Adding upstream version 1:10.0.2+ds.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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scripts/shaderinclude.py
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26
scripts/shaderinclude.py
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#!/usr/bin/env python3
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#
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# Copyright (C) 2023 Red Hat, Inc.
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#
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# SPDX-License-Identifier: GPL-2.0-or-later
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import sys
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import os
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def main(args):
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file_path = args[1]
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basename = os.path.basename(file_path)
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varname = basename.replace('-', '_').replace('.', '_')
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with os.fdopen(sys.stdout.fileno(), "wt", closefd=False, newline='\n') as stdout:
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with open(file_path, "r", encoding='utf-8') as file:
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print(f'static GLchar {varname}_src[] =', file=stdout)
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for line in file:
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line = line.rstrip()
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print(f' "{line}\\n"', file=stdout)
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print(' "\\n";', file=stdout)
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if __name__ == '__main__':
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sys.exit(main(sys.argv))
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