diff options
Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.c')
-rw-r--r-- | drivers/gpu/drm/msm/msm_gpu.c | 986 |
1 files changed, 986 insertions, 0 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c new file mode 100644 index 000000000..5e6c78ea3 --- /dev/null +++ b/drivers/gpu/drm/msm/msm_gpu.c @@ -0,0 +1,986 @@ +/* + * Copyright (C) 2013 Red Hat + * Author: Rob Clark <robdclark@gmail.com> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "msm_gpu.h" +#include "msm_gem.h" +#include "msm_mmu.h" +#include "msm_fence.h" + +#include <generated/utsrelease.h> +#include <linux/string_helpers.h> +#include <linux/pm_opp.h> +#include <linux/devfreq.h> +#include <linux/devcoredump.h> +#include <linux/sched/task.h> + +/* + * Power Management: + */ + +static int msm_devfreq_target(struct device *dev, unsigned long *freq, + u32 flags) +{ + struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev)); + struct dev_pm_opp *opp; + + opp = devfreq_recommended_opp(dev, freq, flags); + + if (IS_ERR(opp)) + return PTR_ERR(opp); + + clk_set_rate(gpu->core_clk, *freq); + dev_pm_opp_put(opp); + + return 0; +} + +static int msm_devfreq_get_dev_status(struct device *dev, + struct devfreq_dev_status *status) +{ + struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev)); + u64 cycles; + u32 freq = ((u32) status->current_frequency) / 1000000; + ktime_t time; + + status->current_frequency = (unsigned long) clk_get_rate(gpu->core_clk); + gpu->funcs->gpu_busy(gpu, &cycles); + + status->busy_time = ((u32) (cycles - gpu->devfreq.busy_cycles)) / freq; + + gpu->devfreq.busy_cycles = cycles; + + time = ktime_get(); + status->total_time = ktime_us_delta(time, gpu->devfreq.time); + gpu->devfreq.time = time; + + return 0; +} + +static int msm_devfreq_get_cur_freq(struct device *dev, unsigned long *freq) +{ + struct msm_gpu *gpu = platform_get_drvdata(to_platform_device(dev)); + + *freq = (unsigned long) clk_get_rate(gpu->core_clk); + + return 0; +} + +static struct devfreq_dev_profile msm_devfreq_profile = { + .polling_ms = 10, + .target = msm_devfreq_target, + .get_dev_status = msm_devfreq_get_dev_status, + .get_cur_freq = msm_devfreq_get_cur_freq, +}; + +static void msm_devfreq_init(struct msm_gpu *gpu) +{ + /* We need target support to do devfreq */ + if (!gpu->funcs->gpu_busy || !gpu->core_clk) + return; + + msm_devfreq_profile.initial_freq = gpu->fast_rate; + + /* + * Don't set the freq_table or max_state and let devfreq build the table + * from OPP + */ + + gpu->devfreq.devfreq = devm_devfreq_add_device(&gpu->pdev->dev, + &msm_devfreq_profile, "simple_ondemand", NULL); + + if (IS_ERR(gpu->devfreq.devfreq)) { + dev_err(&gpu->pdev->dev, "Couldn't initialize GPU devfreq\n"); + gpu->devfreq.devfreq = NULL; + } +} + +static int enable_pwrrail(struct msm_gpu *gpu) +{ + struct drm_device *dev = gpu->dev; + int ret = 0; + + if (gpu->gpu_reg) { + ret = regulator_enable(gpu->gpu_reg); + if (ret) { + dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret); + return ret; + } + } + + if (gpu->gpu_cx) { + ret = regulator_enable(gpu->gpu_cx); + if (ret) { + dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret); + return ret; + } + } + + return 0; +} + +static int disable_pwrrail(struct msm_gpu *gpu) +{ + if (gpu->gpu_cx) + regulator_disable(gpu->gpu_cx); + if (gpu->gpu_reg) + regulator_disable(gpu->gpu_reg); + return 0; +} + +static int enable_clk(struct msm_gpu *gpu) +{ + if (gpu->core_clk && gpu->fast_rate) + clk_set_rate(gpu->core_clk, gpu->fast_rate); + + /* Set the RBBM timer rate to 19.2Mhz */ + if (gpu->rbbmtimer_clk) + clk_set_rate(gpu->rbbmtimer_clk, 19200000); + + return clk_bulk_prepare_enable(gpu->nr_clocks, gpu->grp_clks); +} + +static int disable_clk(struct msm_gpu *gpu) +{ + clk_bulk_disable_unprepare(gpu->nr_clocks, gpu->grp_clks); + + /* + * Set the clock to a deliberately low rate. On older targets the clock + * speed had to be non zero to avoid problems. On newer targets this + * will be rounded down to zero anyway so it all works out. + */ + if (gpu->core_clk) + clk_set_rate(gpu->core_clk, 27000000); + + if (gpu->rbbmtimer_clk) + clk_set_rate(gpu->rbbmtimer_clk, 0); + + return 0; +} + +static int enable_axi(struct msm_gpu *gpu) +{ + if (gpu->ebi1_clk) + clk_prepare_enable(gpu->ebi1_clk); + return 0; +} + +static int disable_axi(struct msm_gpu *gpu) +{ + if (gpu->ebi1_clk) + clk_disable_unprepare(gpu->ebi1_clk); + return 0; +} + +int msm_gpu_pm_resume(struct msm_gpu *gpu) +{ + int ret; + + DBG("%s", gpu->name); + + ret = enable_pwrrail(gpu); + if (ret) + return ret; + + ret = enable_clk(gpu); + if (ret) + return ret; + + ret = enable_axi(gpu); + if (ret) + return ret; + + if (gpu->devfreq.devfreq) { + gpu->devfreq.busy_cycles = 0; + gpu->devfreq.time = ktime_get(); + + devfreq_resume_device(gpu->devfreq.devfreq); + } + + gpu->needs_hw_init = true; + + return 0; +} + +int msm_gpu_pm_suspend(struct msm_gpu *gpu) +{ + int ret; + + DBG("%s", gpu->name); + + if (gpu->devfreq.devfreq) + devfreq_suspend_device(gpu->devfreq.devfreq); + + ret = disable_axi(gpu); + if (ret) + return ret; + + ret = disable_clk(gpu); + if (ret) + return ret; + + ret = disable_pwrrail(gpu); + if (ret) + return ret; + + return 0; +} + +int msm_gpu_hw_init(struct msm_gpu *gpu) +{ + int ret; + + WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex)); + + if (!gpu->needs_hw_init) + return 0; + + disable_irq(gpu->irq); + ret = gpu->funcs->hw_init(gpu); + if (!ret) + gpu->needs_hw_init = false; + enable_irq(gpu->irq); + + return ret; +} + +#ifdef CONFIG_DEV_COREDUMP +static ssize_t msm_gpu_devcoredump_read(char *buffer, loff_t offset, + size_t count, void *data, size_t datalen) +{ + struct msm_gpu *gpu = data; + struct drm_print_iterator iter; + struct drm_printer p; + struct msm_gpu_state *state; + + state = msm_gpu_crashstate_get(gpu); + if (!state) + return 0; + + iter.data = buffer; + iter.offset = 0; + iter.start = offset; + iter.remain = count; + + p = drm_coredump_printer(&iter); + + drm_printf(&p, "---\n"); + drm_printf(&p, "kernel: " UTS_RELEASE "\n"); + drm_printf(&p, "module: " KBUILD_MODNAME "\n"); + drm_printf(&p, "time: %lld.%09ld\n", + state->time.tv_sec, state->time.tv_nsec); + if (state->comm) + drm_printf(&p, "comm: %s\n", state->comm); + if (state->cmd) + drm_printf(&p, "cmdline: %s\n", state->cmd); + + gpu->funcs->show(gpu, state, &p); + + msm_gpu_crashstate_put(gpu); + + return count - iter.remain; +} + +static void msm_gpu_devcoredump_free(void *data) +{ + struct msm_gpu *gpu = data; + + msm_gpu_crashstate_put(gpu); +} + +static void msm_gpu_crashstate_get_bo(struct msm_gpu_state *state, + struct msm_gem_object *obj, u64 iova, u32 flags) +{ + struct msm_gpu_state_bo *state_bo = &state->bos[state->nr_bos]; + + /* Don't record write only objects */ + + state_bo->size = obj->base.size; + state_bo->iova = iova; + + /* Only store the data for buffer objects marked for read */ + if ((flags & MSM_SUBMIT_BO_READ)) { + void *ptr; + + state_bo->data = kvmalloc(obj->base.size, GFP_KERNEL); + if (!state_bo->data) + return; + + ptr = msm_gem_get_vaddr_active(&obj->base); + if (IS_ERR(ptr)) { + kvfree(state_bo->data); + return; + } + + memcpy(state_bo->data, ptr, obj->base.size); + msm_gem_put_vaddr(&obj->base); + } + + state->nr_bos++; +} + +static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, + struct msm_gem_submit *submit, char *comm, char *cmd) +{ + struct msm_gpu_state *state; + + /* Only save one crash state at a time */ + if (gpu->crashstate) + return; + + state = gpu->funcs->gpu_state_get(gpu); + if (IS_ERR_OR_NULL(state)) + return; + + /* Fill in the additional crash state information */ + state->comm = kstrdup(comm, GFP_KERNEL); + state->cmd = kstrdup(cmd, GFP_KERNEL); + + if (submit) { + int i; + + state->bos = kcalloc(submit->nr_bos, + sizeof(struct msm_gpu_state_bo), GFP_KERNEL); + + for (i = 0; state->bos && i < submit->nr_bos; i++) + msm_gpu_crashstate_get_bo(state, submit->bos[i].obj, + submit->bos[i].iova, submit->bos[i].flags); + } + + /* Set the active crash state to be dumped on failure */ + gpu->crashstate = state; + + /* FIXME: Release the crashstate if this errors out? */ + dev_coredumpm(gpu->dev->dev, THIS_MODULE, gpu, 0, GFP_KERNEL, + msm_gpu_devcoredump_read, msm_gpu_devcoredump_free); +} +#else +static void msm_gpu_crashstate_capture(struct msm_gpu *gpu, + struct msm_gem_submit *submit, char *comm, char *cmd) +{ +} +#endif + +/* + * Hangcheck detection for locked gpu: + */ + +static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring, + uint32_t fence) +{ + struct msm_gem_submit *submit; + + list_for_each_entry(submit, &ring->submits, node) { + if (submit->seqno > fence) + break; + + msm_update_fence(submit->ring->fctx, + submit->fence->seqno); + } +} + +static struct msm_gem_submit * +find_submit(struct msm_ringbuffer *ring, uint32_t fence) +{ + struct msm_gem_submit *submit; + + WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex)); + + list_for_each_entry(submit, &ring->submits, node) + if (submit->seqno == fence) + return submit; + + return NULL; +} + +static void retire_submits(struct msm_gpu *gpu); + +static void recover_worker(struct work_struct *work) +{ + struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work); + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + struct msm_gem_submit *submit; + struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu); + char *comm = NULL, *cmd = NULL; + int i; + + mutex_lock(&dev->struct_mutex); + + dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name); + + submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1); + if (submit) { + struct task_struct *task; + + task = get_pid_task(submit->pid, PIDTYPE_PID); + if (task) { + comm = kstrdup(task->comm, GFP_KERNEL); + + /* + * So slightly annoying, in other paths like + * mmap'ing gem buffers, mmap_sem is acquired + * before struct_mutex, which means we can't + * hold struct_mutex across the call to + * get_cmdline(). But submits are retired + * from the same in-order workqueue, so we can + * safely drop the lock here without worrying + * about the submit going away. + */ + mutex_unlock(&dev->struct_mutex); + cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL); + put_task_struct(task); + mutex_lock(&dev->struct_mutex); + } + + if (comm && cmd) { + dev_err(dev->dev, "%s: offending task: %s (%s)\n", + gpu->name, comm, cmd); + + msm_rd_dump_submit(priv->hangrd, submit, + "offending task: %s (%s)", comm, cmd); + } else + msm_rd_dump_submit(priv->hangrd, submit, NULL); + } + + /* Record the crash state */ + pm_runtime_get_sync(&gpu->pdev->dev); + msm_gpu_crashstate_capture(gpu, submit, comm, cmd); + pm_runtime_put_sync(&gpu->pdev->dev); + + kfree(cmd); + kfree(comm); + + /* + * Update all the rings with the latest and greatest fence.. this + * needs to happen after msm_rd_dump_submit() to ensure that the + * bo's referenced by the offending submit are still around. + */ + for (i = 0; i < gpu->nr_rings; i++) { + struct msm_ringbuffer *ring = gpu->rb[i]; + + uint32_t fence = ring->memptrs->fence; + + /* + * For the current (faulting?) ring/submit advance the fence by + * one more to clear the faulting submit + */ + if (ring == cur_ring) + fence++; + + update_fences(gpu, ring, fence); + } + + if (msm_gpu_active(gpu)) { + /* retire completed submits, plus the one that hung: */ + retire_submits(gpu); + + pm_runtime_get_sync(&gpu->pdev->dev); + gpu->funcs->recover(gpu); + pm_runtime_put_sync(&gpu->pdev->dev); + + /* + * Replay all remaining submits starting with highest priority + * ring + */ + for (i = 0; i < gpu->nr_rings; i++) { + struct msm_ringbuffer *ring = gpu->rb[i]; + + list_for_each_entry(submit, &ring->submits, node) + gpu->funcs->submit(gpu, submit, NULL); + } + } + + mutex_unlock(&dev->struct_mutex); + + msm_gpu_retire(gpu); +} + +static void hangcheck_timer_reset(struct msm_gpu *gpu) +{ + DBG("%s", gpu->name); + mod_timer(&gpu->hangcheck_timer, + round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES)); +} + +static void hangcheck_handler(struct timer_list *t) +{ + struct msm_gpu *gpu = from_timer(gpu, t, hangcheck_timer); + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu); + uint32_t fence = ring->memptrs->fence; + + if (fence != ring->hangcheck_fence) { + /* some progress has been made.. ya! */ + ring->hangcheck_fence = fence; + } else if (fence < ring->seqno) { + /* no progress and not done.. hung! */ + ring->hangcheck_fence = fence; + dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n", + gpu->name, ring->id); + dev_err(dev->dev, "%s: completed fence: %u\n", + gpu->name, fence); + dev_err(dev->dev, "%s: submitted fence: %u\n", + gpu->name, ring->seqno); + + queue_work(priv->wq, &gpu->recover_work); + } + + /* if still more pending work, reset the hangcheck timer: */ + if (ring->seqno > ring->hangcheck_fence) + hangcheck_timer_reset(gpu); + + /* workaround for missing irq: */ + queue_work(priv->wq, &gpu->retire_work); +} + +/* + * Performance Counters: + */ + +/* called under perf_lock */ +static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs) +{ + uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)]; + int i, n = min(ncntrs, gpu->num_perfcntrs); + + /* read current values: */ + for (i = 0; i < gpu->num_perfcntrs; i++) + current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg); + + /* update cntrs: */ + for (i = 0; i < n; i++) + cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i]; + + /* save current values: */ + for (i = 0; i < gpu->num_perfcntrs; i++) + gpu->last_cntrs[i] = current_cntrs[i]; + + return n; +} + +static void update_sw_cntrs(struct msm_gpu *gpu) +{ + ktime_t time; + uint32_t elapsed; + unsigned long flags; + + spin_lock_irqsave(&gpu->perf_lock, flags); + if (!gpu->perfcntr_active) + goto out; + + time = ktime_get(); + elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time)); + + gpu->totaltime += elapsed; + if (gpu->last_sample.active) + gpu->activetime += elapsed; + + gpu->last_sample.active = msm_gpu_active(gpu); + gpu->last_sample.time = time; + +out: + spin_unlock_irqrestore(&gpu->perf_lock, flags); +} + +void msm_gpu_perfcntr_start(struct msm_gpu *gpu) +{ + unsigned long flags; + + pm_runtime_get_sync(&gpu->pdev->dev); + + spin_lock_irqsave(&gpu->perf_lock, flags); + /* we could dynamically enable/disable perfcntr registers too.. */ + gpu->last_sample.active = msm_gpu_active(gpu); + gpu->last_sample.time = ktime_get(); + gpu->activetime = gpu->totaltime = 0; + gpu->perfcntr_active = true; + update_hw_cntrs(gpu, 0, NULL); + spin_unlock_irqrestore(&gpu->perf_lock, flags); +} + +void msm_gpu_perfcntr_stop(struct msm_gpu *gpu) +{ + gpu->perfcntr_active = false; + pm_runtime_put_sync(&gpu->pdev->dev); +} + +/* returns -errno or # of cntrs sampled */ +int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime, + uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs) +{ + unsigned long flags; + int ret; + + spin_lock_irqsave(&gpu->perf_lock, flags); + + if (!gpu->perfcntr_active) { + ret = -EINVAL; + goto out; + } + + *activetime = gpu->activetime; + *totaltime = gpu->totaltime; + + gpu->activetime = gpu->totaltime = 0; + + ret = update_hw_cntrs(gpu, ncntrs, cntrs); + +out: + spin_unlock_irqrestore(&gpu->perf_lock, flags); + + return ret; +} + +/* + * Cmdstream submission/retirement: + */ + +static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit) +{ + int i; + + for (i = 0; i < submit->nr_bos; i++) { + struct msm_gem_object *msm_obj = submit->bos[i].obj; + /* move to inactive: */ + msm_gem_move_to_inactive(&msm_obj->base); + msm_gem_put_iova(&msm_obj->base, gpu->aspace); + drm_gem_object_put(&msm_obj->base); + } + + pm_runtime_mark_last_busy(&gpu->pdev->dev); + pm_runtime_put_autosuspend(&gpu->pdev->dev); + msm_gem_submit_free(submit); +} + +static void retire_submits(struct msm_gpu *gpu) +{ + struct drm_device *dev = gpu->dev; + struct msm_gem_submit *submit, *tmp; + int i; + + WARN_ON(!mutex_is_locked(&dev->struct_mutex)); + + /* Retire the commits starting with highest priority */ + for (i = 0; i < gpu->nr_rings; i++) { + struct msm_ringbuffer *ring = gpu->rb[i]; + + list_for_each_entry_safe(submit, tmp, &ring->submits, node) { + if (dma_fence_is_signaled(submit->fence)) + retire_submit(gpu, submit); + } + } +} + +static void retire_worker(struct work_struct *work) +{ + struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work); + struct drm_device *dev = gpu->dev; + int i; + + for (i = 0; i < gpu->nr_rings; i++) + update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence); + + mutex_lock(&dev->struct_mutex); + retire_submits(gpu); + mutex_unlock(&dev->struct_mutex); +} + +/* call from irq handler to schedule work to retire bo's */ +void msm_gpu_retire(struct msm_gpu *gpu) +{ + struct msm_drm_private *priv = gpu->dev->dev_private; + queue_work(priv->wq, &gpu->retire_work); + update_sw_cntrs(gpu); +} + +/* add bo's to gpu's ring, and kick gpu: */ +void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, + struct msm_file_private *ctx) +{ + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + struct msm_ringbuffer *ring = submit->ring; + int i; + + WARN_ON(!mutex_is_locked(&dev->struct_mutex)); + + pm_runtime_get_sync(&gpu->pdev->dev); + + msm_gpu_hw_init(gpu); + + submit->seqno = ++ring->seqno; + + list_add_tail(&submit->node, &ring->submits); + + msm_rd_dump_submit(priv->rd, submit, NULL); + + update_sw_cntrs(gpu); + + for (i = 0; i < submit->nr_bos; i++) { + struct msm_gem_object *msm_obj = submit->bos[i].obj; + uint64_t iova; + + /* can't happen yet.. but when we add 2d support we'll have + * to deal w/ cross-ring synchronization: + */ + WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu)); + + /* submit takes a reference to the bo and iova until retired: */ + drm_gem_object_get(&msm_obj->base); + msm_gem_get_iova(&msm_obj->base, + submit->gpu->aspace, &iova); + + if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE) + msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence); + else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ) + msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence); + } + + gpu->funcs->submit(gpu, submit, ctx); + priv->lastctx = ctx; + + hangcheck_timer_reset(gpu); +} + +/* + * Init/Cleanup: + */ + +static irqreturn_t irq_handler(int irq, void *data) +{ + struct msm_gpu *gpu = data; + return gpu->funcs->irq(gpu); +} + +static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu) +{ + int ret = msm_clk_bulk_get(&pdev->dev, &gpu->grp_clks); + + if (ret < 1) { + gpu->nr_clocks = 0; + return ret; + } + + gpu->nr_clocks = ret; + + gpu->core_clk = msm_clk_bulk_get_clock(gpu->grp_clks, + gpu->nr_clocks, "core"); + + gpu->rbbmtimer_clk = msm_clk_bulk_get_clock(gpu->grp_clks, + gpu->nr_clocks, "rbbmtimer"); + + return 0; +} + +static struct msm_gem_address_space * +msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev, + uint64_t va_start, uint64_t va_end) +{ + struct iommu_domain *iommu; + struct msm_gem_address_space *aspace; + int ret; + + /* + * Setup IOMMU.. eventually we will (I think) do this once per context + * and have separate page tables per context. For now, to keep things + * simple and to get something working, just use a single address space: + */ + iommu = iommu_domain_alloc(&platform_bus_type); + if (!iommu) + return NULL; + + iommu->geometry.aperture_start = va_start; + iommu->geometry.aperture_end = va_end; + + dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name); + + aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu"); + if (IS_ERR(aspace)) { + dev_err(gpu->dev->dev, "failed to init iommu: %ld\n", + PTR_ERR(aspace)); + iommu_domain_free(iommu); + return ERR_CAST(aspace); + } + + ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0); + if (ret) { + msm_gem_address_space_put(aspace); + return ERR_PTR(ret); + } + + return aspace; +} + +int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev, + struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs, + const char *name, struct msm_gpu_config *config) +{ + int i, ret, nr_rings = config->nr_rings; + void *memptrs; + uint64_t memptrs_iova; + + if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs))) + gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs); + + gpu->dev = drm; + gpu->funcs = funcs; + gpu->name = name; + + INIT_LIST_HEAD(&gpu->active_list); + INIT_WORK(&gpu->retire_work, retire_worker); + INIT_WORK(&gpu->recover_work, recover_worker); + + + timer_setup(&gpu->hangcheck_timer, hangcheck_handler, 0); + + spin_lock_init(&gpu->perf_lock); + + + /* Map registers: */ + gpu->mmio = msm_ioremap(pdev, config->ioname, name); + if (IS_ERR(gpu->mmio)) { + ret = PTR_ERR(gpu->mmio); + goto fail; + } + + /* Get Interrupt: */ + gpu->irq = platform_get_irq_byname(pdev, config->irqname); + if (gpu->irq < 0) { + ret = gpu->irq; + dev_err(drm->dev, "failed to get irq: %d\n", ret); + goto fail; + } + + ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler, + IRQF_TRIGGER_HIGH, gpu->name, gpu); + if (ret) { + dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret); + goto fail; + } + + ret = get_clocks(pdev, gpu); + if (ret) + goto fail; + + gpu->ebi1_clk = msm_clk_get(pdev, "bus"); + DBG("ebi1_clk: %p", gpu->ebi1_clk); + if (IS_ERR(gpu->ebi1_clk)) + gpu->ebi1_clk = NULL; + + /* Acquire regulators: */ + gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd"); + DBG("gpu_reg: %p", gpu->gpu_reg); + if (IS_ERR(gpu->gpu_reg)) + gpu->gpu_reg = NULL; + + gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx"); + DBG("gpu_cx: %p", gpu->gpu_cx); + if (IS_ERR(gpu->gpu_cx)) + gpu->gpu_cx = NULL; + + gpu->pdev = pdev; + platform_set_drvdata(pdev, gpu); + + msm_devfreq_init(gpu); + + gpu->aspace = msm_gpu_create_address_space(gpu, pdev, + config->va_start, config->va_end); + + if (gpu->aspace == NULL) + dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name); + else if (IS_ERR(gpu->aspace)) { + ret = PTR_ERR(gpu->aspace); + goto fail; + } + + memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo), + MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo, + &memptrs_iova); + + if (IS_ERR(memptrs)) { + ret = PTR_ERR(memptrs); + dev_err(drm->dev, "could not allocate memptrs: %d\n", ret); + goto fail; + } + + if (nr_rings > ARRAY_SIZE(gpu->rb)) { + DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n", + ARRAY_SIZE(gpu->rb)); + nr_rings = ARRAY_SIZE(gpu->rb); + } + + /* Create ringbuffer(s): */ + for (i = 0; i < nr_rings; i++) { + gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova); + + if (IS_ERR(gpu->rb[i])) { + ret = PTR_ERR(gpu->rb[i]); + dev_err(drm->dev, + "could not create ringbuffer %d: %d\n", i, ret); + goto fail; + } + + memptrs += sizeof(struct msm_rbmemptrs); + memptrs_iova += sizeof(struct msm_rbmemptrs); + } + + gpu->nr_rings = nr_rings; + + return 0; + +fail: + for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) { + msm_ringbuffer_destroy(gpu->rb[i]); + gpu->rb[i] = NULL; + } + + if (gpu->memptrs_bo) { + msm_gem_put_vaddr(gpu->memptrs_bo); + msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace); + drm_gem_object_put_unlocked(gpu->memptrs_bo); + } + + platform_set_drvdata(pdev, NULL); + return ret; +} + +void msm_gpu_cleanup(struct msm_gpu *gpu) +{ + int i; + + DBG("%s", gpu->name); + + WARN_ON(!list_empty(&gpu->active_list)); + + for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) { + msm_ringbuffer_destroy(gpu->rb[i]); + gpu->rb[i] = NULL; + } + + if (gpu->memptrs_bo) { + msm_gem_put_vaddr(gpu->memptrs_bo); + msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace); + drm_gem_object_put_unlocked(gpu->memptrs_bo); + } + + if (!IS_ERR_OR_NULL(gpu->aspace)) { + gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu, + NULL, 0); + msm_gem_address_space_put(gpu->aspace); + } +} |