1
0
Fork 0
libreoffice/vcl/source/animate/AnimationRenderer.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

326 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <memory>
#include <animate/AnimationRenderer.hxx>
#include <vcl/virdev.hxx>
#include <vcl/window.hxx>
#include <tools/helpers.hxx>
#include <window.h>
AnimationRenderer::AnimationRenderer( Animation* pParent, OutputDevice* pOut,
const Point& rPt, const Size& rSz,
sal_uLong nRendererId,
OutputDevice* pFirstFrameOutDev ) :
mpParent ( pParent ),
mpRenderContext ( pFirstFrameOutDev ? pFirstFrameOutDev : pOut ),
mnRendererId ( nRendererId ),
maOriginPt ( rPt ),
maLogicalSize ( rSz ),
maSizePx ( mpRenderContext->LogicToPixel( maLogicalSize ) ),
maClip ( mpRenderContext->GetClipRegion() ),
mpBackground ( VclPtr<VirtualDevice>::Create() ),
mpRestore ( VclPtr<VirtualDevice>::Create() ),
mnActIndex ( 0 ),
meLastDisposal ( Disposal::Back ),
mbIsPaused ( false ),
mbIsMarked ( false ),
mbIsMirroredHorizontally( maLogicalSize.Width() < 0 ),
mbIsMirroredVertically( maLogicalSize.Height() < 0 )
{
Animation::ImplIncAnimCount();
// Mirrored horizontally?
if( mbIsMirroredHorizontally )
{
maDispPt.setX( maOriginPt.X() + maLogicalSize.Width() + 1 );
maDispSz.setWidth( -maLogicalSize.Width() );
maSizePx.setWidth( -maSizePx.Width() );
}
else
{
maDispPt.setX( maOriginPt.X() );
maDispSz.setWidth( maLogicalSize.Width() );
}
// Mirrored vertically?
if( mbIsMirroredVertically )
{
maDispPt.setY( maOriginPt.Y() + maLogicalSize.Height() + 1 );
maDispSz.setHeight( -maLogicalSize.Height() );
maSizePx.setHeight( -maSizePx.Height() );
}
else
{
maDispPt.setY( maOriginPt.Y() );
maDispSz.setHeight( maLogicalSize.Height() );
}
// save background
mpBackground->SetOutputSizePixel( maSizePx );
mpRenderContext->SaveBackground(*mpBackground, maDispPt, maDispSz, maSizePx);
// Initialize drawing to actual position
drawToIndex( mpParent->ImplGetCurPos() );
// If first frame OutputDevice is set, update variables now for real OutputDevice
if( pFirstFrameOutDev )
{
mpRenderContext = pOut;
maClip = mpRenderContext->GetClipRegion();
}
}
AnimationRenderer::~AnimationRenderer()
{
mpBackground.disposeAndClear();
mpRestore.disposeAndClear();
Animation::ImplDecAnimCount();
}
bool AnimationRenderer::matches(const OutputDevice* pOut, tools::Long nRendererId) const
{
return (!pOut || pOut == mpRenderContext) && (nRendererId == 0 || nRendererId == mnRendererId);
}
void AnimationRenderer::getPosSize( const AnimationFrame& rAnimationFrame, Point& rPosPix, Size& rSizePix )
{
const Size& rAnmSize = mpParent->GetDisplaySizePixel();
Point aPt2( rAnimationFrame.maPositionPixel.X() + rAnimationFrame.maSizePixel.Width() - 1,
rAnimationFrame.maPositionPixel.Y() + rAnimationFrame.maSizePixel.Height() - 1 );
double fFactX, fFactY;
// calculate x scaling
if( rAnmSize.Width() > 1 )
fFactX = static_cast<double>( maSizePx.Width() - 1 ) / ( rAnmSize.Width() - 1 );
else
fFactX = 1.0;
// calculate y scaling
if( rAnmSize.Height() > 1 )
fFactY = static_cast<double>( maSizePx.Height() - 1 ) / ( rAnmSize.Height() - 1 );
else
fFactY = 1.0;
rPosPix.setX(basegfx::fround<tools::Long>(rAnimationFrame.maPositionPixel.X() * fFactX));
rPosPix.setY(basegfx::fround<tools::Long>(rAnimationFrame.maPositionPixel.Y() * fFactY));
aPt2.setX(basegfx::fround<tools::Long>(aPt2.X() * fFactX));
aPt2.setY(basegfx::fround<tools::Long>(aPt2.Y() * fFactY));
rSizePix.setWidth( aPt2.X() - rPosPix.X() + 1 );
rSizePix.setHeight( aPt2.Y() - rPosPix.Y() + 1 );
// Mirrored horizontally?
if( mbIsMirroredHorizontally )
rPosPix.setX( maSizePx.Width() - 1 - aPt2.X() );
// Mirrored vertically?
if( mbIsMirroredVertically )
rPosPix.setY( maSizePx.Height() - 1 - aPt2.Y() );
}
void AnimationRenderer::drawToIndex( sal_uLong nIndex )
{
VclPtr<vcl::RenderContext> pRenderContext = mpRenderContext;
vcl::PaintBufferGuardPtr pGuard;
if (mpRenderContext->GetOutDevType() == OUTDEV_WINDOW)
{
vcl::Window* pWindow = static_cast<vcl::WindowOutputDevice*>(mpRenderContext.get())->GetOwnerWindow();
pGuard.reset(new vcl::PaintBufferGuard(pWindow->ImplGetWindowImpl()->mpFrameData, pWindow));
pRenderContext = pGuard->GetRenderContext();
}
ScopedVclPtrInstance<VirtualDevice> aVDev;
std::optional<vcl::Region> xOldClip;
if (!maClip.IsNull())
xOldClip = pRenderContext->GetClipRegion();
aVDev->SetOutputSizePixel( maSizePx, false );
nIndex = std::min( nIndex, static_cast<sal_uLong>(mpParent->Count()) - 1 );
for( sal_uLong i = 0; i <= nIndex; i++ )
draw( i, aVDev.get() );
if (xOldClip)
pRenderContext->SetClipRegion( maClip );
pRenderContext->DrawOutDev( maDispPt, maDispSz, Point(), maSizePx, *aVDev );
if (pGuard)
pGuard->SetPaintRect(tools::Rectangle(maDispPt, maDispSz));
if (xOldClip)
pRenderContext->SetClipRegion(*xOldClip);
}
void AnimationRenderer::draw( sal_uLong nIndex, VirtualDevice* pVDev )
{
VclPtr<vcl::RenderContext> pRenderContext = mpRenderContext;
vcl::PaintBufferGuardPtr pGuard;
if (!pVDev && mpRenderContext->GetOutDevType() == OUTDEV_WINDOW)
{
vcl::Window* pWindow = static_cast<vcl::WindowOutputDevice*>(mpRenderContext.get())->GetOwnerWindow();
pGuard.reset(new vcl::PaintBufferGuard(pWindow->ImplGetWindowImpl()->mpFrameData, pWindow));
pRenderContext = pGuard->GetRenderContext();
}
tools::Rectangle aOutRect( pRenderContext->PixelToLogic( Point() ), pRenderContext->GetOutputSize() );
// check, if output lies out of display
if( aOutRect.Intersection( tools::Rectangle( maDispPt, maDispSz ) ).IsEmpty() )
{
setMarked( true );
}
else if( !mbIsPaused )
{
VclPtr<VirtualDevice> pDev;
Point aPosPix;
Point aBmpPosPix;
Size aSizePix;
Size aBmpSizePix;
const sal_uLong nLastPos = mpParent->Count() - 1;
mnActIndex = std::min( nIndex, nLastPos );
const AnimationFrame& rAnimationFrame = mpParent->Get( static_cast<sal_uInt16>( mnActIndex ) );
getPosSize( rAnimationFrame, aPosPix, aSizePix );
// Mirrored horizontally?
if( mbIsMirroredHorizontally )
{
aBmpPosPix.setX( aPosPix.X() + aSizePix.Width() - 1 );
aBmpSizePix.setWidth( -aSizePix.Width() );
}
else
{
aBmpPosPix.setX( aPosPix.X() );
aBmpSizePix.setWidth( aSizePix.Width() );
}
// Mirrored vertically?
if( mbIsMirroredVertically )
{
aBmpPosPix.setY( aPosPix.Y() + aSizePix.Height() - 1 );
aBmpSizePix.setHeight( -aSizePix.Height() );
}
else
{
aBmpPosPix.setY( aPosPix.Y() );
aBmpSizePix.setHeight( aSizePix.Height() );
}
// get output device
if( !pVDev )
{
pDev = VclPtr<VirtualDevice>::Create();
pDev->SetOutputSizePixel( maSizePx, false );
pDev->DrawOutDev( Point(), maSizePx, maDispPt, maDispSz, *pRenderContext );
}
else
pDev = pVDev;
// restore background after each run
if( !nIndex )
{
meLastDisposal = Disposal::Back;
maRestPt = Point();
maRestSz = maSizePx;
}
// restore
if( ( Disposal::Not != meLastDisposal ) && maRestSz.Width() && maRestSz.Height() )
{
if( Disposal::Back == meLastDisposal )
pDev->DrawOutDev( maRestPt, maRestSz, maRestPt, maRestSz, *mpBackground );
else
pDev->DrawOutDev( maRestPt, maRestSz, Point(), maRestSz, *mpRestore );
}
meLastDisposal = rAnimationFrame.meDisposal;
maRestPt = aPosPix;
maRestSz = aSizePix;
// What do we need to restore the next time?
// Put it into a bitmap if needed, else delete
// SaveBitmap to conserve memory
if( ( meLastDisposal == Disposal::Back ) || ( meLastDisposal == Disposal::Not ) )
mpRestore->SetOutputSizePixel( Size( 1, 1 ), false );
else
{
mpRestore->SetOutputSizePixel( maRestSz, false );
mpRestore->DrawOutDev( Point(), maRestSz, aPosPix, aSizePix, *pDev );
}
pDev->DrawBitmapEx( aBmpPosPix, aBmpSizePix, rAnimationFrame.maBitmapEx );
if( !pVDev )
{
std::optional<vcl::Region> xOldClip;
if (!maClip.IsNull())
xOldClip = pRenderContext->GetClipRegion();
if (xOldClip)
pRenderContext->SetClipRegion( maClip );
pRenderContext->DrawOutDev( maDispPt, maDispSz, Point(), maSizePx, *pDev );
if (pGuard)
pGuard->SetPaintRect(tools::Rectangle(maDispPt, maDispSz));
if( xOldClip)
{
pRenderContext->SetClipRegion(*xOldClip);
xOldClip.reset();
}
pDev.disposeAndClear();
pRenderContext->Flush();
}
}
}
void AnimationRenderer::repaint()
{
const bool bOldPause = mbIsPaused;
mpRenderContext->SaveBackground(*mpBackground, maDispPt, maDispSz, maSizePx);
mbIsPaused = false;
drawToIndex( mnActIndex );
mbIsPaused = bOldPause;
}
AnimationData* AnimationRenderer::createAnimationData() const
{
AnimationData* pDataItem = new AnimationData;
pDataItem->maOriginStartPt = maOriginPt;
pDataItem->maStartSize = maLogicalSize;
pDataItem->mpRenderContext = mpRenderContext;
pDataItem->mpRendererData = const_cast<AnimationRenderer *>(this);
pDataItem->mnRendererId = mnRendererId;
pDataItem->mbIsPaused = mbIsPaused;
return pDataItem;
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */