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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-14 20:18:28 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-14 20:18:28 +0000
commitf8363b456f1ab31ee56abad579b215af195093d5 (patch)
treeb1500c675c2e0a55fb75721a854e1510acf7c862 /docs/source/group.rst
parentInitial commit. (diff)
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Adding upstream version 9.11.0.upstream/9.11.0upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
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+Render Groups
+=============
+
+The :class:`~rich.console.RenderGroup` class allows you to group several renderables together so they may be rendered in a context where only a single renderable may be supplied. For instance, you might want to display several renderables within a :class:`~rich.panel.Panel`.
+
+To render two panels within a third panel, you would construct a RenderGroup with the *child* renderables as positional arguments then wrap the result in another Panel::
+
+ from rich import print
+ from rich.console import RenderGroup
+ from rich.panel import Panel
+
+ panel_group = RenderGroup(
+ Panel("Hello", style="on blue"),
+ Panel("World", style="on red"),
+ )
+ print(Panel(panel_group))
+
+
+This pattern is nice when you know in advance what renderables will be in a group, put can get awkward if you have a larger number of renderables, especially if they are dynamic. Rich provides a :func:`~rich.console.render_group` decorator to help with these situations. The decorator builds a render group from an iterator of renderables. The following is the equivalent of the previous example using the decorator::
+
+ from rich import print
+ from rich.console import render_group
+ from rich.panel import Panel
+
+ @render_group()
+ def get_panels():
+ yield Panel("Hello", style="on blue")
+ yield Panel("World", style="on red")
+
+ print(Panel(get_panels())) \ No newline at end of file