268 lines
10 KiB
C++
268 lines
10 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include <sdr/primitive2d/sdrellipseprimitive2d.hxx>
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#include <basegfx/polygon/b2dpolygon.hxx>
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#include <basegfx/polygon/b2dpolygontools.hxx>
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#include <basegfx/polygon/b2dpolypolygon.hxx>
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#include <sdr/primitive2d/sdrdecompositiontools.hxx>
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#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
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#include <basegfx/matrix/b2dhommatrixtools.hxx>
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#include <drawinglayer/primitive2d/sdrdecompositiontools2d.hxx>
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#include <drawinglayer/primitive2d/groupprimitive2d.hxx>
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#include <utility>
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using namespace com::sun::star;
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namespace drawinglayer::primitive2d
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{
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Primitive2DReference SdrEllipsePrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
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{
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Primitive2DContainer aRetval;
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// create unit outline polygon
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// Do use createPolygonFromUnitCircle, but let create from first quadrant to mimic old geometry creation.
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// This is needed to have the same look when stroke is used since the polygon start point defines the
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// stroke start, too.
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basegfx::B2DPolygon aUnitOutline(basegfx::utils::createPolygonFromUnitCircle(1));
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// scale and move UnitEllipse to UnitObject (-1,-1 1,1) -> (0,0 1,1)
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const basegfx::B2DHomMatrix aUnitCorrectionMatrix(
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basegfx::utils::createScaleTranslateB2DHomMatrix(0.5, 0.5, 0.5, 0.5));
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// apply to the geometry
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aUnitOutline.transform(aUnitCorrectionMatrix);
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// add fill
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if(!getSdrLFSTAttribute().getFill().isDefault())
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{
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basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
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aTransformed.transform(getTransform());
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aRetval.push_back(
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createPolyPolygonFillPrimitive(
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aTransformed,
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getSdrLFSTAttribute().getFill(),
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getSdrLFSTAttribute().getFillFloatTransGradient()));
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}
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// add line
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if(getSdrLFSTAttribute().getLine().isDefault())
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{
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// create invisible line for HitTest/BoundRect
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aRetval.push_back(
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createHiddenGeometryPrimitives2D(
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false,
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basegfx::B2DPolyPolygon(aUnitOutline),
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getTransform()));
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}
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else
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{
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basegfx::B2DPolygon aTransformed(aUnitOutline);
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aTransformed.transform(getTransform());
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aRetval.push_back(
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createPolygonLinePrimitive(
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aTransformed,
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getSdrLFSTAttribute().getLine(),
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attribute::SdrLineStartEndAttribute()));
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}
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// add text
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if(!getSdrLFSTAttribute().getText().isDefault())
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{
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aRetval.push_back(
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createTextPrimitive(
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basegfx::B2DPolyPolygon(aUnitOutline),
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getTransform(),
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getSdrLFSTAttribute().getText(),
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getSdrLFSTAttribute().getLine(),
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false,
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false));
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}
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// add shadow
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if(!getSdrLFSTAttribute().getShadow().isDefault())
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{
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aRetval = createEmbeddedShadowPrimitive(
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std::move(aRetval),
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getSdrLFSTAttribute().getShadow());
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}
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return new GroupPrimitive2D(std::move(aRetval));
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}
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SdrEllipsePrimitive2D::SdrEllipsePrimitive2D(
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basegfx::B2DHomMatrix aTransform,
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const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute)
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: maTransform(std::move(aTransform)),
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maSdrLFSTAttribute(rSdrLFSTAttribute)
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{
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}
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bool SdrEllipsePrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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{
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if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
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{
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const SdrEllipsePrimitive2D& rCompare = static_cast<const SdrEllipsePrimitive2D&>(rPrimitive);
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return (getTransform() == rCompare.getTransform()
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&& getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute());
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}
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return false;
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}
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// provide unique ID
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sal_uInt32 SdrEllipsePrimitive2D::getPrimitive2DID() const
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{
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return PRIMITIVE2D_ID_SDRELLIPSEPRIMITIVE2D;
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}
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Primitive2DReference SdrEllipseSegmentPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*aViewInformation*/) const
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{
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Primitive2DContainer aRetval;
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// create unit outline polygon
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basegfx::B2DPolygon aUnitOutline(basegfx::utils::createPolygonFromUnitEllipseSegment(mfStartAngle, mfEndAngle));
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if(mbCloseSegment)
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{
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if(mbCloseUsingCenter)
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{
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// for compatibility, insert the center point at polygon start to get the same
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// line stroking pattern as the old painting mechanisms.
