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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 01:02:30 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 01:02:30 +0000
commit76cb841cb886eef6b3bee341a2266c76578724ad (patch)
treef5892e5ba6cc11949952a6ce4ecbe6d516d6ce58 /drivers/video/fbdev/s3c-fb.c
parentInitial commit. (diff)
downloadlinux-76cb841cb886eef6b3bee341a2266c76578724ad.tar.xz
linux-76cb841cb886eef6b3bee341a2266c76578724ad.zip
Adding upstream version 4.19.249.upstream/4.19.249
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/video/fbdev/s3c-fb.c')
-rw-r--r--drivers/video/fbdev/s3c-fb.c1818
1 files changed, 1818 insertions, 0 deletions
diff --git a/drivers/video/fbdev/s3c-fb.c b/drivers/video/fbdev/s3c-fb.c
new file mode 100644
index 000000000..9ec85ccd0
--- /dev/null
+++ b/drivers/video/fbdev/s3c-fb.c
@@ -0,0 +1,1818 @@
+/* linux/drivers/video/s3c-fb.c
+ *
+ * Copyright 2008 Openmoko Inc.
+ * Copyright 2008-2010 Simtec Electronics
+ * Ben Dooks <ben@simtec.co.uk>
+ * http://armlinux.simtec.co.uk/
+ *
+ * Samsung SoC Framebuffer driver
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 2 as
+ * published by the Free Software FoundatIon.
+*/
+
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/platform_device.h>
+#include <linux/dma-mapping.h>
+#include <linux/slab.h>
+#include <linux/init.h>
+#include <linux/clk.h>
+#include <linux/fb.h>
+#include <linux/io.h>
+#include <linux/uaccess.h>
+#include <linux/interrupt.h>
+#include <linux/pm_runtime.h>
+#include <linux/platform_data/video_s3c.h>
+
+#include <video/samsung_fimd.h>
+
+/* This driver will export a number of framebuffer interfaces depending
+ * on the configuration passed in via the platform data. Each fb instance
+ * maps to a hardware window. Currently there is no support for runtime
+ * setting of the alpha-blending functions that each window has, so only
+ * window 0 is actually useful.
+ *
+ * Window 0 is treated specially, it is used for the basis of the LCD
+ * output timings and as the control for the output power-down state.
+*/
+
+/* note, the previous use of <mach/regs-fb.h> to get platform specific data
+ * has been replaced by using the platform device name to pick the correct
+ * configuration data for the system.
+*/
+
+#ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
+#undef writel
+#define writel(v, r) do { \
+ pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
+ __raw_writel(v, r); \
+} while (0)
+#endif /* FB_S3C_DEBUG_REGWRITE */
+
+/* irq_flags bits */
+#define S3C_FB_VSYNC_IRQ_EN 0
+
+#define VSYNC_TIMEOUT_MSEC 50
+
+struct s3c_fb;
+
+#define VALID_BPP(x) (1 << ((x) - 1))
+
+#define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
+#define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
+#define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
+#define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
+#define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
+
+/**
+ * struct s3c_fb_variant - fb variant information
+ * @is_2443: Set if S3C2443/S3C2416 style hardware.
+ * @nr_windows: The number of windows.
+ * @vidtcon: The base for the VIDTCONx registers
+ * @wincon: The base for the WINxCON registers.
+ * @winmap: The base for the WINxMAP registers.
+ * @keycon: The abse for the WxKEYCON registers.
+ * @buf_start: Offset of buffer start registers.
+ * @buf_size: Offset of buffer size registers.
+ * @buf_end: Offset of buffer end registers.
+ * @osd: The base for the OSD registers.
+ * @palette: Address of palette memory, or 0 if none.
+ * @has_prtcon: Set if has PRTCON register.
+ * @has_shadowcon: Set if has SHADOWCON register.
+ * @has_blendcon: Set if has BLENDCON register.
+ * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
+ * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
+ */
+struct s3c_fb_variant {
+ unsigned int is_2443:1;
+ unsigned short nr_windows;
+ unsigned int vidtcon;
+ unsigned short wincon;
+ unsigned short winmap;
+ unsigned short keycon;
+ unsigned short buf_start;
+ unsigned short buf_end;
+ unsigned short buf_size;
+ unsigned short osd;
+ unsigned short osd_stride;
+ unsigned short palette[S3C_FB_MAX_WIN];
+
+ unsigned int has_prtcon:1;
+ unsigned int has_shadowcon:1;
+ unsigned int has_blendcon:1;
+ unsigned int has_clksel:1;
+ unsigned int has_fixvclk:1;
+};
+
+/**
+ * struct s3c_fb_win_variant
+ * @has_osd_c: Set if has OSD C register.
+ * @has_osd_d: Set if has OSD D register.
+ * @has_osd_alpha: Set if can change alpha transparency for a window.
+ * @palette_sz: Size of palette in entries.
+ * @palette_16bpp: Set if palette is 16bits wide.
+ * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
+ * register is located at the given offset from OSD_BASE.
+ * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
+ *
+ * valid_bpp bit x is set if (x+1)BPP is supported.
+ */
+struct s3c_fb_win_variant {
+ unsigned int has_osd_c:1;
+ unsigned int has_osd_d:1;
+ unsigned int has_osd_alpha:1;
+ unsigned int palette_16bpp:1;
+ unsigned short osd_size_off;
+ unsigned short palette_sz;
+ u32 valid_bpp;
+};
+
+/**
+ * struct s3c_fb_driverdata - per-device type driver data for init time.
+ * @variant: The variant information for this driver.
+ * @win: The window information for each window.
+ */
+struct s3c_fb_driverdata {
+ struct s3c_fb_variant variant;
+ struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
+};
+
+/**
+ * struct s3c_fb_palette - palette information
+ * @r: Red bitfield.
+ * @g: Green bitfield.
+ * @b: Blue bitfield.
+ * @a: Alpha bitfield.
+ */
+struct s3c_fb_palette {
+ struct fb_bitfield r;
+ struct fb_bitfield g;
+ struct fb_bitfield b;
+ struct fb_bitfield a;
+};
+
+/**
+ * struct s3c_fb_win - per window private data for each framebuffer.
+ * @windata: The platform data supplied for the window configuration.
+ * @parent: The hardware that this window is part of.
+ * @fbinfo: Pointer pack to the framebuffer info for this window.
+ * @varint: The variant information for this window.
+ * @palette_buffer: Buffer/cache to hold palette entries.
+ * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
+ * @index: The window number of this window.
+ * @palette: The bitfields for changing r/g/b into a hardware palette entry.
+ */
+struct s3c_fb_win {
+ struct s3c_fb_pd_win *windata;
+ struct s3c_fb *parent;
+ struct fb_info *fbinfo;
+ struct s3c_fb_palette palette;
+ struct s3c_fb_win_variant variant;
+
+ u32 *palette_buffer;
+ u32 pseudo_palette[16];
+ unsigned int index;
+};
+
+/**
+ * struct s3c_fb_vsync - vsync information
+ * @wait: a queue for processes waiting for vsync
+ * @count: vsync interrupt count
+ */
+struct s3c_fb_vsync {
+ wait_queue_head_t wait;
+ unsigned int count;
+};
+
+/**
+ * struct s3c_fb - overall hardware state of the hardware
+ * @slock: The spinlock protection for this data structure.
+ * @dev: The device that we bound to, for printing, etc.
+ * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
+ * @lcd_clk: The clk (sclk) feeding pixclk.
+ * @regs: The mapped hardware registers.
+ * @variant: Variant information for this hardware.
+ * @enabled: A bitmask of enabled hardware windows.
+ * @output_on: Flag if the physical output is enabled.
+ * @pdata: The platform configuration data passed with the device.
+ * @windows: The hardware windows that have been claimed.
+ * @irq_no: IRQ line number
+ * @irq_flags: irq flags
+ * @vsync_info: VSYNC-related information (count, queues...)
+ */
+struct s3c_fb {
+ spinlock_t slock;
+ struct device *dev;
+ struct clk *bus_clk;
+ struct clk *lcd_clk;
+ void __iomem *regs;
+ struct s3c_fb_variant variant;
+
+ unsigned char enabled;
+ bool output_on;
+
+ struct s3c_fb_platdata *pdata;
+ struct s3c_fb_win *windows[S3C_FB_MAX_WIN];
+
+ int irq_no;
+ unsigned long irq_flags;
+ struct s3c_fb_vsync vsync_info;
+};
+
+/**
+ * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
+ * @win: The device window.
+ * @bpp: The bit depth.
+ */
+static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
+{
+ return win->variant.valid_bpp & VALID_BPP(bpp);
+}
+
+/**
+ * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
+ * @var: The screen information to verify.
+ * @info: The framebuffer device.
+ *
+ * Framebuffer layer call to verify the given information and allow us to
+ * update various information depending on the hardware capabilities.
+ */
+static int s3c_fb_check_var(struct fb_var_screeninfo *var,
+ struct fb_info *info)
+{
+ struct s3c_fb_win *win = info->par;
+ struct s3c_fb *sfb = win->parent;
+
+ dev_dbg(sfb->dev, "checking parameters\n");
+
+ var->xres_virtual = max(var->xres_virtual, var->xres);
+ var->yres_virtual = max(var->yres_virtual, var->yres);
+
+ if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
+ dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
+ win->index, var->bits_per_pixel);
+ return -EINVAL;
+ }
+
+ /* always ensure these are zero, for drop through cases below */
+ var->transp.offset = 0;
+ var->transp.length = 0;
+
+ switch (var->bits_per_pixel) {
+ case 1:
+ case 2:
+ case 4:
+ case 8:
+ if (sfb->variant.palette[win->index] != 0) {
+ /* non palletised, A:1,R:2,G:3,B:2 mode */
+ var->red.offset = 5;
+ var->green.offset = 2;
+ var->blue.offset = 0;
+ var->red.length = 2;
+ var->green.length = 3;
+ var->blue.length = 2;
+ var->transp.offset = 7;
+ var->transp.length = 1;
+ } else {
+ var->red.offset = 0;
+ var->red.length = var->bits_per_pixel;
+ var->green = var->red;
+ var->blue = var->red;
+ }
+ break;
+
+ case 19:
+ /* 666 with one bit alpha/transparency */
+ var->transp.offset = 18;
+ var->transp.length = 1;
+ /* drop through */
+ case 18:
+ var->bits_per_pixel = 32;
+
+ /* 666 format */
+ var->red.offset = 12;
+ var->green.offset = 6;
+ var->blue.offset = 0;
+ var->red.length = 6;
+ var->green.length = 6;
+ var->blue.length = 6;
+ break;
+
+ case 16:
+ /* 16 bpp, 565 format */
+ var->red.offset = 11;
+ var->green.offset = 5;
+ var->blue.offset = 0;
+ var->red.length = 5;
+ var->green.length = 6;
+ var->blue.length = 5;
+ break;
+
+ case 32:
+ case 28:
+ case 25:
+ var->transp.length = var->bits_per_pixel - 24;
+ var->transp.offset = 24;
+ /* drop through */
+ case 24:
+ /* our 24bpp is unpacked, so 32bpp */
+ var->bits_per_pixel = 32;
+ var->red.offset = 16;
+ var->red.length = 8;
+ var->green.offset = 8;
+ var->green.length = 8;
+ var->blue.offset = 0;
+ var->blue.length = 8;
+ break;
+
+ default:
+ dev_err(sfb->dev, "invalid bpp\n");
+ return -EINVAL;
+ }
+
+ dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
+ return 0;
+}
+
+/**
+ * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
+ * @sfb: The hardware state.
+ * @pixclock: The pixel clock wanted, in picoseconds.
+ *
+ * Given the specified pixel clock, work out the necessary divider to get
+ * close to the output frequency.
+ */
+static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
+{
+ unsigned long clk;
+ unsigned long long tmp;
+ unsigned int result;
+
+ if (sfb->variant.has_clksel)
+ clk = clk_get_rate(sfb->bus_clk);
+ else
+ clk = clk_get_rate(sfb->lcd_clk);
+
+ tmp = (unsigned long long)clk;
+ tmp *= pixclk;
+
+ do_div(tmp, 1000000000UL);
+ result = (unsigned int)tmp / 1000;
+
+ dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
+ pixclk, clk, result, result ? clk / result : clk);
+
+ return result;
+}
+
+/**
+ * s3c_fb_align_word() - align pixel count to word boundary
+ * @bpp: The number of bits per pixel
+ * @pix: The value to be aligned.
+ *
+ * Align the given pixel count so that it will start on an 32bit word
+ * boundary.
+ */
+static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
+{
+ int pix_per_word;
+
+ if (bpp > 16)
+ return pix;
+
+ pix_per_word = (8 * 32) / bpp;
+ return ALIGN(pix, pix_per_word);
+}
+
+/**
+ * vidosd_set_size() - set OSD size for a window
+ *
+ * @win: the window to set OSD size for
+ * @size: OSD size register value
+ */
+static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
+{
+ struct s3c_fb *sfb = win->parent;
+
+ /* OSD can be set up if osd_size_off != 0 for this window */
+ if (win->variant.osd_size_off)
+ writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
+ + win->variant.osd_size_off);
+}
+
+/**
+ * vidosd_set_alpha() - set alpha transparency for a window
+ *
+ * @win: the window to set OSD size for
+ * @alpha: alpha register value
+ */
+static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
+{
+ struct s3c_fb *sfb = win->parent;
+
+ if (win->variant.has_osd_alpha)
+ writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
+}
+
+/**
+ * shadow_protect_win() - disable updating values from shadow registers at vsync
+ *
+ * @win: window to protect registers for
+ * @protect: 1 to protect (disable updates)
+ */
+static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
+{
+ struct s3c_fb *sfb = win->parent;
+ u32 reg;
+
+ if (protect) {
+ if (sfb->variant.has_prtcon) {
+ writel(PRTCON_PROTECT, sfb->regs + PRTCON);
+ } else if (sfb->variant.has_shadowcon) {
+ reg = readl(sfb->regs + SHADOWCON);
+ writel(reg | SHADOWCON_WINx_PROTECT(win->index),
+ sfb->regs + SHADOWCON);
+ }
+ } else {
+ if (sfb->variant.has_prtcon) {
+ writel(0, sfb->regs + PRTCON);
+ } else if (sfb->variant.has_shadowcon) {
+ reg = readl(sfb->regs + SHADOWCON);
+ writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
+ sfb->regs + SHADOWCON);
+ }
+ }
+}
+
+/**
+ * s3c_fb_enable() - Set the state of the main LCD output
+ * @sfb: The main framebuffer state.
+ * @enable: The state to set.
+ */
+static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
+{
+ u32 vidcon0 = readl(sfb->regs + VIDCON0);
+
+ if (enable && !sfb->output_on)
+ pm_runtime_get_sync(sfb->dev);
+
+ if (enable) {
+ vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
+ } else {
+ /* see the note in the framebuffer datasheet about
+ * why you cannot take both of these bits down at the
+ * same time. */
+
+ if (vidcon0 & VIDCON0_ENVID) {
+ vidcon0 |= VIDCON0_ENVID;
+ vidcon0 &= ~VIDCON0_ENVID_F;
+ }
+ }
+
+ writel(vidcon0, sfb->regs + VIDCON0);
+
+ if (!enable && sfb->output_on)
+ pm_runtime_put_sync(sfb->dev);
+
+ sfb->output_on = enable;
+}
+
+/**
+ * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
+ * @info: The framebuffer to change.
+ *
+ * Framebuffer layer request to set a new mode for the specified framebuffer
+ */
+static int s3c_fb_set_par(struct fb_info *info)
+{
+ struct fb_var_screeninfo *var = &info->var;
+ struct s3c_fb_win *win = info->par;
+ struct s3c_fb *sfb = win->parent;
+ void __iomem *regs = sfb->regs;
+ void __iomem *buf = regs;
+ int win_no = win->index;
+ u32 alpha = 0;
+ u32 data;
+ u32 pagewidth;
+
+ dev_dbg(sfb->dev, "setting framebuffer parameters\n");
+
+ pm_runtime_get_sync(sfb->dev);
+
+ shadow_protect_win(win, 1);
+
+ switch (var->bits_per_pixel) {
+ case 32:
+ case 24:
+ case 16:
+ case 12:
+ info->fix.visual = FB_VISUAL_TRUECOLOR;
+ break;
+ case 8:
+ if (win->variant.palette_sz >= 256)
+ info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
+ else
+ info->fix.visual = FB_VISUAL_TRUECOLOR;
+ break;
+ case 1:
+ info->fix.visual = FB_VISUAL_MONO01;
+ break;
+ default:
+ info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
+ break;
+ }
+
+ info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
+
+ info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
+ info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
+
+ /* disable the window whilst we update it */
+ writel(0, regs + WINCON(win_no));
+
+ if (!sfb->output_on)
+ s3c_fb_enable(sfb, 1);
+
+ /* write the buffer address */
+
+ /* start and end registers stride is 8 */
+ buf = regs + win_no * 8;
+
+ writel(info->fix.smem_start, buf + sfb->variant.buf_start);
+
+ data = info->fix.smem_start + info->fix.line_length * var->yres;
+ writel(data, buf + sfb->variant.buf_end);
+
+ pagewidth = (var->xres * var->bits_per_pixel) >> 3;
+ data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
+ VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
+ VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
+ VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
+ writel(data, regs + sfb->variant.buf_size + (win_no * 4));
+
+ /* write 'OSD' registers to control position of framebuffer */
+
+ data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
+ VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
+ writel(data, regs + VIDOSD_A(win_no, sfb->variant));
+
+ data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
+ var->xres - 1)) |
+ VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
+ VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
+ var->xres - 1)) |
+ VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
+
+ writel(data, regs + VIDOSD_B(win_no, sfb->variant));
+
+ data = var->xres * var->yres;
+
+ alpha = VIDISD14C_ALPHA1_R(0xf) |
+ VIDISD14C_ALPHA1_G(0xf) |
+ VIDISD14C_ALPHA1_B(0xf);
+
+ vidosd_set_alpha(win, alpha);
+ vidosd_set_size(win, data);
+
+ /* Enable DMA channel for this window */
+ if (sfb->variant.has_shadowcon) {
+ data = readl(sfb->regs + SHADOWCON);
+ data |= SHADOWCON_CHx_ENABLE(win_no);
+ writel(data, sfb->regs + SHADOWCON);
+ }
+
+ data = WINCONx_ENWIN;
+ sfb->enabled |= (1 << win->index);
+
+ /* note, since we have to round up the bits-per-pixel, we end up
+ * relying on the bitfield information for r/g/b/a to work out
+ * exactly which mode of operation is intended. */
+
+ switch (var->bits_per_pixel) {
+ case 1:
+ data |= WINCON0_BPPMODE_1BPP;
+ data |= WINCONx_BITSWP;
+ data |= WINCONx_BURSTLEN_4WORD;
+ break;
+ case 2:
+ data |= WINCON0_BPPMODE_2BPP;
+ data |= WINCONx_BITSWP;
+ data |= WINCONx_BURSTLEN_8WORD;
+ break;
+ case 4:
+ data |= WINCON0_BPPMODE_4BPP;
+ data |= WINCONx_BITSWP;
+ data |= WINCONx_BURSTLEN_8WORD;
+ break;
+ case 8:
+ if (var->transp.length != 0)
+ data |= WINCON1_BPPMODE_8BPP_1232;
+ else
+ data |= WINCON0_BPPMODE_8BPP_PALETTE;
+ data |= WINCONx_BURSTLEN_8WORD;
+ data |= WINCONx_BYTSWP;
+ break;
+ case 16:
+ if (var->transp.length != 0)
+ data |= WINCON1_BPPMODE_16BPP_A1555;
+ else
+ data |= WINCON0_BPPMODE_16BPP_565;
+ data |= WINCONx_HAWSWP;
+ data |= WINCONx_BURSTLEN_16WORD;
+ break;
+ case 24:
+ case 32:
+ if (var->red.length == 6) {
+ if (var->transp.length != 0)
+ data |= WINCON1_BPPMODE_19BPP_A1666;
+ else
+ data |= WINCON1_BPPMODE_18BPP_666;
+ } else if (var->transp.length == 1)
+ data |= WINCON1_BPPMODE_25BPP_A1888
+ | WINCON1_BLD_PIX;
+ else if ((var->transp.length == 4) ||
+ (var->transp.length == 8))
+ data |= WINCON1_BPPMODE_28BPP_A4888
+ | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
+ else
+ data |= WINCON0_BPPMODE_24BPP_888;
+
+ data |= WINCONx_WSWP;
+ data |= WINCONx_BURSTLEN_16WORD;
+ break;
+ }
+
+ /* Enable the colour keying for the window below this one */
+ if (win_no > 0) {
+ u32 keycon0_data = 0, keycon1_data = 0;
+ void __iomem *keycon = regs + sfb->variant.keycon;
+
+ keycon0_data = ~(WxKEYCON0_KEYBL_EN |
+ WxKEYCON0_KEYEN_F |
+ WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
+
+ keycon1_data = WxKEYCON1_COLVAL(0xffffff);
+
+ keycon += (win_no - 1) * 8;
+
+ writel(keycon0_data, keycon + WKEYCON0);
+ writel(keycon1_data, keycon + WKEYCON1);
+ }
+
+ writel(data, regs + sfb->variant.wincon + (win_no * 4));
+ writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
+
+ /* Set alpha value width */
+ if (sfb->variant.has_blendcon) {
+ data = readl(sfb->regs + BLENDCON);
+ data &= ~BLENDCON_NEW_MASK;
+ if (var->transp.length > 4)
+ data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
+ else
+ data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
+ writel(data, sfb->regs + BLENDCON);
+ }
+
+ shadow_protect_win(win, 0);
+
+ pm_runtime_put_sync(sfb->dev);
+
+ return 0;
+}
+
+/**
+ * s3c_fb_update_palette() - set or schedule a palette update.
+ * @sfb: The hardware information.
+ * @win: The window being updated.
+ * @reg: The palette index being changed.
+ * @value: The computed palette value.
+ *
+ * Change the value of a palette register, either by directly writing to
+ * the palette (this requires the palette RAM to be disconnected from the
+ * hardware whilst this is in progress) or schedule the update for later.
+ *
+ * At the moment, since we have no VSYNC interrupt support, we simply set
+ * the palette entry directly.
+ */
+static void s3c_fb_update_palette(struct s3c_fb *sfb,
+ struct s3c_fb_win *win,
+ unsigned int reg,
+ u32 value)
+{
+ void __iomem *palreg;
+ u32 palcon;
+
+ palreg = sfb->regs + sfb->variant.palette[win->index];
+
+ dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
+ __func__, win->index, reg, palreg, value);
+
+ win->palette_buffer[reg] = value;
+
+ palcon = readl(sfb->regs + WPALCON);
+ writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
+
+ if (win->variant.palette_16bpp)
+ writew(value, palreg + (reg * 2));
+ else
+ writel(value, palreg + (reg * 4));
+
+ writel(palcon, sfb->regs + WPALCON);
+}
+
+static inline unsigned int chan_to_field(unsigned int chan,
+ struct fb_bitfield *bf)
+{
+ chan &= 0xffff;
+ chan >>= 16 - bf->length;
+ return chan << bf->offset;
+}
+
+/**
+ * s3c_fb_setcolreg() - framebuffer layer request to change palette.
+ * @regno: The palette index to change.
+ * @red: The red field for the palette data.
+ * @green: The green field for the palette data.
+ * @blue: The blue field for the palette data.
+ * @trans: The transparency (alpha) field for the palette data.
+ * @info: The framebuffer being changed.
+ */
+static int s3c_fb_setcolreg(unsigned regno,
+ unsigned red, unsigned green, unsigned blue,
+ unsigned transp, struct fb_info *info)
+{
+ struct s3c_fb_win *win = info->par;
+ struct s3c_fb *sfb = win->parent;
+ unsigned int val;
+
+ dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
+ __func__, win->index, regno, red, green, blue);
+
+ pm_runtime_get_sync(sfb->dev);
+
+ switch (info->fix.visual) {
+ case FB_VISUAL_TRUECOLOR:
+ /* true-colour, use pseudo-palette */
+
+ if (regno < 16) {
+ u32 *pal = info->pseudo_palette;
+
+ val = chan_to_field(red, &info->var.red);
+ val |= chan_to_field(green, &info->var.green);
+ val |= chan_to_field(blue, &info->var.blue);
+
+ pal[regno] = val;
+ }
+ break;
+
+ case FB_VISUAL_PSEUDOCOLOR:
+ if (regno < win->variant.palette_sz) {
+ val = chan_to_field(red, &win->palette.r);
+ val |= chan_to_field(green, &win->palette.g);
+ val |= chan_to_field(blue, &win->palette.b);
+
+ s3c_fb_update_palette(sfb, win, regno, val);
+ }
+
+ break;
+
+ default:
+ pm_runtime_put_sync(sfb->dev);
+ return 1; /* unknown type */
+ }
+
+ pm_runtime_put_sync(sfb->dev);
+ return 0;
+}
+
+/**
+ * s3c_fb_blank() - blank or unblank the given window
+ * @blank_mode: The blank state from FB_BLANK_*
+ * @info: The framebuffer to blank.
+ *
+ * Framebuffer layer request to change the power state.
+ */
+static int s3c_fb_blank(int blank_mode, struct fb_info *info)
+{
+ struct s3c_fb_win *win = info->par;
+ struct s3c_fb *sfb = win->parent;
+ unsigned int index = win->index;
+ u32 wincon;
+ u32 output_on = sfb->output_on;
+
+ dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
+
+ pm_runtime_get_sync(sfb->dev);
+
+ wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
+
+ switch (blank_mode) {
+ case FB_BLANK_POWERDOWN:
+ wincon &= ~WINCONx_ENWIN;
+ sfb->enabled &= ~(1 << index);
+ /* fall through to FB_BLANK_NORMAL */
+
+ case FB_BLANK_NORMAL:
+ /* disable the DMA and display 0x0 (black) */
+ shadow_protect_win(win, 1);
+ writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
+ sfb->regs + sfb->variant.winmap + (index * 4));
+ shadow_protect_win(win, 0);
+ break;
+
+ case FB_BLANK_UNBLANK:
+ shadow_protect_win(win, 1);
+ writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
+ shadow_protect_win(win, 0);
+ wincon |= WINCONx_ENWIN;
+ sfb->enabled |= (1 << index);
+ break;
+
+ case FB_BLANK_VSYNC_SUSPEND:
+ case FB_BLANK_HSYNC_SUSPEND:
+ default:
+ pm_runtime_put_sync(sfb->dev);
+ return 1;
+ }
+
+ shadow_protect_win(win, 1);
+ writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
+
+ /* Check the enabled state to see if we need to be running the
+ * main LCD interface, as if there are no active windows then
+ * it is highly likely that we also do not need to output
+ * anything.
+ */
+ s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
+ shadow_protect_win(win, 0);
+
+ pm_runtime_put_sync(sfb->dev);
+
+ return output_on == sfb->output_on;
+}
+
+/**
+ * s3c_fb_pan_display() - Pan the display.
+ *
+ * Note that the offsets can be written to the device at any time, as their
+ * values are latched at each vsync automatically. This also means that only
+ * the last call to this function will have any effect on next vsync, but
+ * there is no need to sleep waiting for it to prevent tearing.
+ *
+ * @var: The screen information to verify.
+ * @info: The framebuffer device.
+ */
+static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
+ struct fb_info *info)
+{
+ struct s3c_fb_win *win = info->par;
+ struct s3c_fb *sfb = win->parent;
+ void __iomem *buf = sfb->regs + win->index * 8;
+ unsigned int start_boff, end_boff;
+
+ pm_runtime_get_sync(sfb->dev);
+
+ /* Offset in bytes to the start of the displayed area */
+ start_boff = var->yoffset * info->fix.line_length;
+ /* X offset depends on the current bpp */
+ if (info->var.bits_per_pixel >= 8) {
+ start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
+ } else {
+ switch (info->var.bits_per_pixel) {
+ case 4:
+ start_boff += var->xoffset >> 1;
+ break;
+ case 2:
+ start_boff += var->xoffset >> 2;
+ break;
+ case 1:
+ start_boff += var->xoffset >> 3;
+ break;
+ default:
+ dev_err(sfb->dev, "invalid bpp\n");
+ pm_runtime_put_sync(sfb->dev);
+ return -EINVAL;
+ }
+ }
+ /* Offset in bytes to the end of the displayed area */
+ end_boff = start_boff + info->var.yres * info->fix.line_length;
+
+ /* Temporarily turn off per-vsync update from shadow registers until
+ * both start and end addresses are updated to prevent corruption */
+ shadow_protect_win(win, 1);
+
+ writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
+ writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
+
+ shadow_protect_win(win, 0);
+
+ pm_runtime_put_sync(sfb->dev);
+ return 0;
+}
+
+/**
+ * s3c_fb_enable_irq() - enable framebuffer interrupts
+ * @sfb: main hardware state
+ */
+static void s3c_fb_enable_irq(struct s3c_fb *sfb)
+{
+ void __iomem *regs = sfb->regs;
+ u32 irq_ctrl_reg;
+
+ if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
+ /* IRQ disabled, enable it */
+ irq_ctrl_reg = readl(regs + VIDINTCON0);
+
+ irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
+ irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
+
+ irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
+ irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
+ irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
+ irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
+
+ writel(irq_ctrl_reg, regs + VIDINTCON0);
+ }
+}
+
+/**
+ * s3c_fb_disable_irq() - disable framebuffer interrupts
+ * @sfb: main hardware state
+ */
+static void s3c_fb_disable_irq(struct s3c_fb *sfb)
+{
+ void __iomem *regs = sfb->regs;
+ u32 irq_ctrl_reg;
+
+ if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
+ /* IRQ enabled, disable it */
+ irq_ctrl_reg = readl(regs + VIDINTCON0);
+
+ irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
+ irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
+
+ writel(irq_ctrl_reg, regs + VIDINTCON0);
+ }
+}
+
+static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
+{
+ struct s3c_fb *sfb = dev_id;
+ void __iomem *regs = sfb->regs;
+ u32 irq_sts_reg;
+
+ spin_lock(&sfb->slock);
+
+ irq_sts_reg = readl(regs + VIDINTCON1);
+
+ if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
+
+ /* VSYNC interrupt, accept it */
+ writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
+
+ sfb->vsync_info.count++;
+ wake_up_interruptible(&sfb->vsync_info.wait);
+ }
+
+ /* We only support waiting for VSYNC for now, so it's safe
+ * to always disable irqs here.
+ */
+ s3c_fb_disable_irq(sfb);
+
+ spin_unlock(&sfb->slock);
+ return IRQ_HANDLED;
+}
+
+/**
+ * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
+ * @sfb: main hardware state
+ * @crtc: head index.
+ */
+static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
+{
+ unsigned long count;
+ int ret;
+
+ if (crtc != 0)
+ return -ENODEV;
+
+ pm_runtime_get_sync(sfb->dev);
+
+ count = sfb->vsync_info.count;
+ s3c_fb_enable_irq(sfb);
+ ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
+ count != sfb->vsync_info.count,
+ msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
+
+ pm_runtime_put_sync(sfb->dev);
+
+ if (ret == 0)
+ return -ETIMEDOUT;
+
+ return 0;
+}
+
+static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
+ unsigned long arg)
+{
+ struct s3c_fb_win *win = info->par;
+ struct s3c_fb *sfb = win->parent;
+ int ret;
+ u32 crtc;
+
+ switch (cmd) {
+ case FBIO_WAITFORVSYNC:
+ if (get_user(crtc, (u32 __user *)arg)) {
+ ret = -EFAULT;
+ break;
+ }
+
+ ret = s3c_fb_wait_for_vsync(sfb, crtc);
+ break;
+ default:
+ ret = -ENOTTY;
+ }
+
+ return ret;
+}
+
+static struct fb_ops s3c_fb_ops = {
+ .owner = THIS_MODULE,
+ .fb_check_var = s3c_fb_check_var,
+ .fb_set_par = s3c_fb_set_par,
+ .fb_blank = s3c_fb_blank,
+ .fb_setcolreg = s3c_fb_setcolreg,
+ .fb_fillrect = cfb_fillrect,
+ .fb_copyarea = cfb_copyarea,
+ .fb_imageblit = cfb_imageblit,
+ .fb_pan_display = s3c_fb_pan_display,
+ .fb_ioctl = s3c_fb_ioctl,
+};
+
+/**
+ * s3c_fb_missing_pixclock() - calculates pixel clock
+ * @mode: The video mode to change.
+ *
+ * Calculate the pixel clock when none has been given through platform data.
+ */
+static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
+{
+ u64 pixclk = 1000000000000ULL;
+ u32 div;
+
+ div = mode->left_margin + mode->hsync_len + mode->right_margin +
+ mode->xres;
+ div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
+ mode->yres;
+ div *= mode->refresh ? : 60;
+
+ do_div(pixclk, div);
+
+ mode->pixclock = pixclk;
+}
+
+/**
+ * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
+ * @sfb: The base resources for the hardware.
+ * @win: The window to initialise memory for.
+ *
+ * Allocate memory for the given framebuffer.
+ */
+static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
+{
+ struct s3c_fb_pd_win *windata = win->windata;
+ unsigned int real_size, virt_size, size;
+ struct fb_info *fbi = win->fbinfo;
+ dma_addr_t map_dma;
+
+ dev_dbg(sfb->dev, "allocating memory for display\n");
+
+ real_size = windata->xres * windata->yres;
+ virt_size = windata->virtual_x * windata->virtual_y;
+
+ dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
+ real_size, windata->xres, windata->yres,
+ virt_size, windata->virtual_x, windata->virtual_y);
+
+ size = (real_size > virt_size) ? real_size : virt_size;
+ size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
+ size /= 8;
+
+ fbi->fix.smem_len = size;
+ size = PAGE_ALIGN(size);
+
+ dev_dbg(sfb->dev, "want %u bytes for window\n", size);
+
+ fbi->screen_base = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
+ if (!fbi->screen_base)
+ return -ENOMEM;
+
+ dev_dbg(sfb->dev, "mapped %x to %p\n",
+ (unsigned int)map_dma, fbi->screen_base);
+
+ memset(fbi->screen_base, 0x0, size);
+ fbi->fix.smem_start = map_dma;
+
+ return 0;
+}
+
+/**
+ * s3c_fb_free_memory() - free the display memory for the given window
+ * @sfb: The base resources for the hardware.
+ * @win: The window to free the display memory for.
+ *
+ * Free the display memory allocated by s3c_fb_alloc_memory().
+ */
+static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
+{
+ struct fb_info *fbi = win->fbinfo;
+
+ if (fbi->screen_base)
+ dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
+ fbi->screen_base, fbi->fix.smem_start);
+}
+
+/**
+ * s3c_fb_release_win() - release resources for a framebuffer window.
+ * @win: The window to cleanup the resources for.
+ *
+ * Release the resources that where claimed for the hardware window,
+ * such as the framebuffer instance and any memory claimed for it.
+ */
+static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
+{
+ u32 data;
+
+ if (win->fbinfo) {
+ if (sfb->variant.has_shadowcon) {
+ data = readl(sfb->regs + SHADOWCON);
+ data &= ~SHADOWCON_CHx_ENABLE(win->index);
+ data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
+ writel(data, sfb->regs + SHADOWCON);
+ }
+ unregister_framebuffer(win->fbinfo);
+ if (win->fbinfo->cmap.len)
+ fb_dealloc_cmap(&win->fbinfo->cmap);
+ s3c_fb_free_memory(sfb, win);
+ framebuffer_release(win->fbinfo);
+ }
+}
+
+/**
+ * s3c_fb_probe_win() - register an hardware window
+ * @sfb: The base resources for the hardware
+ * @variant: The variant information for this window.
+ * @res: Pointer to where to place the resultant window.
+ *
+ * Allocate and do the basic initialisation for one of the hardware's graphics
+ * windows.
+ */
+static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
+ struct s3c_fb_win_variant *variant,
+ struct s3c_fb_win **res)
+{
+ struct fb_var_screeninfo *var;
+ struct fb_videomode initmode;
+ struct s3c_fb_pd_win *windata;
+ struct s3c_fb_win *win;
+ struct fb_info *fbinfo;
+ int palette_size;
+ int ret;
+
+ dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
+
+ init_waitqueue_head(&sfb->vsync_info.wait);
+
+ palette_size = variant->palette_sz * 4;
+
+ fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
+ palette_size * sizeof(u32), sfb->dev);
+ if (!fbinfo) {
+ dev_err(sfb->dev, "failed to allocate framebuffer\n");
+ return -ENOENT;
+ }
+
+ windata = sfb->pdata->win[win_no];
+ initmode = *sfb->pdata->vtiming;
+
+ WARN_ON(windata->max_bpp == 0);
+ WARN_ON(windata->xres == 0);
+ WARN_ON(windata->yres == 0);
+
+ win = fbinfo->par;
+ *res = win;
+ var = &fbinfo->var;
+ win->variant = *variant;
+ win->fbinfo = fbinfo;
+ win->parent = sfb;
+ win->windata = windata;
+ win->index = win_no;
+ win->palette_buffer = (u32 *)(win + 1);
+
+ ret = s3c_fb_alloc_memory(sfb, win);
+ if (ret) {
+ dev_err(sfb->dev, "failed to allocate display memory\n");
+ return ret;
+ }
+
+ /* setup the r/b/g positions for the window's palette */
+ if (win->variant.palette_16bpp) {
+ /* Set RGB 5:6:5 as default */
+ win->palette.r.offset = 11;
+ win->palette.r.length = 5;
+ win->palette.g.offset = 5;
+ win->palette.g.length = 6;
+ win->palette.b.offset = 0;
+ win->palette.b.length = 5;
+
+ } else {
+ /* Set 8bpp or 8bpp and 1bit alpha */
+ win->palette.r.offset = 16;
+ win->palette.r.length = 8;
+ win->palette.g.offset = 8;
+ win->palette.g.length = 8;
+ win->palette.b.offset = 0;
+ win->palette.b.length = 8;
+ }
+
+ /* setup the initial video mode from the window */
+ initmode.xres = windata->xres;
+ initmode.yres = windata->yres;
+ fb_videomode_to_var(&fbinfo->var, &initmode);
+
+ fbinfo->fix.type = FB_TYPE_PACKED_PIXELS;
+ fbinfo->fix.accel = FB_ACCEL_NONE;
+ fbinfo->var.activate = FB_ACTIVATE_NOW;
+ fbinfo->var.vmode = FB_VMODE_NONINTERLACED;
+ fbinfo->var.bits_per_pixel = windata->default_bpp;
+ fbinfo->fbops = &s3c_fb_ops;
+ fbinfo->flags = FBINFO_FLAG_DEFAULT;
+ fbinfo->pseudo_palette = &win->pseudo_palette;
+
+ /* prepare to actually start the framebuffer */
+
+ ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
+ if (ret < 0) {
+ dev_err(sfb->dev, "check_var failed on initial video params\n");
+ return ret;
+ }
+
+ /* create initial colour map */
+
+ ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
+ if (ret == 0)
+ fb_set_cmap(&fbinfo->cmap, fbinfo);
+ else
+ dev_err(sfb->dev, "failed to allocate fb cmap\n");
+
+ s3c_fb_set_par(fbinfo);
+
+ dev_dbg(sfb->dev, "about to register framebuffer\n");
+
+ /* run the check_var and set_par on our configuration. */
+
+ ret = register_framebuffer(fbinfo);
+ if (ret < 0) {
+ dev_err(sfb->dev, "failed to register framebuffer\n");
+ return ret;
+ }
+
+ dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
+
+ return 0;
+}
+
+/**
+ * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
+ * @sfb: The base resources for the hardware.
+ *
+ * Set horizontal and vertical lcd rgb interface timing.
+ */
+static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
+{
+ struct fb_videomode *vmode = sfb->pdata->vtiming;
+ void __iomem *regs = sfb->regs;
+ int clkdiv;
+ u32 data;
+
+ if (!vmode->pixclock)
+ s3c_fb_missing_pixclock(vmode);
+
+ clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
+
+ data = sfb->pdata->vidcon0;
+ data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
+
+ if (clkdiv > 1)
+ data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
+ else
+ data &= ~VIDCON0_CLKDIR; /* 1:1 clock */
+
+ if (sfb->variant.is_2443)
+ data |= (1 << 5);
+ writel(data, regs + VIDCON0);
+
+ data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
+ VIDTCON0_VFPD(vmode->lower_margin - 1) |
+ VIDTCON0_VSPW(vmode->vsync_len - 1);
+ writel(data, regs + sfb->variant.vidtcon);
+
+ data = VIDTCON1_HBPD(vmode->left_margin - 1) |
+ VIDTCON1_HFPD(vmode->right_margin - 1) |
+ VIDTCON1_HSPW(vmode->hsync_len - 1);
+ writel(data, regs + sfb->variant.vidtcon + 4);
+
+ data = VIDTCON2_LINEVAL(vmode->yres - 1) |
+ VIDTCON2_HOZVAL(vmode->xres - 1) |
+ VIDTCON2_LINEVAL_E(vmode->yres - 1) |
+ VIDTCON2_HOZVAL_E(vmode->xres - 1);
+ writel(data, regs + sfb->variant.vidtcon + 8);
+}
+
+/**
+ * s3c_fb_clear_win() - clear hardware window registers.
+ * @sfb: The base resources for the hardware.
+ * @win: The window to process.
+ *
+ * Reset the specific window registers to a known state.
+ */
+static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
+{
+ void __iomem *regs = sfb->regs;
+ u32 reg;
+
+ writel(0, regs + sfb->variant.wincon + (win * 4));
+ writel(0, regs + VIDOSD_A(win, sfb->variant));
+ writel(0, regs + VIDOSD_B(win, sfb->variant));
+ writel(0, regs + VIDOSD_C(win, sfb->variant));
+
+ if (sfb->variant.has_shadowcon) {
+ reg = readl(sfb->regs + SHADOWCON);
+ reg &= ~(SHADOWCON_WINx_PROTECT(win) |
+ SHADOWCON_CHx_ENABLE(win) |
+ SHADOWCON_CHx_LOCAL_ENABLE(win));
+ writel(reg, sfb->regs + SHADOWCON);
+ }
+}
+
+static int s3c_fb_probe(struct platform_device *pdev)
+{
+ const struct platform_device_id *platid;
+ struct s3c_fb_driverdata *fbdrv;
+ struct device *dev = &pdev->dev;
+ struct s3c_fb_platdata *pd;
+ struct s3c_fb *sfb;
+ struct resource *res;
+ int win;
+ int ret = 0;
+ u32 reg;
+
+ platid = platform_get_device_id(pdev);
+ fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
+
+ if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
+ dev_err(dev, "too many windows, cannot attach\n");
+ return -EINVAL;
+ }
+
+ pd = dev_get_platdata(&pdev->dev);
+ if (!pd) {
+ dev_err(dev, "no platform data specified\n");
+ return -EINVAL;
+ }
+
+ sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
+ if (!sfb)
+ return -ENOMEM;
+
+ dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
+
+ sfb->dev = dev;
+ sfb->pdata = pd;
+ sfb->variant = fbdrv->variant;
+
+ spin_lock_init(&sfb->slock);
+
+ sfb->bus_clk = devm_clk_get(dev, "lcd");
+ if (IS_ERR(sfb->bus_clk)) {
+ dev_err(dev, "failed to get bus clock\n");
+ return PTR_ERR(sfb->bus_clk);
+ }
+
+ clk_prepare_enable(sfb->bus_clk);
+
+ if (!sfb->variant.has_clksel) {
+ sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
+ if (IS_ERR(sfb->lcd_clk)) {
+ dev_err(dev, "failed to get lcd clock\n");
+ ret = PTR_ERR(sfb->lcd_clk);
+ goto err_bus_clk;
+ }
+
+ clk_prepare_enable(sfb->lcd_clk);
+ }
+
+ pm_runtime_enable(sfb->dev);
+
+ res = platform_get_resource(pdev, IORESOURCE_MEM, 0);
+ sfb->regs = devm_ioremap_resource(dev, res);
+ if (IS_ERR(sfb->regs)) {
+ ret = PTR_ERR(sfb->regs);
+ goto err_lcd_clk;
+ }
+
+ res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
+ if (!res) {
+ dev_err(dev, "failed to acquire irq resource\n");
+ ret = -ENOENT;
+ goto err_lcd_clk;
+ }
+ sfb->irq_no = res->start;
+ ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
+ 0, "s3c_fb", sfb);
+ if (ret) {
+ dev_err(dev, "irq request failed\n");
+ goto err_lcd_clk;
+ }
+
+ dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
+
+ platform_set_drvdata(pdev, sfb);
+ pm_runtime_get_sync(sfb->dev);
+
+ /* setup gpio and output polarity controls */
+
+ pd->setup_gpio();
+
+ writel(pd->vidcon1, sfb->regs + VIDCON1);
+
+ /* set video clock running at under-run */
+ if (sfb->variant.has_fixvclk) {
+ reg = readl(sfb->regs + VIDCON1);
+ reg &= ~VIDCON1_VCLK_MASK;
+ reg |= VIDCON1_VCLK_RUN;
+ writel(reg, sfb->regs + VIDCON1);
+ }
+
+ /* zero all windows before we do anything */
+
+ for (win = 0; win < fbdrv->variant.nr_windows; win++)
+ s3c_fb_clear_win(sfb, win);
+
+ /* initialise colour key controls */
+ for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
+ void __iomem *regs = sfb->regs + sfb->variant.keycon;
+
+ regs += (win * 8);
+ writel(0xffffff, regs + WKEYCON0);
+ writel(0xffffff, regs + WKEYCON1);
+ }
+
+ s3c_fb_set_rgb_timing(sfb);
+
+ /* we have the register setup, start allocating framebuffers */
+
+ for (win = 0; win < fbdrv->variant.nr_windows; win++) {
+ if (!pd->win[win])
+ continue;
+
+ ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
+ &sfb->windows[win]);
+ if (ret < 0) {
+ dev_err(dev, "failed to create window %d\n", win);
+ for (; win >= 0; win--)
+ s3c_fb_release_win(sfb, sfb->windows[win]);
+ goto err_pm_runtime;
+ }
+ }
+
+ platform_set_drvdata(pdev, sfb);
+ pm_runtime_put_sync(sfb->dev);
+
+ return 0;
+
+err_pm_runtime:
+ pm_runtime_put_sync(sfb->dev);
+
+err_lcd_clk:
+ pm_runtime_disable(sfb->dev);
+
+ if (!sfb->variant.has_clksel)
+ clk_disable_unprepare(sfb->lcd_clk);
+
+err_bus_clk:
+ clk_disable_unprepare(sfb->bus_clk);
+
+ return ret;
+}
+
+/**
+ * s3c_fb_remove() - Cleanup on module finalisation
+ * @pdev: The platform device we are bound to.
+ *
+ * Shutdown and then release all the resources that the driver allocated
+ * on initialisation.
+ */
+static int s3c_fb_remove(struct platform_device *pdev)
+{
+ struct s3c_fb *sfb = platform_get_drvdata(pdev);
+ int win;
+
+ pm_runtime_get_sync(sfb->dev);
+
+ for (win = 0; win < S3C_FB_MAX_WIN; win++)
+ if (sfb->windows[win])
+ s3c_fb_release_win(sfb, sfb->windows[win]);
+
+ if (!sfb->variant.has_clksel)
+ clk_disable_unprepare(sfb->lcd_clk);
+
+ clk_disable_unprepare(sfb->bus_clk);
+
+ pm_runtime_put_sync(sfb->dev);
+ pm_runtime_disable(sfb->dev);
+
+ return 0;
+}
+
+#ifdef CONFIG_PM_SLEEP
+static int s3c_fb_suspend(struct device *dev)
+{
+ struct s3c_fb *sfb = dev_get_drvdata(dev);
+ struct s3c_fb_win *win;
+ int win_no;
+
+ pm_runtime_get_sync(sfb->dev);
+
+ for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
+ win = sfb->windows[win_no];
+ if (!win)
+ continue;
+
+ /* use the blank function to push into power-down */
+ s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
+ }
+
+ if (!sfb->variant.has_clksel)
+ clk_disable_unprepare(sfb->lcd_clk);
+
+ clk_disable_unprepare(sfb->bus_clk);
+
+ pm_runtime_put_sync(sfb->dev);
+
+ return 0;
+}
+
+static int s3c_fb_resume(struct device *dev)
+{
+ struct s3c_fb *sfb = dev_get_drvdata(dev);
+ struct s3c_fb_platdata *pd = sfb->pdata;
+ struct s3c_fb_win *win;
+ int win_no;
+ u32 reg;
+
+ pm_runtime_get_sync(sfb->dev);
+
+ clk_prepare_enable(sfb->bus_clk);
+
+ if (!sfb->variant.has_clksel)
+ clk_prepare_enable(sfb->lcd_clk);
+
+ /* setup gpio and output polarity controls */
+ pd->setup_gpio();
+ writel(pd->vidcon1, sfb->regs + VIDCON1);
+
+ /* set video clock running at under-run */
+ if (sfb->variant.has_fixvclk) {
+ reg = readl(sfb->regs + VIDCON1);
+ reg &= ~VIDCON1_VCLK_MASK;
+ reg |= VIDCON1_VCLK_RUN;
+ writel(reg, sfb->regs + VIDCON1);
+ }
+
+ /* zero all windows before we do anything */
+ for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
+ s3c_fb_clear_win(sfb, win_no);
+
+ for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
+ void __iomem *regs = sfb->regs + sfb->variant.keycon;
+ win = sfb->windows[win_no];
+ if (!win)
+ continue;
+
+ shadow_protect_win(win, 1);
+ regs += (win_no * 8);
+ writel(0xffffff, regs + WKEYCON0);
+ writel(0xffffff, regs + WKEYCON1);
+ shadow_protect_win(win, 0);
+ }
+
+ s3c_fb_set_rgb_timing(sfb);
+
+ /* restore framebuffers */
+ for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
+ win = sfb->windows[win_no];
+ if (!win)
+ continue;
+
+ dev_dbg(dev, "resuming window %d\n", win_no);
+ s3c_fb_set_par(win->fbinfo);
+ }
+
+ pm_runtime_put_sync(sfb->dev);
+
+ return 0;
+}
+#endif
+
+#ifdef CONFIG_PM
+static int s3c_fb_runtime_suspend(struct device *dev)
+{
+ struct s3c_fb *sfb = dev_get_drvdata(dev);
+
+ if (!sfb->variant.has_clksel)
+ clk_disable_unprepare(sfb->lcd_clk);
+
+ clk_disable_unprepare(sfb->bus_clk);
+
+ return 0;
+}
+
+static int s3c_fb_runtime_resume(struct device *dev)
+{
+ struct s3c_fb *sfb = dev_get_drvdata(dev);
+ struct s3c_fb_platdata *pd = sfb->pdata;
+
+ clk_prepare_enable(sfb->bus_clk);
+
+ if (!sfb->variant.has_clksel)
+ clk_prepare_enable(sfb->lcd_clk);
+
+ /* setup gpio and output polarity controls */
+ pd->setup_gpio();
+ writel(pd->vidcon1, sfb->regs + VIDCON1);
+
+ return 0;
+}
+#endif
+
+#define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
+#define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
+
+static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
+ [0] = {
+ .has_osd_c = 1,
+ .osd_size_off = 0x8,
+ .palette_sz = 256,
+ .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
+ VALID_BPP(18) | VALID_BPP(24)),
+ },
+ [1] = {
+ .has_osd_c = 1,
+ .has_osd_d = 1,
+ .osd_size_off = 0xc,
+ .has_osd_alpha = 1,
+ .palette_sz = 256,
+ .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
+ VALID_BPP(18) | VALID_BPP(19) |
+ VALID_BPP(24) | VALID_BPP(25) |
+ VALID_BPP(28)),
+ },
+ [2] = {
+ .has_osd_c = 1,
+ .has_osd_d = 1,
+ .osd_size_off = 0xc,
+ .has_osd_alpha = 1,
+ .palette_sz = 16,
+ .palette_16bpp = 1,
+ .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
+ VALID_BPP(18) | VALID_BPP(19) |
+ VALID_BPP(24) | VALID_BPP(25) |
+ VALID_BPP(28)),
+ },
+ [3] = {
+ .has_osd_c = 1,
+ .has_osd_alpha = 1,
+ .palette_sz = 16,
+ .palette_16bpp = 1,
+ .valid_bpp = (VALID_BPP124 | VALID_BPP(16) |
+ VALID_BPP(18) | VALID_BPP(19) |
+ VALID_BPP(24) | VALID_BPP(25) |
+ VALID_BPP(28)),
+ },
+ [4] = {
+ .has_osd_c = 1,
+ .has_osd_alpha = 1,
+ .palette_sz = 4,
+ .palette_16bpp = 1,
+ .valid_bpp = (VALID_BPP(1) | VALID_BPP(2) |
+ VALID_BPP(16) | VALID_BPP(18) |
+ VALID_BPP(19) | VALID_BPP(24) |
+ VALID_BPP(25) | VALID_BPP(28)),
+ },
+};
+
+static struct s3c_fb_driverdata s3c_fb_data_64xx = {
+ .variant = {
+ .nr_windows = 5,
+ .vidtcon = VIDTCON0,
+ .wincon = WINCON(0),
+ .winmap = WINxMAP(0),
+ .keycon = WKEYCON,
+ .osd = VIDOSD_BASE,
+ .osd_stride = 16,
+ .buf_start = VIDW_BUF_START(0),
+ .buf_size = VIDW_BUF_SIZE(0),
+ .buf_end = VIDW_BUF_END(0),
+
+ .palette = {
+ [0] = 0x400,
+ [1] = 0x800,
+ [2] = 0x300,
+ [3] = 0x320,
+ [4] = 0x340,
+ },
+
+ .has_prtcon = 1,
+ .has_clksel = 1,
+ },
+ .win[0] = &s3c_fb_data_64xx_wins[0],
+ .win[1] = &s3c_fb_data_64xx_wins[1],
+ .win[2] = &s3c_fb_data_64xx_wins[2],
+ .win[3] = &s3c_fb_data_64xx_wins[3],
+ .win[4] = &s3c_fb_data_64xx_wins[4],
+};
+
+/* S3C2443/S3C2416 style hardware */
+static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
+ .variant = {
+ .nr_windows = 2,
+ .is_2443 = 1,
+
+ .vidtcon = 0x08,
+ .wincon = 0x14,
+ .winmap = 0xd0,
+ .keycon = 0xb0,
+ .osd = 0x28,
+ .osd_stride = 12,
+ .buf_start = 0x64,
+ .buf_size = 0x94,
+ .buf_end = 0x7c,
+
+ .palette = {
+ [0] = 0x400,
+ [1] = 0x800,
+ },
+ .has_clksel = 1,
+ },
+ .win[0] = &(struct s3c_fb_win_variant) {
+ .palette_sz = 256,
+ .valid_bpp = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
+ },
+ .win[1] = &(struct s3c_fb_win_variant) {
+ .has_osd_c = 1,
+ .has_osd_alpha = 1,
+ .palette_sz = 256,
+ .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) |
+ VALID_BPP(18) | VALID_BPP(19) |
+ VALID_BPP(24) | VALID_BPP(25) |
+ VALID_BPP(28)),
+ },
+};
+
+static const struct platform_device_id s3c_fb_driver_ids[] = {
+ {
+ .name = "s3c-fb",
+ .driver_data = (unsigned long)&s3c_fb_data_64xx,
+ }, {
+ .name = "s3c2443-fb",
+ .driver_data = (unsigned long)&s3c_fb_data_s3c2443,
+ },
+ {},
+};
+MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
+
+static const struct dev_pm_ops s3cfb_pm_ops = {
+ SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
+ SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
+ NULL)
+};
+
+static struct platform_driver s3c_fb_driver = {
+ .probe = s3c_fb_probe,
+ .remove = s3c_fb_remove,
+ .id_table = s3c_fb_driver_ids,
+ .driver = {
+ .name = "s3c-fb",
+ .pm = &s3cfb_pm_ops,
+ },
+};
+
+module_platform_driver(s3c_fb_driver);
+
+MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
+MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
+MODULE_LICENSE("GPL");
+MODULE_ALIAS("platform:s3c-fb");