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+/* Copyright (C) 2015-2017 CZ.NIC, z.s.p.o. <knot-dns@labs.nic.cz>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+
+#pragma once
+
+/*
+ * @internal These are forward decls to allow building modules with engine but without Lua.
+ */
+struct lua_State;
+
+#include "lib/utils.h"
+#include "lib/resolve.h"
+#include "daemon/network.h"
+
+/* @internal Array of file descriptors shorthand. */
+typedef array_t(int) fd_array_t;
+
+struct engine {
+ struct kr_context resolver;
+ struct network net;
+ module_array_t modules;
+ array_t(const struct kr_cdb_api *) backends;
+ fd_array_t ipc_set;
+ knot_mm_t *pool;
+ char *hostname;
+ struct lua_State *L;
+ char *moduledir;
+};
+
+int engine_init(struct engine *engine, knot_mm_t *pool);
+void engine_deinit(struct engine *engine);
+
+/** Perform a lua command within the sandbox.
+ *
+ * @return zero on success.
+ * The result will be returned on the lua stack - an error message in case of failure.
+ * http://www.lua.org/manual/5.1/manual.html#lua_pcall */
+int engine_cmd(struct lua_State *L, const char *str, bool raw);
+
+/** Execute current chunk in the sandbox */
+int engine_pcall(struct lua_State *L, int argc);
+
+int engine_ipc(struct engine *engine, const char *expr);
+
+
+int engine_load_sandbox(struct engine *engine);
+int engine_loadconf(struct engine *engine, const char *config_path);
+int engine_load_defaults(struct engine *engine);
+
+/** Start the lua engine and execute the config. */
+int engine_start(struct engine *engine);
+void engine_stop(struct engine *engine);
+int engine_register(struct engine *engine, const char *name, const char *precedence, const char* ref);
+int engine_unregister(struct engine *engine, const char *name);
+void engine_lualib(struct engine *engine, const char *name, int (*lib_cb) (struct lua_State *));
+
+
+/** Return engine light userdata. */
+struct engine *engine_luaget(struct lua_State *L);
+
+/** Set/get the per engine hostname */
+char *engine_get_hostname(struct engine *engine);
+int engine_set_hostname(struct engine *engine, const char *hostname);
+
+/** Set/get the per engine moduledir */
+char *engine_get_moduledir(struct engine *engine);
+int engine_set_moduledir(struct engine *engine, const char *moduledir);
+
+/** Load root hints from a zonefile (or config-time default if NULL).
+ *
+ * @return error message or NULL (statically allocated)
+ * @note exported to be usable from the hints module.
+ */
+KR_EXPORT
+const char* engine_hint_root_file(struct kr_context *ctx, const char *file);
+