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aUnitOutline.insert(0, basegfx::B2DPoint(0.0, 0.0));
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}
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aUnitOutline.setClosed(true);
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}
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// move and scale UnitEllipse to UnitObject (-1,-1 1,1) -> (0,0 1,1)
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const basegfx::B2DHomMatrix aUnitCorrectionMatrix(
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basegfx::utils::createScaleTranslateB2DHomMatrix(0.5, 0.5, 0.5, 0.5));
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// apply to the geometry
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aUnitOutline.transform(aUnitCorrectionMatrix);
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// add fill
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if(!getSdrLFSTAttribute().getFill().isDefault() && aUnitOutline.isClosed())
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{
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basegfx::B2DPolyPolygon aTransformed(aUnitOutline);
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aTransformed.transform(getTransform());
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aRetval.push_back(
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createPolyPolygonFillPrimitive(
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aTransformed,
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getSdrLFSTAttribute().getFill(),
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getSdrLFSTAttribute().getFillFloatTransGradient()));
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}
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// add line
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if(getSdrLFSTAttribute().getLine().isDefault())
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{
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// create invisible line for HitTest/BoundRect
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aRetval.push_back(
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createHiddenGeometryPrimitives2D(
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false,
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basegfx::B2DPolyPolygon(aUnitOutline),
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getTransform()));
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}
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else
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{
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basegfx::B2DPolygon aTransformed(aUnitOutline);
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aTransformed.transform(getTransform());
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aRetval.push_back(
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createPolygonLinePrimitive(
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aTransformed,
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getSdrLFSTAttribute().getLine(),
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getSdrLFSTAttribute().getLineStartEnd()));
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}
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// add text
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if(!getSdrLFSTAttribute().getText().isDefault())
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{
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aRetval.push_back(
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createTextPrimitive(
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basegfx::B2DPolyPolygon(aUnitOutline),
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getTransform(),
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getSdrLFSTAttribute().getText(),
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getSdrLFSTAttribute().getLine(),
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false,
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false));
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}
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// add shadow
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if(!getSdrLFSTAttribute().getShadow().isDefault())
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{
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aRetval = createEmbeddedShadowPrimitive(
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std::move(aRetval),
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getSdrLFSTAttribute().getShadow());
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}
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return new GroupPrimitive2D(std::move(aRetval));
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}
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SdrEllipseSegmentPrimitive2D::SdrEllipseSegmentPrimitive2D(
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const basegfx::B2DHomMatrix& rTransform,
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const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute,
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double fStartAngle,
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double fEndAngle,
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bool bCloseSegment,
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bool bCloseUsingCenter)
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: SdrEllipsePrimitive2D(rTransform, rSdrLFSTAttribute),
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mfStartAngle(fStartAngle),
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mfEndAngle(fEndAngle),
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mbCloseSegment(bCloseSegment),
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mbCloseUsingCenter(bCloseUsingCenter)
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{
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}
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bool SdrEllipseSegmentPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
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{
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if(SdrEllipsePrimitive2D::operator==(rPrimitive))
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{
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const SdrEllipseSegmentPrimitive2D& rCompare = static_cast<const SdrEllipseSegmentPrimitive2D&>(rPrimitive);
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if( mfStartAngle == rCompare.mfStartAngle
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&& mfEndAngle == rCompare.mfEndAngle
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&& mbCloseSegment == rCompare.mbCloseSegment
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&& mbCloseUsingCenter == rCompare.mbCloseUsingCenter)
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{
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return true;
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}
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}
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return false;
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}
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// provide unique ID
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sal_uInt32 SdrEllipseSegmentPrimitive2D::getPrimitive2DID() const
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{
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return PRIMITIVE2D_ID_SDRELLIPSESEGMENTPRIMITIVE2D;
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}
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} // end of namespace
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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