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libreoffice/svx/inc/sdr/primitive2d/sdrcellprimitive.hxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

69 lines
2.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
#include <sdr/attribute/sdrfilltextattribute.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
namespace drawinglayer::primitive2d
{
class SdrCellPrimitive2D : public BufferedDecompositionPrimitive2D
{
private:
basegfx::B2DHomMatrix maTransform;
attribute::SdrFillTextAttribute maSdrFTAttribute;
/// When a shadow wraps a list of primitives, this primitive wants to influence the transparency
/// of the shadow.
sal_uInt16 mnTransparenceForShadow;
protected:
// local decomposition.
virtual Primitive2DReference
create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const override;
public:
SdrCellPrimitive2D(basegfx::B2DHomMatrix aTransform,
const attribute::SdrFillTextAttribute& rSdrFTAttribute)
: maTransform(std::move(aTransform))
, maSdrFTAttribute(rSdrFTAttribute)
, mnTransparenceForShadow(0)
{
}
// data access
const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
const attribute::SdrFillTextAttribute& getSdrFTAttribute() const { return maSdrFTAttribute; }
void setTransparenceForShadow(sal_uInt16 nTransparenceForShadow)
{
mnTransparenceForShadow = nTransparenceForShadow;
}
sal_uInt16 getTransparenceForShadow() const { return mnTransparenceForShadow; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
// provide unique ID
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // namespace drawinglayer::primitive2d
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */