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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 01:02:30 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 01:02:30 +0000 |
commit | 76cb841cb886eef6b3bee341a2266c76578724ad (patch) | |
tree | f5892e5ba6cc11949952a6ce4ecbe6d516d6ce58 /drivers/media/platform/vsp1/vsp1_dl.c | |
parent | Initial commit. (diff) | |
download | linux-76cb841cb886eef6b3bee341a2266c76578724ad.tar.xz linux-76cb841cb886eef6b3bee341a2266c76578724ad.zip |
Adding upstream version 4.19.249.upstream/4.19.249
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/media/platform/vsp1/vsp1_dl.c')
-rw-r--r-- | drivers/media/platform/vsp1/vsp1_dl.c | 1141 |
1 files changed, 1141 insertions, 0 deletions
diff --git a/drivers/media/platform/vsp1/vsp1_dl.c b/drivers/media/platform/vsp1/vsp1_dl.c new file mode 100644 index 000000000..a07caf981 --- /dev/null +++ b/drivers/media/platform/vsp1/vsp1_dl.c @@ -0,0 +1,1141 @@ +// SPDX-License-Identifier: GPL-2.0+ +/* + * vsp1_dl.c -- R-Car VSP1 Display List + * + * Copyright (C) 2015 Renesas Corporation + * + * Contact: Laurent Pinchart (laurent.pinchart@ideasonboard.com) + */ + +#include <linux/device.h> +#include <linux/dma-mapping.h> +#include <linux/gfp.h> +#include <linux/refcount.h> +#include <linux/slab.h> +#include <linux/workqueue.h> + +#include "vsp1.h" +#include "vsp1_dl.h" + +#define VSP1_DL_NUM_ENTRIES 256 + +#define VSP1_DLH_INT_ENABLE (1 << 1) +#define VSP1_DLH_AUTO_START (1 << 0) + +#define VSP1_DLH_EXT_PRE_CMD_EXEC (1 << 9) +#define VSP1_DLH_EXT_POST_CMD_EXEC (1 << 8) + +struct vsp1_dl_header_list { + u32 num_bytes; + u32 addr; +} __packed; + +struct vsp1_dl_header { + u32 num_lists; + struct vsp1_dl_header_list lists[8]; + u32 next_header; + u32 flags; +} __packed; + +/** + * struct vsp1_dl_ext_header - Extended display list header + * @padding: padding zero bytes for alignment + * @pre_ext_dl_num_cmd: number of pre-extended command bodies to parse + * @flags: enables or disables execution of the pre and post command + * @pre_ext_dl_plist: start address of pre-extended display list bodies + * @post_ext_dl_num_cmd: number of post-extended command bodies to parse + * @post_ext_dl_plist: start address of post-extended display list bodies + */ +struct vsp1_dl_ext_header { + u32 padding; + + /* + * The datasheet represents flags as stored before pre_ext_dl_num_cmd, + * expecting 32-bit accesses. The flags are appropriate to the whole + * header, not just the pre_ext command, and thus warrant being + * separated out. Due to byte ordering, and representing as 16 bit + * values here, the flags must be positioned after the + * pre_ext_dl_num_cmd. + */ + u16 pre_ext_dl_num_cmd; + u16 flags; + u32 pre_ext_dl_plist; + + u32 post_ext_dl_num_cmd; + u32 post_ext_dl_plist; +} __packed; + +struct vsp1_dl_header_extended { + struct vsp1_dl_header header; + struct vsp1_dl_ext_header ext; +} __packed; + +struct vsp1_dl_entry { + u32 addr; + u32 data; +} __packed; + +/** + * struct vsp1_pre_ext_dl_body - Pre Extended Display List Body + * @opcode: Extended display list command operation code + * @flags: Pre-extended command flags. These are specific to each command + * @address_set: Source address set pointer. Must have 16-byte alignment + * @reserved: Zero bits for alignment. + */ +struct vsp1_pre_ext_dl_body { + u32 opcode; + u32 flags; + u32 address_set; + u32 reserved; +} __packed; + +/** + * struct vsp1_dl_body - Display list body + * @list: entry in the display list list of bodies + * @free: entry in the pool free body list + * @refcnt: reference tracking for the body + * @pool: pool to which this body belongs + * @entries: array of entries + * @dma: DMA address of the entries + * @size: size of the DMA memory in bytes + * @num_entries: number of stored entries + * @max_entries: number of entries available + */ +struct vsp1_dl_body { + struct list_head list; + struct list_head free; + + refcount_t refcnt; + + struct vsp1_dl_body_pool *pool; + + struct vsp1_dl_entry *entries; + dma_addr_t dma; + size_t size; + + unsigned int num_entries; + unsigned int max_entries; +}; + +/** + * struct vsp1_dl_body_pool - display list body pool + * @dma: DMA address of the entries + * @size: size of the full DMA memory pool in bytes + * @mem: CPU memory pointer for the pool + * @bodies: Array of DLB structures for the pool + * @free: List of free DLB entries + * @lock: Protects the free list + * @vsp1: the VSP1 device + */ +struct vsp1_dl_body_pool { + /* DMA allocation */ + dma_addr_t dma; + size_t size; + void *mem; + + /* Body management */ + struct vsp1_dl_body *bodies; + struct list_head free; + spinlock_t lock; + + struct vsp1_device *vsp1; +}; + +/** + * struct vsp1_cmd_pool - Display List commands pool + * @dma: DMA address of the entries + * @size: size of the full DMA memory pool in bytes + * @mem: CPU memory pointer for the pool + * @cmds: Array of command structures for the pool + * @free: Free pool entries + * @lock: Protects the free list + * @vsp1: the VSP1 device + */ +struct vsp1_dl_cmd_pool { + /* DMA allocation */ + dma_addr_t dma; + size_t size; + void *mem; + + struct vsp1_dl_ext_cmd *cmds; + struct list_head free; + + spinlock_t lock; + + struct vsp1_device *vsp1; +}; + +/** + * struct vsp1_dl_list - Display list + * @list: entry in the display list manager lists + * @dlm: the display list manager + * @header: display list header + * @extension: extended display list header. NULL for normal lists + * @dma: DMA address for the header + * @body0: first display list body + * @bodies: list of extra display list bodies + * @pre_cmd: pre command to be issued through extended dl header + * @post_cmd: post command to be issued through extended dl header + * @has_chain: if true, indicates that there's a partition chain + * @chain: entry in the display list partition chain + * @internal: whether the display list is used for internal purpose + */ +struct vsp1_dl_list { + struct list_head list; + struct vsp1_dl_manager *dlm; + + struct vsp1_dl_header *header; + struct vsp1_dl_ext_header *extension; + dma_addr_t dma; + + struct vsp1_dl_body *body0; + struct list_head bodies; + + struct vsp1_dl_ext_cmd *pre_cmd; + struct vsp1_dl_ext_cmd *post_cmd; + + bool has_chain; + struct list_head chain; + + bool internal; +}; + +/** + * struct vsp1_dl_manager - Display List manager + * @index: index of the related WPF + * @singleshot: execute the display list in single-shot mode + * @vsp1: the VSP1 device + * @lock: protects the free, active, queued, and pending lists + * @free: array of all free display lists + * @active: list currently being processed (loaded) by hardware + * @queued: list queued to the hardware (written to the DL registers) + * @pending: list waiting to be queued to the hardware + * @pool: body pool for the display list bodies + * @cmdpool: commands pool for extended display list + */ +struct vsp1_dl_manager { + unsigned int index; + bool singleshot; + struct vsp1_device *vsp1; + + spinlock_t lock; + struct list_head free; + struct vsp1_dl_list *active; + struct vsp1_dl_list *queued; + struct vsp1_dl_list *pending; + + struct vsp1_dl_body_pool *pool; + struct vsp1_dl_cmd_pool *cmdpool; +}; + +/* ----------------------------------------------------------------------------- + * Display List Body Management + */ + +/** + * vsp1_dl_body_pool_create - Create a pool of bodies from a single allocation + * @vsp1: The VSP1 device + * @num_bodies: The number of bodies to allocate + * @num_entries: The maximum number of entries that a body can contain + * @extra_size: Extra allocation provided for the bodies + * + * Allocate a pool of display list bodies each with enough memory to contain the + * requested number of entries plus the @extra_size. + * + * Return a pointer to a pool on success or NULL if memory can't be allocated. + */ +struct vsp1_dl_body_pool * +vsp1_dl_body_pool_create(struct vsp1_device *vsp1, unsigned int num_bodies, + unsigned int num_entries, size_t extra_size) +{ + struct vsp1_dl_body_pool *pool; + size_t dlb_size; + unsigned int i; + + pool = kzalloc(sizeof(*pool), GFP_KERNEL); + if (!pool) + return NULL; + + pool->vsp1 = vsp1; + + /* + * TODO: 'extra_size' is only used by vsp1_dlm_create(), to allocate + * extra memory for the display list header. We need only one header per + * display list, not per display list body, thus this allocation is + * extraneous and should be reworked in the future. + */ + dlb_size = num_entries * sizeof(struct vsp1_dl_entry) + extra_size; + pool->size = dlb_size * num_bodies; + + pool->bodies = kcalloc(num_bodies, sizeof(*pool->bodies), GFP_KERNEL); + if (!pool->bodies) { + kfree(pool); + return NULL; + } + + pool->mem = dma_alloc_wc(vsp1->bus_master, pool->size, &pool->dma, + GFP_KERNEL); + if (!pool->mem) { + kfree(pool->bodies); + kfree(pool); + return NULL; + } + + spin_lock_init(&pool->lock); + INIT_LIST_HEAD(&pool->free); + + for (i = 0; i < num_bodies; ++i) { + struct vsp1_dl_body *dlb = &pool->bodies[i]; + + dlb->pool = pool; + dlb->max_entries = num_entries; + + dlb->dma = pool->dma + i * dlb_size; + dlb->entries = pool->mem + i * dlb_size; + + list_add_tail(&dlb->free, &pool->free); + } + + return pool; +} + +/** + * vsp1_dl_body_pool_destroy - Release a body pool + * @pool: The body pool + * + * Release all components of a pool allocation. + */ +void vsp1_dl_body_pool_destroy(struct vsp1_dl_body_pool *pool) +{ + if (!pool) + return; + + if (pool->mem) + dma_free_wc(pool->vsp1->bus_master, pool->size, pool->mem, + pool->dma); + + kfree(pool->bodies); + kfree(pool); +} + +/** + * vsp1_dl_body_get - Obtain a body from a pool + * @pool: The body pool + * + * Obtain a body from the pool without blocking. + * + * Returns a display list body or NULL if there are none available. + */ +struct vsp1_dl_body *vsp1_dl_body_get(struct vsp1_dl_body_pool *pool) +{ + struct vsp1_dl_body *dlb = NULL; + unsigned long flags; + + spin_lock_irqsave(&pool->lock, flags); + + if (!list_empty(&pool->free)) { + dlb = list_first_entry(&pool->free, struct vsp1_dl_body, free); + list_del(&dlb->free); + refcount_set(&dlb->refcnt, 1); + } + + spin_unlock_irqrestore(&pool->lock, flags); + + return dlb; +} + +/** + * vsp1_dl_body_put - Return a body back to its pool + * @dlb: The display list body + * + * Return a body back to the pool, and reset the num_entries to clear the list. + */ +void vsp1_dl_body_put(struct vsp1_dl_body *dlb) +{ + unsigned long flags; + + if (!dlb) + return; + + if (!refcount_dec_and_test(&dlb->refcnt)) + return; + + dlb->num_entries = 0; + + spin_lock_irqsave(&dlb->pool->lock, flags); + list_add_tail(&dlb->free, &dlb->pool->free); + spin_unlock_irqrestore(&dlb->pool->lock, flags); +} + +/** + * vsp1_dl_body_write - Write a register to a display list body + * @dlb: The body + * @reg: The register address + * @data: The register value + * + * Write the given register and value to the display list body. The maximum + * number of entries that can be written in a body is specified when the body is + * allocated by vsp1_dl_body_alloc(). + */ +void vsp1_dl_body_write(struct vsp1_dl_body *dlb, u32 reg, u32 data) +{ + if (WARN_ONCE(dlb->num_entries >= dlb->max_entries, + "DLB size exceeded (max %u)", dlb->max_entries)) + return; + + dlb->entries[dlb->num_entries].addr = reg; + dlb->entries[dlb->num_entries].data = data; + dlb->num_entries++; +} + +/* ----------------------------------------------------------------------------- + * Display List Extended Command Management + */ + +enum vsp1_extcmd_type { + VSP1_EXTCMD_AUTODISP, + VSP1_EXTCMD_AUTOFLD, +}; + +struct vsp1_extended_command_info { + u16 opcode; + size_t body_size; +}; + +static const struct vsp1_extended_command_info vsp1_extended_commands[] = { + [VSP1_EXTCMD_AUTODISP] = { 0x02, 96 }, + [VSP1_EXTCMD_AUTOFLD] = { 0x03, 160 }, +}; + +/** + * vsp1_dl_cmd_pool_create - Create a pool of commands from a single allocation + * @vsp1: The VSP1 device + * @type: The command pool type + * @num_cmds: The number of commands to allocate + * + * Allocate a pool of commands each with enough memory to contain the private + * data of each command. The allocation sizes are dependent upon the command + * type. + * + * Return a pointer to the pool on success or NULL if memory can't be allocated. + */ +static struct vsp1_dl_cmd_pool * +vsp1_dl_cmd_pool_create(struct vsp1_device *vsp1, enum vsp1_extcmd_type type, + unsigned int num_cmds) +{ + struct vsp1_dl_cmd_pool *pool; + unsigned int i; + size_t cmd_size; + + pool = kzalloc(sizeof(*pool), GFP_KERNEL); + if (!pool) + return NULL; + + pool->vsp1 = vsp1; + + spin_lock_init(&pool->lock); + INIT_LIST_HEAD(&pool->free); + + pool->cmds = kcalloc(num_cmds, sizeof(*pool->cmds), GFP_KERNEL); + if (!pool->cmds) { + kfree(pool); + return NULL; + } + + cmd_size = sizeof(struct vsp1_pre_ext_dl_body) + + vsp1_extended_commands[type].body_size; + cmd_size = ALIGN(cmd_size, 16); + + pool->size = cmd_size * num_cmds; + pool->mem = dma_alloc_wc(vsp1->bus_master, pool->size, &pool->dma, + GFP_KERNEL); + if (!pool->mem) { + kfree(pool->cmds); + kfree(pool); + return NULL; + } + + for (i = 0; i < num_cmds; ++i) { + struct vsp1_dl_ext_cmd *cmd = &pool->cmds[i]; + size_t cmd_offset = i * cmd_size; + /* data_offset must be 16 byte aligned for DMA. */ + size_t data_offset = sizeof(struct vsp1_pre_ext_dl_body) + + cmd_offset; + + cmd->pool = pool; + cmd->opcode = vsp1_extended_commands[type].opcode; + + /* + * TODO: Auto-disp can utilise more than one extended body + * command per cmd. + */ + cmd->num_cmds = 1; + cmd->cmds = pool->mem + cmd_offset; + cmd->cmd_dma = pool->dma + cmd_offset; + + cmd->data = pool->mem + data_offset; + cmd->data_dma = pool->dma + data_offset; + + list_add_tail(&cmd->free, &pool->free); + } + + return pool; +} + +static +struct vsp1_dl_ext_cmd *vsp1_dl_ext_cmd_get(struct vsp1_dl_cmd_pool *pool) +{ + struct vsp1_dl_ext_cmd *cmd = NULL; + unsigned long flags; + + spin_lock_irqsave(&pool->lock, flags); + + if (!list_empty(&pool->free)) { + cmd = list_first_entry(&pool->free, struct vsp1_dl_ext_cmd, + free); + list_del(&cmd->free); + } + + spin_unlock_irqrestore(&pool->lock, flags); + + return cmd; +} + +static void vsp1_dl_ext_cmd_put(struct vsp1_dl_ext_cmd *cmd) +{ + unsigned long flags; + + if (!cmd) + return; + + /* Reset flags, these mark data usage. */ + cmd->flags = 0; + + spin_lock_irqsave(&cmd->pool->lock, flags); + list_add_tail(&cmd->free, &cmd->pool->free); + spin_unlock_irqrestore(&cmd->pool->lock, flags); +} + +static void vsp1_dl_ext_cmd_pool_destroy(struct vsp1_dl_cmd_pool *pool) +{ + if (!pool) + return; + + if (pool->mem) + dma_free_wc(pool->vsp1->bus_master, pool->size, pool->mem, + pool->dma); + + kfree(pool->cmds); + kfree(pool); +} + +struct vsp1_dl_ext_cmd *vsp1_dl_get_pre_cmd(struct vsp1_dl_list *dl) +{ + struct vsp1_dl_manager *dlm = dl->dlm; + + if (dl->pre_cmd) + return dl->pre_cmd; + + dl->pre_cmd = vsp1_dl_ext_cmd_get(dlm->cmdpool); + + return dl->pre_cmd; +} + +/* ---------------------------------------------------------------------------- + * Display List Transaction Management + */ + +static struct vsp1_dl_list *vsp1_dl_list_alloc(struct vsp1_dl_manager *dlm) +{ + struct vsp1_dl_list *dl; + size_t header_offset; + + dl = kzalloc(sizeof(*dl), GFP_KERNEL); + if (!dl) + return NULL; + + INIT_LIST_HEAD(&dl->bodies); + dl->dlm = dlm; + + /* Get a default body for our list. */ + dl->body0 = vsp1_dl_body_get(dlm->pool); + if (!dl->body0) { + kfree(dl); + return NULL; + } + + header_offset = dl->body0->max_entries * sizeof(*dl->body0->entries); + + dl->header = ((void *)dl->body0->entries) + header_offset; + dl->dma = dl->body0->dma + header_offset; + + memset(dl->header, 0, sizeof(*dl->header)); + dl->header->lists[0].addr = dl->body0->dma; + + return dl; +} + +static void vsp1_dl_list_bodies_put(struct vsp1_dl_list *dl) +{ + struct vsp1_dl_body *dlb, *tmp; + + list_for_each_entry_safe(dlb, tmp, &dl->bodies, list) { + list_del(&dlb->list); + vsp1_dl_body_put(dlb); + } +} + +static void vsp1_dl_list_free(struct vsp1_dl_list *dl) +{ + vsp1_dl_body_put(dl->body0); + vsp1_dl_list_bodies_put(dl); + + kfree(dl); +} + +/** + * vsp1_dl_list_get - Get a free display list + * @dlm: The display list manager + * + * Get a display list from the pool of free lists and return it. + * + * This function must be called without the display list manager lock held. + */ +struct vsp1_dl_list *vsp1_dl_list_get(struct vsp1_dl_manager *dlm) +{ + struct vsp1_dl_list *dl = NULL; + unsigned long flags; + + spin_lock_irqsave(&dlm->lock, flags); + + if (!list_empty(&dlm->free)) { + dl = list_first_entry(&dlm->free, struct vsp1_dl_list, list); + list_del(&dl->list); + + /* + * The display list chain must be initialised to ensure every + * display list can assert list_empty() if it is not in a chain. + */ + INIT_LIST_HEAD(&dl->chain); + } + + spin_unlock_irqrestore(&dlm->lock, flags); + + return dl; +} + +/* This function must be called with the display list manager lock held.*/ +static void __vsp1_dl_list_put(struct vsp1_dl_list *dl) +{ + struct vsp1_dl_list *dl_next; + + if (!dl) + return; + + /* + * Release any linked display-lists which were chained for a single + * hardware operation. + */ + if (dl->has_chain) { + list_for_each_entry(dl_next, &dl->chain, chain) + __vsp1_dl_list_put(dl_next); + } + + dl->has_chain = false; + + vsp1_dl_list_bodies_put(dl); + + vsp1_dl_ext_cmd_put(dl->pre_cmd); + vsp1_dl_ext_cmd_put(dl->post_cmd); + + dl->pre_cmd = NULL; + dl->post_cmd = NULL; + + /* + * body0 is reused as as an optimisation as presently every display list + * has at least one body, thus we reinitialise the entries list. + */ + dl->body0->num_entries = 0; + + list_add_tail(&dl->list, &dl->dlm->free); +} + +/** + * vsp1_dl_list_put - Release a display list + * @dl: The display list + * + * Release the display list and return it to the pool of free lists. + * + * Passing a NULL pointer to this function is safe, in that case no operation + * will be performed. + */ +void vsp1_dl_list_put(struct vsp1_dl_list *dl) +{ + unsigned long flags; + + if (!dl) + return; + + spin_lock_irqsave(&dl->dlm->lock, flags); + __vsp1_dl_list_put(dl); + spin_unlock_irqrestore(&dl->dlm->lock, flags); +} + +/** + * vsp1_dl_list_get_body0 - Obtain the default body for the display list + * @dl: The display list + * + * Obtain a pointer to the internal display list body allowing this to be passed + * directly to configure operations. + */ +struct vsp1_dl_body *vsp1_dl_list_get_body0(struct vsp1_dl_list *dl) +{ + return dl->body0; +} + +/** + * vsp1_dl_list_add_body - Add a body to the display list + * @dl: The display list + * @dlb: The body + * + * Add a display list body to a display list. Registers contained in bodies are + * processed after registers contained in the main display list, in the order in + * which bodies are added. + * + * Adding a body to a display list passes ownership of the body to the list. The + * caller retains its reference to the fragment when adding it to the display + * list, but is not allowed to add new entries to the body. + * + * The reference must be explicitly released by a call to vsp1_dl_body_put() + * when the body isn't needed anymore. + */ +int vsp1_dl_list_add_body(struct vsp1_dl_list *dl, struct vsp1_dl_body *dlb) +{ + refcount_inc(&dlb->refcnt); + + list_add_tail(&dlb->list, &dl->bodies); + + return 0; +} + +/** + * vsp1_dl_list_add_chain - Add a display list to a chain + * @head: The head display list + * @dl: The new display list + * + * Add a display list to an existing display list chain. The chained lists + * will be automatically processed by the hardware without intervention from + * the CPU. A display list end interrupt will only complete after the last + * display list in the chain has completed processing. + * + * Adding a display list to a chain passes ownership of the display list to + * the head display list item. The chain is released when the head dl item is + * put back with __vsp1_dl_list_put(). + */ +int vsp1_dl_list_add_chain(struct vsp1_dl_list *head, + struct vsp1_dl_list *dl) +{ + head->has_chain = true; + list_add_tail(&dl->chain, &head->chain); + return 0; +} + +static void vsp1_dl_ext_cmd_fill_header(struct vsp1_dl_ext_cmd *cmd) +{ + cmd->cmds[0].opcode = cmd->opcode; + cmd->cmds[0].flags = cmd->flags; + cmd->cmds[0].address_set = cmd->data_dma; + cmd->cmds[0].reserved = 0; +} + +static void vsp1_dl_list_fill_header(struct vsp1_dl_list *dl, bool is_last) +{ + struct vsp1_dl_manager *dlm = dl->dlm; + struct vsp1_dl_header_list *hdr = dl->header->lists; + struct vsp1_dl_body *dlb; + unsigned int num_lists = 0; + + /* + * Fill the header with the display list bodies addresses and sizes. The + * address of the first body has already been filled when the display + * list was allocated. + */ + + hdr->num_bytes = dl->body0->num_entries + * sizeof(*dl->header->lists); + + list_for_each_entry(dlb, &dl->bodies, list) { + num_lists++; + hdr++; + + hdr->addr = dlb->dma; + hdr->num_bytes = dlb->num_entries + * sizeof(*dl->header->lists); + } + + dl->header->num_lists = num_lists; + + if (!list_empty(&dl->chain) && !is_last) { + /* + * If this display list's chain is not empty, we are on a list, + * and the next item is the display list that we must queue for + * automatic processing by the hardware. + */ + struct vsp1_dl_list *next = list_next_entry(dl, chain); + + dl->header->next_header = next->dma; + dl->header->flags = VSP1_DLH_AUTO_START; + } else if (!dlm->singleshot) { + /* + * if the display list manager works in continuous mode, the VSP + * should loop over the display list continuously until + * instructed to do otherwise. + */ + dl->header->next_header = dl->dma; + dl->header->flags = VSP1_DLH_INT_ENABLE | VSP1_DLH_AUTO_START; + } else { + /* + * Otherwise, in mem-to-mem mode, we work in single-shot mode + * and the next display list must not be started automatically. + */ + dl->header->flags = VSP1_DLH_INT_ENABLE; + } + + if (!dl->extension) + return; + + dl->extension->flags = 0; + + if (dl->pre_cmd) { + dl->extension->pre_ext_dl_plist = dl->pre_cmd->cmd_dma; + dl->extension->pre_ext_dl_num_cmd = dl->pre_cmd->num_cmds; + dl->extension->flags |= VSP1_DLH_EXT_PRE_CMD_EXEC; + + vsp1_dl_ext_cmd_fill_header(dl->pre_cmd); + } + + if (dl->post_cmd) { + dl->extension->post_ext_dl_plist = dl->post_cmd->cmd_dma; + dl->extension->post_ext_dl_num_cmd = dl->post_cmd->num_cmds; + dl->extension->flags |= VSP1_DLH_EXT_POST_CMD_EXEC; + + vsp1_dl_ext_cmd_fill_header(dl->post_cmd); + } +} + +static bool vsp1_dl_list_hw_update_pending(struct vsp1_dl_manager *dlm) +{ + struct vsp1_device *vsp1 = dlm->vsp1; + + if (!dlm->queued) + return false; + + /* + * Check whether the VSP1 has taken the update. The hardware indicates + * this by clearing the UPDHDR bit in the CMD register. + */ + return !!(vsp1_read(vsp1, VI6_CMD(dlm->index)) & VI6_CMD_UPDHDR); +} + +static void vsp1_dl_list_hw_enqueue(struct vsp1_dl_list *dl) +{ + struct vsp1_dl_manager *dlm = dl->dlm; + struct vsp1_device *vsp1 = dlm->vsp1; + + /* + * Program the display list header address. If the hardware is idle + * (single-shot mode or first frame in continuous mode) it will then be + * started independently. If the hardware is operating, the + * VI6_DL_HDR_REF_ADDR register will be updated with the display list + * address. + */ + vsp1_write(vsp1, VI6_DL_HDR_ADDR(dlm->index), dl->dma); +} + +static void vsp1_dl_list_commit_continuous(struct vsp1_dl_list *dl) +{ + struct vsp1_dl_manager *dlm = dl->dlm; + + /* + * If a previous display list has been queued to the hardware but not + * processed yet, the VSP can start processing it at any time. In that + * case we can't replace the queued list by the new one, as we could + * race with the hardware. We thus mark the update as pending, it will + * be queued up to the hardware by the frame end interrupt handler. + * + * If a display list is already pending we simply drop it as the new + * display list is assumed to contain a more recent configuration. It is + * an error if the already pending list has the internal flag set, as + * there is then a process waiting for that list to complete. This + * shouldn't happen as the waiting process should perform proper + * locking, but warn just in case. + */ + if (vsp1_dl_list_hw_update_pending(dlm)) { + WARN_ON(dlm->pending && dlm->pending->internal); + __vsp1_dl_list_put(dlm->pending); + dlm->pending = dl; + return; + } + + /* + * Pass the new display list to the hardware and mark it as queued. It + * will become active when the hardware starts processing it. + */ + vsp1_dl_list_hw_enqueue(dl); + + __vsp1_dl_list_put(dlm->queued); + dlm->queued = dl; +} + +static void vsp1_dl_list_commit_singleshot(struct vsp1_dl_list *dl) +{ + struct vsp1_dl_manager *dlm = dl->dlm; + + /* + * When working in single-shot mode, the caller guarantees that the + * hardware is idle at this point. Just commit the head display list + * to hardware. Chained lists will be started automatically. + */ + vsp1_dl_list_hw_enqueue(dl); + + dlm->active = dl; +} + +void vsp1_dl_list_commit(struct vsp1_dl_list *dl, bool internal) +{ + struct vsp1_dl_manager *dlm = dl->dlm; + struct vsp1_dl_list *dl_next; + unsigned long flags; + + /* Fill the header for the head and chained display lists. */ + vsp1_dl_list_fill_header(dl, list_empty(&dl->chain)); + + list_for_each_entry(dl_next, &dl->chain, chain) { + bool last = list_is_last(&dl_next->chain, &dl->chain); + + vsp1_dl_list_fill_header(dl_next, last); + } + + dl->internal = internal; + + spin_lock_irqsave(&dlm->lock, flags); + + if (dlm->singleshot) + vsp1_dl_list_commit_singleshot(dl); + else + vsp1_dl_list_commit_continuous(dl); + + spin_unlock_irqrestore(&dlm->lock, flags); +} + +/* ----------------------------------------------------------------------------- + * Display List Manager + */ + +/** + * vsp1_dlm_irq_frame_end - Display list handler for the frame end interrupt + * @dlm: the display list manager + * + * Return a set of flags that indicates display list completion status. + * + * The VSP1_DL_FRAME_END_COMPLETED flag indicates that the previous display list + * has completed at frame end. If the flag is not returned display list + * completion has been delayed by one frame because the display list commit + * raced with the frame end interrupt. The function always returns with the flag + * set in single-shot mode as display list processing is then not continuous and + * races never occur. + * + * The VSP1_DL_FRAME_END_INTERNAL flag indicates that the previous display list + * has completed and had been queued with the internal notification flag. + * Internal notification is only supported for continuous mode. + */ +unsigned int vsp1_dlm_irq_frame_end(struct vsp1_dl_manager *dlm) +{ + struct vsp1_device *vsp1 = dlm->vsp1; + u32 status = vsp1_read(vsp1, VI6_STATUS); + unsigned int flags = 0; + + spin_lock(&dlm->lock); + + /* + * The mem-to-mem pipelines work in single-shot mode. No new display + * list can be queued, we don't have to do anything. + */ + if (dlm->singleshot) { + __vsp1_dl_list_put(dlm->active); + dlm->active = NULL; + flags |= VSP1_DL_FRAME_END_COMPLETED; + goto done; + } + + /* + * If the commit operation raced with the interrupt and occurred after + * the frame end event but before interrupt processing, the hardware + * hasn't taken the update into account yet. We have to skip one frame + * and retry. + */ + if (vsp1_dl_list_hw_update_pending(dlm)) + goto done; + + /* + * Progressive streams report only TOP fields. If we have a BOTTOM + * field, we are interlaced, and expect the frame to complete on the + * next frame end interrupt. + */ + if (status & VI6_STATUS_FLD_STD(dlm->index)) + goto done; + + /* + * The device starts processing the queued display list right after the + * frame end interrupt. The display list thus becomes active. + */ + if (dlm->queued) { + if (dlm->queued->internal) + flags |= VSP1_DL_FRAME_END_INTERNAL; + dlm->queued->internal = false; + + __vsp1_dl_list_put(dlm->active); + dlm->active = dlm->queued; + dlm->queued = NULL; + flags |= VSP1_DL_FRAME_END_COMPLETED; + } + + /* + * Now that the VSP has started processing the queued display list, we + * can queue the pending display list to the hardware if one has been + * prepared. + */ + if (dlm->pending) { + vsp1_dl_list_hw_enqueue(dlm->pending); + dlm->queued = dlm->pending; + dlm->pending = NULL; + } + +done: + spin_unlock(&dlm->lock); + + return flags; +} + +/* Hardware Setup */ +void vsp1_dlm_setup(struct vsp1_device *vsp1) +{ + unsigned int i; + u32 ctrl = (256 << VI6_DL_CTRL_AR_WAIT_SHIFT) + | VI6_DL_CTRL_DC2 | VI6_DL_CTRL_DC1 | VI6_DL_CTRL_DC0 + | VI6_DL_CTRL_DLE; + u32 ext_dl = (0x02 << VI6_DL_EXT_CTRL_POLINT_SHIFT) + | VI6_DL_EXT_CTRL_DLPRI | VI6_DL_EXT_CTRL_EXT; + + if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL)) { + for (i = 0; i < vsp1->info->wpf_count; ++i) + vsp1_write(vsp1, VI6_DL_EXT_CTRL(i), ext_dl); + } + + vsp1_write(vsp1, VI6_DL_CTRL, ctrl); + vsp1_write(vsp1, VI6_DL_SWAP, VI6_DL_SWAP_LWS); +} + +void vsp1_dlm_reset(struct vsp1_dl_manager *dlm) +{ + unsigned long flags; + + spin_lock_irqsave(&dlm->lock, flags); + + __vsp1_dl_list_put(dlm->active); + __vsp1_dl_list_put(dlm->queued); + __vsp1_dl_list_put(dlm->pending); + + spin_unlock_irqrestore(&dlm->lock, flags); + + dlm->active = NULL; + dlm->queued = NULL; + dlm->pending = NULL; +} + +struct vsp1_dl_body *vsp1_dlm_dl_body_get(struct vsp1_dl_manager *dlm) +{ + return vsp1_dl_body_get(dlm->pool); +} + +struct vsp1_dl_manager *vsp1_dlm_create(struct vsp1_device *vsp1, + unsigned int index, + unsigned int prealloc) +{ + struct vsp1_dl_manager *dlm; + size_t header_size; + unsigned int i; + + dlm = devm_kzalloc(vsp1->dev, sizeof(*dlm), GFP_KERNEL); + if (!dlm) + return NULL; + + dlm->index = index; + dlm->singleshot = vsp1->info->uapi; + dlm->vsp1 = vsp1; + + spin_lock_init(&dlm->lock); + INIT_LIST_HEAD(&dlm->free); + + /* + * Initialize the display list body and allocate DMA memory for the body + * and the header. Both are allocated together to avoid memory + * fragmentation, with the header located right after the body in + * memory. An extra body is allocated on top of the prealloc to account + * for the cached body used by the vsp1_pipeline object. + */ + header_size = vsp1_feature(vsp1, VSP1_HAS_EXT_DL) ? + sizeof(struct vsp1_dl_header_extended) : + sizeof(struct vsp1_dl_header); + + header_size = ALIGN(header_size, 8); + + dlm->pool = vsp1_dl_body_pool_create(vsp1, prealloc + 1, + VSP1_DL_NUM_ENTRIES, header_size); + if (!dlm->pool) + return NULL; + + for (i = 0; i < prealloc; ++i) { + struct vsp1_dl_list *dl; + + dl = vsp1_dl_list_alloc(dlm); + if (!dl) { + vsp1_dlm_destroy(dlm); + return NULL; + } + + /* The extended header immediately follows the header. */ + if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL)) + dl->extension = (void *)dl->header + + sizeof(*dl->header); + + list_add_tail(&dl->list, &dlm->free); + } + + if (vsp1_feature(vsp1, VSP1_HAS_EXT_DL)) { + dlm->cmdpool = vsp1_dl_cmd_pool_create(vsp1, + VSP1_EXTCMD_AUTOFLD, prealloc); + if (!dlm->cmdpool) { + vsp1_dlm_destroy(dlm); + return NULL; + } + } + + return dlm; +} + +void vsp1_dlm_destroy(struct vsp1_dl_manager *dlm) +{ + struct vsp1_dl_list *dl, *next; + + if (!dlm) + return; + + list_for_each_entry_safe(dl, next, &dlm->free, list) { + list_del(&dl->list); + vsp1_dl_list_free(dl); + } + + vsp1_dl_body_pool_destroy(dlm->pool); + vsp1_dl_ext_cmd_pool_destroy(dlm->cmdpool); +} |