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libreoffice/svx/source/engine3d/deflt3d.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

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1.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svx/deflt3d.hxx>
// Class to manage the 3D default attributes
E3dDefaultAttributes::E3dDefaultAttributes() { Reset(); }
void E3dDefaultAttributes::Reset()
{
// Cube object
m_aDefaultCubePos = basegfx::B3DPoint(-500.0, -500.0, -500.0);
m_aDefaultCubeSize = basegfx::B3DVector(1000.0, 1000.0, 1000.0);
m_bDefaultCubePosIsCenter = false;
// Sphere object
m_aDefaultSphereCenter = basegfx::B3DPoint(0.0, 0.0, 0.0);
m_aDefaultSphereSize = basegfx::B3DPoint(1000.0, 1000.0, 1000.0);
// Lathe object
m_bDefaultLatheSmoothed = true;
m_bDefaultLatheSmoothFrontBack = false;
m_bDefaultLatheCharacterMode = false;
m_bDefaultLatheCloseFront = true;
m_bDefaultLatheCloseBack = true;
// Extrude object
m_bDefaultExtrudeSmoothed = true;
m_bDefaultExtrudeSmoothFrontBack = false;
m_bDefaultExtrudeCharacterMode = false;
m_bDefaultExtrudeCloseFront = true;
m_bDefaultExtrudeCloseBack = true;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */