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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 01:02:30 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 01:02:30 +0000 |
commit | 76cb841cb886eef6b3bee341a2266c76578724ad (patch) | |
tree | f5892e5ba6cc11949952a6ce4ecbe6d516d6ce58 /include/uapi/drm/radeon_drm.h | |
parent | Initial commit. (diff) | |
download | linux-76cb841cb886eef6b3bee341a2266c76578724ad.tar.xz linux-76cb841cb886eef6b3bee341a2266c76578724ad.zip |
Adding upstream version 4.19.249.upstream/4.19.249
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'include/uapi/drm/radeon_drm.h')
-rw-r--r-- | include/uapi/drm/radeon_drm.h | 1078 |
1 files changed, 1078 insertions, 0 deletions
diff --git a/include/uapi/drm/radeon_drm.h b/include/uapi/drm/radeon_drm.h new file mode 100644 index 000000000..490a59cc4 --- /dev/null +++ b/include/uapi/drm/radeon_drm.h @@ -0,0 +1,1078 @@ +/* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*- + * + * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas. + * Copyright 2000 VA Linux Systems, Inc., Fremont, California. + * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: + * Kevin E. Martin <martin@valinux.com> + * Gareth Hughes <gareth@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef __RADEON_DRM_H__ +#define __RADEON_DRM_H__ + +#include "drm.h" + +#if defined(__cplusplus) +extern "C" { +#endif + +/* WARNING: If you change any of these defines, make sure to change the + * defines in the X server file (radeon_sarea.h) + */ +#ifndef __RADEON_SAREA_DEFINES__ +#define __RADEON_SAREA_DEFINES__ + +/* Old style state flags, required for sarea interface (1.1 and 1.2 + * clears) and 1.2 drm_vertex2 ioctl. + */ +#define RADEON_UPLOAD_CONTEXT 0x00000001 +#define RADEON_UPLOAD_VERTFMT 0x00000002 +#define RADEON_UPLOAD_LINE 0x00000004 +#define RADEON_UPLOAD_BUMPMAP 0x00000008 +#define RADEON_UPLOAD_MASKS 0x00000010 +#define RADEON_UPLOAD_VIEWPORT 0x00000020 +#define RADEON_UPLOAD_SETUP 0x00000040 +#define RADEON_UPLOAD_TCL 0x00000080 +#define RADEON_UPLOAD_MISC 0x00000100 +#define RADEON_UPLOAD_TEX0 0x00000200 +#define RADEON_UPLOAD_TEX1 0x00000400 +#define RADEON_UPLOAD_TEX2 0x00000800 +#define RADEON_UPLOAD_TEX0IMAGES 0x00001000 +#define RADEON_UPLOAD_TEX1IMAGES 0x00002000 +#define RADEON_UPLOAD_TEX2IMAGES 0x00004000 +#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */ +#define RADEON_REQUIRE_QUIESCENCE 0x00010000 +#define RADEON_UPLOAD_ZBIAS 0x00020000 /* version 1.2 and newer */ +#define RADEON_UPLOAD_ALL 0x003effff +#define RADEON_UPLOAD_CONTEXT_ALL 0x003e01ff + +/* New style per-packet identifiers for use in cmd_buffer ioctl with + * the RADEON_EMIT_PACKET command. Comments relate new packets to old + * state bits and the packet size: + */ +#define RADEON_EMIT_PP_MISC 0 /* context/7 */ +#define RADEON_EMIT_PP_CNTL 1 /* context/3 */ +#define RADEON_EMIT_RB3D_COLORPITCH 2 /* context/1 */ +#define RADEON_EMIT_RE_LINE_PATTERN 3 /* line/2 */ +#define RADEON_EMIT_SE_LINE_WIDTH 4 /* line/1 */ +#define RADEON_EMIT_PP_LUM_MATRIX 5 /* bumpmap/1 */ +#define RADEON_EMIT_PP_ROT_MATRIX_0 6 /* bumpmap/2 */ +#define RADEON_EMIT_RB3D_STENCILREFMASK 7 /* masks/3 */ +#define RADEON_EMIT_SE_VPORT_XSCALE 8 /* viewport/6 */ +#define RADEON_EMIT_SE_CNTL 9 /* setup/2 */ +#define RADEON_EMIT_SE_CNTL_STATUS 10 /* setup/1 */ +#define RADEON_EMIT_RE_MISC 11 /* misc/1 */ +#define RADEON_EMIT_PP_TXFILTER_0 12 /* tex0/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_0 13 /* tex0/1 */ +#define RADEON_EMIT_PP_TXFILTER_1 14 /* tex1/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_1 15 /* tex1/1 */ +#define RADEON_EMIT_PP_TXFILTER_2 16 /* tex2/6 */ +#define RADEON_EMIT_PP_BORDER_COLOR_2 17 /* tex2/1 */ +#define RADEON_EMIT_SE_ZBIAS_FACTOR 18 /* zbias/2 */ +#define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT 19 /* tcl/11 */ +#define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED 20 /* material/17 */ +#define R200_EMIT_PP_TXCBLEND_0 21 /* tex0/4 */ +#define R200_EMIT_PP_TXCBLEND_1 22 /* tex1/4 */ +#define R200_EMIT_PP_TXCBLEND_2 23 /* tex2/4 */ +#define R200_EMIT_PP_TXCBLEND_3 24 /* tex3/4 */ +#define R200_EMIT_PP_TXCBLEND_4 25 /* tex4/4 */ +#define R200_EMIT_PP_TXCBLEND_5 26 /* tex5/4 */ +#define R200_EMIT_PP_TXCBLEND_6 27 /* /4 */ +#define R200_EMIT_PP_TXCBLEND_7 28 /* /4 */ +#define R200_EMIT_TCL_LIGHT_MODEL_CTL_0 29 /* tcl/7 */ +#define R200_EMIT_TFACTOR_0 30 /* tf/7 */ +#define R200_EMIT_VTX_FMT_0 31 /* vtx/5 */ +#define R200_EMIT_VAP_CTL 32 /* vap/1 */ +#define R200_EMIT_MATRIX_SELECT_0 33 /* msl/5 */ +#define R200_EMIT_TEX_PROC_CTL_2 34 /* tcg/5 */ +#define R200_EMIT_TCL_UCP_VERT_BLEND_CTL 35 /* tcl/1 */ +#define R200_EMIT_PP_TXFILTER_0 36 /* tex0/6 */ +#define R200_EMIT_PP_TXFILTER_1 37 /* tex1/6 */ +#define R200_EMIT_PP_TXFILTER_2 38 /* tex2/6 */ +#define R200_EMIT_PP_TXFILTER_3 39 /* tex3/6 */ +#define R200_EMIT_PP_TXFILTER_4 40 /* tex4/6 */ +#define R200_EMIT_PP_TXFILTER_5 41 /* tex5/6 */ +#define R200_EMIT_PP_TXOFFSET_0 42 /* tex0/1 */ +#define R200_EMIT_PP_TXOFFSET_1 43 /* tex1/1 */ +#define R200_EMIT_PP_TXOFFSET_2 44 /* tex2/1 */ +#define R200_EMIT_PP_TXOFFSET_3 45 /* tex3/1 */ +#define R200_EMIT_PP_TXOFFSET_4 46 /* tex4/1 */ +#define R200_EMIT_PP_TXOFFSET_5 47 /* tex5/1 */ +#define R200_EMIT_VTE_CNTL 48 /* vte/1 */ +#define R200_EMIT_OUTPUT_VTX_COMP_SEL 49 /* vtx/1 */ +#define R200_EMIT_PP_TAM_DEBUG3 50 /* tam/1 */ +#define R200_EMIT_PP_CNTL_X 51 /* cst/1 */ +#define R200_EMIT_RB3D_DEPTHXY_OFFSET 52 /* cst/1 */ +#define R200_EMIT_RE_AUX_SCISSOR_CNTL 53 /* cst/1 */ +#define R200_EMIT_RE_SCISSOR_TL_0 54 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_1 55 /* cst/2 */ +#define R200_EMIT_RE_SCISSOR_TL_2 56 /* cst/2 */ +#define R200_EMIT_SE_VAP_CNTL_STATUS 57 /* cst/1 */ +#define R200_EMIT_SE_VTX_STATE_CNTL 58 /* cst/1 */ +#define R200_EMIT_RE_POINTSIZE 59 /* cst/1 */ +#define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0 60 /* cst/4 */ +#define R200_EMIT_PP_CUBIC_FACES_0 61 +#define R200_EMIT_PP_CUBIC_OFFSETS_0 62 +#define R200_EMIT_PP_CUBIC_FACES_1 63 +#define R200_EMIT_PP_CUBIC_OFFSETS_1 64 +#define R200_EMIT_PP_CUBIC_FACES_2 65 +#define R200_EMIT_PP_CUBIC_OFFSETS_2 66 +#define R200_EMIT_PP_CUBIC_FACES_3 67 +#define R200_EMIT_PP_CUBIC_OFFSETS_3 68 +#define R200_EMIT_PP_CUBIC_FACES_4 69 +#define R200_EMIT_PP_CUBIC_OFFSETS_4 70 +#define R200_EMIT_PP_CUBIC_FACES_5 71 +#define R200_EMIT_PP_CUBIC_OFFSETS_5 72 +#define RADEON_EMIT_PP_TEX_SIZE_0 73 +#define RADEON_EMIT_PP_TEX_SIZE_1 74 +#define RADEON_EMIT_PP_TEX_SIZE_2 75 +#define R200_EMIT_RB3D_BLENDCOLOR 76 +#define R200_EMIT_TCL_POINT_SPRITE_CNTL 77 +#define RADEON_EMIT_PP_CUBIC_FACES_0 78 +#define RADEON_EMIT_PP_CUBIC_OFFSETS_T0 79 +#define RADEON_EMIT_PP_CUBIC_FACES_1 80 +#define RADEON_EMIT_PP_CUBIC_OFFSETS_T1 81 +#define RADEON_EMIT_PP_CUBIC_FACES_2 82 +#define RADEON_EMIT_PP_CUBIC_OFFSETS_T2 83 +#define R200_EMIT_PP_TRI_PERF_CNTL 84 +#define R200_EMIT_PP_AFS_0 85 +#define R200_EMIT_PP_AFS_1 86 +#define R200_EMIT_ATF_TFACTOR 87 +#define R200_EMIT_PP_TXCTLALL_0 88 +#define R200_EMIT_PP_TXCTLALL_1 89 +#define R200_EMIT_PP_TXCTLALL_2 90 +#define R200_EMIT_PP_TXCTLALL_3 91 +#define R200_EMIT_PP_TXCTLALL_4 92 +#define R200_EMIT_PP_TXCTLALL_5 93 +#define R200_EMIT_VAP_PVS_CNTL 94 +#define RADEON_MAX_STATE_PACKETS 95 + +/* Commands understood by cmd_buffer ioctl. More can be added but + * obviously these can't be removed or changed: + */ +#define RADEON_CMD_PACKET 1 /* emit one of the register packets above */ +#define RADEON_CMD_SCALARS 2 /* emit scalar data */ +#define RADEON_CMD_VECTORS 3 /* emit vector data */ +#define RADEON_CMD_DMA_DISCARD 4 /* discard current dma buf */ +#define RADEON_CMD_PACKET3 5 /* emit hw packet */ +#define RADEON_CMD_PACKET3_CLIP 6 /* emit hw packet wrapped in cliprects */ +#define RADEON_CMD_SCALARS2 7 /* r200 stopgap */ +#define RADEON_CMD_WAIT 8 /* emit hw wait commands -- note: + * doesn't make the cpu wait, just + * the graphics hardware */ +#define RADEON_CMD_VECLINEAR 9 /* another r200 stopgap */ + +typedef union { + int i; + struct { + unsigned char cmd_type, pad0, pad1, pad2; + } header; + struct { + unsigned char cmd_type, packet_id, pad0, pad1; + } packet; + struct { + unsigned char cmd_type, offset, stride, count; + } scalars; + struct { + unsigned char cmd_type, offset, stride, count; + } vectors; + struct { + unsigned char cmd_type, addr_lo, addr_hi, count; + } veclinear; + struct { + unsigned char cmd_type, buf_idx, pad0, pad1; + } dma; + struct { + unsigned char cmd_type, flags, pad0, pad1; + } wait; +} drm_radeon_cmd_header_t; + +#define RADEON_WAIT_2D 0x1 +#define RADEON_WAIT_3D 0x2 + +/* Allowed parameters for R300_CMD_PACKET3 + */ +#define R300_CMD_PACKET3_CLEAR 0 +#define R300_CMD_PACKET3_RAW 1 + +/* Commands understood by cmd_buffer ioctl for R300. + * The interface has not been stabilized, so some of these may be removed + * and eventually reordered before stabilization. + */ +#define R300_CMD_PACKET0 1 +#define R300_CMD_VPU 2 /* emit vertex program upload */ +#define R300_CMD_PACKET3 3 /* emit a packet3 */ +#define R300_CMD_END3D 4 /* emit sequence ending 3d rendering */ +#define R300_CMD_CP_DELAY 5 +#define R300_CMD_DMA_DISCARD 6 +#define R300_CMD_WAIT 7 +# define R300_WAIT_2D 0x1 +# define R300_WAIT_3D 0x2 +/* these two defines are DOING IT WRONG - however + * we have userspace which relies on using these. + * The wait interface is backwards compat new + * code should use the NEW_WAIT defines below + * THESE ARE NOT BIT FIELDS + */ +# define R300_WAIT_2D_CLEAN 0x3 +# define R300_WAIT_3D_CLEAN 0x4 + +# define R300_NEW_WAIT_2D_3D 0x3 +# define R300_NEW_WAIT_2D_2D_CLEAN 0x4 +# define R300_NEW_WAIT_3D_3D_CLEAN 0x6 +# define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN 0x8 + +#define R300_CMD_SCRATCH 8 +#define R300_CMD_R500FP 9 + +typedef union { + unsigned int u; + struct { + unsigned char cmd_type, pad0, pad1, pad2; + } header; + struct { + unsigned char cmd_type, count, reglo, reghi; + } packet0; + struct { + unsigned char cmd_type, count, adrlo, adrhi; + } vpu; + struct { + unsigned char cmd_type, packet, pad0, pad1; + } packet3; + struct { + unsigned char cmd_type, packet; + unsigned short count; /* amount of packet2 to emit */ + } delay; + struct { + unsigned char cmd_type, buf_idx, pad0, pad1; + } dma; + struct { + unsigned char cmd_type, flags, pad0, pad1; + } wait; + struct { + unsigned char cmd_type, reg, n_bufs, flags; + } scratch; + struct { + unsigned char cmd_type, count, adrlo, adrhi_flags; + } r500fp; +} drm_r300_cmd_header_t; + +#define RADEON_FRONT 0x1 +#define RADEON_BACK 0x2 +#define RADEON_DEPTH 0x4 +#define RADEON_STENCIL 0x8 +#define RADEON_CLEAR_FASTZ 0x80000000 +#define RADEON_USE_HIERZ 0x40000000 +#define RADEON_USE_COMP_ZBUF 0x20000000 + +#define R500FP_CONSTANT_TYPE (1 << 1) +#define R500FP_CONSTANT_CLAMP (1 << 2) + +/* Primitive types + */ +#define RADEON_POINTS 0x1 +#define RADEON_LINES 0x2 +#define RADEON_LINE_STRIP 0x3 +#define RADEON_TRIANGLES 0x4 +#define RADEON_TRIANGLE_FAN 0x5 +#define RADEON_TRIANGLE_STRIP 0x6 + +/* Vertex/indirect buffer size + */ +#define RADEON_BUFFER_SIZE 65536 + +/* Byte offsets for indirect buffer data + */ +#define RADEON_INDEX_PRIM_OFFSET 20 + +#define RADEON_SCRATCH_REG_OFFSET 32 + +#define R600_SCRATCH_REG_OFFSET 256 + +#define RADEON_NR_SAREA_CLIPRECTS 12 + +/* There are 2 heaps (local/GART). Each region within a heap is a + * minimum of 64k, and there are at most 64 of them per heap. + */ +#define RADEON_LOCAL_TEX_HEAP 0 +#define RADEON_GART_TEX_HEAP 1 +#define RADEON_NR_TEX_HEAPS 2 +#define RADEON_NR_TEX_REGIONS 64 +#define RADEON_LOG_TEX_GRANULARITY 16 + +#define RADEON_MAX_TEXTURE_LEVELS 12 +#define RADEON_MAX_TEXTURE_UNITS 3 + +#define RADEON_MAX_SURFACES 8 + +/* Blits have strict offset rules. All blit offset must be aligned on + * a 1K-byte boundary. + */ +#define RADEON_OFFSET_SHIFT 10 +#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT) +#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1) + +#endif /* __RADEON_SAREA_DEFINES__ */ + +typedef struct { + unsigned int red; + unsigned int green; + unsigned int blue; + unsigned int alpha; +} radeon_color_regs_t; + +typedef struct { + /* Context state */ + unsigned int pp_misc; /* 0x1c14 */ + unsigned int pp_fog_color; + unsigned int re_solid_color; + unsigned int rb3d_blendcntl; + unsigned int rb3d_depthoffset; + unsigned int rb3d_depthpitch; + unsigned int rb3d_zstencilcntl; + + unsigned int pp_cntl; /* 0x1c38 */ + unsigned int rb3d_cntl; + unsigned int rb3d_coloroffset; + unsigned int re_width_height; + unsigned int rb3d_colorpitch; + unsigned int se_cntl; + + /* Vertex format state */ + unsigned int se_coord_fmt; /* 0x1c50 */ + + /* Line state */ + unsigned int re_line_pattern; /* 0x1cd0 */ + unsigned int re_line_state; + + unsigned int se_line_width; /* 0x1db8 */ + + /* Bumpmap state */ + unsigned int pp_lum_matrix; /* 0x1d00 */ + + unsigned int pp_rot_matrix_0; /* 0x1d58 */ + unsigned int pp_rot_matrix_1; + + /* Mask state */ + unsigned int rb3d_stencilrefmask; /* 0x1d7c */ + unsigned int rb3d_ropcntl; + unsigned int rb3d_planemask; + + /* Viewport state */ + unsigned int se_vport_xscale; /* 0x1d98 */ + unsigned int se_vport_xoffset; + unsigned int se_vport_yscale; + unsigned int se_vport_yoffset; + unsigned int se_vport_zscale; + unsigned int se_vport_zoffset; + + /* Setup state */ + unsigned int se_cntl_status; /* 0x2140 */ + + /* Misc state */ + unsigned int re_top_left; /* 0x26c0 */ + unsigned int re_misc; +} drm_radeon_context_regs_t; + +typedef struct { + /* Zbias state */ + unsigned int se_zbias_factor; /* 0x1dac */ + unsigned int se_zbias_constant; +} drm_radeon_context2_regs_t; + +/* Setup registers for each texture unit + */ +typedef struct { + unsigned int pp_txfilter; + unsigned int pp_txformat; + unsigned int pp_txoffset; + unsigned int pp_txcblend; + unsigned int pp_txablend; + unsigned int pp_tfactor; + unsigned int pp_border_color; +} drm_radeon_texture_regs_t; + +typedef struct { + unsigned int start; + unsigned int finish; + unsigned int prim:8; + unsigned int stateidx:8; + unsigned int numverts:16; /* overloaded as offset/64 for elt prims */ + unsigned int vc_format; /* vertex format */ +} drm_radeon_prim_t; + +typedef struct { + drm_radeon_context_regs_t context; + drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS]; + drm_radeon_context2_regs_t context2; + unsigned int dirty; +} drm_radeon_state_t; + +typedef struct { + /* The channel for communication of state information to the + * kernel on firing a vertex buffer with either of the + * obsoleted vertex/index ioctls. + */ + drm_radeon_context_regs_t context_state; + drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS]; + unsigned int dirty; + unsigned int vertsize; + unsigned int vc_format; + + /* The current cliprects, or a subset thereof. + */ + struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS]; + unsigned int nbox; + + /* Counters for client-side throttling of rendering clients. + */ + unsigned int last_frame; + unsigned int last_dispatch; + unsigned int last_clear; + + struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS + + 1]; + unsigned int tex_age[RADEON_NR_TEX_HEAPS]; + int ctx_owner; + int pfState; /* number of 3d windows (0,1,2ormore) */ + int pfCurrentPage; /* which buffer is being displayed? */ + int crtc2_base; /* CRTC2 frame offset */ + int tiling_enabled; /* set by drm, read by 2d + 3d clients */ +} drm_radeon_sarea_t; + +/* WARNING: If you change any of these defines, make sure to change the + * defines in the Xserver file (xf86drmRadeon.h) + * + * KW: actually it's illegal to change any of this (backwards compatibility). + */ + +/* Radeon specific ioctls + * The device specific ioctl range is 0x40 to 0x79. + */ +#define DRM_RADEON_CP_INIT 0x00 +#define DRM_RADEON_CP_START 0x01 +#define DRM_RADEON_CP_STOP 0x02 +#define DRM_RADEON_CP_RESET 0x03 +#define DRM_RADEON_CP_IDLE 0x04 +#define DRM_RADEON_RESET 0x05 +#define DRM_RADEON_FULLSCREEN 0x06 +#define DRM_RADEON_SWAP 0x07 +#define DRM_RADEON_CLEAR 0x08 +#define DRM_RADEON_VERTEX 0x09 +#define DRM_RADEON_INDICES 0x0A +#define DRM_RADEON_NOT_USED +#define DRM_RADEON_STIPPLE 0x0C +#define DRM_RADEON_INDIRECT 0x0D +#define DRM_RADEON_TEXTURE 0x0E +#define DRM_RADEON_VERTEX2 0x0F +#define DRM_RADEON_CMDBUF 0x10 +#define DRM_RADEON_GETPARAM 0x11 +#define DRM_RADEON_FLIP 0x12 +#define DRM_RADEON_ALLOC 0x13 +#define DRM_RADEON_FREE 0x14 +#define DRM_RADEON_INIT_HEAP 0x15 +#define DRM_RADEON_IRQ_EMIT 0x16 +#define DRM_RADEON_IRQ_WAIT 0x17 +#define DRM_RADEON_CP_RESUME 0x18 +#define DRM_RADEON_SETPARAM 0x19 +#define DRM_RADEON_SURF_ALLOC 0x1a +#define DRM_RADEON_SURF_FREE 0x1b +/* KMS ioctl */ +#define DRM_RADEON_GEM_INFO 0x1c +#define DRM_RADEON_GEM_CREATE 0x1d +#define DRM_RADEON_GEM_MMAP 0x1e +#define DRM_RADEON_GEM_PREAD 0x21 +#define DRM_RADEON_GEM_PWRITE 0x22 +#define DRM_RADEON_GEM_SET_DOMAIN 0x23 +#define DRM_RADEON_GEM_WAIT_IDLE 0x24 +#define DRM_RADEON_CS 0x26 +#define DRM_RADEON_INFO 0x27 +#define DRM_RADEON_GEM_SET_TILING 0x28 +#define DRM_RADEON_GEM_GET_TILING 0x29 +#define DRM_RADEON_GEM_BUSY 0x2a +#define DRM_RADEON_GEM_VA 0x2b +#define DRM_RADEON_GEM_OP 0x2c +#define DRM_RADEON_GEM_USERPTR 0x2d + +#define DRM_IOCTL_RADEON_CP_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t) +#define DRM_IOCTL_RADEON_CP_START DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_START) +#define DRM_IOCTL_RADEON_CP_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t) +#define DRM_IOCTL_RADEON_CP_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESET) +#define DRM_IOCTL_RADEON_CP_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE) +#define DRM_IOCTL_RADEON_RESET DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_RESET) +#define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t) +#define DRM_IOCTL_RADEON_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_SWAP) +#define DRM_IOCTL_RADEON_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t) +#define DRM_IOCTL_RADEON_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t) +#define DRM_IOCTL_RADEON_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t) +#define DRM_IOCTL_RADEON_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t) +#define DRM_IOCTL_RADEON_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t) +#define DRM_IOCTL_RADEON_TEXTURE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t) +#define DRM_IOCTL_RADEON_VERTEX2 DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t) +#define DRM_IOCTL_RADEON_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t) +#define DRM_IOCTL_RADEON_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t) +#define DRM_IOCTL_RADEON_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_FLIP) +#define DRM_IOCTL_RADEON_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t) +#define DRM_IOCTL_RADEON_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t) +#define DRM_IOCTL_RADEON_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t) +#define DRM_IOCTL_RADEON_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t) +#define DRM_IOCTL_RADEON_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t) +#define DRM_IOCTL_RADEON_CP_RESUME DRM_IO( DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME) +#define DRM_IOCTL_RADEON_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t) +#define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t) +#define DRM_IOCTL_RADEON_SURF_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t) +/* KMS */ +#define DRM_IOCTL_RADEON_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info) +#define DRM_IOCTL_RADEON_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create) +#define DRM_IOCTL_RADEON_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap) +#define DRM_IOCTL_RADEON_GEM_PREAD DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread) +#define DRM_IOCTL_RADEON_GEM_PWRITE DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite) +#define DRM_IOCTL_RADEON_GEM_SET_DOMAIN DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain) +#define DRM_IOCTL_RADEON_GEM_WAIT_IDLE DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle) +#define DRM_IOCTL_RADEON_CS DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs) +#define DRM_IOCTL_RADEON_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info) +#define DRM_IOCTL_RADEON_GEM_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling) +#define DRM_IOCTL_RADEON_GEM_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling) +#define DRM_IOCTL_RADEON_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy) +#define DRM_IOCTL_RADEON_GEM_VA DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va) +#define DRM_IOCTL_RADEON_GEM_OP DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_OP, struct drm_radeon_gem_op) +#define DRM_IOCTL_RADEON_GEM_USERPTR DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_USERPTR, struct drm_radeon_gem_userptr) + +typedef struct drm_radeon_init { + enum { + RADEON_INIT_CP = 0x01, + RADEON_CLEANUP_CP = 0x02, + RADEON_INIT_R200_CP = 0x03, + RADEON_INIT_R300_CP = 0x04, + RADEON_INIT_R600_CP = 0x05 + } func; + unsigned long sarea_priv_offset; + int is_pci; + int cp_mode; + int gart_size; + int ring_size; + int usec_timeout; + + unsigned int fb_bpp; + unsigned int front_offset, front_pitch; + unsigned int back_offset, back_pitch; + unsigned int depth_bpp; + unsigned int depth_offset, depth_pitch; + + unsigned long fb_offset; + unsigned long mmio_offset; + unsigned long ring_offset; + unsigned long ring_rptr_offset; + unsigned long buffers_offset; + unsigned long gart_textures_offset; +} drm_radeon_init_t; + +typedef struct drm_radeon_cp_stop { + int flush; + int idle; +} drm_radeon_cp_stop_t; + +typedef struct drm_radeon_fullscreen { + enum { + RADEON_INIT_FULLSCREEN = 0x01, + RADEON_CLEANUP_FULLSCREEN = 0x02 + } func; +} drm_radeon_fullscreen_t; + +#define CLEAR_X1 0 +#define CLEAR_Y1 1 +#define CLEAR_X2 2 +#define CLEAR_Y2 3 +#define CLEAR_DEPTH 4 + +typedef union drm_radeon_clear_rect { + float f[5]; + unsigned int ui[5]; +} drm_radeon_clear_rect_t; + +typedef struct drm_radeon_clear { + unsigned int flags; + unsigned int clear_color; + unsigned int clear_depth; + unsigned int color_mask; + unsigned int depth_mask; /* misnamed field: should be stencil */ + drm_radeon_clear_rect_t __user *depth_boxes; +} drm_radeon_clear_t; + +typedef struct drm_radeon_vertex { + int prim; + int idx; /* Index of vertex buffer */ + int count; /* Number of vertices in buffer */ + int discard; /* Client finished with buffer? */ +} drm_radeon_vertex_t; + +typedef struct drm_radeon_indices { + int prim; + int idx; + int start; + int end; + int discard; /* Client finished with buffer? */ +} drm_radeon_indices_t; + +/* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices + * - allows multiple primitives and state changes in a single ioctl + * - supports driver change to emit native primitives + */ +typedef struct drm_radeon_vertex2 { + int idx; /* Index of vertex buffer */ + int discard; /* Client finished with buffer? */ + int nr_states; + drm_radeon_state_t __user *state; + int nr_prims; + drm_radeon_prim_t __user *prim; +} drm_radeon_vertex2_t; + +/* v1.3 - obsoletes drm_radeon_vertex2 + * - allows arbitrarily large cliprect list + * - allows updating of tcl packet, vector and scalar state + * - allows memory-efficient description of state updates + * - allows state to be emitted without a primitive + * (for clears, ctx switches) + * - allows more than one dma buffer to be referenced per ioctl + * - supports tcl driver + * - may be extended in future versions with new cmd types, packets + */ +typedef struct drm_radeon_cmd_buffer { + int bufsz; + char __user *buf; + int nbox; + struct drm_clip_rect __user *boxes; +} drm_radeon_cmd_buffer_t; + +typedef struct drm_radeon_tex_image { + unsigned int x, y; /* Blit coordinates */ + unsigned int width, height; + const void __user *data; +} drm_radeon_tex_image_t; + +typedef struct drm_radeon_texture { + unsigned int offset; + int pitch; + int format; + int width; /* Texture image coordinates */ + int height; + drm_radeon_tex_image_t __user *image; +} drm_radeon_texture_t; + +typedef struct drm_radeon_stipple { + unsigned int __user *mask; +} drm_radeon_stipple_t; + +typedef struct drm_radeon_indirect { + int idx; + int start; + int end; + int discard; +} drm_radeon_indirect_t; + +/* enum for card type parameters */ +#define RADEON_CARD_PCI 0 +#define RADEON_CARD_AGP 1 +#define RADEON_CARD_PCIE 2 + +/* 1.3: An ioctl to get parameters that aren't available to the 3d + * client any other way. + */ +#define RADEON_PARAM_GART_BUFFER_OFFSET 1 /* card offset of 1st GART buffer */ +#define RADEON_PARAM_LAST_FRAME 2 +#define RADEON_PARAM_LAST_DISPATCH 3 +#define RADEON_PARAM_LAST_CLEAR 4 +/* Added with DRM version 1.6. */ +#define RADEON_PARAM_IRQ_NR 5 +#define RADEON_PARAM_GART_BASE 6 /* card offset of GART base */ +/* Added with DRM version 1.8. */ +#define RADEON_PARAM_REGISTER_HANDLE 7 /* for drmMap() */ +#define RADEON_PARAM_STATUS_HANDLE 8 +#define RADEON_PARAM_SAREA_HANDLE 9 +#define RADEON_PARAM_GART_TEX_HANDLE 10 +#define RADEON_PARAM_SCRATCH_OFFSET 11 +#define RADEON_PARAM_CARD_TYPE 12 +#define RADEON_PARAM_VBLANK_CRTC 13 /* VBLANK CRTC */ +#define RADEON_PARAM_FB_LOCATION 14 /* FB location */ +#define RADEON_PARAM_NUM_GB_PIPES 15 /* num GB pipes */ +#define RADEON_PARAM_DEVICE_ID 16 +#define RADEON_PARAM_NUM_Z_PIPES 17 /* num Z pipes */ + +typedef struct drm_radeon_getparam { + int param; + void __user *value; +} drm_radeon_getparam_t; + +/* 1.6: Set up a memory manager for regions of shared memory: + */ +#define RADEON_MEM_REGION_GART 1 +#define RADEON_MEM_REGION_FB 2 + +typedef struct drm_radeon_mem_alloc { + int region; + int alignment; + int size; + int __user *region_offset; /* offset from start of fb or GART */ +} drm_radeon_mem_alloc_t; + +typedef struct drm_radeon_mem_free { + int region; + int region_offset; +} drm_radeon_mem_free_t; + +typedef struct drm_radeon_mem_init_heap { + int region; + int size; + int start; +} drm_radeon_mem_init_heap_t; + +/* 1.6: Userspace can request & wait on irq's: + */ +typedef struct drm_radeon_irq_emit { + int __user *irq_seq; +} drm_radeon_irq_emit_t; + +typedef struct drm_radeon_irq_wait { + int irq_seq; +} drm_radeon_irq_wait_t; + +/* 1.10: Clients tell the DRM where they think the framebuffer is located in + * the card's address space, via a new generic ioctl to set parameters + */ + +typedef struct drm_radeon_setparam { + unsigned int param; + __s64 value; +} drm_radeon_setparam_t; + +#define RADEON_SETPARAM_FB_LOCATION 1 /* determined framebuffer location */ +#define RADEON_SETPARAM_SWITCH_TILING 2 /* enable/disable color tiling */ +#define RADEON_SETPARAM_PCIGART_LOCATION 3 /* PCI Gart Location */ +#define RADEON_SETPARAM_NEW_MEMMAP 4 /* Use new memory map */ +#define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5 /* PCI GART Table Size */ +#define RADEON_SETPARAM_VBLANK_CRTC 6 /* VBLANK CRTC */ +/* 1.14: Clients can allocate/free a surface + */ +typedef struct drm_radeon_surface_alloc { + unsigned int address; + unsigned int size; + unsigned int flags; +} drm_radeon_surface_alloc_t; + +typedef struct drm_radeon_surface_free { + unsigned int address; +} drm_radeon_surface_free_t; + +#define DRM_RADEON_VBLANK_CRTC1 1 +#define DRM_RADEON_VBLANK_CRTC2 2 + +/* + * Kernel modesetting world below. + */ +#define RADEON_GEM_DOMAIN_CPU 0x1 +#define RADEON_GEM_DOMAIN_GTT 0x2 +#define RADEON_GEM_DOMAIN_VRAM 0x4 + +struct drm_radeon_gem_info { + __u64 gart_size; + __u64 vram_size; + __u64 vram_visible; +}; + +#define RADEON_GEM_NO_BACKING_STORE (1 << 0) +#define RADEON_GEM_GTT_UC (1 << 1) +#define RADEON_GEM_GTT_WC (1 << 2) +/* BO is expected to be accessed by the CPU */ +#define RADEON_GEM_CPU_ACCESS (1 << 3) +/* CPU access is not expected to work for this BO */ +#define RADEON_GEM_NO_CPU_ACCESS (1 << 4) + +struct drm_radeon_gem_create { + __u64 size; + __u64 alignment; + __u32 handle; + __u32 initial_domain; + __u32 flags; +}; + +/* + * This is not a reliable API and you should expect it to fail for any + * number of reasons and have fallback path that do not use userptr to + * perform any operation. + */ +#define RADEON_GEM_USERPTR_READONLY (1 << 0) +#define RADEON_GEM_USERPTR_ANONONLY (1 << 1) +#define RADEON_GEM_USERPTR_VALIDATE (1 << 2) +#define RADEON_GEM_USERPTR_REGISTER (1 << 3) + +struct drm_radeon_gem_userptr { + __u64 addr; + __u64 size; + __u32 flags; + __u32 handle; +}; + +#define RADEON_TILING_MACRO 0x1 +#define RADEON_TILING_MICRO 0x2 +#define RADEON_TILING_SWAP_16BIT 0x4 +#define RADEON_TILING_SWAP_32BIT 0x8 +/* this object requires a surface when mapped - i.e. front buffer */ +#define RADEON_TILING_SURFACE 0x10 +#define RADEON_TILING_MICRO_SQUARE 0x20 +#define RADEON_TILING_EG_BANKW_SHIFT 8 +#define RADEON_TILING_EG_BANKW_MASK 0xf +#define RADEON_TILING_EG_BANKH_SHIFT 12 +#define RADEON_TILING_EG_BANKH_MASK 0xf +#define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT 16 +#define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK 0xf +#define RADEON_TILING_EG_TILE_SPLIT_SHIFT 24 +#define RADEON_TILING_EG_TILE_SPLIT_MASK 0xf +#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT 28 +#define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK 0xf + +struct drm_radeon_gem_set_tiling { + __u32 handle; + __u32 tiling_flags; + __u32 pitch; +}; + +struct drm_radeon_gem_get_tiling { + __u32 handle; + __u32 tiling_flags; + __u32 pitch; +}; + +struct drm_radeon_gem_mmap { + __u32 handle; + __u32 pad; + __u64 offset; + __u64 size; + __u64 addr_ptr; +}; + +struct drm_radeon_gem_set_domain { + __u32 handle; + __u32 read_domains; + __u32 write_domain; +}; + +struct drm_radeon_gem_wait_idle { + __u32 handle; + __u32 pad; +}; + +struct drm_radeon_gem_busy { + __u32 handle; + __u32 domain; +}; + +struct drm_radeon_gem_pread { + /** Handle for the object being read. */ + __u32 handle; + __u32 pad; + /** Offset into the object to read from */ + __u64 offset; + /** Length of data to read */ + __u64 size; + /** Pointer to write the data into. */ + /* void *, but pointers are not 32/64 compatible */ + __u64 data_ptr; +}; + +struct drm_radeon_gem_pwrite { + /** Handle for the object being written to. */ + __u32 handle; + __u32 pad; + /** Offset into the object to write to */ + __u64 offset; + /** Length of data to write */ + __u64 size; + /** Pointer to read the data from. */ + /* void *, but pointers are not 32/64 compatible */ + __u64 data_ptr; +}; + +/* Sets or returns a value associated with a buffer. */ +struct drm_radeon_gem_op { + __u32 handle; /* buffer */ + __u32 op; /* RADEON_GEM_OP_* */ + __u64 value; /* input or return value */ +}; + +#define RADEON_GEM_OP_GET_INITIAL_DOMAIN 0 +#define RADEON_GEM_OP_SET_INITIAL_DOMAIN 1 + +#define RADEON_VA_MAP 1 +#define RADEON_VA_UNMAP 2 + +#define RADEON_VA_RESULT_OK 0 +#define RADEON_VA_RESULT_ERROR 1 +#define RADEON_VA_RESULT_VA_EXIST 2 + +#define RADEON_VM_PAGE_VALID (1 << 0) +#define RADEON_VM_PAGE_READABLE (1 << 1) +#define RADEON_VM_PAGE_WRITEABLE (1 << 2) +#define RADEON_VM_PAGE_SYSTEM (1 << 3) +#define RADEON_VM_PAGE_SNOOPED (1 << 4) + +struct drm_radeon_gem_va { + __u32 handle; + __u32 operation; + __u32 vm_id; + __u32 flags; + __u64 offset; +}; + +#define RADEON_CHUNK_ID_RELOCS 0x01 +#define RADEON_CHUNK_ID_IB 0x02 +#define RADEON_CHUNK_ID_FLAGS 0x03 +#define RADEON_CHUNK_ID_CONST_IB 0x04 + +/* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */ +#define RADEON_CS_KEEP_TILING_FLAGS 0x01 +#define RADEON_CS_USE_VM 0x02 +#define RADEON_CS_END_OF_FRAME 0x04 /* a hint from userspace which CS is the last one */ +/* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */ +#define RADEON_CS_RING_GFX 0 +#define RADEON_CS_RING_COMPUTE 1 +#define RADEON_CS_RING_DMA 2 +#define RADEON_CS_RING_UVD 3 +#define RADEON_CS_RING_VCE 4 +/* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */ +/* 0 = normal, + = higher priority, - = lower priority */ + +struct drm_radeon_cs_chunk { + __u32 chunk_id; + __u32 length_dw; + __u64 chunk_data; +}; + +/* drm_radeon_cs_reloc.flags */ +#define RADEON_RELOC_PRIO_MASK (0xf << 0) + +struct drm_radeon_cs_reloc { + __u32 handle; + __u32 read_domains; + __u32 write_domain; + __u32 flags; +}; + +struct drm_radeon_cs { + __u32 num_chunks; + __u32 cs_id; + /* this points to __u64 * which point to cs chunks */ + __u64 chunks; + /* updates to the limits after this CS ioctl */ + __u64 gart_limit; + __u64 vram_limit; +}; + +#define RADEON_INFO_DEVICE_ID 0x00 +#define RADEON_INFO_NUM_GB_PIPES 0x01 +#define RADEON_INFO_NUM_Z_PIPES 0x02 +#define RADEON_INFO_ACCEL_WORKING 0x03 +#define RADEON_INFO_CRTC_FROM_ID 0x04 +#define RADEON_INFO_ACCEL_WORKING2 0x05 +#define RADEON_INFO_TILING_CONFIG 0x06 +#define RADEON_INFO_WANT_HYPERZ 0x07 +#define RADEON_INFO_WANT_CMASK 0x08 /* get access to CMASK on r300 */ +#define RADEON_INFO_CLOCK_CRYSTAL_FREQ 0x09 /* clock crystal frequency */ +#define RADEON_INFO_NUM_BACKENDS 0x0a /* DB/backends for r600+ - need for OQ */ +#define RADEON_INFO_NUM_TILE_PIPES 0x0b /* tile pipes for r600+ */ +#define RADEON_INFO_FUSION_GART_WORKING 0x0c /* fusion writes to GTT were broken before this */ +#define RADEON_INFO_BACKEND_MAP 0x0d /* pipe to backend map, needed by mesa */ +/* virtual address start, va < start are reserved by the kernel */ +#define RADEON_INFO_VA_START 0x0e +/* maximum size of ib using the virtual memory cs */ +#define RADEON_INFO_IB_VM_MAX_SIZE 0x0f +/* max pipes - needed for compute shaders */ +#define RADEON_INFO_MAX_PIPES 0x10 +/* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */ +#define RADEON_INFO_TIMESTAMP 0x11 +/* max shader engines (SE) - needed for geometry shaders, etc. */ +#define RADEON_INFO_MAX_SE 0x12 +/* max SH per SE */ +#define RADEON_INFO_MAX_SH_PER_SE 0x13 +/* fast fb access is enabled */ +#define RADEON_INFO_FASTFB_WORKING 0x14 +/* query if a RADEON_CS_RING_* submission is supported */ +#define RADEON_INFO_RING_WORKING 0x15 +/* SI tile mode array */ +#define RADEON_INFO_SI_TILE_MODE_ARRAY 0x16 +/* query if CP DMA is supported on the compute ring */ +#define RADEON_INFO_SI_CP_DMA_COMPUTE 0x17 +/* CIK macrotile mode array */ +#define RADEON_INFO_CIK_MACROTILE_MODE_ARRAY 0x18 +/* query the number of render backends */ +#define RADEON_INFO_SI_BACKEND_ENABLED_MASK 0x19 +/* max engine clock - needed for OpenCL */ +#define RADEON_INFO_MAX_SCLK 0x1a +/* version of VCE firmware */ +#define RADEON_INFO_VCE_FW_VERSION 0x1b +/* version of VCE feedback */ +#define RADEON_INFO_VCE_FB_VERSION 0x1c +#define RADEON_INFO_NUM_BYTES_MOVED 0x1d +#define RADEON_INFO_VRAM_USAGE 0x1e +#define RADEON_INFO_GTT_USAGE 0x1f +#define RADEON_INFO_ACTIVE_CU_COUNT 0x20 +#define RADEON_INFO_CURRENT_GPU_TEMP 0x21 +#define RADEON_INFO_CURRENT_GPU_SCLK 0x22 +#define RADEON_INFO_CURRENT_GPU_MCLK 0x23 +#define RADEON_INFO_READ_REG 0x24 +#define RADEON_INFO_VA_UNMAP_WORKING 0x25 +#define RADEON_INFO_GPU_RESET_COUNTER 0x26 + +struct drm_radeon_info { + __u32 request; + __u32 pad; + __u64 value; +}; + +/* Those correspond to the tile index to use, this is to explicitly state + * the API that is implicitly defined by the tile mode array. + */ +#define SI_TILE_MODE_COLOR_LINEAR_ALIGNED 8 +#define SI_TILE_MODE_COLOR_1D 13 +#define SI_TILE_MODE_COLOR_1D_SCANOUT 9 +#define SI_TILE_MODE_COLOR_2D_8BPP 14 +#define SI_TILE_MODE_COLOR_2D_16BPP 15 +#define SI_TILE_MODE_COLOR_2D_32BPP 16 +#define SI_TILE_MODE_COLOR_2D_64BPP 17 +#define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP 11 +#define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP 12 +#define SI_TILE_MODE_DEPTH_STENCIL_1D 4 +#define SI_TILE_MODE_DEPTH_STENCIL_2D 0 +#define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA 3 +#define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA 3 +#define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA 2 + +#define CIK_TILE_MODE_DEPTH_STENCIL_1D 5 + +#if defined(__cplusplus) +} +#endif + +#endif |