1
0
Fork 0
libreoffice/svx/inc/sdr/overlay/overlaytools.hxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

289 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYTOOLS_HXX
#define INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYTOOLS_HXX
#include <drawinglayer/primitive2d/primitivetools2d.hxx>
#include <vcl/bitmapex.hxx>
#include <basegfx/vector/b2dsize.hxx>
namespace drawinglayer::primitive2d {
class OverlayStaticRectanglePrimitive final : public DiscreteMetricDependentPrimitive2D
{
private:
basegfx::B2DPoint maPosition;
basegfx::B2DSize maSize;
// the graphic definition
basegfx::BColor maStrokeColor;
basegfx::BColor maFillColor;
double mfTransparence;
// the rotation of the primitive itself
double mfRotation;
virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override;
public:
OverlayStaticRectanglePrimitive(
const basegfx::B2DPoint& rPosition,
const basegfx::B2DSize& rSize,
const basegfx::BColor& rStrokeColor,
const basegfx::BColor& rFillColor,
double fTransparence,
double fRotation);
// compare operator
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
// Overlay helper class which holds a BotmapEx which is to be visualized
// at the given logic position with the Bitmap's pixel size, unscaled and
// unrotated (like a marker). The discrete pixel on the bitmap associated
// with the target position is given in discrete X,Y coordinates
namespace drawinglayer::primitive2d
{
class OverlayBitmapExPrimitive final : public DiscreteMetricDependentPrimitive2D
{
private:
// The BitmapEx to use, PixelSize is used
BitmapEx maBitmapEx;
// The logic position
basegfx::B2DPoint maBasePosition;
// The pixel inside the BitmapEx which is associated with
// the target position (offset in the bitmap)
sal_uInt16 mnCenterX;
sal_uInt16 mnCenterY;
// evtl. rotation and shear around center
double mfShearX;
double mfRotation;
virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override;
public:
OverlayBitmapExPrimitive(
const BitmapEx& rBitmapEx,
const basegfx::B2DPoint& rBasePosition,
sal_uInt16 nCenterX,
sal_uInt16 nCenterY,
double fShearX,
double fRotation);
// data access
const BitmapEx& getBitmapEx() const { return maBitmapEx; }
const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; }
sal_uInt16 getCenterX() const { return mnCenterX; }
sal_uInt16 getCenterY() const { return mnCenterY; }
double getShearX() const { return mfShearX; }
double getRotation() const { return mfRotation; }
// compare operator
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
// Overlay helper class for a crosshair
namespace drawinglayer::primitive2d
{
class OverlayCrosshairPrimitive final : public ViewportDependentPrimitive2D
{
private:
// The logic position
basegfx::B2DPoint maBasePosition;
// The stripe colors and length
basegfx::BColor maRGBColorA;
basegfx::BColor maRGBColorB;
double mfDiscreteDashLength;
virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override;
public:
OverlayCrosshairPrimitive(
const basegfx::B2DPoint& rBasePosition,
const basegfx::BColor& rRGBColorA,
const basegfx::BColor& rRGBColorB,
double fDiscreteDashLength);
// data access
const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; }
const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
double getDiscreteDashLength() const { return mfDiscreteDashLength; }
// compare operator
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
// Overlay helper class for a hatch rectangle as used e.g. for text object
// selection highlighting
namespace drawinglayer::primitive2d
{
class OverlayRectanglePrimitive final : public DiscreteMetricDependentPrimitive2D
{
private:
// the logic rectangle definition
basegfx::B2DRange maObjectRange;
// the graphic definition
basegfx::BColor maColor;
double mfTransparence;
// the discrete grow and shrink of the box
double mfDiscreteGrow;
double mfDiscreteShrink;
// the rotation of the primitive itself
double mfRotation;
virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override;
public:
OverlayRectanglePrimitive(
const basegfx::B2DRange& rObjectRange,
const basegfx::BColor& rColor,
double fTransparence,
double fDiscreteGrow,
double fDiscreteShrink,
double fRotation);
// data access
const basegfx::B2DRange& getObjectRange() const { return maObjectRange; }
const basegfx::BColor& getColor() const { return maColor; }
double getTransparence() const { return mfTransparence; }
double getDiscreteGrow() const { return mfDiscreteGrow; }
double getDiscreteShrink() const { return mfDiscreteShrink; }
double getRotation() const { return mfRotation; }
// compare operator
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
// Overlay helper class for a striped helpline
namespace drawinglayer::primitive2d
{
enum HelplineStyle
{
HELPLINESTYLE_POINT,
HELPLINESTYLE_VERTICAL,
HELPLINESTYLE_HORIZONTAL
};
class OverlayHelplineStripedPrimitive final : public ViewportDependentPrimitive2D
{
private:
// The logic position
basegfx::B2DPoint maBasePosition;
// the style
HelplineStyle meStyle;
// The stripe colors and length
basegfx::BColor maRGBColorA;
basegfx::BColor maRGBColorB;
double mfDiscreteDashLength;
virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override;
public:
OverlayHelplineStripedPrimitive(
const basegfx::B2DPoint& rBasePosition,
HelplineStyle eStyle,
const basegfx::BColor& rRGBColorA,
const basegfx::BColor& rRGBColorB,
double fDiscreteDashLength);
// data access
const basegfx::B2DPoint& getBasePosition() const { return maBasePosition; }
HelplineStyle getStyle() const { return meStyle; }
const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
double getDiscreteDashLength() const { return mfDiscreteDashLength; }
// compare operator
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
// Overlay helper class for rolling rectangle helplines. This primitive is
// only for the extended lines to the ends of the view
namespace drawinglayer::primitive2d
{
class OverlayRollingRectanglePrimitive final : public ViewportDependentPrimitive2D
{
private:
// The logic range
basegfx::B2DRange maRollingRectangle;
// The stripe colors and length
basegfx::BColor maRGBColorA;
basegfx::BColor maRGBColorB;
double mfDiscreteDashLength;
virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const override;
public:
OverlayRollingRectanglePrimitive(
const basegfx::B2DRange& aRollingRectangle,
const basegfx::BColor& rRGBColorA,
const basegfx::BColor& rRGBColorB,
double fDiscreteDashLength);
// data access
const basegfx::B2DRange& getRollingRectangle() const { return maRollingRectangle; }
const basegfx::BColor& getRGBColorA() const { return maRGBColorA; }
const basegfx::BColor& getRGBColorB() const { return maRGBColorB; }
double getDiscreteDashLength() const { return mfDiscreteDashLength; }
// compare operator
virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override;
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
#endif // INCLUDED_SVX_INC_SDR_OVERLAY_OVERLAYTOOLS_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */