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diff --git a/arch/powerpc/boot/dts/wii.dts b/arch/powerpc/boot/dts/wii.dts
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+/*
+ * arch/powerpc/boot/dts/wii.dts
+ *
+ * Nintendo Wii platform device tree source
+ * Copyright (C) 2008-2009 The GameCube Linux Team
+ * Copyright (C) 2008,2009 Albert Herranz
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ */
+
+/dts-v1/;
+#include <dt-bindings/gpio/gpio.h>
+
+/*
+ * This is commented-out for now.
+ * Until a later patch is merged, the kernel can use only the first
+ * contiguous RAM range and will BUG() if the memreserve is outside
+ * that range.
+ */
+/*/memreserve/ 0x10000000 0x0004000;*/ /* DSP RAM */
+
+/ {
+ model = "nintendo,wii";
+ compatible = "nintendo,wii";
+ #address-cells = <1>;
+ #size-cells = <1>;
+
+ chosen {
+ bootargs = "root=/dev/mmcblk0p2 rootwait udbg-immortal";
+ };
+
+ memory {
+ device_type = "memory";
+ reg = <0x00000000 0x01800000 /* MEM1 24MB 1T-SRAM */
+ 0x10000000 0x04000000>; /* MEM2 64MB GDDR3 */
+ };
+
+ cpus {
+ #address-cells = <1>;
+ #size-cells = <0>;
+
+ PowerPC,broadway@0 {
+ device_type = "cpu";
+ reg = <0>;
+ clock-frequency = <729000000>; /* 729MHz */
+ bus-frequency = <243000000>; /* 243MHz core-to-bus 3x */
+ timebase-frequency = <60750000>; /* 243MHz / 4 */
+ i-cache-line-size = <32>;
+ d-cache-line-size = <32>;
+ i-cache-size = <32768>;
+ d-cache-size = <32768>;
+ };
+ };
+
+ /* devices contained in the hollywood chipset */
+ hollywood {
+ #address-cells = <1>;
+ #size-cells = <1>;
+ compatible = "nintendo,hollywood";
+ ranges = <0x0c000000 0x0c000000 0x01000000
+ 0x0d000000 0x0d000000 0x00800000
+ 0x0d800000 0x0d800000 0x00800000>;
+ interrupt-parent = <&PIC0>;
+
+ video@c002000 {
+ compatible = "nintendo,hollywood-vi",
+ "nintendo,flipper-vi";
+ reg = <0x0c002000 0x100>;
+ interrupts = <8>;
+ };
+
+ processor-interface@c003000 {
+ compatible = "nintendo,hollywood-pi",
+ "nintendo,flipper-pi";
+ reg = <0x0c003000 0x100>;
+
+ PIC0: pic0 {
+ #interrupt-cells = <1>;
+ compatible = "nintendo,flipper-pic";
+ interrupt-controller;
+ };
+ };
+
+ dsp@c005000 {
+ #address-cells = <1>;
+ #size-cells = <1>;
+ compatible = "nintendo,hollywood-dsp",
+ "nintendo,flipper-dsp";
+ reg = <0x0c005000 0x200>;
+ interrupts = <6>;
+ };
+
+ gamepad-controller@d006400 {
+ compatible = "nintendo,hollywood-si",
+ "nintendo,flipper-si";
+ reg = <0x0d006400 0x100>;
+ interrupts = <3>;
+ };
+
+ audio@c006c00 {
+ compatible = "nintendo,hollywood-ai",
+ "nintendo,flipper-ai";
+ reg = <0x0d006c00 0x20>;
+ interrupts = <6>;
+ };
+
+ /* External Interface bus */
+ exi@d006800 {
+ compatible = "nintendo,hollywood-exi",
+ "nintendo,flipper-exi";
+ reg = <0x0d006800 0x40>;
+ virtual-reg = <0x0d006800>;
+ interrupts = <4>;
+ };
+
+ usb@d040000 {
+ compatible = "nintendo,hollywood-usb-ehci",
+ "usb-ehci";
+ reg = <0x0d040000 0x100>;
+ interrupts = <4>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ usb@d050000 {
+ compatible = "nintendo,hollywood-usb-ohci",
+ "usb-ohci";
+ reg = <0x0d050000 0x100>;
+ interrupts = <5>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ usb@d060000 {
+ compatible = "nintendo,hollywood-usb-ohci",
+ "usb-ohci";
+ reg = <0x0d060000 0x100>;
+ interrupts = <6>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ sd@d070000 {
+ compatible = "nintendo,hollywood-sdhci",
+ "sdhci";
+ reg = <0x0d070000 0x200>;
+ interrupts = <7>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ sdio@d080000 {
+ compatible = "nintendo,hollywood-sdhci",
+ "sdhci";
+ reg = <0x0d080000 0x200>;
+ interrupts = <8>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ ipc@d000000 {
+ compatible = "nintendo,hollywood-ipc";
+ reg = <0x0d000000 0x10>;
+ interrupts = <30>;
+ interrupt-parent = <&PIC1>;
+ };
+
+ PIC1: pic1@d800030 {
+ #interrupt-cells = <1>;
+ compatible = "nintendo,hollywood-pic";
+ reg = <0x0d800030 0x10>;
+ interrupt-controller;
+ interrupts = <14>;
+ };
+
+ GPIO: gpio@d8000c0 {
+ #gpio-cells = <2>;
+ compatible = "nintendo,hollywood-gpio";
+ reg = <0x0d8000c0 0x40>;
+ gpio-controller;
+ ngpios = <24>;
+
+ gpio-line-names =
+ "POWER", "SHUTDOWN", "FAN", "DC_DC",
+ "DI_SPIN", "SLOT_LED", "EJECT_BTN", "SLOT_IN",
+ "SENSOR_BAR", "DO_EJECT", "EEP_CS", "EEP_CLK",
+ "EEP_MOSI", "EEP_MISO", "AVE_SCL", "AVE_SDA",
+ "DEBUG0", "DEBUG1", "DEBUG2", "DEBUG3",
+ "DEBUG4", "DEBUG5", "DEBUG6", "DEBUG7";
+
+ /*
+ * This is commented out while a standard binding
+ * for i2c over gpio is defined.
+ */
+ /*
+ i2c-video {
+ #address-cells = <1>;
+ #size-cells = <0>;
+ compatible = "i2c-gpio";
+
+ gpios = <&GPIO 15 0
+ &GPIO 14 0>;
+ clock-frequency = <250000>;
+ no-clock-stretching;
+ scl-is-open-drain;
+ sda-is-open-drain;
+ sda-enforce-dir;
+
+ AVE: audio-video-encoder@70 {
+ compatible = "nintendo,wii-audio-video-encoder";
+ reg = <0x70>;
+ };
+ };
+ */
+ };
+
+ control@d800100 {
+ compatible = "nintendo,hollywood-control";
+ reg = <0x0d800100 0x300>;
+ };
+
+ disk@d806000 {
+ compatible = "nintendo,hollywood-di";
+ reg = <0x0d806000 0x40>;
+ interrupts = <2>;
+ };
+ };
+
+ gpio-leds {
+ compatible = "gpio-leds";
+
+ /* This is the blue LED in the disk drive slot */
+ drive-slot {
+ label = "wii:blue:drive_slot";
+ gpios = <&GPIO 5 GPIO_ACTIVE_HIGH>;
+ panic-indicator;
+ };
+ };
+};
+