181 lines
5 KiB
C
181 lines
5 KiB
C
/*
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* orderfiles.c: order file accesses to optimise disk load
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*
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* Copyright (C) 2014 Colin Watson.
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*
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* Inspired by and loosely based on dpkg/src/filesdb.c, which is:
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* Copyright (C) 1995 Ian Jackson <ian@chiark.greenend.org.uk>
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* Copyright (C) 2000,2001 Wichert Akkerman <wakkerma@debian.org>
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* Copyright (C) 2008-2014 Guillem Jover <guillem@debian.org>
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*
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* This file is part of man-db.
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*
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* man-db is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* man-db is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with man-db; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif /* HAVE_CONFIG_H */
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#ifdef HAVE_LINUX_FIEMAP_H
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# include <linux/fiemap.h>
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# include <linux/fs.h>
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# include <sys/ioctl.h>
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# include <sys/vfs.h>
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#endif /* HAVE_LINUX_FIEMAP_H */
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#include <fcntl.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <unistd.h>
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#include "attribute.h"
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#include "gl_hash_map.h"
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#include "gl_rbtree_list.h"
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#include "gl_xlist.h"
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#include "gl_xmap.h"
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#include "xalloc.h"
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#include "manconfig.h"
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#include "glcontainers.h"
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#include "orderfiles.h"
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#if defined(HAVE_LINUX_FIEMAP_H)
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static gl_map_t physical_offsets = NULL;
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static int compare_physical_offsets (const void *a, const void *b)
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{
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const char *left = (const char *) a;
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const char *right = (const char *) b;
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const uint64_t *left_offset_p = gl_map_get (physical_offsets, left);
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const uint64_t *right_offset_p = gl_map_get (physical_offsets, right);
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uint64_t left_offset = left_offset_p ? *left_offset_p : UINT64_MAX;
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uint64_t right_offset = right_offset_p ? *right_offset_p : UINT64_MAX;
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if (left_offset < right_offset)
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return -1;
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else if (left_offset > right_offset)
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return 1;
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else
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return 0;
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}
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# define MAN_FIEMAP_SIZE \
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(sizeof (struct fiemap) + sizeof (struct fiemap_extent))
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void order_files (const char *dir, gl_list_t *basenamesp)
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{
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gl_list_t basenames = *basenamesp, sorted_basenames;
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int dir_fd_open_flags;
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int dir_fd;
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struct statfs fs;
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const char *name;
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struct fiemap *fm = xmalloc (MAN_FIEMAP_SIZE);
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dir_fd_open_flags = O_SEARCH | O_DIRECTORY;
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# ifdef O_PATH
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dir_fd_open_flags |= O_PATH;
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# endif
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dir_fd = open (dir, dir_fd_open_flags);
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if (dir_fd < 0)
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return;
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if (fstatfs (dir_fd, &fs) < 0) {
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close (dir_fd);
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return;
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}
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/* Sort files by the physical locations of their first blocks, in an
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* attempt to minimise disk drive head movements. This assumes that
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* files are small enough that they are likely to be in one block or
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* a small number of contiguous blocks, which seems a reasonable
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* assumption for manual pages.
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*/
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physical_offsets = gl_map_create_empty (GL_HASH_MAP, string_equals,
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string_hash, NULL, plain_free);
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sorted_basenames = new_string_list (GL_RBTREE_LIST, false);
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GL_LIST_FOREACH (basenames, name) {
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int fd;
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fd = openat (dir_fd, name, O_RDONLY);
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if (fd < 0)
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continue;
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memset (fm, 0, MAN_FIEMAP_SIZE);
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fm->fm_start = 0;
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fm->fm_length = fs.f_bsize;
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fm->fm_flags = 0;
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fm->fm_extent_count = 1;
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if (ioctl (fd, FS_IOC_FIEMAP, (unsigned long) fm) == 0) {
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uint64_t *offset = XMALLOC (uint64_t);
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*offset = fm->fm_extents[0].fe_physical;
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/* Borrow the key from basenames; since
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* physical_offsets has a shorter lifetime, we don't
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* need to duplicate it.
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*/
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gl_map_put (physical_offsets, name, offset);
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}
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close (fd);
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gl_sortedlist_add (sorted_basenames, compare_physical_offsets,
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xstrdup (name));
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}
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gl_map_free (physical_offsets);
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physical_offsets = NULL;
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free (fm);
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close (dir_fd);
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gl_list_free (basenames);
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*basenamesp = sorted_basenames;
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}
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#elif defined(HAVE_POSIX_FADVISE)
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void order_files (const char *dir, gl_list_t *basenamesp)
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{
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gl_list_t basenames = *basenamesp;
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int dir_fd_open_flags;
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int dir_fd;
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const char *name;
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dir_fd_open_flags = O_SEARCH | O_DIRECTORY;
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# ifdef O_PATH
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dir_fd_open_flags |= O_PATH;
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# endif
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dir_fd = open (dir, dir_fd_open_flags);
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if (dir_fd < 0)
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return;
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/* While we can't actually order the files, we can at least ask the
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* kernel to preload them.
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*/
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GL_LIST_FOREACH (basenames, name) {
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int fd = openat (dir_fd, name, O_RDONLY | O_NONBLOCK);
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if (fd >= 0) {
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posix_fadvise (fd, 0, 0, POSIX_FADV_WILLNEED);
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close (fd);
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}
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}
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close (dir_fd);
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}
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#else
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void order_files (const char *dir MAYBE_UNUSED,
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gl_list_t *basenamesp MAYBE_UNUSED)
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{
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}
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#endif
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