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-rw-r--r--debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch b/debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch
index 1a444d7b5..c750c92b7 100644
--- a/debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch
+++ b/debian/patches-rt/0215-mm-rt-kmap_atomic-scheduling.patch
@@ -1,7 +1,7 @@
From: Peter Zijlstra <peterz@infradead.org>
Date: Thu, 28 Jul 2011 10:43:51 +0200
-Subject: [PATCH 215/353] mm, rt: kmap_atomic scheduling
-Origin: https://git.kernel.org/cgit/linux/kernel/git/rt/linux-stable-rt.git/commit?id=c3be727a86e41a0f4aba7f5030c288587ce649e6
+Subject: [PATCH 215/354] mm, rt: kmap_atomic scheduling
+Origin: https://git.kernel.org/cgit/linux/kernel/git/rt/linux-stable-rt.git/commit?id=e13b8e11be58c0c5c8fc50de9e96805c321f88db
In fact, with migrate_disable() existing one could play games with
kmap_atomic. You could save/restore the kmap_atomic slots on context