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+Scaling in the Linux Networking Stack
+
+
+Introduction
+============
+
+This document describes a set of complementary techniques in the Linux
+networking stack to increase parallelism and improve performance for
+multi-processor systems.
+
+The following technologies are described:
+
+ RSS: Receive Side Scaling
+ RPS: Receive Packet Steering
+ RFS: Receive Flow Steering
+ Accelerated Receive Flow Steering
+ XPS: Transmit Packet Steering
+
+
+RSS: Receive Side Scaling
+=========================
+
+Contemporary NICs support multiple receive and transmit descriptor queues
+(multi-queue). On reception, a NIC can send different packets to different
+queues to distribute processing among CPUs. The NIC distributes packets by
+applying a filter to each packet that assigns it to one of a small number
+of logical flows. Packets for each flow are steered to a separate receive
+queue, which in turn can be processed by separate CPUs. This mechanism is
+generally known as “Receive-side Scaling” (RSS). The goal of RSS and
+the other scaling techniques is to increase performance uniformly.
+Multi-queue distribution can also be used for traffic prioritization, but
+that is not the focus of these techniques.
+
+The filter used in RSS is typically a hash function over the network
+and/or transport layer headers-- for example, a 4-tuple hash over
+IP addresses and TCP ports of a packet. The most common hardware
+implementation of RSS uses a 128-entry indirection table where each entry
+stores a queue number. The receive queue for a packet is determined
+by masking out the low order seven bits of the computed hash for the
+packet (usually a Toeplitz hash), taking this number as a key into the
+indirection table and reading the corresponding value.
+
+Some advanced NICs allow steering packets to queues based on
+programmable filters. For example, webserver bound TCP port 80 packets
+can be directed to their own receive queue. Such “n-tuple” filters can
+be configured from ethtool (--config-ntuple).
+
+==== RSS Configuration
+
+The driver for a multi-queue capable NIC typically provides a kernel
+module parameter for specifying the number of hardware queues to
+configure. In the bnx2x driver, for instance, this parameter is called
+num_queues. A typical RSS configuration would be to have one receive queue
+for each CPU if the device supports enough queues, or otherwise at least
+one for each memory domain, where a memory domain is a set of CPUs that
+share a particular memory level (L1, L2, NUMA node, etc.).
+
+The indirection table of an RSS device, which resolves a queue by masked
+hash, is usually programmed by the driver at initialization. The
+default mapping is to distribute the queues evenly in the table, but the
+indirection table can be retrieved and modified at runtime using ethtool
+commands (--show-rxfh-indir and --set-rxfh-indir). Modifying the
+indirection table could be done to give different queues different
+relative weights.
+
+== RSS IRQ Configuration
+
+Each receive queue has a separate IRQ associated with it. The NIC triggers
+this to notify a CPU when new packets arrive on the given queue. The
+signaling path for PCIe devices uses message signaled interrupts (MSI-X),
+that can route each interrupt to a particular CPU. The active mapping
+of queues to IRQs can be determined from /proc/interrupts. By default,
+an IRQ may be handled on any CPU. Because a non-negligible part of packet
+processing takes place in receive interrupt handling, it is advantageous
+to spread receive interrupts between CPUs. To manually adjust the IRQ
+affinity of each interrupt see Documentation/IRQ-affinity.txt. Some systems
+will be running irqbalance, a daemon that dynamically optimizes IRQ
+assignments and as a result may override any manual settings.
+
+== Suggested Configuration
+
+RSS should be enabled when latency is a concern or whenever receive
+interrupt processing forms a bottleneck. Spreading load between CPUs
+decreases queue length. For low latency networking, the optimal setting
+is to allocate as many queues as there are CPUs in the system (or the
+NIC maximum, if lower). The most efficient high-rate configuration
+is likely the one with the smallest number of receive queues where no
+receive queue overflows due to a saturated CPU, because in default
+mode with interrupt coalescing enabled, the aggregate number of
+interrupts (and thus work) grows with each additional queue.
+
+Per-cpu load can be observed using the mpstat utility, but note that on
+processors with hyperthreading (HT), each hyperthread is represented as
+a separate CPU. For interrupt handling, HT has shown no benefit in
+initial tests, so limit the number of queues to the number of CPU cores
+in the system.
+
+
+RPS: Receive Packet Steering
+============================
+
+Receive Packet Steering (RPS) is logically a software implementation of
+RSS. Being in software, it is necessarily called later in the datapath.
+Whereas RSS selects the queue and hence CPU that will run the hardware
+interrupt handler, RPS selects the CPU to perform protocol processing
+above the interrupt handler. This is accomplished by placing the packet
+on the desired CPU’s backlog queue and waking up the CPU for processing.
+RPS has some advantages over RSS: 1) it can be used with any NIC,
+2) software filters can easily be added to hash over new protocols,
+3) it does not increase hardware device interrupt rate (although it does
+introduce inter-processor interrupts (IPIs)).
+
+RPS is called during bottom half of the receive interrupt handler, when
+a driver sends a packet up the network stack with netif_rx() or
+netif_receive_skb(). These call the get_rps_cpu() function, which
+selects the queue that should process a packet.
+
+The first step in determining the target CPU for RPS is to calculate a
+flow hash over the packet’s addresses or ports (2-tuple or 4-tuple hash
+depending on the protocol). This serves as a consistent hash of the
+associated flow of the packet. The hash is either provided by hardware
+or will be computed in the stack. Capable hardware can pass the hash in
+the receive descriptor for the packet; this would usually be the same
+hash used for RSS (e.g. computed Toeplitz hash). The hash is saved in
+skb->hash and can be used elsewhere in the stack as a hash of the
+packet’s flow.
+
+Each receive hardware queue has an associated list of CPUs to which
+RPS may enqueue packets for processing. For each received packet,
+an index into the list is computed from the flow hash modulo the size
+of the list. The indexed CPU is the target for processing the packet,
+and the packet is queued to the tail of that CPU’s backlog queue. At
+the end of the bottom half routine, IPIs are sent to any CPUs for which
+packets have been queued to their backlog queue. The IPI wakes backlog
+processing on the remote CPU, and any queued packets are then processed
+up the networking stack.
+
+==== RPS Configuration
+
+RPS requires a kernel compiled with the CONFIG_RPS kconfig symbol (on
+by default for SMP). Even when compiled in, RPS remains disabled until
+explicitly configured. The list of CPUs to which RPS may forward traffic
+can be configured for each receive queue using a sysfs file entry:
+
+ /sys/class/net/<dev>/queues/rx-<n>/rps_cpus
+
+This file implements a bitmap of CPUs. RPS is disabled when it is zero
+(the default), in which case packets are processed on the interrupting
+CPU. Documentation/IRQ-affinity.txt explains how CPUs are assigned to
+the bitmap.
+
+== Suggested Configuration
+
+For a single queue device, a typical RPS configuration would be to set
+the rps_cpus to the CPUs in the same memory domain of the interrupting
+CPU. If NUMA locality is not an issue, this could also be all CPUs in
+the system. At high interrupt rate, it might be wise to exclude the
+interrupting CPU from the map since that already performs much work.
+
+For a multi-queue system, if RSS is configured so that a hardware
+receive queue is mapped to each CPU, then RPS is probably redundant
+and unnecessary. If there are fewer hardware queues than CPUs, then
+RPS might be beneficial if the rps_cpus for each queue are the ones that
+share the same memory domain as the interrupting CPU for that queue.
+
+==== RPS Flow Limit
+
+RPS scales kernel receive processing across CPUs without introducing
+reordering. The trade-off to sending all packets from the same flow
+to the same CPU is CPU load imbalance if flows vary in packet rate.
+In the extreme case a single flow dominates traffic. Especially on
+common server workloads with many concurrent connections, such
+behavior indicates a problem such as a misconfiguration or spoofed
+source Denial of Service attack.
+
+Flow Limit is an optional RPS feature that prioritizes small flows
+during CPU contention by dropping packets from large flows slightly
+ahead of those from small flows. It is active only when an RPS or RFS
+destination CPU approaches saturation. Once a CPU's input packet
+queue exceeds half the maximum queue length (as set by sysctl
+net.core.netdev_max_backlog), the kernel starts a per-flow packet
+count over the last 256 packets. If a flow exceeds a set ratio (by
+default, half) of these packets when a new packet arrives, then the
+new packet is dropped. Packets from other flows are still only
+dropped once the input packet queue reaches netdev_max_backlog.
+No packets are dropped when the input packet queue length is below
+the threshold, so flow limit does not sever connections outright:
+even large flows maintain connectivity.
+
+== Interface
+
+Flow limit is compiled in by default (CONFIG_NET_FLOW_LIMIT), but not
+turned on. It is implemented for each CPU independently (to avoid lock
+and cache contention) and toggled per CPU by setting the relevant bit
+in sysctl net.core.flow_limit_cpu_bitmap. It exposes the same CPU
+bitmap interface as rps_cpus (see above) when called from procfs:
+
+ /proc/sys/net/core/flow_limit_cpu_bitmap
+
+Per-flow rate is calculated by hashing each packet into a hashtable
+bucket and incrementing a per-bucket counter. The hash function is
+the same that selects a CPU in RPS, but as the number of buckets can
+be much larger than the number of CPUs, flow limit has finer-grained
+identification of large flows and fewer false positives. The default
+table has 4096 buckets. This value can be modified through sysctl
+
+ net.core.flow_limit_table_len
+
+The value is only consulted when a new table is allocated. Modifying
+it does not update active tables.
+
+== Suggested Configuration
+
+Flow limit is useful on systems with many concurrent connections,
+where a single connection taking up 50% of a CPU indicates a problem.
+In such environments, enable the feature on all CPUs that handle
+network rx interrupts (as set in /proc/irq/N/smp_affinity).
+
+The feature depends on the input packet queue length to exceed
+the flow limit threshold (50%) + the flow history length (256).
+Setting net.core.netdev_max_backlog to either 1000 or 10000
+performed well in experiments.
+
+
+RFS: Receive Flow Steering
+==========================
+
+While RPS steers packets solely based on hash, and thus generally
+provides good load distribution, it does not take into account
+application locality. This is accomplished by Receive Flow Steering
+(RFS). The goal of RFS is to increase datacache hitrate by steering
+kernel processing of packets to the CPU where the application thread
+consuming the packet is running. RFS relies on the same RPS mechanisms
+to enqueue packets onto the backlog of another CPU and to wake up that
+CPU.
+
+In RFS, packets are not forwarded directly by the value of their hash,
+but the hash is used as index into a flow lookup table. This table maps
+flows to the CPUs where those flows are being processed. The flow hash
+(see RPS section above) is used to calculate the index into this table.
+The CPU recorded in each entry is the one which last processed the flow.
+If an entry does not hold a valid CPU, then packets mapped to that entry
+are steered using plain RPS. Multiple table entries may point to the
+same CPU. Indeed, with many flows and few CPUs, it is very likely that
+a single application thread handles flows with many different flow hashes.
+
+rps_sock_flow_table is a global flow table that contains the *desired* CPU
+for flows: the CPU that is currently processing the flow in userspace.
+Each table value is a CPU index that is updated during calls to recvmsg
+and sendmsg (specifically, inet_recvmsg(), inet_sendmsg(), inet_sendpage()
+and tcp_splice_read()).
+
+When the scheduler moves a thread to a new CPU while it has outstanding
+receive packets on the old CPU, packets may arrive out of order. To
+avoid this, RFS uses a second flow table to track outstanding packets
+for each flow: rps_dev_flow_table is a table specific to each hardware
+receive queue of each device. Each table value stores a CPU index and a
+counter. The CPU index represents the *current* CPU onto which packets
+for this flow are enqueued for further kernel processing. Ideally, kernel
+and userspace processing occur on the same CPU, and hence the CPU index
+in both tables is identical. This is likely false if the scheduler has
+recently migrated a userspace thread while the kernel still has packets
+enqueued for kernel processing on the old CPU.
+
+The counter in rps_dev_flow_table values records the length of the current
+CPU's backlog when a packet in this flow was last enqueued. Each backlog
+queue has a head counter that is incremented on dequeue. A tail counter
+is computed as head counter + queue length. In other words, the counter
+in rps_dev_flow[i] records the last element in flow i that has
+been enqueued onto the currently designated CPU for flow i (of course,
+entry i is actually selected by hash and multiple flows may hash to the
+same entry i).
+
+And now the trick for avoiding out of order packets: when selecting the
+CPU for packet processing (from get_rps_cpu()) the rps_sock_flow table
+and the rps_dev_flow table of the queue that the packet was received on
+are compared. If the desired CPU for the flow (found in the
+rps_sock_flow table) matches the current CPU (found in the rps_dev_flow
+table), the packet is enqueued onto that CPU’s backlog. If they differ,
+the current CPU is updated to match the desired CPU if one of the
+following is true:
+
+- The current CPU's queue head counter >= the recorded tail counter
+ value in rps_dev_flow[i]
+- The current CPU is unset (>= nr_cpu_ids)
+- The current CPU is offline
+
+After this check, the packet is sent to the (possibly updated) current
+CPU. These rules aim to ensure that a flow only moves to a new CPU when
+there are no packets outstanding on the old CPU, as the outstanding
+packets could arrive later than those about to be processed on the new
+CPU.
+
+==== RFS Configuration
+
+RFS is only available if the kconfig symbol CONFIG_RPS is enabled (on
+by default for SMP). The functionality remains disabled until explicitly
+configured. The number of entries in the global flow table is set through:
+
+ /proc/sys/net/core/rps_sock_flow_entries
+
+The number of entries in the per-queue flow table are set through:
+
+ /sys/class/net/<dev>/queues/rx-<n>/rps_flow_cnt
+
+== Suggested Configuration
+
+Both of these need to be set before RFS is enabled for a receive queue.
+Values for both are rounded up to the nearest power of two. The
+suggested flow count depends on the expected number of active connections
+at any given time, which may be significantly less than the number of open
+connections. We have found that a value of 32768 for rps_sock_flow_entries
+works fairly well on a moderately loaded server.
+
+For a single queue device, the rps_flow_cnt value for the single queue
+would normally be configured to the same value as rps_sock_flow_entries.
+For a multi-queue device, the rps_flow_cnt for each queue might be
+configured as rps_sock_flow_entries / N, where N is the number of
+queues. So for instance, if rps_sock_flow_entries is set to 32768 and there
+are 16 configured receive queues, rps_flow_cnt for each queue might be
+configured as 2048.
+
+
+Accelerated RFS
+===============
+
+Accelerated RFS is to RFS what RSS is to RPS: a hardware-accelerated load
+balancing mechanism that uses soft state to steer flows based on where
+the application thread consuming the packets of each flow is running.
+Accelerated RFS should perform better than RFS since packets are sent
+directly to a CPU local to the thread consuming the data. The target CPU
+will either be the same CPU where the application runs, or at least a CPU
+which is local to the application thread’s CPU in the cache hierarchy.
+
+To enable accelerated RFS, the networking stack calls the
+ndo_rx_flow_steer driver function to communicate the desired hardware
+queue for packets matching a particular flow. The network stack
+automatically calls this function every time a flow entry in
+rps_dev_flow_table is updated. The driver in turn uses a device specific
+method to program the NIC to steer the packets.
+
+The hardware queue for a flow is derived from the CPU recorded in
+rps_dev_flow_table. The stack consults a CPU to hardware queue map which
+is maintained by the NIC driver. This is an auto-generated reverse map of
+the IRQ affinity table shown by /proc/interrupts. Drivers can use
+functions in the cpu_rmap (“CPU affinity reverse map”) kernel library
+to populate the map. For each CPU, the corresponding queue in the map is
+set to be one whose processing CPU is closest in cache locality.
+
+==== Accelerated RFS Configuration
+
+Accelerated RFS is only available if the kernel is compiled with
+CONFIG_RFS_ACCEL and support is provided by the NIC device and driver.
+It also requires that ntuple filtering is enabled via ethtool. The map
+of CPU to queues is automatically deduced from the IRQ affinities
+configured for each receive queue by the driver, so no additional
+configuration should be necessary.
+
+== Suggested Configuration
+
+This technique should be enabled whenever one wants to use RFS and the
+NIC supports hardware acceleration.
+
+XPS: Transmit Packet Steering
+=============================
+
+Transmit Packet Steering is a mechanism for intelligently selecting
+which transmit queue to use when transmitting a packet on a multi-queue
+device. This can be accomplished by recording two kinds of maps, either
+a mapping of CPU to hardware queue(s) or a mapping of receive queue(s)
+to hardware transmit queue(s).
+
+1. XPS using CPUs map
+
+The goal of this mapping is usually to assign queues
+exclusively to a subset of CPUs, where the transmit completions for
+these queues are processed on a CPU within this set. This choice
+provides two benefits. First, contention on the device queue lock is
+significantly reduced since fewer CPUs contend for the same queue
+(contention can be eliminated completely if each CPU has its own
+transmit queue). Secondly, cache miss rate on transmit completion is
+reduced, in particular for data cache lines that hold the sk_buff
+structures.
+
+2. XPS using receive queues map
+
+This mapping is used to pick transmit queue based on the receive
+queue(s) map configuration set by the administrator. A set of receive
+queues can be mapped to a set of transmit queues (many:many), although
+the common use case is a 1:1 mapping. This will enable sending packets
+on the same queue associations for transmit and receive. This is useful for
+busy polling multi-threaded workloads where there are challenges in
+associating a given CPU to a given application thread. The application
+threads are not pinned to CPUs and each thread handles packets
+received on a single queue. The receive queue number is cached in the
+socket for the connection. In this model, sending the packets on the same
+transmit queue corresponding to the associated receive queue has benefits
+in keeping the CPU overhead low. Transmit completion work is locked into
+the same queue-association that a given application is polling on. This
+avoids the overhead of triggering an interrupt on another CPU. When the
+application cleans up the packets during the busy poll, transmit completion
+may be processed along with it in the same thread context and so result in
+reduced latency.
+
+XPS is configured per transmit queue by setting a bitmap of
+CPUs/receive-queues that may use that queue to transmit. The reverse
+mapping, from CPUs to transmit queues or from receive-queues to transmit
+queues, is computed and maintained for each network device. When
+transmitting the first packet in a flow, the function get_xps_queue() is
+called to select a queue. This function uses the ID of the receive queue
+for the socket connection for a match in the receive queue-to-transmit queue
+lookup table. Alternatively, this function can also use the ID of the
+running CPU as a key into the CPU-to-queue lookup table. If the
+ID matches a single queue, that is used for transmission. If multiple
+queues match, one is selected by using the flow hash to compute an index
+into the set. When selecting the transmit queue based on receive queue(s)
+map, the transmit device is not validated against the receive device as it
+requires expensive lookup operation in the datapath.
+
+The queue chosen for transmitting a particular flow is saved in the
+corresponding socket structure for the flow (e.g. a TCP connection).
+This transmit queue is used for subsequent packets sent on the flow to
+prevent out of order (ooo) packets. The choice also amortizes the cost
+of calling get_xps_queues() over all packets in the flow. To avoid
+ooo packets, the queue for a flow can subsequently only be changed if
+skb->ooo_okay is set for a packet in the flow. This flag indicates that
+there are no outstanding packets in the flow, so the transmit queue can
+change without the risk of generating out of order packets. The
+transport layer is responsible for setting ooo_okay appropriately. TCP,
+for instance, sets the flag when all data for a connection has been
+acknowledged.
+
+==== XPS Configuration
+
+XPS is only available if the kconfig symbol CONFIG_XPS is enabled (on by
+default for SMP). The functionality remains disabled until explicitly
+configured. To enable XPS, the bitmap of CPUs/receive-queues that may
+use a transmit queue is configured using the sysfs file entry:
+
+For selection based on CPUs map:
+/sys/class/net/<dev>/queues/tx-<n>/xps_cpus
+
+For selection based on receive-queues map:
+/sys/class/net/<dev>/queues/tx-<n>/xps_rxqs
+
+== Suggested Configuration
+
+For a network device with a single transmission queue, XPS configuration
+has no effect, since there is no choice in this case. In a multi-queue
+system, XPS is preferably configured so that each CPU maps onto one queue.
+If there are as many queues as there are CPUs in the system, then each
+queue can also map onto one CPU, resulting in exclusive pairings that
+experience no contention. If there are fewer queues than CPUs, then the
+best CPUs to share a given queue are probably those that share the cache
+with the CPU that processes transmit completions for that queue
+(transmit interrupts).
+
+For transmit queue selection based on receive queue(s), XPS has to be
+explicitly configured mapping receive-queue(s) to transmit queue(s). If the
+user configuration for receive-queue map does not apply, then the transmit
+queue is selected based on the CPUs map.
+
+Per TX Queue rate limitation:
+=============================
+
+These are rate-limitation mechanisms implemented by HW, where currently
+a max-rate attribute is supported, by setting a Mbps value to
+
+/sys/class/net/<dev>/queues/tx-<n>/tx_maxrate
+
+A value of zero means disabled, and this is the default.
+
+Further Information
+===================
+RPS and RFS were introduced in kernel 2.6.35. XPS was incorporated into
+2.6.38. Original patches were submitted by Tom Herbert
+(therbert@google.com)
+
+Accelerated RFS was introduced in 2.6.35. Original patches were
+submitted by Ben Hutchings (bwh@kernel.org)
+
+Authors:
+Tom Herbert (therbert@google.com)
+Willem de Bruijn (willemb@google.com)