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-rw-r--r--debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch2
1 files changed, 1 insertions, 1 deletions
diff --git a/debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch b/debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch
index 4ecf30c0a..1a444d7b5 100644
--- a/debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch
+++ b/debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch
@@ -1,7 +1,7 @@
From: Peter Zijlstra <peterz@infradead.org>
Date: Thu, 28 Jul 2011 10:43:51 +0200
Subject: [PATCH 215/353] mm, rt: kmap_atomic scheduling
-Origin: https://git.kernel.org/cgit/linux/kernel/git/rt/linux-stable-rt.git/commit?id=2316fbac290c2216cce66229f4e6ff540d11dadd
+Origin: https://git.kernel.org/cgit/linux/kernel/git/rt/linux-stable-rt.git/commit?id=c3be727a86e41a0f4aba7f5030c288587ce649e6
In fact, with migrate_disable() existing one could play games with
kmap_atomic. You could save/restore the kmap_atomic slots on context