233 lines
8.1 KiB
C++
233 lines
8.1 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/*
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* This file is part of the LibreOffice project.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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* This file incorporates work covered by the following license notice:
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed
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* with this work for additional information regarding copyright
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* ownership. The ASF licenses this file to you under the Apache
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* License, Version 2.0 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.apache.org/licenses/LICENSE-2.0 .
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*/
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#include "ShadowOverlayObject.hxx"
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#include <view.hxx>
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#include <svx/sdrpaintwindow.hxx>
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#include <svx/svdview.hxx>
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#include <svx/sdr/overlay/overlaymanager.hxx>
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#include <sw_primitivetypes2d.hxx>
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#include <drawinglayer/primitive2d/primitivetools2d.hxx>
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#include <drawinglayer/primitive2d/fillgradientprimitive2d.hxx>
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#include <basegfx/utils/gradienttools.hxx>
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namespace sw::sidebarwindows {
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// helper SwPostItShadowPrimitive
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namespace {
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// Used to allow view-dependent primitive definition. For that purpose, the
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// initially created primitive (this one) always has to be view-independent,
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// but the decomposition is made view-dependent. Very simple primitive which
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// just remembers the discrete data and applies it at decomposition time.
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class ShadowPrimitive : public drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D
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{
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private:
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basegfx::B2DPoint maBasePosition;
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basegfx::B2DPoint maSecondPosition;
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ShadowState maShadowState;
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protected:
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virtual drawinglayer::primitive2d::Primitive2DReference create2DDecomposition(
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const drawinglayer::geometry::ViewInformation2D& rViewInformation) const override;
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public:
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ShadowPrimitive(
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const basegfx::B2DPoint& rBasePosition,
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const basegfx::B2DPoint& rSecondPosition,
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ShadowState aShadowState)
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: maBasePosition(rBasePosition),
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maSecondPosition(rSecondPosition),
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maShadowState(aShadowState)
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{}
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// data access
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const basegfx::B2DPoint& getSecondPosition() const { return maSecondPosition; }
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virtual bool operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const override;
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virtual sal_uInt32 getPrimitive2DID() const override;
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};
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}
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drawinglayer::primitive2d::Primitive2DReference ShadowPrimitive::create2DDecomposition(
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const drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/) const
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{
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const Color aBgCol = svtools::ColorConfig().GetColorValue(svtools::WRITERSECTIONBOUNDARIES).nColor;
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const Color aBgColInv = aBgCol.IsDark() ? COL_WHITE : COL_BLACK;
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// get logic sizes in object coordinate system
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basegfx::B2DRange aRange(maBasePosition);
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drawinglayer::primitive2d::Primitive2DReference xRet;
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switch(maShadowState)
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{
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case SS_NORMAL:
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{
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aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (1.0 * getDiscreteUnit())));
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::drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
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css::awt::GradientStyle_LINEAR,
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0.0,
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0.5,
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0.5,
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M_PI,
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basegfx::BColorStops(aBgCol.getBColor(), aBgColInv.getBColor()));
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xRet =
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new drawinglayer::primitive2d::FillGradientPrimitive2D(
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aRange,
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std::move(aFillGradientAttribute));
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break;
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}
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case SS_VIEW:
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{
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aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (2.0 * getDiscreteUnit())));
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drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
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css::awt::GradientStyle_LINEAR,
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0.0,
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0.5,
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0.5,
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M_PI,
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basegfx::BColorStops(aBgCol.getBColor(), aBgColInv.getBColor()));
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xRet =
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new drawinglayer::primitive2d::FillGradientPrimitive2D(
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aRange,
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std::move(aFillGradientAttribute));
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break;
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}
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case SS_EDIT:
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{
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aRange.expand(basegfx::B2DTuple(getSecondPosition().getX(), getSecondPosition().getY() + (4.0 * getDiscreteUnit())));
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drawinglayer::attribute::FillGradientAttribute aFillGradientAttribute(
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css::awt::GradientStyle_LINEAR,
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0.0,
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0.5,
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0.5,
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M_PI,
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basegfx::BColorStops(aBgCol.getBColor(), aBgColInv.getBColor()));
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xRet =
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new drawinglayer::primitive2d::FillGradientPrimitive2D(
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aRange,
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std::move(aFillGradientAttribute));
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break;
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}
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default:
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{
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break;
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}
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}
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return xRet;
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}
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bool ShadowPrimitive::operator==( const drawinglayer::primitive2d::BasePrimitive2D& rPrimitive ) const
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{
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if(drawinglayer::primitive2d::DiscreteMetricDependentPrimitive2D::operator==(rPrimitive))
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{
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const ShadowPrimitive& rCompare = static_cast< const ShadowPrimitive& >(rPrimitive);
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return (maBasePosition == rCompare.maBasePosition
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&& getSecondPosition() == rCompare.getSecondPosition()
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&& maShadowState == rCompare.maShadowState);
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}
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return false;
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}
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sal_uInt32 ShadowPrimitive::getPrimitive2DID() const
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{
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return PRIMITIVE2D_ID_SWSIDEBARSHADOWPRIMITIVE;
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}
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/* static */ std::unique_ptr<ShadowOverlayObject> ShadowOverlayObject::CreateShadowOverlayObject( SwView const & rDocView )
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{
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std::unique_ptr<ShadowOverlayObject> pShadowOverlayObject;
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if ( rDocView.GetDrawView() )
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{
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SdrPaintWindow* pPaintWindow = rDocView.GetDrawView()->GetPaintWindow(0);
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if( pPaintWindow )
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{
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const rtl::Reference< sdr::overlay::OverlayManager >& xOverlayManager = pPaintWindow->GetOverlayManager();
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if ( xOverlayManager.is() )
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{
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pShadowOverlayObject.reset( new ShadowOverlayObject( basegfx::B2DPoint(0,0),
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basegfx::B2DPoint(0,0),
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Color(0,0,0) ) );
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xOverlayManager->add(*pShadowOverlayObject);
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}
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}
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}
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return pShadowOverlayObject;
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}
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ShadowOverlayObject::ShadowOverlayObject( const basegfx::B2DPoint& rBasePos,
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const basegfx::B2DPoint& rSecondPosition,
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Color aBaseColor )
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: OverlayObjectWithBasePosition(rBasePos, aBaseColor)
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, maSecondPosition(rSecondPosition)
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, mShadowState(SS_NORMAL)
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{
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}
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ShadowOverlayObject::~ShadowOverlayObject()
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{
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if ( getOverlayManager() )
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{
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getOverlayManager()->remove(*this);
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}
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}
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drawinglayer::primitive2d::Primitive2DContainer ShadowOverlayObject::createOverlayObjectPrimitive2DSequence()
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{
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const drawinglayer::primitive2d::Primitive2DReference aReference(
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new ShadowPrimitive( getBasePosition(),
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maSecondPosition,
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GetShadowState() ) );
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return drawinglayer::primitive2d::Primitive2DContainer { aReference };
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}
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void ShadowOverlayObject::SetShadowState(ShadowState aState)
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{
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if (mShadowState != aState)
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{
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mShadowState = aState;
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objectChange();
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}
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}
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void ShadowOverlayObject::SetPosition( const basegfx::B2DPoint& rPoint1,
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const basegfx::B2DPoint& rPoint2)
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{
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if(!rPoint1.equal(getBasePosition()) || !rPoint2.equal(maSecondPosition))
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{
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maBasePosition = rPoint1;
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maSecondPosition = rPoint2;
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objectChange();
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}
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}
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} // end of namespace sw::sidebarwindows
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/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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