
mxEmptyLabel->set_size_request(nWidth, nHeight);
}
void unselect_all() { mxTreeView->unselect_all(); }
weld::TreeView& get_widget() { return *mxTreeView; }
DECL_LINK(KeyInputHdl, const KeyEvent&, bool);
DECL_LINK(ExpandHdl, const weld::TreeIter&, bool);
DECL_LINK(PostExpandHdl, void*, void);
DECL_LINK(CollapseHdl, const weld::TreeIter&, bool);
DECL_LINK(PostCollapseHdl, void*, void);
private:
std::unique_ptr<weld::TreeView> mxTreeView;
CustomAnimationListDropTarget maDropTargetHelper;
std::unique_ptr<weld::Label> mxEmptyLabel;
std::unique_ptr<weld::Widget> mxEmptyLabelParent;
std::vector<std::unique_ptr<CustomAnimationListEntryItem>> mxEntries;
std::vector<std::unique_ptr<weld::TreeIter>> lastSelectedEntries;
bool mbIgnorePaint;
DECL_LINK(SelectHdl, weld::TreeView&, void);
DECL_LINK(CommandHdl, const CommandEvent&, bool);
DECL_LINK(DoubleClickHdl, weld::TreeView&, bool);
DECL_LINK(DragBeginHdl, bool&, bool);
DECL_STATIC_LINK(CustomAnimationList, CustomRenderHdl, weld::TreeView::render_args, void);
DECL_STATIC_LINK(CustomAnimationList, CustomGetSizeHdl, weld::TreeView::get_size_args, Size);
void ExecuteContextMenuAction(const OUString& rSelectedPopupEntry);
/** appends the given effect to the list*/
void append( CustomAnimationEffectPtr pEffect );
ICustomAnimationListController* mpController;
MainSequencePtr mpMainSequence;
css::uno::Reference< css::drawing::XShape > mxLastTargetShape;
sal_Int32 mnLastGroupId;
ImplSVEvent* mnPostExpandEvent;
ImplSVEvent* mnPostCollapseEvent;
std::unique_ptr<weld::TreeIter> mxLastParentEntry;
// drag & drop
std::unique_ptr<weld::TreeIter> mxDndEffectDragging;
std::vector<std::unique_ptr<weld::TreeIter>> mDndEffectsSelected;
};
OUString getPropertyName( sal_Int32 nPropertyType );
OUString getShapeDescription( const css::uno::Reference< css::drawing::XShape >& xShape, bool bWithText );
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */