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-rw-r--r--drivers/gpu/drm/msm/adreno/a5xx_gpu.c2
-rw-r--r--drivers/gpu/drm/msm/disp/mdp5/mdp5_plane.c5
-rw-r--r--drivers/gpu/drm/msm/dsi/dsi_host.c12
3 files changed, 15 insertions, 4 deletions
diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
index ba5130185..1bdba8cc2 100644
--- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c
@@ -173,7 +173,7 @@ static void a5xx_submit_in_rb(struct msm_gpu *gpu, struct msm_gem_submit *submit
* since we've already mapped it once in
* submit_reloc()
*/
- if (WARN_ON(!ptr))
+ if (WARN_ON(IS_ERR_OR_NULL(ptr)))
return;
for (i = 0; i < dwords; i++) {
diff --git a/drivers/gpu/drm/msm/disp/mdp5/mdp5_plane.c b/drivers/gpu/drm/msm/disp/mdp5/mdp5_plane.c
index 501d7989b..cd5b9ee22 100644
--- a/drivers/gpu/drm/msm/disp/mdp5/mdp5_plane.c
+++ b/drivers/gpu/drm/msm/disp/mdp5/mdp5_plane.c
@@ -185,7 +185,7 @@ static void mdp5_plane_reset(struct drm_plane *plane)
struct mdp5_plane_state *mdp5_state;
if (plane->state && plane->state->fb)
- drm_framebuffer_unreference(plane->state->fb);
+ drm_framebuffer_put(plane->state->fb);
kfree(to_mdp5_plane_state(plane->state));
plane->state = NULL;
@@ -230,8 +230,7 @@ static void mdp5_plane_destroy_state(struct drm_plane *plane,
{
struct mdp5_plane_state *pstate = to_mdp5_plane_state(state);
- if (state->fb)
- drm_framebuffer_unreference(state->fb);
+ __drm_atomic_helper_plane_destroy_state(state);
kfree(pstate);
}
diff --git a/drivers/gpu/drm/msm/dsi/dsi_host.c b/drivers/gpu/drm/msm/dsi/dsi_host.c
index 059578faa..5f4dd3659 100644
--- a/drivers/gpu/drm/msm/dsi/dsi_host.c
+++ b/drivers/gpu/drm/msm/dsi/dsi_host.c
@@ -1059,9 +1059,21 @@ static void dsi_wait4video_done(struct msm_dsi_host *msm_host)
static void dsi_wait4video_eng_busy(struct msm_dsi_host *msm_host)
{
+ u32 data;
+
if (!(msm_host->mode_flags & MIPI_DSI_MODE_VIDEO))
return;
+ data = dsi_read(msm_host, REG_DSI_STATUS0);
+
+ /* if video mode engine is not busy, its because
+ * either timing engine was not turned on or the
+ * DSI controller has finished transmitting the video
+ * data already, so no need to wait in those cases
+ */
+ if (!(data & DSI_STATUS0_VIDEO_MODE_ENGINE_BUSY))
+ return;
+
if (msm_host->power_on && msm_host->enabled) {
dsi_wait4video_done(msm_host);
/* delay 4 ms to skip BLLP */