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libreoffice/vcl/source/gdi/scrptrun.cxx
Daniel Baumann 8e63e14cf6
Adding upstream version 4:25.2.3.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 16:20:04 +02:00

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8.2 KiB
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/*
*******************************************************************************
*
* Copyright (c) 1995-2013 International Business Machines Corporation and others
*
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, and/or sell copies of the
* Software, and to permit persons to whom the Software is furnished to do so,
* provided that the above copyright notice(s) and this permission notice appear
* in all copies of the Software and that both the above copyright notice(s) and
* this permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS. IN
* NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS NOTICE BE
* LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY
* DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*
* Except as contained in this notice, the name of a copyright holder shall not be
* used in advertising or otherwise to promote the sale, use or other dealings in
* this Software without prior written authorization of the copyright holder.
*
*******************************************************************************
* file name: scrptrun.cpp
*
* created on: 10/17/2001
* created by: Eric R. Mader
*/
/**
* This file is largely copied from the ICU project,
* under folder source/extra/scrptrun/scrptrun.cpp
*/
#include <sal/config.h>
#include <rtl/character.hxx>
#include <unicode/uchar.h>
#include <unicode/utypes.h>
#include <unicode/uscript.h>
#include <scrptrun.h>
#include <algorithm>
namespace {
struct PairIndices
{
int8_t ma00[0xff];
int8_t ma20[0x7f];
int8_t ma30[0x7f];
PairIndices()
{
std::fill_n(ma00, 0xff, -1);
std::fill_n(ma20, 0x7f, -1);
std::fill_n(ma30, 0x7f, -1);
// characters in the range 0x0000 - 0x007e (inclusive)
// ascii paired punctuation
ma00[0x28] = 0;
ma00[0x29] = 1;
ma00[0x3c] = 2;
ma00[0x3e] = 3;
ma00[0x5b] = 4;
ma00[0x5d] = 5;
ma00[0x7b] = 6;
ma00[0x7d] = 7;
// guillemets
ma00[0xab] = 8;
ma00[0xbb] = 9;
// characters in the range 0x2000 - 0x207e (inclusive)
// general punctuation
ma20[0x18] = 10;
ma20[0x19] = 11;
ma20[0x1c] = 12;
ma20[0x1d] = 13;
ma20[0x39] = 14;
ma20[0x3a] = 15;
// characters in the range 0x3000 - 0x307e (inclusive)
// chinese paired punctuation
ma30[0x08] = 16;
ma30[0x09] = 17;
ma30[0x0a] = 18;
ma30[0x0b] = 19;
ma30[0x0c] = 20;
ma30[0x0d] = 21;
ma30[0x0e] = 22;
ma30[0x0f] = 23;
ma30[0x10] = 24;
ma30[0x11] = 25;
ma30[0x14] = 26;
ma30[0x15] = 27;
ma30[0x16] = 28;
ma30[0x17] = 29;
ma30[0x18] = 30;
ma30[0x19] = 31;
ma30[0x1a] = 32;
ma30[0x1b] = 33;
}
int32_t getPairIndex(UChar32 ch) const
{
if (ch < 0xff)
return ma00[ch];
if (ch >= 0x2000 && ch < 0x207f)
return ma20[ch - 0x2000];
if (ch >= 0x3000 && ch < 0x307f)
return ma30[ch - 0x3000];
return -1;
}
};
UScriptCode getScript(UChar32 ch, UErrorCode* status)
{
// tdf#154549
// Make combining marks inherit the script of their bases, regardless of
// their own script.
if (u_getIntPropertyValue(ch, UCHAR_GENERAL_CATEGORY) == U_NON_SPACING_MARK)
return USCRIPT_INHERITED;
UScriptCode script = uscript_getScript(ch, status);
if (U_FAILURE(*status))
return script;
// There are three Unicode script codes for Japanese text, but only one
// OpenType script tag, so we want to keep them in one run as splitting is
// pointless for the purpose of OpenType shaping.
if (script == USCRIPT_KATAKANA || script == USCRIPT_KATAKANA_OR_HIRAGANA)
return USCRIPT_HIRAGANA;
return script;
}
}
const PairIndices gPairIndices;
namespace vcl {
const char ScriptRun::fgClassID=0;
static bool sameScript(int32_t scriptOne, int32_t scriptTwo)
{
return scriptOne <= USCRIPT_INHERITED || scriptTwo <= USCRIPT_INHERITED || scriptOne == scriptTwo;
}
UBool ScriptRun::next()
{
int32_t startSP = parenSP; // used to find the first new open character
UErrorCode error = U_ZERO_ERROR;
// if we've fallen off the end of the text, we're done
if (scriptEnd >= charLimit) {
return false;
}
scriptCode = USCRIPT_COMMON;
for (scriptStart = scriptEnd; scriptEnd < charLimit; scriptEnd += 1) {
UChar high = charArray[scriptEnd];
UChar32 ch = high;
// if the character is a high surrogate and it's not the last one
// in the text, see if it's followed by a low surrogate
if (rtl::isHighSurrogate(high) && scriptEnd < charLimit - 1)
{
UChar low = charArray[scriptEnd + 1];
// if it is followed by a low surrogate,
// consume it and form the full character
if (rtl::isLowSurrogate(low)) {
ch = rtl::combineSurrogates(high, low);
scriptEnd += 1;
}
}
UScriptCode sc = getScript(ch, &error);
int32_t pairIndex = gPairIndices.getPairIndex(ch);
// Paired character handling:
// if it's an open character, push it onto the stack.
// if it's a close character, find the matching open on the
// stack, and use that script code. Any non-matching open
// characters above it on the stack will be popped.
if (pairIndex >= 0) {
if ((pairIndex & 1) == 0) {
++parenSP;
int32_t nVecSize = parenStack.size();
if (parenSP == nVecSize)
parenStack.resize(nVecSize + 128);
parenStack[parenSP].pairIndex = pairIndex;
parenStack[parenSP].scriptCode = scriptCode;
} else if (parenSP >= 0) {
int32_t pi = pairIndex & ~1;
while (parenSP >= 0 && parenStack[parenSP].pairIndex != pi) {
parenSP -= 1;
}
if (parenSP < startSP) {
startSP = parenSP;
}
if (parenSP >= 0) {
sc = parenStack[parenSP].scriptCode;
}
}
}
if (sameScript(scriptCode, sc)) {
if (scriptCode <= USCRIPT_INHERITED && sc > USCRIPT_INHERITED) {
scriptCode = sc;
// now that we have a final script code, fix any open
// characters we pushed before we knew the script code.
while (startSP < parenSP) {
parenStack[++startSP].scriptCode = scriptCode;
}
}
// if this character is a close paired character,
// pop it from the stack
if (pairIndex >= 0 && (pairIndex & 1) != 0 && parenSP >= 0) {
parenSP -= 1;
/* decrement startSP only if it is >= 0,
decrementing it unnecessarily will lead to memory corruption
while processing the above while block.
e.g. startSP = -4 , parenSP = -1
*/
if (startSP >= 0) {
startSP -= 1;
}
}
} else {
// if the run broke on a surrogate pair,
// end it before the high surrogate
if (ch >= 0x10000) {
scriptEnd -= 1;
}
break;
}
}
return true;
}
}