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screen/layout.h
Daniel Baumann e88291c4cd
Adding upstream version 4.9.1.
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
2025-06-22 15:19:57 +02:00

63 lines
2.3 KiB
C

/* Copyright (c) 2008, 2009
* Juergen Weigert (jnweiger@immd4.informatik.uni-erlangen.de)
* Michael Schroeder (mlschroe@immd4.informatik.uni-erlangen.de)
* Micah Cowan (micah@cowan.name)
* Sadrul Habib Chowdhury (sadrul@users.sourceforge.net)
* Copyright (c) 1993-2002, 2003, 2005, 2006, 2007
* Juergen Weigert (jnweiger@immd4.informatik.uni-erlangen.de)
* Michael Schroeder (mlschroe@immd4.informatik.uni-erlangen.de)
* Copyright (c) 1987 Oliver Laumann
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program (see the file COPYING); if not, see
* https://www.gnu.org/licenses/, or contact Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA
*
****************************************************************
* $Id$ GNU
*/
#ifndef SCREEN_LAYOUT_H
#define SCREEN_LAYOUT_H
#include "canvas.h"
#define MAXLAY 10
struct layout
{
struct layout *lay_next;
char *lay_title;
int lay_number;
struct canvas lay_canvas;
struct canvas *lay_forecv;
struct canvas *lay_cvlist;
int lay_autosave;
};
extern void AutosaveLayout __P((struct layout *));
extern void LoadLayout __P((struct layout *, struct canvas *));
extern void NewLayout __P((char *, int));
extern void SaveLayout __P((char *, struct canvas *));
extern void ShowLayouts __P((int));
extern struct layout *FindLayout __P((char *));
extern void UpdateLayoutCanvas __P((struct canvas *, struct win *));
extern struct layout *CreateLayout __P((char *, int));
extern void RemoveLayout __P((struct layout *));
extern int LayoutDumpCanvas __P((struct canvas *, char *));
extern void RenameLayout __P((struct layout *, const char *));
extern int RenumberLayout __P((struct layout *, int));
#endif /* SCREEN_LAYOUT_H */