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libreoffice/svx/inc/sdr/primitive2d/sdrpathprimitive2d.hxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

78 lines
3.8 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <drawinglayer/primitive2d/BufferedDecompositionPrimitive2D.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <sdr/attribute/sdrlinefilleffectstextattribute.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
// predefines
namespace drawinglayer::primitive2d
{
class SdrPathPrimitive2D final : public BufferedDecompositionPrimitive2D
{
private:
basegfx::B2DHomMatrix maTransform;
attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute;
basegfx::B2DPolyPolygon maUnitPolyPolygon;
// OperationSmiley: Added to be able to define a FillGeometry different from local
// geometry. It is ignored when empty and/or equal to UnitPolyPolygon.
// If used and there is a fill, the object's geometry (maUnitPolyPolygon) will be filled,
// but UnitDefinitionPolyPolygon will be used to define the FillStyle. Thus when
// using the 'same' UnitDefinitionPolyPolygon for multiple definitions,
// all filled stuff using it will fit seamlessly together.
// 'same' is in quotes since it is a UnitPolygon, so being relative to the
// unit polygon of the local geometry (UnitPolyPolygon). The definition is complete
// when applying the also given transformation (maTransform)
basegfx::B2DPolyPolygon maUnitDefinitionPolyPolygon;
// local decomposition.
virtual Primitive2DReference create2DDecomposition(const geometry::ViewInformation2D& aViewInformation) const override;
public:
// OperationSmiley: Extended to UnitDefinitionPolyPolygon, but when needed
// a 2nd version without can be defined that just does not set the
// maUnitDefinitionPolyPolygon or set equal to UnitPolyPolygon
SdrPathPrimitive2D(
basegfx::B2DHomMatrix aTransform,
const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
basegfx::B2DPolyPolygon aUnitPolyPolygon,
basegfx::B2DPolyPolygon aUnitDefinitionPolyPolygon);
// data access
const basegfx::B2DHomMatrix& getTransform() const { return maTransform; }
const attribute::SdrLineFillEffectsTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; }
const basegfx::B2DPolyPolygon& getUnitPolyPolygon() const { return maUnitPolyPolygon; }
const basegfx::B2DPolyPolygon& getUnitDefinitionPolyPolygon() const { return maUnitDefinitionPolyPolygon; }
// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
// provide unique ID
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */