1
0
Fork 0
libreoffice/svx/source/engine3d/lathe3d.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

202 lines
5.9 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <svx/deflt3d.hxx>
#include <svx/strings.hrc>
#include <svx/dialmgr.hxx>
#include <svx/svdobjkind.hxx>
#include <svx/lathe3d.hxx>
#include <svx/svdopath.hxx>
#include <svx/svdmodel.hxx>
#include <svx/svx3ditems.hxx>
#include <svx/xlineit0.hxx>
#include <sdr/properties/e3dlatheproperties.hxx>
#include <sdr/contact/viewcontactofe3dlathe.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <utility>
// DrawContact section
std::unique_ptr<sdr::contact::ViewContact> E3dLatheObj::CreateObjectSpecificViewContact()
{
return std::make_unique<sdr::contact::ViewContactOfE3dLathe>(*this);
}
std::unique_ptr<sdr::properties::BaseProperties> E3dLatheObj::CreateObjectSpecificProperties()
{
return std::make_unique<sdr::properties::E3dLatheProperties>(*this);
}
// Constructor from 3D polygon, scale is the conversion factor for the coordinates
E3dLatheObj::E3dLatheObj(
SdrModel& rSdrModel,
const E3dDefaultAttributes& rDefault,
basegfx::B2DPolyPolygon aPoly2D)
: E3dCompoundObject(rSdrModel),
maPolyPoly2D(std::move(aPoly2D))
{
// since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
basegfx::B2DHomMatrix aMirrorY;
aMirrorY.scale(1.0, -1.0);
maPolyPoly2D.transform(aMirrorY);
// Set Defaults
SetDefaultAttributes(rDefault);
// Superfluous items removed, in particular to prevent duplicate
// start and end points
maPolyPoly2D.removeDoublePoints();
if(maPolyPoly2D.count())
{
const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0));
sal_uInt32 nSegCnt(rPoly.count());
if(nSegCnt && !rPoly.isClosed())
{
nSegCnt -= 1;
}
GetProperties().SetObjectItemDirect(makeSvx3DVerticalSegmentsItem(nSegCnt));
}
}
E3dLatheObj::E3dLatheObj(SdrModel& rSdrModel)
: E3dCompoundObject(rSdrModel)
{
// Set Defaults
const E3dDefaultAttributes aDefault;
SetDefaultAttributes(aDefault);
}
E3dLatheObj::E3dLatheObj(SdrModel& rSdrModel, E3dLatheObj const & rSource)
: E3dCompoundObject(rSdrModel, rSource)
{
// Set Defaults
const E3dDefaultAttributes aDefault;
SetDefaultAttributes(aDefault);
maPolyPoly2D = rSource.maPolyPoly2D;
}
E3dLatheObj::~E3dLatheObj()
{
}
void E3dLatheObj::SetDefaultAttributes(const E3dDefaultAttributes& rDefault)
{
GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed()));
GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack()));
GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode()));
GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront()));
GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack()));
}
SdrObjKind E3dLatheObj::GetObjIdentifier() const
{
return SdrObjKind::E3D_Lathe;
}
rtl::Reference<SdrObject> E3dLatheObj::CloneSdrObject(SdrModel& rTargetModel) const
{
return new E3dLatheObj(rTargetModel, *this);
}
// Convert the object to group object consisting of n polygons
rtl::Reference<SdrObject> E3dLatheObj::DoConvertToPolyObj(bool /*bBezier*/, bool /*bAddText*/) const
{
return nullptr;
}
// Set Local parameters set to re-create geometry
void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew)
{
if(maPolyPoly2D == rNew)
return;
maPolyPoly2D = rNew;
maPolyPoly2D.removeDoublePoints();
if(maPolyPoly2D.count())
{
const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0));
sal_uInt32 nSegCnt(rPoly.count());
if(nSegCnt && !rPoly.isClosed())
{
nSegCnt -= 1;
}
GetProperties().SetObjectItemDirect(makeSvx3DVerticalSegmentsItem(nSegCnt));
}
ActionChanged();
}
// Get the name of the object (singular)
OUString E3dLatheObj::TakeObjNameSingul() const
{
OUString sName(SvxResId(STR_ObjNameSingulLathe3d));
OUString aName(GetName());
if (!aName.isEmpty())
{
sName += " '" + aName + "'";
}
return sName;
}
// Get the name of the object (plural)
OUString E3dLatheObj::TakeObjNamePlural() const
{
return SvxResId(STR_ObjNamePluralLathe3d);
}
bool E3dLatheObj::IsBreakObjPossible()
{
return true;
}
rtl::Reference<SdrAttrObj> E3dLatheObj::GetBreakObj()
{
// create PathObj
basegfx::B3DPolyPolygon aLathePoly3D(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D));
basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D));
rtl::Reference<SdrPathObj> pPathObj(new SdrPathObj(getSdrModelFromSdrObject(), SdrObjKind::PolyLine, std::move(aTransPoly)));
// Set Attribute
SfxItemSet aSet(GetObjectItemSet());
// Enable lines to guarantee that the object becomes visible
aSet.Put(XLineStyleItem(css::drawing::LineStyle_SOLID));
pPathObj->SetMergedItemSet(aSet);
return pPathObj;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */