220 lines
6.8 KiB
C++
220 lines
6.8 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <svx/strings.hrc>
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#include <svx/deflt3d.hxx>
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#include <svx/dialmgr.hxx>
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#include <svx/svdobjkind.hxx>
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#include <extrud3d.hxx>
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#include <svx/svdopath.hxx>
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#include <svx/svdmodel.hxx>
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#include <svx/svx3ditems.hxx>
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#include <svx/xlineit0.hxx>
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#include <sdr/properties/e3dextrudeproperties.hxx>
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#include <sdr/contact/viewcontactofe3dextrude.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b3dpolypolygontools.hxx>
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#include <utility>
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// DrawContact section
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std::unique_ptr<sdr::contact::ViewContact> E3dExtrudeObj::CreateObjectSpecificViewContact()
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{
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return std::make_unique<sdr::contact::ViewContactOfE3dExtrude>(*this);
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}
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std::unique_ptr<sdr::properties::BaseProperties> E3dExtrudeObj::CreateObjectSpecificProperties()
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{
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return std::make_unique<sdr::properties::E3dExtrudeProperties>(*this);
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}
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// Constructor creates a two cover surface tools::PolyPolygon and (point-count 1) side
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// surfaces rectangles from the passed PolyPolygon
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E3dExtrudeObj::E3dExtrudeObj(
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SdrModel& rSdrModel,
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const E3dDefaultAttributes& rDefault,
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basegfx::B2DPolyPolygon aPP,
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double fDepth)
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: E3dCompoundObject(rSdrModel),
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maExtrudePolygon(std::move(aPP))
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{
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// since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
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basegfx::B2DHomMatrix aMirrorY;
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aMirrorY.scale(1.0, -1.0);
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maExtrudePolygon.transform(aMirrorY);
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// Set Defaults
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SetDefaultAttributes(rDefault);
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// set extrude depth
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GetProperties().SetObjectItemDirect(makeSvx3DDepthItem(static_cast<sal_uInt32>(fDepth + 0.5)));
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}
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E3dExtrudeObj::E3dExtrudeObj(SdrModel& rSdrModel)
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: E3dCompoundObject(rSdrModel)
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{
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// Set Defaults
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const E3dDefaultAttributes aDefault;
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SetDefaultAttributes(aDefault);
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}
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E3dExtrudeObj::E3dExtrudeObj(SdrModel& rSdrModel, E3dExtrudeObj const & rSource)
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: E3dCompoundObject(rSdrModel, rSource)
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{
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// Set Defaults
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const E3dDefaultAttributes aDefault;
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SetDefaultAttributes(aDefault);
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maExtrudePolygon = rSource.maExtrudePolygon;
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}
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E3dExtrudeObj::~E3dExtrudeObj()
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{
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}
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void E3dExtrudeObj::SetDefaultAttributes(const E3dDefaultAttributes& rDefault)
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{
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GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultExtrudeSmoothed()));
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GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultExtrudeSmoothFrontBack()));
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GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultExtrudeCharacterMode()));
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GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultExtrudeCloseFront()));
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GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultExtrudeCloseBack()));
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// For extrudes use StdTexture in X and Y by default
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GetProperties().SetObjectItemDirect(Svx3DTextureProjectionXItem(1));
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GetProperties().SetObjectItemDirect(Svx3DTextureProjectionYItem(1));
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}
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SdrObjKind E3dExtrudeObj::GetObjIdentifier() const
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{
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return SdrObjKind::E3D_Extrusion;
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}
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rtl::Reference<SdrObject> E3dExtrudeObj::CloneSdrObject(SdrModel& rTargetModel) const
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{
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return new E3dExtrudeObj(rTargetModel, *this);
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}
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// Set local parameters with geometry re-creating
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void E3dExtrudeObj::SetExtrudePolygon(const basegfx::B2DPolyPolygon &rNew)
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{
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if(maExtrudePolygon != rNew)
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{
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maExtrudePolygon = rNew;
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ActionChanged();
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}
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}
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// Get the name of the object (singular)
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OUString E3dExtrudeObj::TakeObjNameSingul() const
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{
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OUString sName(SvxResId(STR_ObjNameSingulExtrude3d));
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OUString aName(GetName());
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if (!aName.isEmpty())
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{
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sName += " '" + aName + "'";
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}
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return sName;
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}
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// Get the name of the object (plural)
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OUString E3dExtrudeObj::TakeObjNamePlural() const
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{
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return SvxResId(STR_ObjNamePluralExtrude3d);
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}
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bool E3dExtrudeObj::IsBreakObjPossible()
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{
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return true;
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}
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rtl::Reference<SdrAttrObj> E3dExtrudeObj::GetBreakObj()
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{
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basegfx::B3DPolyPolygon aFrontSide;
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basegfx::B3DPolyPolygon aBackSide;
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if(maExtrudePolygon.count())
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{
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basegfx::B2DPolyPolygon aTemp(maExtrudePolygon);
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aTemp.removeDoublePoints();
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aTemp = basegfx::utils::correctOrientations(aTemp);
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const basegfx::B2VectorOrientation aOrient = basegfx::utils::getOrientation(aTemp.getB2DPolygon(0));
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if(basegfx::B2VectorOrientation::Positive == aOrient)
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{
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aTemp.flip();
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}
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aFrontSide = basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(aTemp);
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}
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if(aFrontSide.count())
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{
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aBackSide = std::move(aFrontSide);
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if(GetExtrudeDepth())
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{
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basegfx::B3DHomMatrix aTransform;
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if(100 != GetPercentBackScale())
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{
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// scale polygon from center
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const double fScaleFactor(GetPercentBackScale() / 100.0);
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const basegfx::B3DRange aPolyPolyRange(basegfx::utils::getRange(aBackSide));
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const basegfx::B3DPoint aCenter(aPolyPolyRange.getCenter());
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aTransform.translate(-aCenter.getX(), -aCenter.getY(), -aCenter.getZ());
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aTransform.scale(fScaleFactor, fScaleFactor, fScaleFactor);
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aTransform.translate(aCenter.getX(), aCenter.getY(), aCenter.getZ());
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}
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// translate by extrude depth
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aTransform.translate(0.0, 0.0, static_cast<double>(GetExtrudeDepth()));
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aBackSide.transform(aTransform);
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}
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}
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if(aBackSide.count())
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{
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// create PathObj
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basegfx::B2DPolyPolygon aPoly = TransformToScreenCoor(aBackSide);
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rtl::Reference<SdrPathObj> pPathObj(new SdrPathObj(getSdrModelFromSdrObject(), SdrObjKind::PolyLine, std::move(aPoly)));
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SfxItemSet aSet(GetObjectItemSet());
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aSet.Put(XLineStyleItem(css::drawing::LineStyle_SOLID));
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pPathObj->SetMergedItemSet(aSet);
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return pPathObj;
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}
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return nullptr;
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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