Adding upstream version 2.13.1.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
This commit is contained in:
parent
38ef975b7f
commit
1fa764a8d3
1212 changed files with 566468 additions and 0 deletions
697
gl/lib/gl_array_list.c
Normal file
697
gl/lib/gl_array_list.c
Normal file
|
@ -0,0 +1,697 @@
|
|||
/* Sequential list data type implemented by an array.
|
||||
Copyright (C) 2006-2024 Free Software Foundation, Inc.
|
||||
Written by Bruno Haible <bruno@clisp.org>, 2006.
|
||||
|
||||
This file is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as
|
||||
published by the Free Software Foundation; either version 2.1 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This file is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
||||
|
||||
#include <config.h>
|
||||
|
||||
/* Specification. */
|
||||
#include "gl_array_list.h"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdlib.h>
|
||||
/* Get memcpy. */
|
||||
#include <string.h>
|
||||
|
||||
/* Checked size_t computations. */
|
||||
#include "xsize.h"
|
||||
|
||||
/* -------------------------- gl_list_t Data Type -------------------------- */
|
||||
|
||||
/* Concrete gl_list_impl type, valid for this file only. */
|
||||
struct gl_list_impl
|
||||
{
|
||||
struct gl_list_impl_base base;
|
||||
/* An array of ALLOCATED elements, of which the first COUNT are used.
|
||||
0 <= COUNT <= ALLOCATED. */
|
||||
const void **elements;
|
||||
size_t count;
|
||||
size_t allocated;
|
||||
};
|
||||
|
||||
/* struct gl_list_node_impl doesn't exist here. The pointers are actually
|
||||
indices + 1. */
|
||||
#define INDEX_TO_NODE(index) (gl_list_node_t)(uintptr_t)(size_t)((index) + 1)
|
||||
#define NODE_TO_INDEX(node) ((uintptr_t)(node) - 1)
|
||||
|
||||
static gl_list_t
|
||||
gl_array_nx_create_empty (gl_list_implementation_t implementation,
|
||||
gl_listelement_equals_fn equals_fn,
|
||||
gl_listelement_hashcode_fn hashcode_fn,
|
||||
gl_listelement_dispose_fn dispose_fn,
|
||||
bool allow_duplicates)
|
||||
{
|
||||
struct gl_list_impl *list =
|
||||
(struct gl_list_impl *) malloc (sizeof (struct gl_list_impl));
|
||||
|
||||
if (list == NULL)
|
||||
return NULL;
|
||||
|
||||
list->base.vtable = implementation;
|
||||
list->base.equals_fn = equals_fn;
|
||||
list->base.hashcode_fn = hashcode_fn;
|
||||
list->base.dispose_fn = dispose_fn;
|
||||
list->base.allow_duplicates = allow_duplicates;
|
||||
list->elements = NULL;
|
||||
list->count = 0;
|
||||
list->allocated = 0;
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
static gl_list_t
|
||||
gl_array_nx_create (gl_list_implementation_t implementation,
|
||||
gl_listelement_equals_fn equals_fn,
|
||||
gl_listelement_hashcode_fn hashcode_fn,
|
||||
gl_listelement_dispose_fn dispose_fn,
|
||||
bool allow_duplicates,
|
||||
size_t count, const void **contents)
|
||||
{
|
||||
struct gl_list_impl *list =
|
||||
(struct gl_list_impl *) malloc (sizeof (struct gl_list_impl));
|
||||
|
||||
if (list == NULL)
|
||||
return NULL;
|
||||
|
||||
list->base.vtable = implementation;
|
||||
list->base.equals_fn = equals_fn;
|
||||
list->base.hashcode_fn = hashcode_fn;
|
||||
list->base.dispose_fn = dispose_fn;
|
||||
list->base.allow_duplicates = allow_duplicates;
|
||||
if (count > 0)
|
||||
{
|
||||
if (size_overflow_p (xtimes (count, sizeof (const void *))))
|
||||
goto fail;
|
||||
list->elements = (const void **) malloc (count * sizeof (const void *));
|
||||
if (list->elements == NULL)
|
||||
goto fail;
|
||||
memcpy (list->elements, contents, count * sizeof (const void *));
|
||||
}
|
||||
else
|
||||
list->elements = NULL;
|
||||
list->count = count;
|
||||
list->allocated = count;
|
||||
|
||||
return list;
|
||||
|
||||
fail:
|
||||
free (list);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static size_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_size (gl_list_t list)
|
||||
{
|
||||
return list->count;
|
||||
}
|
||||
|
||||
static const void * _GL_ATTRIBUTE_PURE
|
||||
gl_array_node_value (gl_list_t list, gl_list_node_t node)
|
||||
{
|
||||
uintptr_t index = NODE_TO_INDEX (node);
|
||||
if (!(index < list->count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
return list->elements[index];
|
||||
}
|
||||
|
||||
static int
|
||||
gl_array_node_nx_set_value (gl_list_t list, gl_list_node_t node,
|
||||
const void *elt)
|
||||
{
|
||||
uintptr_t index = NODE_TO_INDEX (node);
|
||||
if (!(index < list->count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
list->elements[index] = elt;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static gl_list_node_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_next_node (gl_list_t list, gl_list_node_t node)
|
||||
{
|
||||
uintptr_t index = NODE_TO_INDEX (node);
|
||||
if (!(index < list->count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
index++;
|
||||
if (index < list->count)
|
||||
return INDEX_TO_NODE (index);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static gl_list_node_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_previous_node (gl_list_t list, gl_list_node_t node)
|
||||
{
|
||||
uintptr_t index = NODE_TO_INDEX (node);
|
||||
if (!(index < list->count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
if (index > 0)
|
||||
return INDEX_TO_NODE (index - 1);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static gl_list_node_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_first_node (gl_list_t list)
|
||||
{
|
||||
if (list->count > 0)
|
||||
return INDEX_TO_NODE (0);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static gl_list_node_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_last_node (gl_list_t list)
|
||||
{
|
||||
if (list->count > 0)
|
||||
return INDEX_TO_NODE (list->count - 1);
|
||||
else
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static const void * _GL_ATTRIBUTE_PURE
|
||||
gl_array_get_at (gl_list_t list, size_t position)
|
||||
{
|
||||
size_t count = list->count;
|
||||
|
||||
if (!(position < count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
return list->elements[position];
|
||||
}
|
||||
|
||||
static gl_list_node_t
|
||||
gl_array_nx_set_at (gl_list_t list, size_t position, const void *elt)
|
||||
{
|
||||
size_t count = list->count;
|
||||
|
||||
if (!(position < count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
list->elements[position] = elt;
|
||||
return INDEX_TO_NODE (position);
|
||||
}
|
||||
|
||||
static size_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
|
||||
const void *elt)
|
||||
{
|
||||
size_t count = list->count;
|
||||
|
||||
if (!(start_index <= end_index && end_index <= count))
|
||||
/* Invalid arguments. */
|
||||
abort ();
|
||||
|
||||
if (start_index < end_index)
|
||||
{
|
||||
gl_listelement_equals_fn equals = list->base.equals_fn;
|
||||
if (equals != NULL)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = start_index;;)
|
||||
{
|
||||
if (equals (elt, list->elements[i]))
|
||||
return i;
|
||||
i++;
|
||||
if (i == end_index)
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = start_index;;)
|
||||
{
|
||||
if (elt == list->elements[i])
|
||||
return i;
|
||||
i++;
|
||||
if (i == end_index)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return (size_t)(-1);
|
||||
}
|
||||
|
||||
static gl_list_node_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
|
||||
const void *elt)
|
||||
{
|
||||
size_t index = gl_array_indexof_from_to (list, start_index, end_index, elt);
|
||||
return INDEX_TO_NODE (index);
|
||||
}
|
||||
|
||||
/* Ensure that list->allocated > list->count.
|
||||
Return 0 upon success, -1 upon out-of-memory. */
|
||||
static int
|
||||
grow (gl_list_t list)
|
||||
{
|
||||
size_t new_allocated;
|
||||
size_t memory_size;
|
||||
const void **memory;
|
||||
|
||||
new_allocated = xtimes (list->allocated, 2);
|
||||
new_allocated = xsum (new_allocated, 1);
|
||||
memory_size = xtimes (new_allocated, sizeof (const void *));
|
||||
if (size_overflow_p (memory_size))
|
||||
/* Overflow, would lead to out of memory. */
|
||||
return -1;
|
||||
memory = (const void **) realloc (list->elements, memory_size);
|
||||
if (memory == NULL)
|
||||
/* Out of memory. */
|
||||
return -1;
|
||||
list->elements = memory;
|
||||
list->allocated = new_allocated;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static gl_list_node_t
|
||||
gl_array_nx_add_first (gl_list_t list, const void *elt)
|
||||
{
|
||||
size_t count = list->count;
|
||||
const void **elements;
|
||||
size_t i;
|
||||
|
||||
if (count == list->allocated)
|
||||
if (grow (list) < 0)
|
||||
return NULL;
|
||||
elements = list->elements;
|
||||
for (i = count; i > 0; i--)
|
||||
elements[i] = elements[i - 1];
|
||||
elements[0] = elt;
|
||||
list->count = count + 1;
|
||||
return INDEX_TO_NODE (0);
|
||||
}
|
||||
|
||||
static gl_list_node_t
|
||||
gl_array_nx_add_last (gl_list_t list, const void *elt)
|
||||
{
|
||||
size_t count = list->count;
|
||||
|
||||
if (count == list->allocated)
|
||||
if (grow (list) < 0)
|
||||
return NULL;
|
||||
list->elements[count] = elt;
|
||||
list->count = count + 1;
|
||||
return INDEX_TO_NODE (count);
|
||||
}
|
||||
|
||||
static gl_list_node_t
|
||||
gl_array_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt)
|
||||
{
|
||||
size_t count = list->count;
|
||||
uintptr_t index = NODE_TO_INDEX (node);
|
||||
size_t position;
|
||||
const void **elements;
|
||||
size_t i;
|
||||
|
||||
if (!(index < count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
position = index;
|
||||
if (count == list->allocated)
|
||||
if (grow (list) < 0)
|
||||
return NULL;
|
||||
elements = list->elements;
|
||||
for (i = count; i > position; i--)
|
||||
elements[i] = elements[i - 1];
|
||||
elements[position] = elt;
|
||||
list->count = count + 1;
|
||||
return INDEX_TO_NODE (position);
|
||||
}
|
||||
|
||||
static gl_list_node_t
|
||||
gl_array_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt)
|
||||
{
|
||||
size_t count = list->count;
|
||||
uintptr_t index = NODE_TO_INDEX (node);
|
||||
size_t position;
|
||||
const void **elements;
|
||||
size_t i;
|
||||
|
||||
if (!(index < count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
position = index + 1;
|
||||
if (count == list->allocated)
|
||||
if (grow (list) < 0)
|
||||
return NULL;
|
||||
elements = list->elements;
|
||||
for (i = count; i > position; i--)
|
||||
elements[i] = elements[i - 1];
|
||||
elements[position] = elt;
|
||||
list->count = count + 1;
|
||||
return INDEX_TO_NODE (position);
|
||||
}
|
||||
|
||||
static gl_list_node_t
|
||||
gl_array_nx_add_at (gl_list_t list, size_t position, const void *elt)
|
||||
{
|
||||
size_t count = list->count;
|
||||
const void **elements;
|
||||
size_t i;
|
||||
|
||||
if (!(position <= count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
if (count == list->allocated)
|
||||
if (grow (list) < 0)
|
||||
return NULL;
|
||||
elements = list->elements;
|
||||
for (i = count; i > position; i--)
|
||||
elements[i] = elements[i - 1];
|
||||
elements[position] = elt;
|
||||
list->count = count + 1;
|
||||
return INDEX_TO_NODE (position);
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_array_remove_node (gl_list_t list, gl_list_node_t node)
|
||||
{
|
||||
size_t count = list->count;
|
||||
uintptr_t index = NODE_TO_INDEX (node);
|
||||
size_t position;
|
||||
const void **elements;
|
||||
size_t i;
|
||||
|
||||
if (!(index < count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
position = index;
|
||||
elements = list->elements;
|
||||
if (list->base.dispose_fn != NULL)
|
||||
list->base.dispose_fn (elements[position]);
|
||||
for (i = position + 1; i < count; i++)
|
||||
elements[i - 1] = elements[i];
|
||||
list->count = count - 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_array_remove_at (gl_list_t list, size_t position)
|
||||
{
|
||||
size_t count = list->count;
|
||||
const void **elements;
|
||||
size_t i;
|
||||
|
||||
if (!(position < count))
|
||||
/* Invalid argument. */
|
||||
abort ();
|
||||
elements = list->elements;
|
||||
if (list->base.dispose_fn != NULL)
|
||||
list->base.dispose_fn (elements[position]);
|
||||
for (i = position + 1; i < count; i++)
|
||||
elements[i - 1] = elements[i];
|
||||
list->count = count - 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_array_remove (gl_list_t list, const void *elt)
|
||||
{
|
||||
size_t position = gl_array_indexof_from_to (list, 0, list->count, elt);
|
||||
if (position == (size_t)(-1))
|
||||
return false;
|
||||
else
|
||||
return gl_array_remove_at (list, position);
|
||||
}
|
||||
|
||||
static void
|
||||
gl_array_list_free (gl_list_t list)
|
||||
{
|
||||
if (list->elements != NULL)
|
||||
{
|
||||
if (list->base.dispose_fn != NULL)
|
||||
{
|
||||
size_t count = list->count;
|
||||
|
||||
if (count > 0)
|
||||
{
|
||||
gl_listelement_dispose_fn dispose = list->base.dispose_fn;
|
||||
const void **elements = list->elements;
|
||||
|
||||
do
|
||||
dispose (*elements++);
|
||||
while (--count > 0);
|
||||
}
|
||||
}
|
||||
free (list->elements);
|
||||
}
|
||||
free (list);
|
||||
}
|
||||
|
||||
/* --------------------- gl_list_iterator_t Data Type --------------------- */
|
||||
|
||||
static gl_list_iterator_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_iterator (gl_list_t list)
|
||||
{
|
||||
gl_list_iterator_t result;
|
||||
|
||||
result.vtable = list->base.vtable;
|
||||
result.list = list;
|
||||
result.count = list->count;
|
||||
result.p = list->elements + 0;
|
||||
result.q = list->elements + list->count;
|
||||
#if defined GCC_LINT || defined lint
|
||||
result.i = 0;
|
||||
result.j = 0;
|
||||
#endif
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static gl_list_iterator_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index)
|
||||
{
|
||||
gl_list_iterator_t result;
|
||||
|
||||
if (!(start_index <= end_index && end_index <= list->count))
|
||||
/* Invalid arguments. */
|
||||
abort ();
|
||||
result.vtable = list->base.vtable;
|
||||
result.list = list;
|
||||
result.count = list->count;
|
||||
result.p = list->elements + start_index;
|
||||
result.q = list->elements + end_index;
|
||||
#if defined GCC_LINT || defined lint
|
||||
result.i = 0;
|
||||
result.j = 0;
|
||||
#endif
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_array_iterator_next (gl_list_iterator_t *iterator,
|
||||
const void **eltp, gl_list_node_t *nodep)
|
||||
{
|
||||
gl_list_t list = iterator->list;
|
||||
if (iterator->count != list->count)
|
||||
{
|
||||
if (iterator->count != list->count + 1)
|
||||
/* Concurrent modifications were done on the list. */
|
||||
abort ();
|
||||
/* The last returned element was removed. */
|
||||
iterator->count--;
|
||||
iterator->p = (const void **) iterator->p - 1;
|
||||
iterator->q = (const void **) iterator->q - 1;
|
||||
}
|
||||
if (iterator->p < iterator->q)
|
||||
{
|
||||
const void **p = (const void **) iterator->p;
|
||||
*eltp = *p;
|
||||
if (nodep != NULL)
|
||||
*nodep = INDEX_TO_NODE (p - list->elements);
|
||||
iterator->p = p + 1;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
static void
|
||||
gl_array_iterator_free (_GL_ATTRIBUTE_MAYBE_UNUSED gl_list_iterator_t *iterator)
|
||||
{
|
||||
}
|
||||
|
||||
/* ---------------------- Sorted gl_list_t Data Type ---------------------- */
|
||||
|
||||
static size_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_sortedlist_indexof_from_to (gl_list_t list,
|
||||
gl_listelement_compar_fn compar,
|
||||
size_t low, size_t high,
|
||||
const void *elt)
|
||||
{
|
||||
if (!(low <= high && high <= list->count))
|
||||
/* Invalid arguments. */
|
||||
abort ();
|
||||
if (low < high)
|
||||
{
|
||||
/* At each loop iteration, low < high; for indices < low the values
|
||||
are smaller than ELT; for indices >= high the values are greater
|
||||
than ELT. So, if the element occurs in the list, it is at
|
||||
low <= position < high. */
|
||||
do
|
||||
{
|
||||
size_t mid = low + (high - low) / 2; /* low <= mid < high */
|
||||
int cmp = compar (list->elements[mid], elt);
|
||||
|
||||
if (cmp < 0)
|
||||
low = mid + 1;
|
||||
else if (cmp > 0)
|
||||
high = mid;
|
||||
else /* cmp == 0 */
|
||||
{
|
||||
/* We have an element equal to ELT at index MID. But we need
|
||||
the minimal such index. */
|
||||
high = mid;
|
||||
/* At each loop iteration, low <= high and
|
||||
compar (list->elements[high], elt) == 0,
|
||||
and we know that the first occurrence of the element is at
|
||||
low <= position <= high. */
|
||||
while (low < high)
|
||||
{
|
||||
size_t mid2 = low + (high - low) / 2; /* low <= mid2 < high */
|
||||
int cmp2 = compar (list->elements[mid2], elt);
|
||||
|
||||
if (cmp2 < 0)
|
||||
low = mid2 + 1;
|
||||
else if (cmp2 > 0)
|
||||
/* The list was not sorted. */
|
||||
abort ();
|
||||
else /* cmp2 == 0 */
|
||||
{
|
||||
if (mid2 == low)
|
||||
break;
|
||||
high = mid2 - 1;
|
||||
}
|
||||
}
|
||||
return low;
|
||||
}
|
||||
}
|
||||
while (low < high);
|
||||
/* Here low == high. */
|
||||
}
|
||||
return (size_t)(-1);
|
||||
}
|
||||
|
||||
static size_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar,
|
||||
const void *elt)
|
||||
{
|
||||
return gl_array_sortedlist_indexof_from_to (list, compar, 0, list->count,
|
||||
elt);
|
||||
}
|
||||
|
||||
static gl_list_node_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_sortedlist_search_from_to (gl_list_t list,
|
||||
gl_listelement_compar_fn compar,
|
||||
size_t low, size_t high,
|
||||
const void *elt)
|
||||
{
|
||||
size_t index =
|
||||
gl_array_sortedlist_indexof_from_to (list, compar, low, high, elt);
|
||||
return INDEX_TO_NODE (index);
|
||||
}
|
||||
|
||||
static gl_list_node_t _GL_ATTRIBUTE_PURE
|
||||
gl_array_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar,
|
||||
const void *elt)
|
||||
{
|
||||
size_t index =
|
||||
gl_array_sortedlist_indexof_from_to (list, compar, 0, list->count, elt);
|
||||
return INDEX_TO_NODE (index);
|
||||
}
|
||||
|
||||
static gl_list_node_t
|
||||
gl_array_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar,
|
||||
const void *elt)
|
||||
{
|
||||
size_t count = list->count;
|
||||
size_t low = 0;
|
||||
size_t high = count;
|
||||
|
||||
/* At each loop iteration, low <= high; for indices < low the values are
|
||||
smaller than ELT; for indices >= high the values are greater than ELT. */
|
||||
while (low < high)
|
||||
{
|
||||
size_t mid = low + (high - low) / 2; /* low <= mid < high */
|
||||
int cmp = compar (list->elements[mid], elt);
|
||||
|
||||
if (cmp < 0)
|
||||
low = mid + 1;
|
||||
else if (cmp > 0)
|
||||
high = mid;
|
||||
else /* cmp == 0 */
|
||||
{
|
||||
low = mid;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return gl_array_nx_add_at (list, low, elt);
|
||||
}
|
||||
|
||||
static bool
|
||||
gl_array_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar,
|
||||
const void *elt)
|
||||
{
|
||||
size_t index = gl_array_sortedlist_indexof (list, compar, elt);
|
||||
if (index == (size_t)(-1))
|
||||
return false;
|
||||
else
|
||||
return gl_array_remove_at (list, index);
|
||||
}
|
||||
|
||||
|
||||
const struct gl_list_implementation gl_array_list_implementation =
|
||||
{
|
||||
gl_array_nx_create_empty,
|
||||
gl_array_nx_create,
|
||||
gl_array_size,
|
||||
gl_array_node_value,
|
||||
gl_array_node_nx_set_value,
|
||||
gl_array_next_node,
|
||||
gl_array_previous_node,
|
||||
gl_array_first_node,
|
||||
gl_array_last_node,
|
||||
gl_array_get_at,
|
||||
gl_array_nx_set_at,
|
||||
gl_array_search_from_to,
|
||||
gl_array_indexof_from_to,
|
||||
gl_array_nx_add_first,
|
||||
gl_array_nx_add_last,
|
||||
gl_array_nx_add_before,
|
||||
gl_array_nx_add_after,
|
||||
gl_array_nx_add_at,
|
||||
gl_array_remove_node,
|
||||
gl_array_remove_at,
|
||||
gl_array_remove,
|
||||
gl_array_list_free,
|
||||
gl_array_iterator,
|
||||
gl_array_iterator_from_to,
|
||||
gl_array_iterator_next,
|
||||
gl_array_iterator_free,
|
||||
gl_array_sortedlist_search,
|
||||
gl_array_sortedlist_search_from_to,
|
||||
gl_array_sortedlist_indexof,
|
||||
gl_array_sortedlist_indexof_from_to,
|
||||
gl_array_sortedlist_nx_add,
|
||||
gl_array_sortedlist_remove
|
||||
};
|
Loading…
Add table
Add a link
Reference in a new issue