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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 01:02:30 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 01:02:30 +0000 |
commit | 76cb841cb886eef6b3bee341a2266c76578724ad (patch) | |
tree | f5892e5ba6cc11949952a6ce4ecbe6d516d6ce58 /drivers/video/fbdev/s3c-fb.c | |
parent | Initial commit. (diff) | |
download | linux-76cb841cb886eef6b3bee341a2266c76578724ad.tar.xz linux-76cb841cb886eef6b3bee341a2266c76578724ad.zip |
Adding upstream version 4.19.249.upstream/4.19.249
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'drivers/video/fbdev/s3c-fb.c')
-rw-r--r-- | drivers/video/fbdev/s3c-fb.c | 1818 |
1 files changed, 1818 insertions, 0 deletions
diff --git a/drivers/video/fbdev/s3c-fb.c b/drivers/video/fbdev/s3c-fb.c new file mode 100644 index 000000000..9ec85ccd0 --- /dev/null +++ b/drivers/video/fbdev/s3c-fb.c @@ -0,0 +1,1818 @@ +/* linux/drivers/video/s3c-fb.c + * + * Copyright 2008 Openmoko Inc. + * Copyright 2008-2010 Simtec Electronics + * Ben Dooks <ben@simtec.co.uk> + * http://armlinux.simtec.co.uk/ + * + * Samsung SoC Framebuffer driver + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 as + * published by the Free Software FoundatIon. +*/ + +#include <linux/kernel.h> +#include <linux/module.h> +#include <linux/platform_device.h> +#include <linux/dma-mapping.h> +#include <linux/slab.h> +#include <linux/init.h> +#include <linux/clk.h> +#include <linux/fb.h> +#include <linux/io.h> +#include <linux/uaccess.h> +#include <linux/interrupt.h> +#include <linux/pm_runtime.h> +#include <linux/platform_data/video_s3c.h> + +#include <video/samsung_fimd.h> + +/* This driver will export a number of framebuffer interfaces depending + * on the configuration passed in via the platform data. Each fb instance + * maps to a hardware window. Currently there is no support for runtime + * setting of the alpha-blending functions that each window has, so only + * window 0 is actually useful. + * + * Window 0 is treated specially, it is used for the basis of the LCD + * output timings and as the control for the output power-down state. +*/ + +/* note, the previous use of <mach/regs-fb.h> to get platform specific data + * has been replaced by using the platform device name to pick the correct + * configuration data for the system. +*/ + +#ifdef CONFIG_FB_S3C_DEBUG_REGWRITE +#undef writel +#define writel(v, r) do { \ + pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \ + __raw_writel(v, r); \ +} while (0) +#endif /* FB_S3C_DEBUG_REGWRITE */ + +/* irq_flags bits */ +#define S3C_FB_VSYNC_IRQ_EN 0 + +#define VSYNC_TIMEOUT_MSEC 50 + +struct s3c_fb; + +#define VALID_BPP(x) (1 << ((x) - 1)) + +#define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride)) +#define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00) +#define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04) +#define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08) +#define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C) + +/** + * struct s3c_fb_variant - fb variant information + * @is_2443: Set if S3C2443/S3C2416 style hardware. + * @nr_windows: The number of windows. + * @vidtcon: The base for the VIDTCONx registers + * @wincon: The base for the WINxCON registers. + * @winmap: The base for the WINxMAP registers. + * @keycon: The abse for the WxKEYCON registers. + * @buf_start: Offset of buffer start registers. + * @buf_size: Offset of buffer size registers. + * @buf_end: Offset of buffer end registers. + * @osd: The base for the OSD registers. + * @palette: Address of palette memory, or 0 if none. + * @has_prtcon: Set if has PRTCON register. + * @has_shadowcon: Set if has SHADOWCON register. + * @has_blendcon: Set if has BLENDCON register. + * @has_clksel: Set if VIDCON0 register has CLKSEL bit. + * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits. + */ +struct s3c_fb_variant { + unsigned int is_2443:1; + unsigned short nr_windows; + unsigned int vidtcon; + unsigned short wincon; + unsigned short winmap; + unsigned short keycon; + unsigned short buf_start; + unsigned short buf_end; + unsigned short buf_size; + unsigned short osd; + unsigned short osd_stride; + unsigned short palette[S3C_FB_MAX_WIN]; + + unsigned int has_prtcon:1; + unsigned int has_shadowcon:1; + unsigned int has_blendcon:1; + unsigned int has_clksel:1; + unsigned int has_fixvclk:1; +}; + +/** + * struct s3c_fb_win_variant + * @has_osd_c: Set if has OSD C register. + * @has_osd_d: Set if has OSD D register. + * @has_osd_alpha: Set if can change alpha transparency for a window. + * @palette_sz: Size of palette in entries. + * @palette_16bpp: Set if palette is 16bits wide. + * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate + * register is located at the given offset from OSD_BASE. + * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel. + * + * valid_bpp bit x is set if (x+1)BPP is supported. + */ +struct s3c_fb_win_variant { + unsigned int has_osd_c:1; + unsigned int has_osd_d:1; + unsigned int has_osd_alpha:1; + unsigned int palette_16bpp:1; + unsigned short osd_size_off; + unsigned short palette_sz; + u32 valid_bpp; +}; + +/** + * struct s3c_fb_driverdata - per-device type driver data for init time. + * @variant: The variant information for this driver. + * @win: The window information for each window. + */ +struct s3c_fb_driverdata { + struct s3c_fb_variant variant; + struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN]; +}; + +/** + * struct s3c_fb_palette - palette information + * @r: Red bitfield. + * @g: Green bitfield. + * @b: Blue bitfield. + * @a: Alpha bitfield. + */ +struct s3c_fb_palette { + struct fb_bitfield r; + struct fb_bitfield g; + struct fb_bitfield b; + struct fb_bitfield a; +}; + +/** + * struct s3c_fb_win - per window private data for each framebuffer. + * @windata: The platform data supplied for the window configuration. + * @parent: The hardware that this window is part of. + * @fbinfo: Pointer pack to the framebuffer info for this window. + * @varint: The variant information for this window. + * @palette_buffer: Buffer/cache to hold palette entries. + * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/ + * @index: The window number of this window. + * @palette: The bitfields for changing r/g/b into a hardware palette entry. + */ +struct s3c_fb_win { + struct s3c_fb_pd_win *windata; + struct s3c_fb *parent; + struct fb_info *fbinfo; + struct s3c_fb_palette palette; + struct s3c_fb_win_variant variant; + + u32 *palette_buffer; + u32 pseudo_palette[16]; + unsigned int index; +}; + +/** + * struct s3c_fb_vsync - vsync information + * @wait: a queue for processes waiting for vsync + * @count: vsync interrupt count + */ +struct s3c_fb_vsync { + wait_queue_head_t wait; + unsigned int count; +}; + +/** + * struct s3c_fb - overall hardware state of the hardware + * @slock: The spinlock protection for this data structure. + * @dev: The device that we bound to, for printing, etc. + * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk. + * @lcd_clk: The clk (sclk) feeding pixclk. + * @regs: The mapped hardware registers. + * @variant: Variant information for this hardware. + * @enabled: A bitmask of enabled hardware windows. + * @output_on: Flag if the physical output is enabled. + * @pdata: The platform configuration data passed with the device. + * @windows: The hardware windows that have been claimed. + * @irq_no: IRQ line number + * @irq_flags: irq flags + * @vsync_info: VSYNC-related information (count, queues...) + */ +struct s3c_fb { + spinlock_t slock; + struct device *dev; + struct clk *bus_clk; + struct clk *lcd_clk; + void __iomem *regs; + struct s3c_fb_variant variant; + + unsigned char enabled; + bool output_on; + + struct s3c_fb_platdata *pdata; + struct s3c_fb_win *windows[S3C_FB_MAX_WIN]; + + int irq_no; + unsigned long irq_flags; + struct s3c_fb_vsync vsync_info; +}; + +/** + * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode. + * @win: The device window. + * @bpp: The bit depth. + */ +static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp) +{ + return win->variant.valid_bpp & VALID_BPP(bpp); +} + +/** + * s3c_fb_check_var() - framebuffer layer request to verify a given mode. + * @var: The screen information to verify. + * @info: The framebuffer device. + * + * Framebuffer layer call to verify the given information and allow us to + * update various information depending on the hardware capabilities. + */ +static int s3c_fb_check_var(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + struct s3c_fb_win *win = info->par; + struct s3c_fb *sfb = win->parent; + + dev_dbg(sfb->dev, "checking parameters\n"); + + var->xres_virtual = max(var->xres_virtual, var->xres); + var->yres_virtual = max(var->yres_virtual, var->yres); + + if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) { + dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n", + win->index, var->bits_per_pixel); + return -EINVAL; + } + + /* always ensure these are zero, for drop through cases below */ + var->transp.offset = 0; + var->transp.length = 0; + + switch (var->bits_per_pixel) { + case 1: + case 2: + case 4: + case 8: + if (sfb->variant.palette[win->index] != 0) { + /* non palletised, A:1,R:2,G:3,B:2 mode */ + var->red.offset = 5; + var->green.offset = 2; + var->blue.offset = 0; + var->red.length = 2; + var->green.length = 3; + var->blue.length = 2; + var->transp.offset = 7; + var->transp.length = 1; + } else { + var->red.offset = 0; + var->red.length = var->bits_per_pixel; + var->green = var->red; + var->blue = var->red; + } + break; + + case 19: + /* 666 with one bit alpha/transparency */ + var->transp.offset = 18; + var->transp.length = 1; + /* drop through */ + case 18: + var->bits_per_pixel = 32; + + /* 666 format */ + var->red.offset = 12; + var->green.offset = 6; + var->blue.offset = 0; + var->red.length = 6; + var->green.length = 6; + var->blue.length = 6; + break; + + case 16: + /* 16 bpp, 565 format */ + var->red.offset = 11; + var->green.offset = 5; + var->blue.offset = 0; + var->red.length = 5; + var->green.length = 6; + var->blue.length = 5; + break; + + case 32: + case 28: + case 25: + var->transp.length = var->bits_per_pixel - 24; + var->transp.offset = 24; + /* drop through */ + case 24: + /* our 24bpp is unpacked, so 32bpp */ + var->bits_per_pixel = 32; + var->red.offset = 16; + var->red.length = 8; + var->green.offset = 8; + var->green.length = 8; + var->blue.offset = 0; + var->blue.length = 8; + break; + + default: + dev_err(sfb->dev, "invalid bpp\n"); + return -EINVAL; + } + + dev_dbg(sfb->dev, "%s: verified parameters\n", __func__); + return 0; +} + +/** + * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock. + * @sfb: The hardware state. + * @pixclock: The pixel clock wanted, in picoseconds. + * + * Given the specified pixel clock, work out the necessary divider to get + * close to the output frequency. + */ +static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk) +{ + unsigned long clk; + unsigned long long tmp; + unsigned int result; + + if (sfb->variant.has_clksel) + clk = clk_get_rate(sfb->bus_clk); + else + clk = clk_get_rate(sfb->lcd_clk); + + tmp = (unsigned long long)clk; + tmp *= pixclk; + + do_div(tmp, 1000000000UL); + result = (unsigned int)tmp / 1000; + + dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n", + pixclk, clk, result, result ? clk / result : clk); + + return result; +} + +/** + * s3c_fb_align_word() - align pixel count to word boundary + * @bpp: The number of bits per pixel + * @pix: The value to be aligned. + * + * Align the given pixel count so that it will start on an 32bit word + * boundary. + */ +static int s3c_fb_align_word(unsigned int bpp, unsigned int pix) +{ + int pix_per_word; + + if (bpp > 16) + return pix; + + pix_per_word = (8 * 32) / bpp; + return ALIGN(pix, pix_per_word); +} + +/** + * vidosd_set_size() - set OSD size for a window + * + * @win: the window to set OSD size for + * @size: OSD size register value + */ +static void vidosd_set_size(struct s3c_fb_win *win, u32 size) +{ + struct s3c_fb *sfb = win->parent; + + /* OSD can be set up if osd_size_off != 0 for this window */ + if (win->variant.osd_size_off) + writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant) + + win->variant.osd_size_off); +} + +/** + * vidosd_set_alpha() - set alpha transparency for a window + * + * @win: the window to set OSD size for + * @alpha: alpha register value + */ +static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha) +{ + struct s3c_fb *sfb = win->parent; + + if (win->variant.has_osd_alpha) + writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant)); +} + +/** + * shadow_protect_win() - disable updating values from shadow registers at vsync + * + * @win: window to protect registers for + * @protect: 1 to protect (disable updates) + */ +static void shadow_protect_win(struct s3c_fb_win *win, bool protect) +{ + struct s3c_fb *sfb = win->parent; + u32 reg; + + if (protect) { + if (sfb->variant.has_prtcon) { + writel(PRTCON_PROTECT, sfb->regs + PRTCON); + } else if (sfb->variant.has_shadowcon) { + reg = readl(sfb->regs + SHADOWCON); + writel(reg | SHADOWCON_WINx_PROTECT(win->index), + sfb->regs + SHADOWCON); + } + } else { + if (sfb->variant.has_prtcon) { + writel(0, sfb->regs + PRTCON); + } else if (sfb->variant.has_shadowcon) { + reg = readl(sfb->regs + SHADOWCON); + writel(reg & ~SHADOWCON_WINx_PROTECT(win->index), + sfb->regs + SHADOWCON); + } + } +} + +/** + * s3c_fb_enable() - Set the state of the main LCD output + * @sfb: The main framebuffer state. + * @enable: The state to set. + */ +static void s3c_fb_enable(struct s3c_fb *sfb, int enable) +{ + u32 vidcon0 = readl(sfb->regs + VIDCON0); + + if (enable && !sfb->output_on) + pm_runtime_get_sync(sfb->dev); + + if (enable) { + vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F; + } else { + /* see the note in the framebuffer datasheet about + * why you cannot take both of these bits down at the + * same time. */ + + if (vidcon0 & VIDCON0_ENVID) { + vidcon0 |= VIDCON0_ENVID; + vidcon0 &= ~VIDCON0_ENVID_F; + } + } + + writel(vidcon0, sfb->regs + VIDCON0); + + if (!enable && sfb->output_on) + pm_runtime_put_sync(sfb->dev); + + sfb->output_on = enable; +} + +/** + * s3c_fb_set_par() - framebuffer request to set new framebuffer state. + * @info: The framebuffer to change. + * + * Framebuffer layer request to set a new mode for the specified framebuffer + */ +static int s3c_fb_set_par(struct fb_info *info) +{ + struct fb_var_screeninfo *var = &info->var; + struct s3c_fb_win *win = info->par; + struct s3c_fb *sfb = win->parent; + void __iomem *regs = sfb->regs; + void __iomem *buf = regs; + int win_no = win->index; + u32 alpha = 0; + u32 data; + u32 pagewidth; + + dev_dbg(sfb->dev, "setting framebuffer parameters\n"); + + pm_runtime_get_sync(sfb->dev); + + shadow_protect_win(win, 1); + + switch (var->bits_per_pixel) { + case 32: + case 24: + case 16: + case 12: + info->fix.visual = FB_VISUAL_TRUECOLOR; + break; + case 8: + if (win->variant.palette_sz >= 256) + info->fix.visual = FB_VISUAL_PSEUDOCOLOR; + else + info->fix.visual = FB_VISUAL_TRUECOLOR; + break; + case 1: + info->fix.visual = FB_VISUAL_MONO01; + break; + default: + info->fix.visual = FB_VISUAL_PSEUDOCOLOR; + break; + } + + info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8; + + info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0; + info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0; + + /* disable the window whilst we update it */ + writel(0, regs + WINCON(win_no)); + + if (!sfb->output_on) + s3c_fb_enable(sfb, 1); + + /* write the buffer address */ + + /* start and end registers stride is 8 */ + buf = regs + win_no * 8; + + writel(info->fix.smem_start, buf + sfb->variant.buf_start); + + data = info->fix.smem_start + info->fix.line_length * var->yres; + writel(data, buf + sfb->variant.buf_end); + + pagewidth = (var->xres * var->bits_per_pixel) >> 3; + data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) | + VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) | + VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) | + VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth); + writel(data, regs + sfb->variant.buf_size + (win_no * 4)); + + /* write 'OSD' registers to control position of framebuffer */ + + data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) | + VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0); + writel(data, regs + VIDOSD_A(win_no, sfb->variant)); + + data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel, + var->xres - 1)) | + VIDOSDxB_BOTRIGHT_Y(var->yres - 1) | + VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel, + var->xres - 1)) | + VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1); + + writel(data, regs + VIDOSD_B(win_no, sfb->variant)); + + data = var->xres * var->yres; + + alpha = VIDISD14C_ALPHA1_R(0xf) | + VIDISD14C_ALPHA1_G(0xf) | + VIDISD14C_ALPHA1_B(0xf); + + vidosd_set_alpha(win, alpha); + vidosd_set_size(win, data); + + /* Enable DMA channel for this window */ + if (sfb->variant.has_shadowcon) { + data = readl(sfb->regs + SHADOWCON); + data |= SHADOWCON_CHx_ENABLE(win_no); + writel(data, sfb->regs + SHADOWCON); + } + + data = WINCONx_ENWIN; + sfb->enabled |= (1 << win->index); + + /* note, since we have to round up the bits-per-pixel, we end up + * relying on the bitfield information for r/g/b/a to work out + * exactly which mode of operation is intended. */ + + switch (var->bits_per_pixel) { + case 1: + data |= WINCON0_BPPMODE_1BPP; + data |= WINCONx_BITSWP; + data |= WINCONx_BURSTLEN_4WORD; + break; + case 2: + data |= WINCON0_BPPMODE_2BPP; + data |= WINCONx_BITSWP; + data |= WINCONx_BURSTLEN_8WORD; + break; + case 4: + data |= WINCON0_BPPMODE_4BPP; + data |= WINCONx_BITSWP; + data |= WINCONx_BURSTLEN_8WORD; + break; + case 8: + if (var->transp.length != 0) + data |= WINCON1_BPPMODE_8BPP_1232; + else + data |= WINCON0_BPPMODE_8BPP_PALETTE; + data |= WINCONx_BURSTLEN_8WORD; + data |= WINCONx_BYTSWP; + break; + case 16: + if (var->transp.length != 0) + data |= WINCON1_BPPMODE_16BPP_A1555; + else + data |= WINCON0_BPPMODE_16BPP_565; + data |= WINCONx_HAWSWP; + data |= WINCONx_BURSTLEN_16WORD; + break; + case 24: + case 32: + if (var->red.length == 6) { + if (var->transp.length != 0) + data |= WINCON1_BPPMODE_19BPP_A1666; + else + data |= WINCON1_BPPMODE_18BPP_666; + } else if (var->transp.length == 1) + data |= WINCON1_BPPMODE_25BPP_A1888 + | WINCON1_BLD_PIX; + else if ((var->transp.length == 4) || + (var->transp.length == 8)) + data |= WINCON1_BPPMODE_28BPP_A4888 + | WINCON1_BLD_PIX | WINCON1_ALPHA_SEL; + else + data |= WINCON0_BPPMODE_24BPP_888; + + data |= WINCONx_WSWP; + data |= WINCONx_BURSTLEN_16WORD; + break; + } + + /* Enable the colour keying for the window below this one */ + if (win_no > 0) { + u32 keycon0_data = 0, keycon1_data = 0; + void __iomem *keycon = regs + sfb->variant.keycon; + + keycon0_data = ~(WxKEYCON0_KEYBL_EN | + WxKEYCON0_KEYEN_F | + WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0); + + keycon1_data = WxKEYCON1_COLVAL(0xffffff); + + keycon += (win_no - 1) * 8; + + writel(keycon0_data, keycon + WKEYCON0); + writel(keycon1_data, keycon + WKEYCON1); + } + + writel(data, regs + sfb->variant.wincon + (win_no * 4)); + writel(0x0, regs + sfb->variant.winmap + (win_no * 4)); + + /* Set alpha value width */ + if (sfb->variant.has_blendcon) { + data = readl(sfb->regs + BLENDCON); + data &= ~BLENDCON_NEW_MASK; + if (var->transp.length > 4) + data |= BLENDCON_NEW_8BIT_ALPHA_VALUE; + else + data |= BLENDCON_NEW_4BIT_ALPHA_VALUE; + writel(data, sfb->regs + BLENDCON); + } + + shadow_protect_win(win, 0); + + pm_runtime_put_sync(sfb->dev); + + return 0; +} + +/** + * s3c_fb_update_palette() - set or schedule a palette update. + * @sfb: The hardware information. + * @win: The window being updated. + * @reg: The palette index being changed. + * @value: The computed palette value. + * + * Change the value of a palette register, either by directly writing to + * the palette (this requires the palette RAM to be disconnected from the + * hardware whilst this is in progress) or schedule the update for later. + * + * At the moment, since we have no VSYNC interrupt support, we simply set + * the palette entry directly. + */ +static void s3c_fb_update_palette(struct s3c_fb *sfb, + struct s3c_fb_win *win, + unsigned int reg, + u32 value) +{ + void __iomem *palreg; + u32 palcon; + + palreg = sfb->regs + sfb->variant.palette[win->index]; + + dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n", + __func__, win->index, reg, palreg, value); + + win->palette_buffer[reg] = value; + + palcon = readl(sfb->regs + WPALCON); + writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON); + + if (win->variant.palette_16bpp) + writew(value, palreg + (reg * 2)); + else + writel(value, palreg + (reg * 4)); + + writel(palcon, sfb->regs + WPALCON); +} + +static inline unsigned int chan_to_field(unsigned int chan, + struct fb_bitfield *bf) +{ + chan &= 0xffff; + chan >>= 16 - bf->length; + return chan << bf->offset; +} + +/** + * s3c_fb_setcolreg() - framebuffer layer request to change palette. + * @regno: The palette index to change. + * @red: The red field for the palette data. + * @green: The green field for the palette data. + * @blue: The blue field for the palette data. + * @trans: The transparency (alpha) field for the palette data. + * @info: The framebuffer being changed. + */ +static int s3c_fb_setcolreg(unsigned regno, + unsigned red, unsigned green, unsigned blue, + unsigned transp, struct fb_info *info) +{ + struct s3c_fb_win *win = info->par; + struct s3c_fb *sfb = win->parent; + unsigned int val; + + dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n", + __func__, win->index, regno, red, green, blue); + + pm_runtime_get_sync(sfb->dev); + + switch (info->fix.visual) { + case FB_VISUAL_TRUECOLOR: + /* true-colour, use pseudo-palette */ + + if (regno < 16) { + u32 *pal = info->pseudo_palette; + + val = chan_to_field(red, &info->var.red); + val |= chan_to_field(green, &info->var.green); + val |= chan_to_field(blue, &info->var.blue); + + pal[regno] = val; + } + break; + + case FB_VISUAL_PSEUDOCOLOR: + if (regno < win->variant.palette_sz) { + val = chan_to_field(red, &win->palette.r); + val |= chan_to_field(green, &win->palette.g); + val |= chan_to_field(blue, &win->palette.b); + + s3c_fb_update_palette(sfb, win, regno, val); + } + + break; + + default: + pm_runtime_put_sync(sfb->dev); + return 1; /* unknown type */ + } + + pm_runtime_put_sync(sfb->dev); + return 0; +} + +/** + * s3c_fb_blank() - blank or unblank the given window + * @blank_mode: The blank state from FB_BLANK_* + * @info: The framebuffer to blank. + * + * Framebuffer layer request to change the power state. + */ +static int s3c_fb_blank(int blank_mode, struct fb_info *info) +{ + struct s3c_fb_win *win = info->par; + struct s3c_fb *sfb = win->parent; + unsigned int index = win->index; + u32 wincon; + u32 output_on = sfb->output_on; + + dev_dbg(sfb->dev, "blank mode %d\n", blank_mode); + + pm_runtime_get_sync(sfb->dev); + + wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4)); + + switch (blank_mode) { + case FB_BLANK_POWERDOWN: + wincon &= ~WINCONx_ENWIN; + sfb->enabled &= ~(1 << index); + /* fall through to FB_BLANK_NORMAL */ + + case FB_BLANK_NORMAL: + /* disable the DMA and display 0x0 (black) */ + shadow_protect_win(win, 1); + writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0), + sfb->regs + sfb->variant.winmap + (index * 4)); + shadow_protect_win(win, 0); + break; + + case FB_BLANK_UNBLANK: + shadow_protect_win(win, 1); + writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4)); + shadow_protect_win(win, 0); + wincon |= WINCONx_ENWIN; + sfb->enabled |= (1 << index); + break; + + case FB_BLANK_VSYNC_SUSPEND: + case FB_BLANK_HSYNC_SUSPEND: + default: + pm_runtime_put_sync(sfb->dev); + return 1; + } + + shadow_protect_win(win, 1); + writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4)); + + /* Check the enabled state to see if we need to be running the + * main LCD interface, as if there are no active windows then + * it is highly likely that we also do not need to output + * anything. + */ + s3c_fb_enable(sfb, sfb->enabled ? 1 : 0); + shadow_protect_win(win, 0); + + pm_runtime_put_sync(sfb->dev); + + return output_on == sfb->output_on; +} + +/** + * s3c_fb_pan_display() - Pan the display. + * + * Note that the offsets can be written to the device at any time, as their + * values are latched at each vsync automatically. This also means that only + * the last call to this function will have any effect on next vsync, but + * there is no need to sleep waiting for it to prevent tearing. + * + * @var: The screen information to verify. + * @info: The framebuffer device. + */ +static int s3c_fb_pan_display(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + struct s3c_fb_win *win = info->par; + struct s3c_fb *sfb = win->parent; + void __iomem *buf = sfb->regs + win->index * 8; + unsigned int start_boff, end_boff; + + pm_runtime_get_sync(sfb->dev); + + /* Offset in bytes to the start of the displayed area */ + start_boff = var->yoffset * info->fix.line_length; + /* X offset depends on the current bpp */ + if (info->var.bits_per_pixel >= 8) { + start_boff += var->xoffset * (info->var.bits_per_pixel >> 3); + } else { + switch (info->var.bits_per_pixel) { + case 4: + start_boff += var->xoffset >> 1; + break; + case 2: + start_boff += var->xoffset >> 2; + break; + case 1: + start_boff += var->xoffset >> 3; + break; + default: + dev_err(sfb->dev, "invalid bpp\n"); + pm_runtime_put_sync(sfb->dev); + return -EINVAL; + } + } + /* Offset in bytes to the end of the displayed area */ + end_boff = start_boff + info->var.yres * info->fix.line_length; + + /* Temporarily turn off per-vsync update from shadow registers until + * both start and end addresses are updated to prevent corruption */ + shadow_protect_win(win, 1); + + writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start); + writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end); + + shadow_protect_win(win, 0); + + pm_runtime_put_sync(sfb->dev); + return 0; +} + +/** + * s3c_fb_enable_irq() - enable framebuffer interrupts + * @sfb: main hardware state + */ +static void s3c_fb_enable_irq(struct s3c_fb *sfb) +{ + void __iomem *regs = sfb->regs; + u32 irq_ctrl_reg; + + if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) { + /* IRQ disabled, enable it */ + irq_ctrl_reg = readl(regs + VIDINTCON0); + + irq_ctrl_reg |= VIDINTCON0_INT_ENABLE; + irq_ctrl_reg |= VIDINTCON0_INT_FRAME; + + irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK; + irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC; + irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK; + irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE; + + writel(irq_ctrl_reg, regs + VIDINTCON0); + } +} + +/** + * s3c_fb_disable_irq() - disable framebuffer interrupts + * @sfb: main hardware state + */ +static void s3c_fb_disable_irq(struct s3c_fb *sfb) +{ + void __iomem *regs = sfb->regs; + u32 irq_ctrl_reg; + + if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) { + /* IRQ enabled, disable it */ + irq_ctrl_reg = readl(regs + VIDINTCON0); + + irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME; + irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE; + + writel(irq_ctrl_reg, regs + VIDINTCON0); + } +} + +static irqreturn_t s3c_fb_irq(int irq, void *dev_id) +{ + struct s3c_fb *sfb = dev_id; + void __iomem *regs = sfb->regs; + u32 irq_sts_reg; + + spin_lock(&sfb->slock); + + irq_sts_reg = readl(regs + VIDINTCON1); + + if (irq_sts_reg & VIDINTCON1_INT_FRAME) { + + /* VSYNC interrupt, accept it */ + writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1); + + sfb->vsync_info.count++; + wake_up_interruptible(&sfb->vsync_info.wait); + } + + /* We only support waiting for VSYNC for now, so it's safe + * to always disable irqs here. + */ + s3c_fb_disable_irq(sfb); + + spin_unlock(&sfb->slock); + return IRQ_HANDLED; +} + +/** + * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout + * @sfb: main hardware state + * @crtc: head index. + */ +static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc) +{ + unsigned long count; + int ret; + + if (crtc != 0) + return -ENODEV; + + pm_runtime_get_sync(sfb->dev); + + count = sfb->vsync_info.count; + s3c_fb_enable_irq(sfb); + ret = wait_event_interruptible_timeout(sfb->vsync_info.wait, + count != sfb->vsync_info.count, + msecs_to_jiffies(VSYNC_TIMEOUT_MSEC)); + + pm_runtime_put_sync(sfb->dev); + + if (ret == 0) + return -ETIMEDOUT; + + return 0; +} + +static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd, + unsigned long arg) +{ + struct s3c_fb_win *win = info->par; + struct s3c_fb *sfb = win->parent; + int ret; + u32 crtc; + + switch (cmd) { + case FBIO_WAITFORVSYNC: + if (get_user(crtc, (u32 __user *)arg)) { + ret = -EFAULT; + break; + } + + ret = s3c_fb_wait_for_vsync(sfb, crtc); + break; + default: + ret = -ENOTTY; + } + + return ret; +} + +static struct fb_ops s3c_fb_ops = { + .owner = THIS_MODULE, + .fb_check_var = s3c_fb_check_var, + .fb_set_par = s3c_fb_set_par, + .fb_blank = s3c_fb_blank, + .fb_setcolreg = s3c_fb_setcolreg, + .fb_fillrect = cfb_fillrect, + .fb_copyarea = cfb_copyarea, + .fb_imageblit = cfb_imageblit, + .fb_pan_display = s3c_fb_pan_display, + .fb_ioctl = s3c_fb_ioctl, +}; + +/** + * s3c_fb_missing_pixclock() - calculates pixel clock + * @mode: The video mode to change. + * + * Calculate the pixel clock when none has been given through platform data. + */ +static void s3c_fb_missing_pixclock(struct fb_videomode *mode) +{ + u64 pixclk = 1000000000000ULL; + u32 div; + + div = mode->left_margin + mode->hsync_len + mode->right_margin + + mode->xres; + div *= mode->upper_margin + mode->vsync_len + mode->lower_margin + + mode->yres; + div *= mode->refresh ? : 60; + + do_div(pixclk, div); + + mode->pixclock = pixclk; +} + +/** + * s3c_fb_alloc_memory() - allocate display memory for framebuffer window + * @sfb: The base resources for the hardware. + * @win: The window to initialise memory for. + * + * Allocate memory for the given framebuffer. + */ +static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win) +{ + struct s3c_fb_pd_win *windata = win->windata; + unsigned int real_size, virt_size, size; + struct fb_info *fbi = win->fbinfo; + dma_addr_t map_dma; + + dev_dbg(sfb->dev, "allocating memory for display\n"); + + real_size = windata->xres * windata->yres; + virt_size = windata->virtual_x * windata->virtual_y; + + dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n", + real_size, windata->xres, windata->yres, + virt_size, windata->virtual_x, windata->virtual_y); + + size = (real_size > virt_size) ? real_size : virt_size; + size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp; + size /= 8; + + fbi->fix.smem_len = size; + size = PAGE_ALIGN(size); + + dev_dbg(sfb->dev, "want %u bytes for window\n", size); + + fbi->screen_base = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL); + if (!fbi->screen_base) + return -ENOMEM; + + dev_dbg(sfb->dev, "mapped %x to %p\n", + (unsigned int)map_dma, fbi->screen_base); + + memset(fbi->screen_base, 0x0, size); + fbi->fix.smem_start = map_dma; + + return 0; +} + +/** + * s3c_fb_free_memory() - free the display memory for the given window + * @sfb: The base resources for the hardware. + * @win: The window to free the display memory for. + * + * Free the display memory allocated by s3c_fb_alloc_memory(). + */ +static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win) +{ + struct fb_info *fbi = win->fbinfo; + + if (fbi->screen_base) + dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len), + fbi->screen_base, fbi->fix.smem_start); +} + +/** + * s3c_fb_release_win() - release resources for a framebuffer window. + * @win: The window to cleanup the resources for. + * + * Release the resources that where claimed for the hardware window, + * such as the framebuffer instance and any memory claimed for it. + */ +static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win) +{ + u32 data; + + if (win->fbinfo) { + if (sfb->variant.has_shadowcon) { + data = readl(sfb->regs + SHADOWCON); + data &= ~SHADOWCON_CHx_ENABLE(win->index); + data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index); + writel(data, sfb->regs + SHADOWCON); + } + unregister_framebuffer(win->fbinfo); + if (win->fbinfo->cmap.len) + fb_dealloc_cmap(&win->fbinfo->cmap); + s3c_fb_free_memory(sfb, win); + framebuffer_release(win->fbinfo); + } +} + +/** + * s3c_fb_probe_win() - register an hardware window + * @sfb: The base resources for the hardware + * @variant: The variant information for this window. + * @res: Pointer to where to place the resultant window. + * + * Allocate and do the basic initialisation for one of the hardware's graphics + * windows. + */ +static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no, + struct s3c_fb_win_variant *variant, + struct s3c_fb_win **res) +{ + struct fb_var_screeninfo *var; + struct fb_videomode initmode; + struct s3c_fb_pd_win *windata; + struct s3c_fb_win *win; + struct fb_info *fbinfo; + int palette_size; + int ret; + + dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant); + + init_waitqueue_head(&sfb->vsync_info.wait); + + palette_size = variant->palette_sz * 4; + + fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) + + palette_size * sizeof(u32), sfb->dev); + if (!fbinfo) { + dev_err(sfb->dev, "failed to allocate framebuffer\n"); + return -ENOENT; + } + + windata = sfb->pdata->win[win_no]; + initmode = *sfb->pdata->vtiming; + + WARN_ON(windata->max_bpp == 0); + WARN_ON(windata->xres == 0); + WARN_ON(windata->yres == 0); + + win = fbinfo->par; + *res = win; + var = &fbinfo->var; + win->variant = *variant; + win->fbinfo = fbinfo; + win->parent = sfb; + win->windata = windata; + win->index = win_no; + win->palette_buffer = (u32 *)(win + 1); + + ret = s3c_fb_alloc_memory(sfb, win); + if (ret) { + dev_err(sfb->dev, "failed to allocate display memory\n"); + return ret; + } + + /* setup the r/b/g positions for the window's palette */ + if (win->variant.palette_16bpp) { + /* Set RGB 5:6:5 as default */ + win->palette.r.offset = 11; + win->palette.r.length = 5; + win->palette.g.offset = 5; + win->palette.g.length = 6; + win->palette.b.offset = 0; + win->palette.b.length = 5; + + } else { + /* Set 8bpp or 8bpp and 1bit alpha */ + win->palette.r.offset = 16; + win->palette.r.length = 8; + win->palette.g.offset = 8; + win->palette.g.length = 8; + win->palette.b.offset = 0; + win->palette.b.length = 8; + } + + /* setup the initial video mode from the window */ + initmode.xres = windata->xres; + initmode.yres = windata->yres; + fb_videomode_to_var(&fbinfo->var, &initmode); + + fbinfo->fix.type = FB_TYPE_PACKED_PIXELS; + fbinfo->fix.accel = FB_ACCEL_NONE; + fbinfo->var.activate = FB_ACTIVATE_NOW; + fbinfo->var.vmode = FB_VMODE_NONINTERLACED; + fbinfo->var.bits_per_pixel = windata->default_bpp; + fbinfo->fbops = &s3c_fb_ops; + fbinfo->flags = FBINFO_FLAG_DEFAULT; + fbinfo->pseudo_palette = &win->pseudo_palette; + + /* prepare to actually start the framebuffer */ + + ret = s3c_fb_check_var(&fbinfo->var, fbinfo); + if (ret < 0) { + dev_err(sfb->dev, "check_var failed on initial video params\n"); + return ret; + } + + /* create initial colour map */ + + ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1); + if (ret == 0) + fb_set_cmap(&fbinfo->cmap, fbinfo); + else + dev_err(sfb->dev, "failed to allocate fb cmap\n"); + + s3c_fb_set_par(fbinfo); + + dev_dbg(sfb->dev, "about to register framebuffer\n"); + + /* run the check_var and set_par on our configuration. */ + + ret = register_framebuffer(fbinfo); + if (ret < 0) { + dev_err(sfb->dev, "failed to register framebuffer\n"); + return ret; + } + + dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id); + + return 0; +} + +/** + * s3c_fb_set_rgb_timing() - set video timing for rgb interface. + * @sfb: The base resources for the hardware. + * + * Set horizontal and vertical lcd rgb interface timing. + */ +static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb) +{ + struct fb_videomode *vmode = sfb->pdata->vtiming; + void __iomem *regs = sfb->regs; + int clkdiv; + u32 data; + + if (!vmode->pixclock) + s3c_fb_missing_pixclock(vmode); + + clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock); + + data = sfb->pdata->vidcon0; + data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR); + + if (clkdiv > 1) + data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR; + else + data &= ~VIDCON0_CLKDIR; /* 1:1 clock */ + + if (sfb->variant.is_2443) + data |= (1 << 5); + writel(data, regs + VIDCON0); + + data = VIDTCON0_VBPD(vmode->upper_margin - 1) | + VIDTCON0_VFPD(vmode->lower_margin - 1) | + VIDTCON0_VSPW(vmode->vsync_len - 1); + writel(data, regs + sfb->variant.vidtcon); + + data = VIDTCON1_HBPD(vmode->left_margin - 1) | + VIDTCON1_HFPD(vmode->right_margin - 1) | + VIDTCON1_HSPW(vmode->hsync_len - 1); + writel(data, regs + sfb->variant.vidtcon + 4); + + data = VIDTCON2_LINEVAL(vmode->yres - 1) | + VIDTCON2_HOZVAL(vmode->xres - 1) | + VIDTCON2_LINEVAL_E(vmode->yres - 1) | + VIDTCON2_HOZVAL_E(vmode->xres - 1); + writel(data, regs + sfb->variant.vidtcon + 8); +} + +/** + * s3c_fb_clear_win() - clear hardware window registers. + * @sfb: The base resources for the hardware. + * @win: The window to process. + * + * Reset the specific window registers to a known state. + */ +static void s3c_fb_clear_win(struct s3c_fb *sfb, int win) +{ + void __iomem *regs = sfb->regs; + u32 reg; + + writel(0, regs + sfb->variant.wincon + (win * 4)); + writel(0, regs + VIDOSD_A(win, sfb->variant)); + writel(0, regs + VIDOSD_B(win, sfb->variant)); + writel(0, regs + VIDOSD_C(win, sfb->variant)); + + if (sfb->variant.has_shadowcon) { + reg = readl(sfb->regs + SHADOWCON); + reg &= ~(SHADOWCON_WINx_PROTECT(win) | + SHADOWCON_CHx_ENABLE(win) | + SHADOWCON_CHx_LOCAL_ENABLE(win)); + writel(reg, sfb->regs + SHADOWCON); + } +} + +static int s3c_fb_probe(struct platform_device *pdev) +{ + const struct platform_device_id *platid; + struct s3c_fb_driverdata *fbdrv; + struct device *dev = &pdev->dev; + struct s3c_fb_platdata *pd; + struct s3c_fb *sfb; + struct resource *res; + int win; + int ret = 0; + u32 reg; + + platid = platform_get_device_id(pdev); + fbdrv = (struct s3c_fb_driverdata *)platid->driver_data; + + if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) { + dev_err(dev, "too many windows, cannot attach\n"); + return -EINVAL; + } + + pd = dev_get_platdata(&pdev->dev); + if (!pd) { + dev_err(dev, "no platform data specified\n"); + return -EINVAL; + } + + sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL); + if (!sfb) + return -ENOMEM; + + dev_dbg(dev, "allocate new framebuffer %p\n", sfb); + + sfb->dev = dev; + sfb->pdata = pd; + sfb->variant = fbdrv->variant; + + spin_lock_init(&sfb->slock); + + sfb->bus_clk = devm_clk_get(dev, "lcd"); + if (IS_ERR(sfb->bus_clk)) { + dev_err(dev, "failed to get bus clock\n"); + return PTR_ERR(sfb->bus_clk); + } + + clk_prepare_enable(sfb->bus_clk); + + if (!sfb->variant.has_clksel) { + sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd"); + if (IS_ERR(sfb->lcd_clk)) { + dev_err(dev, "failed to get lcd clock\n"); + ret = PTR_ERR(sfb->lcd_clk); + goto err_bus_clk; + } + + clk_prepare_enable(sfb->lcd_clk); + } + + pm_runtime_enable(sfb->dev); + + res = platform_get_resource(pdev, IORESOURCE_MEM, 0); + sfb->regs = devm_ioremap_resource(dev, res); + if (IS_ERR(sfb->regs)) { + ret = PTR_ERR(sfb->regs); + goto err_lcd_clk; + } + + res = platform_get_resource(pdev, IORESOURCE_IRQ, 0); + if (!res) { + dev_err(dev, "failed to acquire irq resource\n"); + ret = -ENOENT; + goto err_lcd_clk; + } + sfb->irq_no = res->start; + ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq, + 0, "s3c_fb", sfb); + if (ret) { + dev_err(dev, "irq request failed\n"); + goto err_lcd_clk; + } + + dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs); + + platform_set_drvdata(pdev, sfb); + pm_runtime_get_sync(sfb->dev); + + /* setup gpio and output polarity controls */ + + pd->setup_gpio(); + + writel(pd->vidcon1, sfb->regs + VIDCON1); + + /* set video clock running at under-run */ + if (sfb->variant.has_fixvclk) { + reg = readl(sfb->regs + VIDCON1); + reg &= ~VIDCON1_VCLK_MASK; + reg |= VIDCON1_VCLK_RUN; + writel(reg, sfb->regs + VIDCON1); + } + + /* zero all windows before we do anything */ + + for (win = 0; win < fbdrv->variant.nr_windows; win++) + s3c_fb_clear_win(sfb, win); + + /* initialise colour key controls */ + for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) { + void __iomem *regs = sfb->regs + sfb->variant.keycon; + + regs += (win * 8); + writel(0xffffff, regs + WKEYCON0); + writel(0xffffff, regs + WKEYCON1); + } + + s3c_fb_set_rgb_timing(sfb); + + /* we have the register setup, start allocating framebuffers */ + + for (win = 0; win < fbdrv->variant.nr_windows; win++) { + if (!pd->win[win]) + continue; + + ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win], + &sfb->windows[win]); + if (ret < 0) { + dev_err(dev, "failed to create window %d\n", win); + for (; win >= 0; win--) + s3c_fb_release_win(sfb, sfb->windows[win]); + goto err_pm_runtime; + } + } + + platform_set_drvdata(pdev, sfb); + pm_runtime_put_sync(sfb->dev); + + return 0; + +err_pm_runtime: + pm_runtime_put_sync(sfb->dev); + +err_lcd_clk: + pm_runtime_disable(sfb->dev); + + if (!sfb->variant.has_clksel) + clk_disable_unprepare(sfb->lcd_clk); + +err_bus_clk: + clk_disable_unprepare(sfb->bus_clk); + + return ret; +} + +/** + * s3c_fb_remove() - Cleanup on module finalisation + * @pdev: The platform device we are bound to. + * + * Shutdown and then release all the resources that the driver allocated + * on initialisation. + */ +static int s3c_fb_remove(struct platform_device *pdev) +{ + struct s3c_fb *sfb = platform_get_drvdata(pdev); + int win; + + pm_runtime_get_sync(sfb->dev); + + for (win = 0; win < S3C_FB_MAX_WIN; win++) + if (sfb->windows[win]) + s3c_fb_release_win(sfb, sfb->windows[win]); + + if (!sfb->variant.has_clksel) + clk_disable_unprepare(sfb->lcd_clk); + + clk_disable_unprepare(sfb->bus_clk); + + pm_runtime_put_sync(sfb->dev); + pm_runtime_disable(sfb->dev); + + return 0; +} + +#ifdef CONFIG_PM_SLEEP +static int s3c_fb_suspend(struct device *dev) +{ + struct s3c_fb *sfb = dev_get_drvdata(dev); + struct s3c_fb_win *win; + int win_no; + + pm_runtime_get_sync(sfb->dev); + + for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) { + win = sfb->windows[win_no]; + if (!win) + continue; + + /* use the blank function to push into power-down */ + s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo); + } + + if (!sfb->variant.has_clksel) + clk_disable_unprepare(sfb->lcd_clk); + + clk_disable_unprepare(sfb->bus_clk); + + pm_runtime_put_sync(sfb->dev); + + return 0; +} + +static int s3c_fb_resume(struct device *dev) +{ + struct s3c_fb *sfb = dev_get_drvdata(dev); + struct s3c_fb_platdata *pd = sfb->pdata; + struct s3c_fb_win *win; + int win_no; + u32 reg; + + pm_runtime_get_sync(sfb->dev); + + clk_prepare_enable(sfb->bus_clk); + + if (!sfb->variant.has_clksel) + clk_prepare_enable(sfb->lcd_clk); + + /* setup gpio and output polarity controls */ + pd->setup_gpio(); + writel(pd->vidcon1, sfb->regs + VIDCON1); + + /* set video clock running at under-run */ + if (sfb->variant.has_fixvclk) { + reg = readl(sfb->regs + VIDCON1); + reg &= ~VIDCON1_VCLK_MASK; + reg |= VIDCON1_VCLK_RUN; + writel(reg, sfb->regs + VIDCON1); + } + + /* zero all windows before we do anything */ + for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++) + s3c_fb_clear_win(sfb, win_no); + + for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) { + void __iomem *regs = sfb->regs + sfb->variant.keycon; + win = sfb->windows[win_no]; + if (!win) + continue; + + shadow_protect_win(win, 1); + regs += (win_no * 8); + writel(0xffffff, regs + WKEYCON0); + writel(0xffffff, regs + WKEYCON1); + shadow_protect_win(win, 0); + } + + s3c_fb_set_rgb_timing(sfb); + + /* restore framebuffers */ + for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) { + win = sfb->windows[win_no]; + if (!win) + continue; + + dev_dbg(dev, "resuming window %d\n", win_no); + s3c_fb_set_par(win->fbinfo); + } + + pm_runtime_put_sync(sfb->dev); + + return 0; +} +#endif + +#ifdef CONFIG_PM +static int s3c_fb_runtime_suspend(struct device *dev) +{ + struct s3c_fb *sfb = dev_get_drvdata(dev); + + if (!sfb->variant.has_clksel) + clk_disable_unprepare(sfb->lcd_clk); + + clk_disable_unprepare(sfb->bus_clk); + + return 0; +} + +static int s3c_fb_runtime_resume(struct device *dev) +{ + struct s3c_fb *sfb = dev_get_drvdata(dev); + struct s3c_fb_platdata *pd = sfb->pdata; + + clk_prepare_enable(sfb->bus_clk); + + if (!sfb->variant.has_clksel) + clk_prepare_enable(sfb->lcd_clk); + + /* setup gpio and output polarity controls */ + pd->setup_gpio(); + writel(pd->vidcon1, sfb->regs + VIDCON1); + + return 0; +} +#endif + +#define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4)) +#define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8)) + +static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = { + [0] = { + .has_osd_c = 1, + .osd_size_off = 0x8, + .palette_sz = 256, + .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) | + VALID_BPP(18) | VALID_BPP(24)), + }, + [1] = { + .has_osd_c = 1, + .has_osd_d = 1, + .osd_size_off = 0xc, + .has_osd_alpha = 1, + .palette_sz = 256, + .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) | + VALID_BPP(18) | VALID_BPP(19) | + VALID_BPP(24) | VALID_BPP(25) | + VALID_BPP(28)), + }, + [2] = { + .has_osd_c = 1, + .has_osd_d = 1, + .osd_size_off = 0xc, + .has_osd_alpha = 1, + .palette_sz = 16, + .palette_16bpp = 1, + .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) | + VALID_BPP(18) | VALID_BPP(19) | + VALID_BPP(24) | VALID_BPP(25) | + VALID_BPP(28)), + }, + [3] = { + .has_osd_c = 1, + .has_osd_alpha = 1, + .palette_sz = 16, + .palette_16bpp = 1, + .valid_bpp = (VALID_BPP124 | VALID_BPP(16) | + VALID_BPP(18) | VALID_BPP(19) | + VALID_BPP(24) | VALID_BPP(25) | + VALID_BPP(28)), + }, + [4] = { + .has_osd_c = 1, + .has_osd_alpha = 1, + .palette_sz = 4, + .palette_16bpp = 1, + .valid_bpp = (VALID_BPP(1) | VALID_BPP(2) | + VALID_BPP(16) | VALID_BPP(18) | + VALID_BPP(19) | VALID_BPP(24) | + VALID_BPP(25) | VALID_BPP(28)), + }, +}; + +static struct s3c_fb_driverdata s3c_fb_data_64xx = { + .variant = { + .nr_windows = 5, + .vidtcon = VIDTCON0, + .wincon = WINCON(0), + .winmap = WINxMAP(0), + .keycon = WKEYCON, + .osd = VIDOSD_BASE, + .osd_stride = 16, + .buf_start = VIDW_BUF_START(0), + .buf_size = VIDW_BUF_SIZE(0), + .buf_end = VIDW_BUF_END(0), + + .palette = { + [0] = 0x400, + [1] = 0x800, + [2] = 0x300, + [3] = 0x320, + [4] = 0x340, + }, + + .has_prtcon = 1, + .has_clksel = 1, + }, + .win[0] = &s3c_fb_data_64xx_wins[0], + .win[1] = &s3c_fb_data_64xx_wins[1], + .win[2] = &s3c_fb_data_64xx_wins[2], + .win[3] = &s3c_fb_data_64xx_wins[3], + .win[4] = &s3c_fb_data_64xx_wins[4], +}; + +/* S3C2443/S3C2416 style hardware */ +static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = { + .variant = { + .nr_windows = 2, + .is_2443 = 1, + + .vidtcon = 0x08, + .wincon = 0x14, + .winmap = 0xd0, + .keycon = 0xb0, + .osd = 0x28, + .osd_stride = 12, + .buf_start = 0x64, + .buf_size = 0x94, + .buf_end = 0x7c, + + .palette = { + [0] = 0x400, + [1] = 0x800, + }, + .has_clksel = 1, + }, + .win[0] = &(struct s3c_fb_win_variant) { + .palette_sz = 256, + .valid_bpp = VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24), + }, + .win[1] = &(struct s3c_fb_win_variant) { + .has_osd_c = 1, + .has_osd_alpha = 1, + .palette_sz = 256, + .valid_bpp = (VALID_BPP1248 | VALID_BPP(16) | + VALID_BPP(18) | VALID_BPP(19) | + VALID_BPP(24) | VALID_BPP(25) | + VALID_BPP(28)), + }, +}; + +static const struct platform_device_id s3c_fb_driver_ids[] = { + { + .name = "s3c-fb", + .driver_data = (unsigned long)&s3c_fb_data_64xx, + }, { + .name = "s3c2443-fb", + .driver_data = (unsigned long)&s3c_fb_data_s3c2443, + }, + {}, +}; +MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids); + +static const struct dev_pm_ops s3cfb_pm_ops = { + SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume) + SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume, + NULL) +}; + +static struct platform_driver s3c_fb_driver = { + .probe = s3c_fb_probe, + .remove = s3c_fb_remove, + .id_table = s3c_fb_driver_ids, + .driver = { + .name = "s3c-fb", + .pm = &s3cfb_pm_ops, + }, +}; + +module_platform_driver(s3c_fb_driver); + +MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>"); +MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver"); +MODULE_LICENSE("GPL"); +MODULE_ALIAS("platform:s3c-fb"); |