202 lines
5.9 KiB
C++
202 lines
5.9 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <svx/deflt3d.hxx>
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#include <svx/strings.hrc>
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#include <svx/dialmgr.hxx>
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#include <svx/svdobjkind.hxx>
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#include <svx/lathe3d.hxx>
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#include <svx/svdopath.hxx>
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#include <svx/svdmodel.hxx>
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#include <svx/svx3ditems.hxx>
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#include <svx/xlineit0.hxx>
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#include <sdr/properties/e3dlatheproperties.hxx>
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#include <sdr/contact/viewcontactofe3dlathe.hxx>
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#include <basegfx/polygon/b2dpolypolygontools.hxx>
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#include <basegfx/matrix/b2dhommatrix.hxx>
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#include <utility>
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// DrawContact section
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std::unique_ptr<sdr::contact::ViewContact> E3dLatheObj::CreateObjectSpecificViewContact()
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{
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return std::make_unique<sdr::contact::ViewContactOfE3dLathe>(*this);
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}
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std::unique_ptr<sdr::properties::BaseProperties> E3dLatheObj::CreateObjectSpecificProperties()
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{
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return std::make_unique<sdr::properties::E3dLatheProperties>(*this);
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}
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// Constructor from 3D polygon, scale is the conversion factor for the coordinates
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E3dLatheObj::E3dLatheObj(
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SdrModel& rSdrModel,
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const E3dDefaultAttributes& rDefault,
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basegfx::B2DPolyPolygon aPoly2D)
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: E3dCompoundObject(rSdrModel),
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maPolyPoly2D(std::move(aPoly2D))
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{
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// since the old class PolyPolygon3D did mirror the given PolyPolygons in Y, do the same here
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basegfx::B2DHomMatrix aMirrorY;
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aMirrorY.scale(1.0, -1.0);
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maPolyPoly2D.transform(aMirrorY);
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// Set Defaults
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SetDefaultAttributes(rDefault);
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// Superfluous items removed, in particular to prevent duplicate
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// start and end points
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maPolyPoly2D.removeDoublePoints();
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if(maPolyPoly2D.count())
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{
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const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0));
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sal_uInt32 nSegCnt(rPoly.count());
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if(nSegCnt && !rPoly.isClosed())
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{
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nSegCnt -= 1;
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}
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GetProperties().SetObjectItemDirect(makeSvx3DVerticalSegmentsItem(nSegCnt));
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}
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}
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E3dLatheObj::E3dLatheObj(SdrModel& rSdrModel)
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: E3dCompoundObject(rSdrModel)
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{
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// Set Defaults
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const E3dDefaultAttributes aDefault;
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SetDefaultAttributes(aDefault);
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}
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E3dLatheObj::E3dLatheObj(SdrModel& rSdrModel, E3dLatheObj const & rSource)
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: E3dCompoundObject(rSdrModel, rSource)
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{
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// Set Defaults
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const E3dDefaultAttributes aDefault;
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SetDefaultAttributes(aDefault);
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maPolyPoly2D = rSource.maPolyPoly2D;
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}
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E3dLatheObj::~E3dLatheObj()
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{
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}
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void E3dLatheObj::SetDefaultAttributes(const E3dDefaultAttributes& rDefault)
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{
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GetProperties().SetObjectItemDirect(Svx3DSmoothNormalsItem(rDefault.GetDefaultLatheSmoothed()));
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GetProperties().SetObjectItemDirect(Svx3DSmoothLidsItem(rDefault.GetDefaultLatheSmoothFrontBack()));
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GetProperties().SetObjectItemDirect(Svx3DCharacterModeItem(rDefault.GetDefaultLatheCharacterMode()));
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GetProperties().SetObjectItemDirect(Svx3DCloseFrontItem(rDefault.GetDefaultLatheCloseFront()));
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GetProperties().SetObjectItemDirect(Svx3DCloseBackItem(rDefault.GetDefaultLatheCloseBack()));
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}
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SdrObjKind E3dLatheObj::GetObjIdentifier() const
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{
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return SdrObjKind::E3D_Lathe;
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}
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rtl::Reference<SdrObject> E3dLatheObj::CloneSdrObject(SdrModel& rTargetModel) const
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{
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return new E3dLatheObj(rTargetModel, *this);
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}
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// Convert the object to group object consisting of n polygons
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rtl::Reference<SdrObject> E3dLatheObj::DoConvertToPolyObj(bool /*bBezier*/, bool /*bAddText*/) const
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{
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return nullptr;
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}
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// Set Local parameters set to re-create geometry
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void E3dLatheObj::SetPolyPoly2D(const basegfx::B2DPolyPolygon& rNew)
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{
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if(maPolyPoly2D == rNew)
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return;
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maPolyPoly2D = rNew;
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maPolyPoly2D.removeDoublePoints();
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if(maPolyPoly2D.count())
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{
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const basegfx::B2DPolygon rPoly(maPolyPoly2D.getB2DPolygon(0));
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sal_uInt32 nSegCnt(rPoly.count());
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if(nSegCnt && !rPoly.isClosed())
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{
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nSegCnt -= 1;
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}
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GetProperties().SetObjectItemDirect(makeSvx3DVerticalSegmentsItem(nSegCnt));
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}
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ActionChanged();
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}
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// Get the name of the object (singular)
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OUString E3dLatheObj::TakeObjNameSingul() const
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{
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OUString sName(SvxResId(STR_ObjNameSingulLathe3d));
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OUString aName(GetName());
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if (!aName.isEmpty())
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{
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sName += " '" + aName + "'";
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}
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return sName;
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}
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// Get the name of the object (plural)
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OUString E3dLatheObj::TakeObjNamePlural() const
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{
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return SvxResId(STR_ObjNamePluralLathe3d);
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}
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bool E3dLatheObj::IsBreakObjPossible()
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{
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return true;
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}
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rtl::Reference<SdrAttrObj> E3dLatheObj::GetBreakObj()
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{
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// create PathObj
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basegfx::B3DPolyPolygon aLathePoly3D(basegfx::utils::createB3DPolyPolygonFromB2DPolyPolygon(maPolyPoly2D));
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basegfx::B2DPolyPolygon aTransPoly(TransformToScreenCoor(aLathePoly3D));
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rtl::Reference<SdrPathObj> pPathObj(new SdrPathObj(getSdrModelFromSdrObject(), SdrObjKind::PolyLine, std::move(aTransPoly)));
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// Set Attribute
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SfxItemSet aSet(GetObjectItemSet());
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// Enable lines to guarantee that the object becomes visible
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aSet.Put(XLineStyleItem(css::drawing::LineStyle_SOLID));
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pPathObj->SetMergedItemSet(aSet);
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return pPathObj;
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}
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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