148 lines
5.4 KiB
C
148 lines
5.4 KiB
C
/* POSIX once-only control.
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Copyright (C) 2019-2024 Free Software Foundation, Inc.
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This file is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation; either version 2.1 of the
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License, or (at your option) any later version.
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This file is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>. */
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/* Written by Bruno Haible <bruno@clisp.org>, 2019. */
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#include <config.h>
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/* Specification. */
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#include <pthread.h>
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#if (defined _WIN32 && ! defined __CYGWIN__) && USE_WINDOWS_THREADS
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# include "windows-once.h"
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#endif
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#if (defined _WIN32 && ! defined __CYGWIN__) && USE_WINDOWS_THREADS
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/* Use Windows threads. */
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int
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pthread_once (pthread_once_t *once_control, void (*initfunction) (void))
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{
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glwthread_once (once_control, initfunction);
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return 0;
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}
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#elif HAVE_PTHREAD_H
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/* Provide workarounds for POSIX threads. */
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# if defined __CYGWIN__
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# include <stdlib.h>
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int
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pthread_once (pthread_once_t *once_control, void (*initfunction) (void))
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{
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/* In this implementation, we reuse the type
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typedef struct { pthread_mutex_t mutex; int state; } pthread_once_t;
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#define PTHREAD_ONCE_INIT { PTHREAD_MUTEX_INITIALIZER, 0 }
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while assigning the following meaning to the state:
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state = (<number of waiting threads> << 16) + <1 if done>
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In other words:
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state = { unsigned int num_threads : 16; unsigned int done : 16; }
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*/
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struct actual_state
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{
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_Atomic unsigned short num_threads;
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/* done == 0: initial state
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done == 1: initfunction executed, lock still active
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done == 2: initfunction executed, lock no longer usable */
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_Atomic unsigned short done;
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};
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struct actual_state *state_p = (struct actual_state *) &once_control->state;
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/* This test is not necessary. It's only an optimization, to establish
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a fast path for the common case that the 'done' word is already > 0. */
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if (state_p->done == 0)
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{
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/* Increment num_threads (atomically), to indicate that this thread will
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possibly take the lock. */
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state_p->num_threads += 1;
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/* Test the 'done' word. */
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if (state_p->done == 0)
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{
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/* The 'done' word is still zero. Now take the lock. */
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pthread_mutex_lock (&once_control->mutex);
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/* Test the 'done' word again. */
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if (state_p->done == 0)
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{
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/* Execute the initfunction. */
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(*initfunction) ();
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/* Set the 'done' word to 1 (atomically). */
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state_p->done = 1;
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}
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/* Now the 'done' word is 1. Release the lock. */
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pthread_mutex_unlock (&once_control->mutex);
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}
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/* Here, done is > 0. */
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/* Decrement num_threads (atomically). */
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if ((state_p->num_threads -= 1) == 0)
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{
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/* num_threads is now zero, and done is > 0.
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No other thread will need to use the lock.
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We can therefore destroy the lock, to free resources. */
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if (__sync_bool_compare_and_swap (&state_p->done, 1, 2))
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pthread_mutex_destroy (&once_control->mutex);
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}
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}
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/* Proof of correctness:
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* num_threads is incremented and then decremented by some threads.
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Therefore, num_threads always stays >= 0, and is == 0 at the end.
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* The 'done' word, once > 0, stays > 0 (since it is never assigned 0).
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* The 'done' word is changed from == 0 to > 0 only while the lock
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is taken. Therefore, only the first thread that succeeds in taking
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the lock executes the initfunction and sets the 'done' word to a
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value > 0; the other threads that take the lock do no side effects
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between taking and releasing the lock.
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* The 'done' word does not change any more once it is 2.
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Therefore, it can be changed from 1 to 2 only once.
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* pthread_mutex_destroy gets invoked right after 'done' has been changed
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from 1 to 2. Therefore, pthread_mutex_destroy gets invoked only once.
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* After a moment where num_threads was 0 and done was > 0, no thread can
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reach the pthread_mutex_lock invocation. Proof:
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- At such a moment, no thread is in the code range between
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state_p->num_threads += 1
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and
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state_p->num_threads -= 1
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- After such a moment, some thread can increment num_threads, but from
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there they cannot reach the pthread_mutex_lock invocation, because the
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if (state_p->done == 0)
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test prevents that.
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* From this it follows that:
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- pthread_mutex_destroy cannot be executed while the lock is taken
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(because pthread_mutex_destroy is only executed after a moment where
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num_threads was 0 and done was > 0).
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- Once pthread_mutex_destroy has been executed, the lock is not used any
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more.
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*/
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return 0;
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}
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# endif
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#else
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/* Provide a dummy implementation for single-threaded applications. */
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int
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pthread_once (pthread_once_t *once_control, void (*initfunction) (void))
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{
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if (*once_control == 0)
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{
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*once_control = ~ 0;
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initfunction ();
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}
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return 0;
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}
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#endif
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