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libreoffice/svx/source/svdraw/svdovirt.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

606 lines
15 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <sdr/properties/emptyproperties.hxx>
#include <svx/svdovirt.hxx>
#include <svx/svdhdl.hxx>
#include <svx/sdr/contact/viewcontactofvirtobj.hxx>
#include <svx/svdograf.hxx>
#include <svx/svddrgv.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
sdr::properties::BaseProperties& SdrVirtObj::GetProperties() const
{
return mxRefObj->GetProperties();
}
std::unique_ptr<sdr::properties::BaseProperties> SdrVirtObj::CreateObjectSpecificProperties()
{
return std::make_unique<sdr::properties::EmptyProperties>(*this);
}
// #i27224#
std::unique_ptr<sdr::contact::ViewContact> SdrVirtObj::CreateObjectSpecificViewContact()
{
return std::make_unique<sdr::contact::ViewContactOfVirtObj>(*this);
}
SdrVirtObj::SdrVirtObj(
SdrModel& rSdrModel,
SdrObject& rNewObj)
: SdrObject(rSdrModel),
mxRefObj(&rNewObj)
{
m_bVirtObj=true; // this is only a virtual object
mxRefObj->AddReference(*this);
m_bClosedObj = mxRefObj->IsClosedObj();
}
SdrVirtObj::SdrVirtObj(
SdrModel& rSdrModel, SdrVirtObj const & rSource)
: SdrObject(rSdrModel, rSource),
mxRefObj(rSource.mxRefObj)
{
m_bVirtObj=true; // this is only a virtual object
m_bClosedObj = mxRefObj->IsClosedObj();
mxRefObj->AddReference(*this);
aSnapRect = rSource.aSnapRect;
m_aAnchor = rSource.m_aAnchor;
}
SdrVirtObj::~SdrVirtObj()
{
mxRefObj->DelReference(*this);
}
const SdrObject& SdrVirtObj::GetReferencedObj() const
{
return *mxRefObj;
}
SdrObject& SdrVirtObj::ReferencedObj()
{
return *mxRefObj;
}
void SdrVirtObj::Notify(SfxBroadcaster& /*rBC*/, const SfxHint& /*rHint*/)
{
m_bClosedObj = mxRefObj->IsClosedObj();
SetBoundAndSnapRectsDirty(); // TODO: Optimize this.
// Only a repaint here, rRefObj may have changed and broadcasts
ActionChanged();
}
void SdrVirtObj::NbcSetAnchorPos(const Point& rAnchorPos)
{
m_aAnchor=rAnchorPos;
}
bool SdrVirtObj::IsPrintable() const
{
return mxRefObj->IsPrintable();
}
void SdrVirtObj::SetPrintable(bool const isPrintable)
{
mxRefObj->SetPrintable(isPrintable);
}
bool SdrVirtObj::IsVisible() const
{
return mxRefObj->IsVisible();
}
void SdrVirtObj::SetVisible(bool const isVisible)
{
mxRefObj->SetVisible(isVisible);
}
void SdrVirtObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const
{
mxRefObj->TakeObjInfo(rInfo);
}
SdrInventor SdrVirtObj::GetObjInventor() const
{
return mxRefObj->GetObjInventor();
}
SdrObjKind SdrVirtObj::GetObjIdentifier() const
{
return mxRefObj->GetObjIdentifier();
}
SdrObjList* SdrVirtObj::GetSubList() const
{
return mxRefObj->GetSubList();
}
void SdrVirtObj::SetName(const OUString& rStr, const bool bSetChanged)
{
return mxRefObj->SetName(rStr, bSetChanged);
}
const OUString & SdrVirtObj::GetName() const
{
return mxRefObj->GetName();
}
void SdrVirtObj::SetTitle(const OUString& rStr)
{
return mxRefObj->SetTitle(rStr);
}
OUString SdrVirtObj::GetTitle() const
{
return mxRefObj->GetTitle();
}
void SdrVirtObj::SetDescription(const OUString& rStr)
{
return mxRefObj->SetDescription(rStr);
}
OUString SdrVirtObj::GetDescription() const
{
return mxRefObj->GetDescription();
}
void SdrVirtObj::SetDecorative(bool const isDecorative)
{
return mxRefObj->SetDecorative(isDecorative);
}
bool SdrVirtObj::IsDecorative() const
{
return mxRefObj->IsDecorative();
}
const tools::Rectangle& SdrVirtObj::GetCurrentBoundRect() const
{
auto aRectangle = mxRefObj->GetCurrentBoundRect(); // TODO: Optimize this.
aRectangle += m_aAnchor;
setOutRectangleConst(aRectangle);
return getOutRectangle();
}
const tools::Rectangle& SdrVirtObj::GetLastBoundRect() const
{
auto aRectangle = mxRefObj->GetLastBoundRect(); // TODO: Optimize this.
aRectangle += m_aAnchor;
setOutRectangleConst(aRectangle);
return getOutRectangle();
}
void SdrVirtObj::RecalcBoundRect()
{
tools::Rectangle aRectangle = mxRefObj->GetCurrentBoundRect();
aRectangle += m_aAnchor;
setOutRectangle(aRectangle);
}
rtl::Reference<SdrObject> SdrVirtObj::CloneSdrObject(SdrModel& rTargetModel) const
{
return new SdrVirtObj(rTargetModel, *this);
// TTTT not sure if the above works - how could SdrObjFactory::MakeNewObject
// create an object with correct rRefObj (?) OTOH VirtObj probably needs not
// to be cloned ever - only used in Writer for multiple instances e.g. Header/Footer
// return new SdrVirtObj(
// getSdrModelFromSdrObject(),
// rRefObj); // only a further reference
}
OUString SdrVirtObj::TakeObjNameSingul() const
{
OUString sName = "[" + mxRefObj->TakeObjNameSingul() + "]";
OUString aName(GetName());
if (!aName.isEmpty())
sName += " '" + aName + "'";
return sName;
}
OUString SdrVirtObj::TakeObjNamePlural() const
{
return "[" + mxRefObj->TakeObjNamePlural() + "]";
}
bool SdrVirtObj::HasLimitedRotation() const
{
// RotGrfFlyFrame: If true, this SdrObject supports only limited rotation
return mxRefObj->HasLimitedRotation();
}
basegfx::B2DPolyPolygon SdrVirtObj::TakeXorPoly() const
{
basegfx::B2DPolyPolygon aPolyPolygon(mxRefObj->TakeXorPoly());
if(m_aAnchor.X() || m_aAnchor.Y())
{
aPolyPolygon.transform(basegfx::utils::createTranslateB2DHomMatrix(m_aAnchor.X(), m_aAnchor.Y()));
}
return aPolyPolygon;
}
sal_uInt32 SdrVirtObj::GetHdlCount() const
{
return mxRefObj->GetHdlCount();
}
void SdrVirtObj::AddToHdlList(SdrHdlList& rHdlList) const
{
SdrHdlList tempList(nullptr);
mxRefObj->AddToHdlList(tempList);
for (size_t i=0; i<tempList.GetHdlCount(); ++i)
{
SdrHdl* pHdl = tempList.GetHdl(i);
Point aP(pHdl->GetPos()+m_aAnchor);
pHdl->SetPos(aP);
}
tempList.MoveTo(rHdlList);
}
void SdrVirtObj::AddToPlusHdlList(SdrHdlList& rHdlList, SdrHdl& rHdl) const
{
SdrHdlList tempList(nullptr);
mxRefObj->AddToPlusHdlList(tempList, rHdl);
for (size_t i=0; i<tempList.GetHdlCount(); ++i)
{
SdrHdl* pHdl = tempList.GetHdl(i);
Point aP(pHdl->GetPos()+m_aAnchor);
pHdl->SetPos(aP);
}
tempList.MoveTo(rHdlList);
}
bool SdrVirtObj::hasSpecialDrag() const
{
return mxRefObj->hasSpecialDrag();
}
bool SdrVirtObj::supportsFullDrag() const
{
return false;
}
rtl::Reference<SdrObject> SdrVirtObj::getFullDragClone() const
{
SdrObject& rReferencedObject = const_cast<SdrVirtObj*>(this)->ReferencedObj();
return rtl::Reference<SdrObject>(new SdrGrafObj(
getSdrModelFromSdrObject(),
SdrDragView::GetObjGraphic(rReferencedObject),
GetLogicRect()));
}
bool SdrVirtObj::beginSpecialDrag(SdrDragStat& rDrag) const
{
return mxRefObj->beginSpecialDrag(rDrag);
}
bool SdrVirtObj::applySpecialDrag(SdrDragStat& rDrag)
{
return mxRefObj->applySpecialDrag(rDrag);
}
basegfx::B2DPolyPolygon SdrVirtObj::getSpecialDragPoly(const SdrDragStat& rDrag) const
{
return mxRefObj->getSpecialDragPoly(rDrag);
// TODO: we don't handle offsets yet!
}
OUString SdrVirtObj::getSpecialDragComment(const SdrDragStat& rDrag) const
{
return mxRefObj->getSpecialDragComment(rDrag);
}
bool SdrVirtObj::BegCreate(SdrDragStat& rStat)
{
return mxRefObj->BegCreate(rStat);
}
bool SdrVirtObj::MovCreate(SdrDragStat& rStat)
{
return mxRefObj->MovCreate(rStat);
}
bool SdrVirtObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd)
{
return mxRefObj->EndCreate(rStat,eCmd);
}
bool SdrVirtObj::BckCreate(SdrDragStat& rStat)
{
return mxRefObj->BckCreate(rStat);
}
void SdrVirtObj::BrkCreate(SdrDragStat& rStat)
{
mxRefObj->BrkCreate(rStat);
}
basegfx::B2DPolyPolygon SdrVirtObj::TakeCreatePoly(const SdrDragStat& rDrag) const
{
return mxRefObj->TakeCreatePoly(rDrag);
// TODO: we don't handle offsets yet!
}
void SdrVirtObj::NbcMove(const Size& rSiz)
{
m_aAnchor.Move(rSiz);
SetBoundAndSnapRectsDirty();
}
void SdrVirtObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact)
{
mxRefObj->NbcResize(rRef-m_aAnchor,xFact,yFact);
SetBoundAndSnapRectsDirty();
}
void SdrVirtObj::NbcRotate(const Point& rRef, Degree100 nAngle, double sn, double cs)
{
mxRefObj->NbcRotate(rRef-m_aAnchor,nAngle,sn,cs);
SetBoundAndSnapRectsDirty();
}
void SdrVirtObj::NbcMirror(const Point& rRef1, const Point& rRef2)
{
mxRefObj->NbcMirror(rRef1-m_aAnchor,rRef2-m_aAnchor);
SetBoundAndSnapRectsDirty();
}
void SdrVirtObj::NbcShear(const Point& rRef, Degree100 nAngle, double tn, bool bVShear)
{
mxRefObj->NbcShear(rRef-m_aAnchor,nAngle,tn,bVShear);
SetBoundAndSnapRectsDirty();
}
void SdrVirtObj::Move(const Size& rSiz)
{
if (!rSiz.IsEmpty()) {
tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
NbcMove(rSiz);
SetChanged();
BroadcastObjectChange();
SendUserCall(SdrUserCallType::MoveOnly,aBoundRect0);
}
}
void SdrVirtObj::Resize(const Point& rRef, const Fraction& xFact, const Fraction& yFact, bool bUnsetRelative)
{
if (xFact.GetNumerator()!=xFact.GetDenominator() || yFact.GetNumerator()!=yFact.GetDenominator()) {
tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
mxRefObj->Resize(rRef-m_aAnchor,xFact,yFact, bUnsetRelative);
SetBoundAndSnapRectsDirty();
SendUserCall(SdrUserCallType::Resize,aBoundRect0);
}
}
void SdrVirtObj::Rotate(const Point& rRef, Degree100 nAngle, double sn, double cs)
{
if (nAngle) {
tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
mxRefObj->Rotate(rRef-m_aAnchor,nAngle,sn,cs);
SetBoundAndSnapRectsDirty();
SendUserCall(SdrUserCallType::Resize,aBoundRect0);
}
}
void SdrVirtObj::Mirror(const Point& rRef1, const Point& rRef2)
{
tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
mxRefObj->Mirror(rRef1-m_aAnchor,rRef2-m_aAnchor);
SetBoundAndSnapRectsDirty();
SendUserCall(SdrUserCallType::Resize,aBoundRect0);
}
void SdrVirtObj::Shear(const Point& rRef, Degree100 nAngle, double tn, bool bVShear)
{
if (nAngle) {
tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
mxRefObj->Shear(rRef-m_aAnchor,nAngle,tn,bVShear);
SetBoundAndSnapRectsDirty();
SendUserCall(SdrUserCallType::Resize,aBoundRect0);
}
}
void SdrVirtObj::RecalcSnapRect()
{
aSnapRect=mxRefObj->GetSnapRect();
aSnapRect+=m_aAnchor;
}
const tools::Rectangle& SdrVirtObj::GetSnapRect() const
{
const_cast<SdrVirtObj*>(this)->aSnapRect=mxRefObj->GetSnapRect();
const_cast<SdrVirtObj*>(this)->aSnapRect+=m_aAnchor;
return aSnapRect;
}
void SdrVirtObj::SetSnapRect(const tools::Rectangle& rRect)
{
tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
tools::Rectangle aR(rRect);
aR-=m_aAnchor;
mxRefObj->SetSnapRect(aR);
SetBoundAndSnapRectsDirty();
SendUserCall(SdrUserCallType::Resize,aBoundRect0);
}
void SdrVirtObj::NbcSetSnapRect(const tools::Rectangle& rRect)
{
tools::Rectangle aR(rRect);
aR-=m_aAnchor;
SetBoundAndSnapRectsDirty();
mxRefObj->NbcSetSnapRect(aR);
}
const tools::Rectangle& SdrVirtObj::GetLogicRect() const
{
const_cast<SdrVirtObj*>(this)->aSnapRect=mxRefObj->GetLogicRect(); // An abuse of aSnapRect!
const_cast<SdrVirtObj*>(this)->aSnapRect+=m_aAnchor; // If there's trouble, we need another Rectangle Member (or a Heap).
return aSnapRect;
}
void SdrVirtObj::SetLogicRect(const tools::Rectangle& rRect)
{
tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
tools::Rectangle aR(rRect);
aR-=m_aAnchor;
mxRefObj->SetLogicRect(aR);
SetBoundAndSnapRectsDirty();
SendUserCall(SdrUserCallType::Resize,aBoundRect0);
}
void SdrVirtObj::NbcSetLogicRect(const tools::Rectangle& rRect, bool bAdaptTextMinSize)
{
tools::Rectangle aR(rRect);
aR-=m_aAnchor;
SetBoundAndSnapRectsDirty();
mxRefObj->NbcSetLogicRect(aR, bAdaptTextMinSize);
}
Degree100 SdrVirtObj::GetRotateAngle() const
{
return mxRefObj->GetRotateAngle();
}
Degree100 SdrVirtObj::GetShearAngle(bool bVertical) const
{
return mxRefObj->GetShearAngle(bVertical);
}
sal_uInt32 SdrVirtObj::GetSnapPointCount() const
{
return mxRefObj->GetSnapPointCount();
}
Point SdrVirtObj::GetSnapPoint(sal_uInt32 i) const
{
Point aP(mxRefObj->GetSnapPoint(i));
aP+=m_aAnchor;
return aP;
}
bool SdrVirtObj::IsPolyObj() const
{
return mxRefObj->IsPolyObj();
}
sal_uInt32 SdrVirtObj::GetPointCount() const
{
return mxRefObj->GetPointCount();
}
Point SdrVirtObj::GetPoint(sal_uInt32 i) const
{
return mxRefObj->GetPoint(i) + m_aAnchor;
}
void SdrVirtObj::NbcSetPoint(const Point& rPnt, sal_uInt32 i)
{
Point aP(rPnt);
aP-=m_aAnchor;
mxRefObj->SetPoint(aP,i);
SetBoundAndSnapRectsDirty();
}
std::unique_ptr<SdrObjGeoData> SdrVirtObj::NewGeoData() const
{
return mxRefObj->NewGeoData();
}
void SdrVirtObj::SaveGeoData(SdrObjGeoData& rGeo) const
{
mxRefObj->SaveGeoData(rGeo);
}
void SdrVirtObj::RestoreGeoData(const SdrObjGeoData& rGeo)
{
mxRefObj->RestoreGeoData(rGeo);
SetBoundAndSnapRectsDirty();
}
std::unique_ptr<SdrObjGeoData> SdrVirtObj::GetGeoData() const
{
return mxRefObj->GetGeoData();
}
void SdrVirtObj::SetGeoData(const SdrObjGeoData& rGeo)
{
tools::Rectangle aBoundRect0; if (m_pUserCall!=nullptr) aBoundRect0=GetLastBoundRect();
mxRefObj->SetGeoData(rGeo);
SetBoundAndSnapRectsDirty();
SendUserCall(SdrUserCallType::Resize,aBoundRect0);
}
void SdrVirtObj::NbcReformatText()
{
mxRefObj->NbcReformatText();
}
bool SdrVirtObj::HasMacro() const
{
return mxRefObj->HasMacro();
}
SdrObject* SdrVirtObj::CheckMacroHit(const SdrObjMacroHitRec& rRec) const
{
return mxRefObj->CheckMacroHit(rRec); // TODO: positioning offset
}
PointerStyle SdrVirtObj::GetMacroPointer(const SdrObjMacroHitRec& rRec) const
{
return mxRefObj->GetMacroPointer(rRec); // TODO: positioning offset
}
void SdrVirtObj::PaintMacro(OutputDevice& rOut, const tools::Rectangle& rDirtyRect, const SdrObjMacroHitRec& rRec) const
{
mxRefObj->PaintMacro(rOut,rDirtyRect,rRec); // TODO: positioning offset
}
bool SdrVirtObj::DoMacro(const SdrObjMacroHitRec& rRec)
{
return mxRefObj->DoMacro(rRec); // TODO: positioning offset
}
Point SdrVirtObj::GetOffset() const
{
// #i73248# default offset of SdrVirtObj is aAnchor
return m_aAnchor;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */