1
0
Fork 0
libreoffice/sw/source/core/access/accframe.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

479 lines
17 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <editeng/brushitem.hxx>
#include <flyfrm.hxx>
#include <sectfrm.hxx>
#include <section.hxx>
#include <viewsh.hxx>
#include <viewopt.hxx>
#include <frmatr.hxx>
#include <pagefrm.hxx>
#include <pagedesc.hxx>
#include <fldbas.hxx>
#include <accmap.hxx>
#include "accfrmobjslist.hxx"
#include "accfrmobjmap.hxx"
#include "accframe.hxx"
using namespace sw::access;
// Regarding visibility (or in terms of accessibility: regarding the showing
// state): A frame is visible and therefore contained in the tree if its frame
// size overlaps with the visible area. The bounding box however is the
// frame's paint area.
sal_Int32 SwAccessibleFrame::GetChildCount( SwAccessibleMap& rAccMap,
const SwRect& rVisArea,
const SwFrame *pFrame,
bool bInPagePreview )
{
sal_Int32 nCount = 0;
const SwAccessibleChildSList aVisList( rVisArea, *pFrame, rAccMap );
SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
while( aIter != aVisList.end() )
{
const SwAccessibleChild& rLower = *aIter;
if( rLower.IsAccessible( bInPagePreview ) )
{
nCount++;
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
nCount += GetChildCount( rAccMap,
rVisArea, rLower.GetSwFrame(),
bInPagePreview );
}
++aIter;
}
return nCount;
}
SwAccessibleChild SwAccessibleFrame::GetChild(
SwAccessibleMap& rAccMap,
const SwRect& rVisArea,
const SwFrame& rFrame,
sal_Int32& rPos,
bool bInPagePreview )
{
SwAccessibleChild aRet;
if( rPos >= 0 )
{
if( SwAccessibleChildMap::IsSortingRequired( rFrame ) )
{
// We need a sorted list here
const SwAccessibleChildMap aVisMap( rVisArea, rFrame, rAccMap );
SwAccessibleChildMap::const_iterator aIter( aVisMap.cbegin() );
while( aIter != aVisMap.cend() && !aRet.IsValid() )
{
const SwAccessibleChild& rLower = (*aIter).second;
if( rLower.IsAccessible( bInPagePreview ) )
{
if( 0 == rPos )
aRet = rLower;
else
rPos--;
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
aRet = GetChild( rAccMap,
rVisArea, *(rLower.GetSwFrame()), rPos,
bInPagePreview );
}
++aIter;
}
}
else
{
// The unsorted list is sorted enough, because it returns lower
// frames in the correct order.
const SwAccessibleChildSList aVisList( rVisArea, rFrame, rAccMap );
SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
while( aIter != aVisList.end() && !aRet.IsValid() )
{
const SwAccessibleChild& rLower = *aIter;
if( rLower.IsAccessible( bInPagePreview ) )
{
if( 0 == rPos )
aRet = rLower;
else
rPos--;
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
aRet = GetChild( rAccMap,
rVisArea, *(rLower.GetSwFrame()), rPos,
bInPagePreview );
}
++aIter;
}
}
}
return aRet;
}
bool SwAccessibleFrame::GetChildIndex(
SwAccessibleMap& rAccMap,
const SwRect& rVisArea,
const SwFrame& rFrame,
const SwAccessibleChild& rChild,
sal_Int32& rPos,
bool bInPagePreview )
{
bool bFound = false;
if( SwAccessibleChildMap::IsSortingRequired( rFrame ) )
{
// We need a sorted list here
const SwAccessibleChildMap aVisMap( rVisArea, rFrame, rAccMap );
SwAccessibleChildMap::const_iterator aIter( aVisMap.cbegin() );
while( aIter != aVisMap.cend() && !bFound )
{
const SwAccessibleChild& rLower = (*aIter).second;
if( rLower.IsAccessible( bInPagePreview ) )
{
if( rChild == rLower )
bFound = true;
else
rPos++;
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
bFound = GetChildIndex( rAccMap,
rVisArea, *(rLower.GetSwFrame()), rChild,
rPos, bInPagePreview );
}
++aIter;
}
}
else
{
// The unsorted list is sorted enough, because it returns lower
// frames in the correct order.
const SwAccessibleChildSList aVisList( rVisArea, rFrame, rAccMap );
SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
while( aIter != aVisList.end() && !bFound )
{
const SwAccessibleChild& rLower = *aIter;
if( rLower.IsAccessible( bInPagePreview ) )
{
if( rChild == rLower )
bFound = true;
else
rPos++;
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
bFound = GetChildIndex( rAccMap,
rVisArea, *(rLower.GetSwFrame()), rChild,
rPos, bInPagePreview );
}
++aIter;
}
}
return bFound;
}
SwAccessibleChild SwAccessibleFrame::GetChildAtPixel( const SwRect& rVisArea,
const SwFrame& rFrame,
const Point& rPixPos,
bool bInPagePreview,
SwAccessibleMap& rAccMap )
{
SwAccessibleChild aRet;
if( SwAccessibleChildMap::IsSortingRequired( rFrame ) )
{
// We need a sorted list here, and we have to reverse iterate,
// because objects in front should be returned.
const SwAccessibleChildMap aVisMap( rVisArea, rFrame, rAccMap );
SwAccessibleChildMap::const_reverse_iterator aRIter( aVisMap.crbegin() );
while( aRIter != aVisMap.crend() && !aRet.IsValid() )
{
const SwAccessibleChild& rLower = (*aRIter).second;
// A frame is returned if it's frame size is inside the visarea
// and the position is inside the frame's paint area.
if( rLower.IsAccessible( bInPagePreview ) )
{
SwRect aLogBounds( rLower.GetBounds( rAccMap ) );
if( !aLogBounds.IsEmpty() )
{
tools::Rectangle aPixBounds( rAccMap.CoreToPixel( aLogBounds ) );
if( aPixBounds.Contains( rPixPos ) )
aRet = rLower;
}
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
aRet = GetChildAtPixel( rVisArea, *(rLower.GetSwFrame()), rPixPos,
bInPagePreview, rAccMap );
}
++aRIter;
}
}
else
{
// The unsorted list is sorted enough, because it returns lower
// frames in the correct order. Moreover, we can iterate forward,
// because the lowers don't overlap!
const SwAccessibleChildSList aVisList( rVisArea, rFrame, rAccMap );
SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
while( aIter != aVisList.end() && !aRet.IsValid() )
{
const SwAccessibleChild& rLower = *aIter;
// A frame is returned if it's frame size is inside the visarea
// and the position is inside the frame's paint area.
if( rLower.IsAccessible( bInPagePreview ) )
{
SwRect aLogBounds( rLower.GetBounds( rAccMap ) );
if( !aLogBounds.IsEmpty() )
{
tools::Rectangle aPixBounds( rAccMap.CoreToPixel( aLogBounds ) );
if( aPixBounds.Contains( rPixPos ) )
aRet = rLower;
}
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
aRet = GetChildAtPixel( rVisArea, *(rLower.GetSwFrame()), rPixPos,
bInPagePreview, rAccMap );
}
++aIter;
}
}
return aRet;
}
void SwAccessibleFrame::GetChildren( SwAccessibleMap& rAccMap,
const SwRect& rVisArea,
const SwFrame& rFrame,
std::list< SwAccessibleChild >& rChildren,
bool bInPagePreview )
{
if( SwAccessibleChildMap::IsSortingRequired( rFrame ) )
{
// We need a sorted list here
const SwAccessibleChildMap aVisMap( rVisArea, rFrame, rAccMap );
SwAccessibleChildMap::const_iterator aIter( aVisMap.cbegin() );
while( aIter != aVisMap.cend() )
{
const SwAccessibleChild& rLower = (*aIter).second;
if( rLower.IsAccessible( bInPagePreview ) )
{
rChildren.push_back( rLower );
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
GetChildren( rAccMap, rVisArea, *(rLower.GetSwFrame()),
rChildren, bInPagePreview );
}
++aIter;
}
}
else
{
// The unsorted list is sorted enough, because it returns lower
// frames in the correct order.
const SwAccessibleChildSList aVisList( rVisArea, rFrame, rAccMap );
SwAccessibleChildSList::const_iterator aIter( aVisList.begin() );
while( aIter != aVisList.end() )
{
const SwAccessibleChild& rLower = *aIter;
if( rLower.IsAccessible( bInPagePreview ) )
{
rChildren.push_back( rLower );
}
else if( rLower.GetSwFrame() )
{
// There are no unaccessible SdrObjects that count
GetChildren( rAccMap, rVisArea, *(rLower.GetSwFrame()),
rChildren, bInPagePreview );
}
++aIter;
}
}
}
SwRect SwAccessibleFrame::GetBounds( const SwAccessibleMap& rAccMap,
const SwFrame *pFrame )
{
if( !pFrame )
pFrame = GetFrame();
SwAccessibleChild aFrame( pFrame );
SwRect aBounds( aFrame.GetBounds( rAccMap ).Intersection( maVisArea ) );
return aBounds;
}
bool SwAccessibleFrame::IsEditable( SwViewShell const *pVSh ) const
{
const SwFrame *pFrame = GetFrame();
if( !pFrame )
return false;
OSL_ENSURE( pVSh, "no view shell" );
if( pVSh && (pVSh->GetViewOptions()->IsReadonly() ||
pVSh->IsPreview()) )
return false;
if( !pFrame->IsRootFrame() && pFrame->IsProtected() )
return false;
return true;
}
bool SwAccessibleFrame::IsOpaque( SwViewShell const *pVSh ) const
{
SwAccessibleChild aFrame( GetFrame() );
if( !aFrame.GetSwFrame() )
return false;
OSL_ENSURE( pVSh, "no view shell" );
if( !pVSh )
return false;
const SwViewOption *pVOpt = pVSh->GetViewOptions();
do
{
const SwFrame *pFrame = aFrame.GetSwFrame();
if( pFrame->IsRootFrame() )
return true;
if( pFrame->IsPageFrame() && !pVOpt->IsPageBack() )
return false;
const SvxBrushItem &rBack = pFrame->GetAttrSet()->GetBackground();
if( !rBack.GetColor().IsTransparent() ||
rBack.GetGraphicPos() != GPOS_NONE )
return true;
// If a fly frame has a transparent background color, we have to consider the background.
// But a background color "no fill"/"auto fill" should *not* be considered.
if( pFrame->IsFlyFrame() &&
rBack.GetColor().IsTransparent() &&
rBack.GetColor() != COL_TRANSPARENT
)
return true;
if( pFrame->IsSctFrame() )
{
const SwSection* pSection = static_cast<const SwSectionFrame*>(pFrame)->GetSection();
if( pSection && ( SectionType::ToxHeader == pSection->GetType() ||
SectionType::ToxContent == pSection->GetType() ) &&
!pVOpt->IsReadonly() &&
pVOpt->IsIndexShadings() )
return true;
}
if( pFrame->IsFlyFrame() )
aFrame = static_cast<const SwFlyFrame*>(pFrame)->GetAnchorFrame();
else
aFrame = pFrame->GetUpper();
} while( aFrame.GetSwFrame() && !aFrame.IsAccessible( IsInPagePreview() ) );
return false;
}
SwAccessibleFrame::SwAccessibleFrame( const SwRect& rVisArea,
const SwFrame *pF,
bool bIsPagePreview ) :
maVisArea( rVisArea ),
mpFrame( pF ),
mbIsInPagePreview( bIsPagePreview )
{
assert(mpFrame);
}
SwAccessibleFrame::~SwAccessibleFrame()
{
}
const SwFrame* SwAccessibleFrame::GetParent( const SwAccessibleChild& rFrameOrObj,
bool bInPagePreview )
{
return rFrameOrObj.GetParent( bInPagePreview );
}
OUString SwAccessibleFrame::GetFormattedPageNumber() const
{
sal_uInt16 nPageNum = GetFrame()->GetVirtPageNum();
SvxNumType nFormat = GetFrame()->FindPageFrame()->GetPageDesc()
->GetNumType().GetNumberingType();
if( SVX_NUM_NUMBER_NONE == nFormat )
nFormat = SVX_NUM_ARABIC;
OUString sRet( FormatNumber( nPageNum, nFormat ) );
return sRet;
}
sal_Int32 SwAccessibleFrame::GetChildCount( SwAccessibleMap& rAccMap ) const
{
return GetChildCount( rAccMap, maVisArea, mpFrame, IsInPagePreview() );
}
sw::access::SwAccessibleChild SwAccessibleFrame::GetChild(
SwAccessibleMap& rAccMap,
sal_Int32 nPos ) const
{
return SwAccessibleFrame::GetChild( rAccMap, maVisArea, *mpFrame, nPos, IsInPagePreview() );
}
sal_Int32 SwAccessibleFrame::GetChildIndex( SwAccessibleMap& rAccMap,
const sw::access::SwAccessibleChild& rChild ) const
{
sal_Int32 nPos = 0;
return GetChildIndex( rAccMap, maVisArea, *mpFrame, rChild, nPos, IsInPagePreview() )
? nPos
: -1;
}
sw::access::SwAccessibleChild SwAccessibleFrame::GetChildAtPixel(
const Point& rPos,
SwAccessibleMap& rAccMap ) const
{
return GetChildAtPixel( maVisArea, *mpFrame, rPos, IsInPagePreview(), rAccMap );
}
void SwAccessibleFrame::GetChildren( SwAccessibleMap& rAccMap,
std::list< sw::access::SwAccessibleChild >& rChildren ) const
{
GetChildren( rAccMap, maVisArea, *mpFrame, rChildren, IsInPagePreview() );
}
bool SwAccessibleFrame::IsShowing( const SwAccessibleMap& rAccMap,
const sw::access::SwAccessibleChild& rFrameOrObj ) const
{
return IsShowing( rFrameOrObj.GetBox( rAccMap ) );
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */