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libreoffice/svx/source/sdr/properties/e3dsceneproperties.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

286 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sdr/properties/e3dsceneproperties.hxx>
#include <svl/itemset.hxx>
#include <svl/whiter.hxx>
#include <svx/svddef.hxx>
#include <svx/scene3d.hxx>
#include <osl/diagnose.h>
#include <memory>
namespace sdr::properties
{
E3dSceneProperties::E3dSceneProperties(SdrObject& rObj)
: E3dProperties(rObj)
{
}
E3dSceneProperties::E3dSceneProperties(const E3dSceneProperties& rProps, SdrObject& rObj)
: E3dProperties(rProps, rObj)
{
}
E3dSceneProperties::~E3dSceneProperties()
{
}
std::unique_ptr<BaseProperties> E3dSceneProperties::Clone(SdrObject& rObj) const
{
return std::unique_ptr<BaseProperties>(new E3dSceneProperties(*this, rObj));
}
const SfxItemSet& E3dSceneProperties::GetMergedItemSet() const
{
// prepare ItemSet
if(moItemSet)
{
// filter for SDRATTR_3DSCENE_ items, only keep those items
SfxItemSetFixed<SDRATTR_3DSCENE_FIRST, SDRATTR_3DSCENE_LAST> aNew(*moItemSet->GetPool());
aNew.Put(*moItemSet);
moItemSet->ClearItem();
moItemSet->Put(aNew);
}
else
{
// No ItemSet yet, force local ItemSet
GetObjectItemSet();
}
// collect all ItemSets of contained 3d objects
const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
if (pSub)
for (const rtl::Reference<SdrObject>& pObj : *pSub)
{
if(dynamic_cast<const E3dCompoundObject* >(pObj.get()))
{
const SfxItemSet& rSet = pObj->GetMergedItemSet();
SfxWhichIter aIter(rSet);
sal_uInt16 nWhich(aIter.FirstWhich());
while(nWhich)
{
// Leave out the SDRATTR_3DSCENE_ range, this would only be double
// and always equal.
if(nWhich <= SDRATTR_3DSCENE_FIRST || nWhich >= SDRATTR_3DSCENE_LAST)
{
if(SfxItemState::INVALID == aIter.GetItemState(false))
{
moItemSet->InvalidateItem(nWhich);
}
else
{
moItemSet->MergeValue(rSet.Get(nWhich));
}
}
nWhich = aIter.NextWhich();
}
}
}
// call parent
return E3dProperties::GetMergedItemSet();
}
void E3dSceneProperties::SetMergedItemSet(const SfxItemSet& rSet, bool bClearAllItems, bool bAdjustTextFrameWidthAndHeight)
{
// Set SDRATTR_3DOBJ_ range at contained objects.
const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
const size_t nCount(nullptr == pSub ? 0 : pSub->GetObjCount());
if(nCount)
{
// Generate filtered ItemSet which contains all but the SDRATTR_3DSCENE items.
// #i50808# Leak fix, Clone produces a new instance and we get ownership here
std::unique_ptr<SfxItemSet> xNewSet(rSet.Clone());
for(sal_uInt16 b(SDRATTR_3DSCENE_FIRST); b <= SDRATTR_3DSCENE_LAST; b++)
{
xNewSet->ClearItem(b);
}
if(xNewSet->Count())
{
for (const rtl::Reference<SdrObject>& pObj : *pSub)
{
if(dynamic_cast<const E3dCompoundObject* >(pObj.get()))
{
// set merged ItemSet at contained 3d object.
pObj->SetMergedItemSet(*xNewSet, bClearAllItems, bAdjustTextFrameWidthAndHeight);
}
}
}
}
// call parent. This will set items on local object, too.
E3dProperties::SetMergedItemSet(rSet, bClearAllItems, bAdjustTextFrameWidthAndHeight);
}
void E3dSceneProperties::SetMergedItem(const SfxPoolItem& rItem)
{
const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
if (pSub)
for (const rtl::Reference<SdrObject>& pObj : *pSub)
pObj->SetMergedItem(rItem);
// #i43809# call parent. This will set items on local object, too.
E3dProperties::SetMergedItem(rItem);
}
void E3dSceneProperties::ClearMergedItem(const sal_uInt16 nWhich)
{
const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
if (pSub)
for (const rtl::Reference<SdrObject>& pObj : *pSub)
pObj->ClearMergedItem(nWhich);
// #i43809# call parent. This will clear items on local object, too.
E3dProperties::ClearMergedItem(nWhich);
}
void E3dSceneProperties::PostItemChange(const sal_uInt16 nWhich)
{
// call parent
E3dProperties::PostItemChange(nWhich);
// local changes
E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject());
rObj.StructureChanged();
switch(nWhich)
{
case SDRATTR_3DSCENE_PERSPECTIVE :
case SDRATTR_3DSCENE_DISTANCE :
case SDRATTR_3DSCENE_FOCAL_LENGTH :
{
// #83387#, #83391#
// one common function for the camera attributes
// since SetCamera() sets all three back to the ItemSet
Camera3D aSceneCam(rObj.GetCamera());
bool bChange(false);
// for SDRATTR_3DSCENE_PERSPECTIVE:
if(aSceneCam.GetProjection() != rObj.GetPerspective())
{
aSceneCam.SetProjection(rObj.GetPerspective());
bChange = true;
}
// for SDRATTR_3DSCENE_DISTANCE:
basegfx::B3DPoint aActualPosition(aSceneCam.GetPosition());
double fNew = rObj.GetDistance();
if(fNew != aActualPosition.getZ())
{
aSceneCam.SetPosition(basegfx::B3DPoint(aActualPosition.getX(), aActualPosition.getY(), fNew));
bChange = true;
}
// for SDRATTR_3DSCENE_FOCAL_LENGTH:
fNew = rObj.GetFocalLength() / 100.0;
if(aSceneCam.GetFocalLength() != fNew)
{
aSceneCam.SetFocalLength(fNew);
bChange = true;
}
// for all
if(bChange)
{
rObj.SetCamera(aSceneCam);
}
break;
}
}
}
void E3dSceneProperties::SetStyleSheet(SfxStyleSheet* pNewStyleSheet, bool bDontRemoveHardAttr,
bool bBroadcast, bool bAdjustTextFrameWidthAndHeight)
{
const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
if (!pSub)
return;
for (const rtl::Reference<SdrObject>& pObj : *pSub)
{
if(bBroadcast)
pObj->SetStyleSheet(pNewStyleSheet, bDontRemoveHardAttr);
else
pObj->NbcSetStyleSheet(pNewStyleSheet, bDontRemoveHardAttr, bAdjustTextFrameWidthAndHeight);
}
}
SfxStyleSheet* E3dSceneProperties::GetStyleSheet() const
{
SfxStyleSheet* pRetval = nullptr;
const SdrObjList* pSub(static_cast<const E3dScene&>(GetSdrObject()).GetSubList());
OSL_ENSURE(nullptr != pSub, "Children of SdrObject expected (!)");
if (!pSub)
return pRetval;
for (const rtl::Reference<SdrObject>& pObj : *pSub)
{
SfxStyleSheet* pCandidate = pObj->GetStyleSheet();
if(pRetval)
{
if(pCandidate != pRetval)
{
// different StyleSheelts, return none
return nullptr;
}
}
else
{
pRetval = pCandidate;
}
}
return pRetval;
}
void E3dSceneProperties::SetSceneItemsFromCamera()
{
// force ItemSet
GetObjectItemSet();
E3dScene& rObj = static_cast<E3dScene&>(GetSdrObject());
const Camera3D& aSceneCam(rObj.GetCamera());
// ProjectionType
moItemSet->Put(Svx3DPerspectiveItem(aSceneCam.GetProjection()));
// CamPos
moItemSet->Put(makeSvx3DDistanceItem(static_cast<sal_uInt32>(aSceneCam.GetPosition().getZ() + 0.5)));
// FocalLength
moItemSet->Put(makeSvx3DFocalLengthItem(static_cast<sal_uInt32>((aSceneCam.GetFocalLength() * 100.0) + 0.5)));
}
} // end of namespace
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */