926 lines
38 KiB
C
926 lines
38 KiB
C
/* Abstract sequential list data type. -*- coding: utf-8 -*-
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Copyright (C) 2006-2024 Free Software Foundation, Inc.
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Written by Bruno Haible <bruno@clisp.org>, 2006.
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation; either version 2.1 of the
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License, or (at your option) any later version.
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This file is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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#ifndef _GL_LIST_H
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#define _GL_LIST_H
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/* This file uses _GL_INLINE_HEADER_BEGIN, _GL_INLINE,
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_GL_ATTRIBUTE_NODISCARD. */
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#if !_GL_CONFIG_H_INCLUDED
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#error "Please include config.h first."
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#endif
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#include <stddef.h>
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_GL_INLINE_HEADER_BEGIN
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#ifndef GL_LIST_INLINE
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# define GL_LIST_INLINE _GL_INLINE
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* gl_list is an abstract list data type. It can contain any number of
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objects ('void *' or 'const void *' pointers) in any given order.
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Duplicates are allowed, but can optionally be forbidden.
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There are several implementations of this list datatype, optimized for
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different operations or for memory. You can start using the simplest list
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implementation, GL_ARRAY_LIST, and switch to a different implementation
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later, when you realize which operations are performed the most frequently.
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The API of the different implementations is exactly the same; when
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switching to a different implementation, you only have to change the
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gl_list_create call.
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The implementations are:
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GL_ARRAY_LIST a growable array
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GL_CARRAY_LIST a growable circular array
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GL_LINKED_LIST a linked list
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GL_AVLTREE_LIST a binary tree (AVL tree)
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GL_RBTREE_LIST a binary tree (red-black tree)
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GL_LINKEDHASH_LIST a hash table with a linked list
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GL_AVLTREEHASH_LIST a hash table with a binary tree (AVL tree)
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GL_RBTREEHASH_LIST a hash table with a binary tree (red-black tree)
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The memory consumption is asymptotically the same: O(1) for every object
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in the list. When looking more closely at the average memory consumed
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for an object, GL_ARRAY_LIST is the most compact representation, and
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GL_LINKEDHASH_LIST and GL_TREEHASH_LIST need more memory.
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The guaranteed average performance of the operations is, for a list of
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n elements:
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Operation ARRAY LINKED TREE LINKEDHASH TREEHASH
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CARRAY with|without with|without
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duplicates duplicates
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gl_list_size O(1) O(1) O(1) O(1) O(1)
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gl_list_node_value O(1) O(1) O(1) O(1) O(1)
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gl_list_node_set_value O(1) O(1) O(1) O(1) O((log n)²)/O(1)
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gl_list_next_node O(1) O(1) O(log n) O(1) O(log n)
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gl_list_previous_node O(1) O(1) O(log n) O(1) O(log n)
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gl_list_first_node O(1) O(1) O(log n) O(1) O(log n)
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gl_list_last_node O(1) O(1) O(log n) O(1) O(log n)
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gl_list_get_at O(1) O(n) O(log n) O(n) O(log n)
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gl_list_get_first O(1) O(1) O(log n) O(1) O(log n)
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gl_list_get_last O(1) O(1) O(log n) O(1) O(log n)
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gl_list_set_at O(1) O(n) O(log n) O(n) O((log n)²)/O(log n)
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gl_list_set_first O(1) O(1) O(log n) O(n)/O(1) O((log n)²)/O(log n)
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gl_list_set_last O(1) O(1) O(log n) O(n)/O(1) O((log n)²)/O(log n)
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gl_list_search O(n) O(n) O(n) O(n)/O(1) O(log n)/O(1)
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gl_list_search_from O(n) O(n) O(n) O(n)/O(1) O((log n)²)/O(log n)
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gl_list_search_from_to O(n) O(n) O(n) O(n)/O(1) O((log n)²)/O(log n)
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gl_list_indexof O(n) O(n) O(n) O(n) O(log n)
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gl_list_indexof_from O(n) O(n) O(n) O(n) O((log n)²)/O(log n)
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gl_list_indexof_from_to O(n) O(n) O(n) O(n) O((log n)²)/O(log n)
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gl_list_add_first O(n)/O(1) O(1) O(log n) O(1) O((log n)²)/O(log n)
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gl_list_add_last O(1) O(1) O(log n) O(1) O((log n)²)/O(log n)
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gl_list_add_before O(n) O(1) O(log n) O(1) O((log n)²)/O(log n)
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gl_list_add_after O(n) O(1) O(log n) O(1) O((log n)²)/O(log n)
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gl_list_add_at O(n) O(n) O(log n) O(n) O((log n)²)/O(log n)
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gl_list_remove_node O(n) O(1) O(log n) O(n)/O(1) O((log n)²)/O(log n)
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gl_list_remove_at O(n) O(n) O(log n) O(n) O((log n)²)/O(log n)
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gl_list_remove_first O(n)/O(1) O(1) O(log n) O(n)/O(1) O((log n)²)/O(log n)
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gl_list_remove_last O(1) O(1) O(log n) O(n)/O(1) O((log n)²)/O(log n)
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gl_list_remove O(n) O(n) O(n) O(n)/O(1) O((log n)²)/O(log n)
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gl_list_iterator O(1) O(1) O(log n) O(1) O(log n)
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gl_list_iterator_from_to O(1) O(n) O(log n) O(n) O(log n)
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gl_list_iterator_next O(1) O(1) O(log n) O(1) O(log n)
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gl_sortedlist_search O(log n) O(n) O(log n) O(n) O(log n)
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gl_sortedlist_search_from O(log n) O(n) O(log n) O(n) O(log n)
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gl_sortedlist_indexof O(log n) O(n) O(log n) O(n) O(log n)
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gl_sortedlist_indexof_fro O(log n) O(n) O(log n) O(n) O(log n)
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gl_sortedlist_add O(n) O(n) O(log n) O(n) O((log n)²)/O(log n)
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gl_sortedlist_remove O(n) O(n) O(log n) O(n) O((log n)²)/O(log n)
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*/
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/* -------------------------- gl_list_t Data Type -------------------------- */
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/* Type of function used to compare two elements.
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NULL denotes pointer comparison. */
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typedef bool (*gl_listelement_equals_fn) (const void *elt1, const void *elt2);
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/* Type of function used to compute a hash code.
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NULL denotes a function that depends only on the pointer itself. */
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typedef size_t (*gl_listelement_hashcode_fn) (const void *elt);
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/* Type of function used to dispose an element once it's removed from a list.
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NULL denotes a no-op. */
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typedef void (*gl_listelement_dispose_fn) (const void *elt);
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struct gl_list_impl;
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/* Type representing an entire list. */
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typedef struct gl_list_impl * gl_list_t;
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struct gl_list_node_impl;
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/* Type representing the position of an element in the list, in a way that
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is more adapted to the list implementation than a plain index.
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Note: It is invalidated by insertions and removals! */
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typedef struct gl_list_node_impl * gl_list_node_t;
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struct gl_list_implementation;
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/* Type representing a list datatype implementation. */
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typedef const struct gl_list_implementation * gl_list_implementation_t;
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#if 0 /* Unless otherwise specified, these are defined inline below. */
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/* Creates an empty list.
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IMPLEMENTATION is one of GL_ARRAY_LIST, GL_CARRAY_LIST, GL_LINKED_LIST,
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GL_AVLTREE_LIST, GL_RBTREE_LIST, GL_LINKEDHASH_LIST, GL_AVLTREEHASH_LIST,
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GL_RBTREEHASH_LIST.
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EQUALS_FN is an element comparison function or NULL.
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HASHCODE_FN is an element hash code function or NULL.
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DISPOSE_FN is an element disposal function or NULL.
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ALLOW_DUPLICATES is false if duplicate elements shall not be allowed in
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the list. The implementation may verify this at runtime. */
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/* declared in gl_xlist.h */
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extern gl_list_t gl_list_create_empty (gl_list_implementation_t implementation,
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gl_listelement_equals_fn equals_fn,
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gl_listelement_hashcode_fn hashcode_fn,
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gl_listelement_dispose_fn dispose_fn,
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bool allow_duplicates)
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/*_GL_ATTRIBUTE_DEALLOC (gl_list_free, 1)*/
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_GL_ATTRIBUTE_RETURNS_NONNULL;
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/* Likewise. Returns NULL upon out-of-memory. */
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extern gl_list_t gl_list_nx_create_empty (gl_list_implementation_t implementation,
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gl_listelement_equals_fn equals_fn,
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gl_listelement_hashcode_fn hashcode_fn,
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gl_listelement_dispose_fn dispose_fn,
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bool allow_duplicates)
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/*_GL_ATTRIBUTE_DEALLOC (gl_list_free, 1)*/;
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/* Creates a list with given contents.
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IMPLEMENTATION is one of GL_ARRAY_LIST, GL_CARRAY_LIST, GL_LINKED_LIST,
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GL_AVLTREE_LIST, GL_RBTREE_LIST, GL_LINKEDHASH_LIST, GL_AVLTREEHASH_LIST,
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GL_RBTREEHASH_LIST.
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EQUALS_FN is an element comparison function or NULL.
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HASHCODE_FN is an element hash code function or NULL.
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DISPOSE_FN is an element disposal function or NULL.
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ALLOW_DUPLICATES is false if duplicate elements shall not be allowed in
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the list. The implementation may verify this at runtime.
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COUNT is the number of initial elements.
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CONTENTS[0..COUNT-1] is the initial contents. */
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/* declared in gl_xlist.h */
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extern gl_list_t gl_list_create (gl_list_implementation_t implementation,
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gl_listelement_equals_fn equals_fn,
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gl_listelement_hashcode_fn hashcode_fn,
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gl_listelement_dispose_fn dispose_fn,
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bool allow_duplicates,
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size_t count, const void **contents)
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/*_GL_ATTRIBUTE_DEALLOC (gl_list_free, 1)*/
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_GL_ATTRIBUTE_RETURNS_NONNULL;
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/* Likewise. Returns NULL upon out-of-memory. */
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extern gl_list_t gl_list_nx_create (gl_list_implementation_t implementation,
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gl_listelement_equals_fn equals_fn,
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gl_listelement_hashcode_fn hashcode_fn,
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gl_listelement_dispose_fn dispose_fn,
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bool allow_duplicates,
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size_t count, const void **contents)
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/*_GL_ATTRIBUTE_DEALLOC (gl_list_free, 1)*/;
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/* Returns the current number of elements in a list. */
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extern size_t gl_list_size (gl_list_t list);
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/* Returns the element value represented by a list node. */
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extern const void * gl_list_node_value (gl_list_t list, gl_list_node_t node);
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/* Replaces the element value represented by a list node. */
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/* declared in gl_xlist.h */
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extern void gl_list_node_set_value (gl_list_t list, gl_list_node_t node,
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const void *elt);
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/* Likewise. Returns 0 upon success, -1 upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern int gl_list_node_nx_set_value (gl_list_t list, gl_list_node_t node,
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const void *elt);
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/* Returns the node immediately after the given node in the list, or NULL
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if the given node is the last (rightmost) one in the list. */
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extern gl_list_node_t gl_list_next_node (gl_list_t list, gl_list_node_t node);
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/* Returns the node immediately before the given node in the list, or NULL
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if the given node is the first (leftmost) one in the list. */
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extern gl_list_node_t gl_list_previous_node (gl_list_t list, gl_list_node_t node);
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/* Returns the first node in the list, or NULL if the list is empty.
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This function is useful for iterating through the list like this:
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gl_list_node_t node;
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for (node = gl_list_first_node (list); node != NULL; node = gl_list_next_node (node))
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...
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*/
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extern gl_list_node_t gl_list_first_node (gl_list_t list);
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/* Returns the last node in the list, or NULL if the list is empty.
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This function is useful for iterating through the list in backward order,
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like this:
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gl_list_node_t node;
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for (node = gl_list_last_node (list); node != NULL; node = gl_list_previous_node (node))
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...
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*/
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extern gl_list_node_t gl_list_last_node (gl_list_t list);
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/* Returns the element at a given position in the list.
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POSITION must be >= 0 and < gl_list_size (list). */
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extern const void * gl_list_get_at (gl_list_t list, size_t position);
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/* Returns the element at the first position in the list.
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The list must be non-empty. */
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extern const void * gl_list_get_first (gl_list_t list);
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/* Returns the element at the last position in the list.
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The list must be non-empty. */
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extern const void * gl_list_get_last (gl_list_t list);
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/* Replaces the element at a given position in the list.
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POSITION must be >= 0 and < gl_list_size (list).
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Returns its node. */
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/* declared in gl_xlist.h */
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extern gl_list_node_t gl_list_set_at (gl_list_t list, size_t position,
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const void *elt);
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/* Likewise. Returns NULL upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern gl_list_node_t gl_list_nx_set_at (gl_list_t list, size_t position,
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const void *elt);
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/* Replaces the element at the first position in the list.
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Returns its node.
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The list must be non-empty. */
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/* declared in gl_xlist.h */
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extern gl_list_node_t gl_list_set_first (gl_list_t list, const void *elt);
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/* Likewise. Returns NULL upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern gl_list_node_t gl_list_nx_set_first (gl_list_t list, const void *elt);
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/* Replaces the element at the last position in the list.
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Returns its node.
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The list must be non-empty. */
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/* declared in gl_xlist.h */
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extern gl_list_node_t gl_list_set_last (gl_list_t list, const void *elt);
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/* Likewise. Returns NULL upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern gl_list_node_t gl_list_nx_set_last (gl_list_t list, const void *elt);
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/* Searches whether an element is already in the list.
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Returns its node if found, or NULL if not present in the list. */
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extern gl_list_node_t gl_list_search (gl_list_t list, const void *elt);
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/* Searches whether an element is already in the list,
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at a position >= START_INDEX.
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Returns its node if found, or NULL if not present in the list. */
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extern gl_list_node_t gl_list_search_from (gl_list_t list, size_t start_index,
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const void *elt);
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/* Searches whether an element is already in the list,
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at a position >= START_INDEX and < END_INDEX.
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Returns its node if found, or NULL if not present in the list. */
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extern gl_list_node_t gl_list_search_from_to (gl_list_t list,
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size_t start_index,
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size_t end_index,
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const void *elt);
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/* Searches whether an element is already in the list.
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Returns its position if found, or (size_t)(-1) if not present in the list. */
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extern size_t gl_list_indexof (gl_list_t list, const void *elt);
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/* Searches whether an element is already in the list,
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at a position >= START_INDEX.
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Returns its position if found, or (size_t)(-1) if not present in the list. */
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extern size_t gl_list_indexof_from (gl_list_t list, size_t start_index,
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const void *elt);
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/* Searches whether an element is already in the list,
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at a position >= START_INDEX and < END_INDEX.
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Returns its position if found, or (size_t)(-1) if not present in the list. */
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extern size_t gl_list_indexof_from_to (gl_list_t list,
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size_t start_index, size_t end_index,
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const void *elt);
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/* Adds an element as the first element of the list.
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Returns its node. */
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/* declared in gl_xlist.h */
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extern gl_list_node_t gl_list_add_first (gl_list_t list, const void *elt);
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/* Likewise. Returns NULL upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern gl_list_node_t gl_list_nx_add_first (gl_list_t list, const void *elt);
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/* Adds an element as the last element of the list.
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Returns its node. */
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/* declared in gl_xlist.h */
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extern gl_list_node_t gl_list_add_last (gl_list_t list, const void *elt);
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/* Likewise. Returns NULL upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern gl_list_node_t gl_list_nx_add_last (gl_list_t list, const void *elt);
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/* Adds an element before a given element node of the list.
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Returns its node. */
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/* declared in gl_xlist.h */
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extern gl_list_node_t gl_list_add_before (gl_list_t list, gl_list_node_t node,
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const void *elt);
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/* Likewise. Returns NULL upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern gl_list_node_t gl_list_nx_add_before (gl_list_t list,
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gl_list_node_t node,
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const void *elt);
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/* Adds an element after a given element node of the list.
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Returns its node. */
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/* declared in gl_xlist.h */
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extern gl_list_node_t gl_list_add_after (gl_list_t list, gl_list_node_t node,
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const void *elt);
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/* Likewise. Returns NULL upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern gl_list_node_t gl_list_nx_add_after (gl_list_t list, gl_list_node_t node,
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const void *elt);
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/* Adds an element at a given position in the list.
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POSITION must be >= 0 and <= gl_list_size (list). */
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/* declared in gl_xlist.h */
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extern gl_list_node_t gl_list_add_at (gl_list_t list, size_t position,
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const void *elt);
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/* Likewise. Returns NULL upon out-of-memory. */
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_GL_ATTRIBUTE_NODISCARD
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extern gl_list_node_t gl_list_nx_add_at (gl_list_t list, size_t position,
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const void *elt);
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/* Removes an element from the list.
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Returns true. */
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extern bool gl_list_remove_node (gl_list_t list, gl_list_node_t node);
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/* Removes an element at a given position from the list.
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POSITION must be >= 0 and < gl_list_size (list).
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Returns true. */
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extern bool gl_list_remove_at (gl_list_t list, size_t position);
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/* Removes the element at the first position from the list.
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Returns true if it was found and removed, or false if the list was empty. */
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extern bool gl_list_remove_first (gl_list_t list);
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/* Removes the element at the last position from the list.
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Returns true if it was found and removed, or false if the list was empty. */
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extern bool gl_list_remove_last (gl_list_t list);
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/* Searches and removes an element from the list.
|
|
Returns true if it was found and removed. */
|
|
extern bool gl_list_remove (gl_list_t list, const void *elt);
|
|
|
|
/* Frees an entire list.
|
|
(But this call does not free the elements of the list. It only invokes
|
|
the DISPOSE_FN on each of the elements of the list, and only if the list
|
|
is not a sublist.) */
|
|
extern void gl_list_free (gl_list_t list);
|
|
|
|
#endif /* End of inline and gl_xlist.h-defined functions. */
|
|
|
|
/* --------------------- gl_list_iterator_t Data Type --------------------- */
|
|
|
|
/* Functions for iterating through a list. */
|
|
|
|
/* Type of an iterator that traverses a list.
|
|
This is a fixed-size struct, so that creation of an iterator doesn't need
|
|
memory allocation on the heap. */
|
|
typedef struct
|
|
{
|
|
/* For fast dispatch of gl_list_iterator_next. */
|
|
const struct gl_list_implementation *vtable;
|
|
/* For detecting whether the last returned element was removed. */
|
|
gl_list_t list;
|
|
size_t count;
|
|
/* Other, implementation-private fields. */
|
|
void *p; void *q;
|
|
size_t i; size_t j;
|
|
} gl_list_iterator_t;
|
|
|
|
#if 0 /* These are defined inline below. */
|
|
|
|
/* Creates an iterator traversing a list.
|
|
The list contents must not be modified while the iterator is in use,
|
|
except for replacing or removing the last returned element. */
|
|
extern gl_list_iterator_t gl_list_iterator (gl_list_t list);
|
|
|
|
/* Creates an iterator traversing the element with indices i,
|
|
start_index <= i < end_index, of a list.
|
|
The list contents must not be modified while the iterator is in use,
|
|
except for replacing or removing the last returned element. */
|
|
extern gl_list_iterator_t gl_list_iterator_from_to (gl_list_t list,
|
|
size_t start_index,
|
|
size_t end_index);
|
|
|
|
/* If there is a next element, stores the next element in *ELTP, stores its
|
|
node in *NODEP if NODEP is non-NULL, advances the iterator and returns true.
|
|
Otherwise, returns false. */
|
|
extern bool gl_list_iterator_next (gl_list_iterator_t *iterator,
|
|
const void **eltp, gl_list_node_t *nodep);
|
|
|
|
/* Frees an iterator. */
|
|
extern void gl_list_iterator_free (gl_list_iterator_t *iterator);
|
|
|
|
#endif /* End of inline functions. */
|
|
|
|
/* ---------------------- Sorted gl_list_t Data Type ---------------------- */
|
|
|
|
/* The following functions are for lists without duplicates where the
|
|
order is given by a sort criterion. */
|
|
|
|
/* Type of function used to compare two elements. Same as for qsort().
|
|
NULL denotes pointer comparison. */
|
|
typedef int (*gl_listelement_compar_fn) (const void *elt1, const void *elt2);
|
|
|
|
#if 0 /* Unless otherwise specified, these are defined inline below. */
|
|
|
|
/* Searches whether an element is already in the list.
|
|
The list is assumed to be sorted with COMPAR.
|
|
Returns its node if found, or NULL if not present in the list.
|
|
If the list contains several copies of ELT, the node of the leftmost one is
|
|
returned. */
|
|
extern gl_list_node_t gl_sortedlist_search (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
|
|
/* Searches whether an element is already in the list.
|
|
The list is assumed to be sorted with COMPAR.
|
|
Only list elements with indices >= START_INDEX and < END_INDEX are
|
|
considered; the implementation uses these bounds to minimize the number
|
|
of COMPAR invocations.
|
|
Returns its node if found, or NULL if not present in the list.
|
|
If the list contains several copies of ELT, the node of the leftmost one is
|
|
returned. */
|
|
extern gl_list_node_t gl_sortedlist_search_from_to (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
size_t start_index,
|
|
size_t end_index,
|
|
const void *elt);
|
|
|
|
/* Searches whether an element is already in the list.
|
|
The list is assumed to be sorted with COMPAR.
|
|
Returns its position if found, or (size_t)(-1) if not present in the list.
|
|
If the list contains several copies of ELT, the position of the leftmost one
|
|
is returned. */
|
|
extern size_t gl_sortedlist_indexof (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
|
|
/* Searches whether an element is already in the list.
|
|
The list is assumed to be sorted with COMPAR.
|
|
Only list elements with indices >= START_INDEX and < END_INDEX are
|
|
considered; the implementation uses these bounds to minimize the number
|
|
of COMPAR invocations.
|
|
Returns its position if found, or (size_t)(-1) if not present in the list.
|
|
If the list contains several copies of ELT, the position of the leftmost one
|
|
is returned. */
|
|
extern size_t gl_sortedlist_indexof_from_to (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
size_t start_index,
|
|
size_t end_index,
|
|
const void *elt);
|
|
|
|
/* Adds an element at the appropriate position in the list.
|
|
The list is assumed to be sorted with COMPAR.
|
|
Returns its node. */
|
|
/* declared in gl_xlist.h */
|
|
extern gl_list_node_t gl_sortedlist_add (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
/* Likewise. Returns NULL upon out-of-memory. */
|
|
_GL_ATTRIBUTE_NODISCARD
|
|
extern gl_list_node_t gl_sortedlist_nx_add (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
|
|
/* Searches and removes an element from the list.
|
|
The list is assumed to be sorted with COMPAR.
|
|
Returns true if it was found and removed.
|
|
If the list contains several copies of ELT, only the leftmost one is
|
|
removed. */
|
|
extern bool gl_sortedlist_remove (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
|
|
#endif /* End of inline and gl_xlist.h-defined functions. */
|
|
|
|
/* ------------------------ Implementation Details ------------------------ */
|
|
|
|
struct gl_list_implementation
|
|
{
|
|
/* gl_list_t functions. */
|
|
gl_list_t (*nx_create_empty) (gl_list_implementation_t implementation,
|
|
gl_listelement_equals_fn equals_fn,
|
|
gl_listelement_hashcode_fn hashcode_fn,
|
|
gl_listelement_dispose_fn dispose_fn,
|
|
bool allow_duplicates);
|
|
gl_list_t (*nx_create) (gl_list_implementation_t implementation,
|
|
gl_listelement_equals_fn equals_fn,
|
|
gl_listelement_hashcode_fn hashcode_fn,
|
|
gl_listelement_dispose_fn dispose_fn,
|
|
bool allow_duplicates,
|
|
size_t count, const void **contents);
|
|
size_t (*size) (gl_list_t list);
|
|
const void * (*node_value) (gl_list_t list, gl_list_node_t node);
|
|
int (*node_nx_set_value) (gl_list_t list, gl_list_node_t node,
|
|
const void *elt);
|
|
gl_list_node_t (*next_node) (gl_list_t list, gl_list_node_t node);
|
|
gl_list_node_t (*previous_node) (gl_list_t list, gl_list_node_t node);
|
|
gl_list_node_t (*first_node) (gl_list_t list);
|
|
gl_list_node_t (*last_node) (gl_list_t list);
|
|
const void * (*get_at) (gl_list_t list, size_t position);
|
|
gl_list_node_t (*nx_set_at) (gl_list_t list, size_t position,
|
|
const void *elt);
|
|
gl_list_node_t (*search_from_to) (gl_list_t list, size_t start_index,
|
|
size_t end_index, const void *elt);
|
|
size_t (*indexof_from_to) (gl_list_t list, size_t start_index,
|
|
size_t end_index, const void *elt);
|
|
gl_list_node_t (*nx_add_first) (gl_list_t list, const void *elt);
|
|
gl_list_node_t (*nx_add_last) (gl_list_t list, const void *elt);
|
|
gl_list_node_t (*nx_add_before) (gl_list_t list, gl_list_node_t node,
|
|
const void *elt);
|
|
gl_list_node_t (*nx_add_after) (gl_list_t list, gl_list_node_t node,
|
|
const void *elt);
|
|
gl_list_node_t (*nx_add_at) (gl_list_t list, size_t position,
|
|
const void *elt);
|
|
bool (*remove_node) (gl_list_t list, gl_list_node_t node);
|
|
bool (*remove_at) (gl_list_t list, size_t position);
|
|
bool (*remove_elt) (gl_list_t list, const void *elt);
|
|
void (*list_free) (gl_list_t list);
|
|
/* gl_list_iterator_t functions. */
|
|
gl_list_iterator_t (*iterator) (gl_list_t list);
|
|
gl_list_iterator_t (*iterator_from_to) (gl_list_t list,
|
|
size_t start_index,
|
|
size_t end_index);
|
|
bool (*iterator_next) (gl_list_iterator_t *iterator,
|
|
const void **eltp, gl_list_node_t *nodep);
|
|
void (*iterator_free) (gl_list_iterator_t *iterator);
|
|
/* Sorted gl_list_t functions. */
|
|
gl_list_node_t (*sortedlist_search) (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
gl_list_node_t (*sortedlist_search_from_to) (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
size_t start_index,
|
|
size_t end_index,
|
|
const void *elt);
|
|
size_t (*sortedlist_indexof) (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
size_t (*sortedlist_indexof_from_to) (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
size_t start_index, size_t end_index,
|
|
const void *elt);
|
|
gl_list_node_t (*sortedlist_nx_add) (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
bool (*sortedlist_remove) (gl_list_t list,
|
|
gl_listelement_compar_fn compar,
|
|
const void *elt);
|
|
};
|
|
|
|
struct gl_list_impl_base
|
|
{
|
|
const struct gl_list_implementation *vtable;
|
|
gl_listelement_equals_fn equals_fn;
|
|
gl_listelement_hashcode_fn hashcode_fn;
|
|
gl_listelement_dispose_fn dispose_fn;
|
|
bool allow_duplicates;
|
|
};
|
|
|
|
/* Define all functions of this file as accesses to the
|
|
struct gl_list_implementation. */
|
|
|
|
GL_LIST_INLINE
|
|
/*_GL_ATTRIBUTE_DEALLOC (gl_list_free, 1)*/
|
|
gl_list_t
|
|
gl_list_nx_create_empty (gl_list_implementation_t implementation,
|
|
gl_listelement_equals_fn equals_fn,
|
|
gl_listelement_hashcode_fn hashcode_fn,
|
|
gl_listelement_dispose_fn dispose_fn,
|
|
bool allow_duplicates)
|
|
{
|
|
return implementation->nx_create_empty (implementation, equals_fn,
|
|
hashcode_fn, dispose_fn,
|
|
allow_duplicates);
|
|
}
|
|
|
|
GL_LIST_INLINE
|
|
/*_GL_ATTRIBUTE_DEALLOC (gl_list_free, 1)*/
|
|
gl_list_t
|
|
gl_list_nx_create (gl_list_implementation_t implementation,
|
|
gl_listelement_equals_fn equals_fn,
|
|
gl_listelement_hashcode_fn hashcode_fn,
|
|
gl_listelement_dispose_fn dispose_fn,
|
|
bool allow_duplicates,
|
|
size_t count, const void **contents)
|
|
{
|
|
return implementation->nx_create (implementation, equals_fn, hashcode_fn,
|
|
dispose_fn, allow_duplicates, count,
|
|
contents);
|
|
}
|
|
|
|
GL_LIST_INLINE size_t
|
|
gl_list_size (gl_list_t list)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->size (list);
|
|
}
|
|
|
|
GL_LIST_INLINE const void *
|
|
gl_list_node_value (gl_list_t list, gl_list_node_t node)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->node_value (list, node);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE int
|
|
gl_list_node_nx_set_value (gl_list_t list, gl_list_node_t node,
|
|
const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->node_nx_set_value (list, node, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_list_next_node (gl_list_t list, gl_list_node_t node)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->next_node (list, node);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_list_previous_node (gl_list_t list, gl_list_node_t node)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->previous_node (list, node);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_list_first_node (gl_list_t list)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->first_node (list);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_list_last_node (gl_list_t list)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->last_node (list);
|
|
}
|
|
|
|
GL_LIST_INLINE const void *
|
|
gl_list_get_at (gl_list_t list, size_t position)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->get_at (list, position);
|
|
}
|
|
|
|
GL_LIST_INLINE const void *
|
|
gl_list_get_first (gl_list_t list)
|
|
{
|
|
return gl_list_get_at (list, 0);
|
|
}
|
|
|
|
GL_LIST_INLINE const void *
|
|
gl_list_get_last (gl_list_t list)
|
|
{
|
|
return gl_list_get_at (list, gl_list_size (list) - 1);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_list_nx_set_at (gl_list_t list, size_t position, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->nx_set_at (list, position, elt);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_list_nx_set_first (gl_list_t list, const void *elt)
|
|
{
|
|
return gl_list_nx_set_at (list, 0, elt);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_list_nx_set_last (gl_list_t list, const void *elt)
|
|
{
|
|
return gl_list_nx_set_at (list, gl_list_size (list) - 1, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_list_search (gl_list_t list, const void *elt)
|
|
{
|
|
size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->search_from_to (list, 0, size, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_list_search_from (gl_list_t list, size_t start_index, const void *elt)
|
|
{
|
|
size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->search_from_to (list, start_index, size, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_list_search_from_to (gl_list_t list, size_t start_index, size_t end_index,
|
|
const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->search_from_to (list, start_index, end_index, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE size_t
|
|
gl_list_indexof (gl_list_t list, const void *elt)
|
|
{
|
|
size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->indexof_from_to (list, 0, size, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE size_t
|
|
gl_list_indexof_from (gl_list_t list, size_t start_index, const void *elt)
|
|
{
|
|
size_t size = ((const struct gl_list_impl_base *) list)->vtable->size (list);
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->indexof_from_to (list, start_index, size, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE size_t
|
|
gl_list_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index,
|
|
const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->indexof_from_to (list, start_index, end_index, elt);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_list_nx_add_first (gl_list_t list, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->nx_add_first (list, elt);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_list_nx_add_last (gl_list_t list, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->nx_add_last (list, elt);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_list_nx_add_before (gl_list_t list, gl_list_node_t node, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->nx_add_before (list, node, elt);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_list_nx_add_after (gl_list_t list, gl_list_node_t node, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->nx_add_after (list, node, elt);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_list_nx_add_at (gl_list_t list, size_t position, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->nx_add_at (list, position, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE bool
|
|
gl_list_remove_node (gl_list_t list, gl_list_node_t node)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->remove_node (list, node);
|
|
}
|
|
|
|
GL_LIST_INLINE bool
|
|
gl_list_remove_at (gl_list_t list, size_t position)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->remove_at (list, position);
|
|
}
|
|
|
|
GL_LIST_INLINE bool
|
|
gl_list_remove_first (gl_list_t list)
|
|
{
|
|
size_t size = gl_list_size (list);
|
|
if (size > 0)
|
|
return gl_list_remove_at (list, 0);
|
|
else
|
|
return false;
|
|
}
|
|
|
|
GL_LIST_INLINE bool
|
|
gl_list_remove_last (gl_list_t list)
|
|
{
|
|
size_t size = gl_list_size (list);
|
|
if (size > 0)
|
|
return gl_list_remove_at (list, size - 1);
|
|
else
|
|
return false;
|
|
}
|
|
|
|
GL_LIST_INLINE bool
|
|
gl_list_remove (gl_list_t list, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->remove_elt (list, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE void
|
|
gl_list_free (gl_list_t list)
|
|
{
|
|
((const struct gl_list_impl_base *) list)->vtable->list_free (list);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_iterator_t
|
|
gl_list_iterator (gl_list_t list)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->iterator (list);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_iterator_t
|
|
gl_list_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->iterator_from_to (list, start_index, end_index);
|
|
}
|
|
|
|
GL_LIST_INLINE bool
|
|
gl_list_iterator_next (gl_list_iterator_t *iterator,
|
|
const void **eltp, gl_list_node_t *nodep)
|
|
{
|
|
return iterator->vtable->iterator_next (iterator, eltp, nodep);
|
|
}
|
|
|
|
GL_LIST_INLINE void
|
|
gl_list_iterator_free (gl_list_iterator_t *iterator)
|
|
{
|
|
iterator->vtable->iterator_free (iterator);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->sortedlist_search (list, compar, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE gl_list_node_t
|
|
gl_sortedlist_search_from_to (gl_list_t list, gl_listelement_compar_fn compar, size_t start_index, size_t end_index, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->sortedlist_search_from_to (list, compar, start_index, end_index,
|
|
elt);
|
|
}
|
|
|
|
GL_LIST_INLINE size_t
|
|
gl_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->sortedlist_indexof (list, compar, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE size_t
|
|
gl_sortedlist_indexof_from_to (gl_list_t list, gl_listelement_compar_fn compar, size_t start_index, size_t end_index, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->sortedlist_indexof_from_to (list, compar, start_index, end_index,
|
|
elt);
|
|
}
|
|
|
|
_GL_ATTRIBUTE_NODISCARD GL_LIST_INLINE gl_list_node_t
|
|
gl_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->sortedlist_nx_add (list, compar, elt);
|
|
}
|
|
|
|
GL_LIST_INLINE bool
|
|
gl_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar, const void *elt)
|
|
{
|
|
return ((const struct gl_list_impl_base *) list)->vtable
|
|
->sortedlist_remove (list, compar, elt);
|
|
}
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
_GL_INLINE_HEADER_END
|
|
|
|
#endif /* _GL_LIST_H */
|