Adding upstream version 2.13.1.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
This commit is contained in:
parent
38ef975b7f
commit
1fa764a8d3
1212 changed files with 566468 additions and 0 deletions
127
gl/lib/windows-recmutex.c
Normal file
127
gl/lib/windows-recmutex.c
Normal file
|
@ -0,0 +1,127 @@
|
|||
/* Plain recursive mutexes (native Windows implementation).
|
||||
Copyright (C) 2005-2024 Free Software Foundation, Inc.
|
||||
|
||||
This file is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as
|
||||
published by the Free Software Foundation; either version 2.1 of the
|
||||
License, or (at your option) any later version.
|
||||
|
||||
This file is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>. */
|
||||
|
||||
/* Written by Bruno Haible <bruno@clisp.org>, 2005.
|
||||
Based on GCC's gthr-win32.h. */
|
||||
|
||||
#include <config.h>
|
||||
|
||||
/* Specification. */
|
||||
#include "windows-recmutex.h"
|
||||
|
||||
#include <errno.h>
|
||||
|
||||
void
|
||||
glwthread_recmutex_init (glwthread_recmutex_t *mutex)
|
||||
{
|
||||
mutex->owner = 0;
|
||||
mutex->depth = 0;
|
||||
InitializeCriticalSection (&mutex->lock);
|
||||
mutex->guard.done = 1;
|
||||
}
|
||||
|
||||
int
|
||||
glwthread_recmutex_lock (glwthread_recmutex_t *mutex)
|
||||
{
|
||||
if (!mutex->guard.done)
|
||||
{
|
||||
if (InterlockedIncrement (&mutex->guard.started) == 0)
|
||||
/* This thread is the first one to need this mutex. Initialize it. */
|
||||
glwthread_recmutex_init (mutex);
|
||||
else
|
||||
{
|
||||
/* Don't let mutex->guard.started grow and wrap around. */
|
||||
InterlockedDecrement (&mutex->guard.started);
|
||||
/* Yield the CPU while waiting for another thread to finish
|
||||
initializing this mutex. */
|
||||
while (!mutex->guard.done)
|
||||
Sleep (0);
|
||||
}
|
||||
}
|
||||
{
|
||||
DWORD self = GetCurrentThreadId ();
|
||||
if (mutex->owner != self)
|
||||
{
|
||||
EnterCriticalSection (&mutex->lock);
|
||||
mutex->owner = self;
|
||||
}
|
||||
if (++(mutex->depth) == 0) /* wraparound? */
|
||||
{
|
||||
mutex->depth--;
|
||||
return EAGAIN;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
glwthread_recmutex_trylock (glwthread_recmutex_t *mutex)
|
||||
{
|
||||
if (!mutex->guard.done)
|
||||
{
|
||||
if (InterlockedIncrement (&mutex->guard.started) == 0)
|
||||
/* This thread is the first one to need this mutex. Initialize it. */
|
||||
glwthread_recmutex_init (mutex);
|
||||
else
|
||||
{
|
||||
/* Don't let mutex->guard.started grow and wrap around. */
|
||||
InterlockedDecrement (&mutex->guard.started);
|
||||
/* Let another thread finish initializing this mutex, and let it also
|
||||
lock this mutex. */
|
||||
return EBUSY;
|
||||
}
|
||||
}
|
||||
{
|
||||
DWORD self = GetCurrentThreadId ();
|
||||
if (mutex->owner != self)
|
||||
{
|
||||
if (!TryEnterCriticalSection (&mutex->lock))
|
||||
return EBUSY;
|
||||
mutex->owner = self;
|
||||
}
|
||||
if (++(mutex->depth) == 0) /* wraparound? */
|
||||
{
|
||||
mutex->depth--;
|
||||
return EAGAIN;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
glwthread_recmutex_unlock (glwthread_recmutex_t *mutex)
|
||||
{
|
||||
if (mutex->owner != GetCurrentThreadId ())
|
||||
return EPERM;
|
||||
if (mutex->depth == 0)
|
||||
return EINVAL;
|
||||
if (--(mutex->depth) == 0)
|
||||
{
|
||||
mutex->owner = 0;
|
||||
LeaveCriticalSection (&mutex->lock);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
glwthread_recmutex_destroy (glwthread_recmutex_t *mutex)
|
||||
{
|
||||
if (mutex->owner != 0)
|
||||
return EBUSY;
|
||||
DeleteCriticalSection (&mutex->lock);
|
||||
mutex->guard.done = 0;
|
||||
return 0;
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue