// SPDX-License-Identifier: (GPL-2.0 OR BSD-3-Clause) /* * Copyright (C) 2017-2022 Jason A. Donenfeld . All Rights Reserved. * Copyright Matt Mackall , 2003, 2004, 2005 * Copyright Theodore Ts'o, 1994, 1995, 1996, 1997, 1998, 1999. All rights reserved. * * This driver produces cryptographically secure pseudorandom data. It is divided * into roughly six sections, each with a section header: * * - Initialization and readiness waiting. * - Fast key erasure RNG, the "crng". * - Entropy accumulation and extraction routines. * - Entropy collection routines. * - Userspace reader/writer interfaces. * - Sysctl interface. * * The high level overview is that there is one input pool, into which * various pieces of data are hashed. Prior to initialization, some of that * data is then "credited" as having a certain number of bits of entropy. * When enough bits of entropy are available, the hash is finalized and * handed as a key to a stream cipher that expands it indefinitely for * various consumers. This key is periodically refreshed as the various * entropy collectors, described below, add data to the input pool. */ #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /********************************************************************* * * Initialization and readiness waiting. * * Much of the RNG infrastructure is devoted to various dependencies * being able to wait until the RNG has collected enough entropy and * is ready for safe consumption. * *********************************************************************/ /* * crng_init is protected by base_crng->lock, and only increases * its value (from empty->early->ready). */ static enum { CRNG_EMPTY = 0, /* Little to no entropy collected */ CRNG_EARLY = 1, /* At least POOL_EARLY_BITS collected */ CRNG_READY = 2 /* Fully initialized with POOL_READY_BITS collected */ } crng_init __read_mostly = CRNG_EMPTY; #define crng_ready() (likely(crng_init >= CRNG_READY)) /* Various types of waiters for crng_init->CRNG_READY transition. */ static DECLARE_WAIT_QUEUE_HEAD(crng_init_wait); static struct fasync_struct *fasync; static DEFINE_SPINLOCK(random_ready_chain_lock); static RAW_NOTIFIER_HEAD(random_ready_chain); /* Control how we warn userspace. */ static struct ratelimit_state urandom_warning = RATELIMIT_STATE_INIT("warn_urandom_randomness", HZ, 3); static int ratelimit_disable __read_mostly = IS_ENABLED(CONFIG_WARN_ALL_UNSEEDED_RANDOM); module_param_named(ratelimit_disable, ratelimit_disable, int, 0644); MODULE_PARM_DESC(ratelimit_disable, "Disable random ratelimit suppression"); /* * Returns whether or not the input pool has been seeded and thus guaranteed * to supply cryptographically secure random numbers. This applies to: the * /dev/urandom device, the get_random_bytes function, and the get_random_{u32, * ,u64,int,long} family of functions. * * Returns: true if the input pool has been seeded. * false if the input pool has not been seeded. */ bool rng_is_initialized(void) { return crng_ready(); } EXPORT_SYMBOL(rng_is_initialized); /* Used by wait_for_random_bytes(), and considered an entropy collector, below. */ static void try_to_generate_entropy(void); /* * Wait for the input pool to be seeded and thus guaranteed to supply * cryptographically secure random numbers. This applies to: the /dev/urandom * device, the get_random_bytes function, and the get_random_{u32,u64,int,long} * family of functions. Using any of these functions without first calling * this function forfeits the guarantee of security. * * Returns: 0 if the input pool has been seeded. * -ERESTARTSYS if the function was interrupted by a signal. */ int wait_for_random_bytes(void) { while (!crng_ready()) { int ret; try_to_generate_entropy(); ret = wait_event_interruptible_timeout(crng_init_wait, crng_ready(), HZ); if (ret) return ret > 0 ? 0 : ret; } return 0; } EXPORT_SYMBOL(wait_for_random_bytes); /* * Add a callback function that will be invoked when the input * pool is initialised. * * returns: 0 if callback is successfully added * -EALREADY if pool is already initialised (callback not called) */ int __cold register_random_ready_notifier(struct notifier_block *nb) { unsigned long flags; int ret = -EALREADY; if (crng_ready()) return ret; spin_lock_irqsave(&random_ready_chain_lock, flags); if (!crng_ready()) ret = raw_notifier_chain_register(&random_ready_chain, nb); spin_unlock_irqrestore(&random_ready_chain_lock, flags); return ret; } /* * Delete a previously registered readiness callback function. */ int __cold unregister_random_ready_notifier(struct notifier_block *nb) { unsigned long flags; int ret; spin_lock_irqsave(&random_ready_chain_lock, flags); ret = raw_notifier_chain_unregister(&random_ready_chain, nb); spin_unlock_irqrestore(&random_ready_chain_lock, flags); return ret; } static void __cold process_random_ready_list(void) { unsigned long flags; spin_lock_irqsave(&random_ready_chain_lock, flags); raw_notifier_call_chain(&random_ready_chain, 0, NULL); spin_unlock_irqrestore(&random_ready_chain_lock, flags); } #define warn_unseeded_randomness() \ if (IS_ENABLED(CONFIG_WARN_ALL_UNSEEDED_RANDOM) && !crng_ready()) \ pr_notice("%s called from %pS with crng_init=%d\n", \ __func__, (void *)_RET_IP_, crng_init) /********************************************************************* * * Fast key erasure RNG, the "crng". * * These functions expand entropy from the entropy extractor into * long streams for external consumption using the "fast key erasure" * RNG described at . * * There are a few exported interfaces for use by other drivers: * * void get_random_bytes(void *buf, size_t len) * u32 get_random_u32() * u64 get_random_u64() * unsigned int get_random_int() * unsigned long get_random_long() * * These interfaces will return the requested number of random bytes * into the given buffer or as a return value. This is equivalent to * a read from /dev/urandom. The u32, u64, int, and long family of * functions may be higher performance for one-off random integers, * because they do a bit of buffering and do not invoke reseeding * until the buffer is emptied. * *********************************************************************/ enum { CRNG_RESEED_START_INTERVAL = HZ, CRNG_RESEED_INTERVAL = 60 * HZ }; static struct { u8 key[CHACHA20_KEY_SIZE] __aligned(__alignof__(long)); unsigned long birth; unsigned long generation; spinlock_t lock; } base_crng = { .lock = __SPIN_LOCK_UNLOCKED(base_crng.lock) }; struct crng { u8 key[CHACHA20_KEY_SIZE]; unsigned long generation; }; static DEFINE_PER_CPU(struct crng, crngs) = { .generation = ULONG_MAX }; /* Used by crng_reseed() and crng_make_state() to extract a new seed from the input pool. */ static void extract_entropy(void *buf, size_t len); /* This extracts a new crng key from the input pool. */ static void crng_reseed(void) { unsigned long flags; unsigned long next_gen; u8 key[CHACHA20_KEY_SIZE]; extract_entropy(key, sizeof(key)); /* * We copy the new key into the base_crng, overwriting the old one, * and update the generation counter. We avoid hitting ULONG_MAX, * because the per-cpu crngs are initialized to ULONG_MAX, so this * forces new CPUs that come online to always initialize. */ spin_lock_irqsave(&base_crng.lock, flags); memcpy(base_crng.key, key, sizeof(base_crng.key)); next_gen = base_crng.generation + 1; if (next_gen == ULONG_MAX) ++next_gen; WRITE_ONCE(base_crng.generation, next_gen); WRITE_ONCE(base_crng.birth, jiffies); if (!crng_ready()) crng_init = CRNG_READY; spin_unlock_irqrestore(&base_crng.lock, flags); memzero_explicit(key, sizeof(key)); } /* * This generates a ChaCha block using the provided key, and then * immediately overwites that key with half the block. It returns * the resultant ChaCha state to the user, along with the second * half of the block containing 32 bytes of random data that may * be used; random_data_len may not be greater than 32. * * The returned ChaCha state contains within it a copy of the old * key value, at index 4, so the state should always be zeroed out * immediately after using in order to maintain forward secrecy. * If the state cannot be erased in a timely manner, then it is * safer to set the random_data parameter to &chacha_state[4] so * that this function overwrites it before returning. */ static void crng_fast_key_erasure(u8 key[CHACHA20_KEY_SIZE], u32 chacha_state[CHACHA20_BLOCK_SIZE / sizeof(u32)], u8 *random_data, size_t random_data_len) { u8 first_block[CHACHA20_BLOCK_SIZE]; BUG_ON(random_data_len > 32); chacha_init_consts(chacha_state); memcpy(&chacha_state[4], key, CHACHA20_KEY_SIZE); memset(&chacha_state[12], 0, sizeof(u32) * 4); chacha20_block(chacha_state, first_block); memcpy(key, first_block, CHACHA20_KEY_SIZE); memcpy(random_data, first_block + CHACHA20_KEY_SIZE, random_data_len); memzero_explicit(first_block, sizeof(first_block)); } /* * Return whether the crng seed is considered to be sufficiently old * that a reseeding is needed. This happens if the last reseeding * was CRNG_RESEED_INTERVAL ago, or during early boot, at an interval * proportional to the uptime. */ static bool crng_has_old_seed(void) { static bool early_boot = true; unsigned long interval = CRNG_RESEED_INTERVAL; if (unlikely(READ_ONCE(early_boot))) { time64_t uptime = ktime_get_seconds(); if (uptime >= CRNG_RESEED_INTERVAL / HZ * 2) WRITE_ONCE(early_boot, false); else interval = max_t(unsigned int, CRNG_RESEED_START_INTERVAL, (unsigned int)uptime / 2 * HZ); } return time_is_before_jiffies(READ_ONCE(base_crng.birth) + interval); } /* * This function returns a ChaCha state that you may use for generating * random data. It also returns up to 32 bytes on its own of random data * that may be used; random_data_len may not be greater than 32. */ static void crng_make_state(u32 chacha_state[CHACHA20_BLOCK_SIZE / sizeof(u32)], u8 *random_data, size_t random_data_len) { unsigned long flags; struct crng *crng; BUG_ON(random_data_len > 32); /* * For the fast path, we check whether we're ready, unlocked first, and * then re-check once locked later. In the case where we're really not * ready, we do fast key erasure with the base_crng directly, extracting * when crng_init is CRNG_EMPTY. */ if (!crng_ready()) { bool ready; spin_lock_irqsave(&base_crng.lock, flags); ready = crng_ready(); if (!ready) { if (crng_init == CRNG_EMPTY) extract_entropy(base_crng.key, sizeof(base_crng.key)); crng_fast_key_erasure(base_crng.key, chacha_state, random_data, random_data_len); } spin_unlock_irqrestore(&base_crng.lock, flags); if (!ready) return; } /* * If the base_crng is old enough, we reseed, which in turn bumps the * generation counter that we check below. */ if (unlikely(crng_has_old_seed())) crng_reseed(); local_irq_save(flags); crng = raw_cpu_ptr(&crngs); /* * If our per-cpu crng is older than the base_crng, then it means * somebody reseeded the base_crng. In that case, we do fast key * erasure on the base_crng, and use its output as the new key * for our per-cpu crng. This brings us up to date with base_crng. */ if (unlikely(crng->generation != READ_ONCE(base_crng.generation))) { spin_lock(&base_crng.lock); crng_fast_key_erasure(base_crng.key, chacha_state, crng->key, sizeof(crng->key)); crng->generation = base_crng.generation; spin_unlock(&base_crng.lock); } /* * Finally, when we've made it this far, our per-cpu crng has an up * to date key, and we can do fast key erasure with it to produce * some random data and a ChaCha state for the caller. All other * branches of this function are "unlikely", so most of the time we * should wind up here immediately. */ crng_fast_key_erasure(crng->key, chacha_state, random_data, random_data_len); local_irq_restore(flags); } static void _get_random_bytes(void *buf, size_t len) { u32 chacha_state[CHACHA20_BLOCK_SIZE / sizeof(u32)]; u8 tmp[CHACHA20_BLOCK_SIZE]; size_t first_block_len; if (!len) return; first_block_len = min_t(size_t, 32, len); crng_make_state(chacha_state, buf, first_block_len); len -= first_block_len; buf += first_block_len; while (len) { if (len < CHACHA20_BLOCK_SIZE) { chacha20_block(chacha_state, tmp); memcpy(buf, tmp, len); memzero_explicit(tmp, sizeof(tmp)); break; } chacha20_block(chacha_state, buf); if (unlikely(chacha_state[12] == 0)) ++chacha_state[13]; len -= CHACHA20_BLOCK_SIZE; buf += CHACHA20_BLOCK_SIZE; } memzero_explicit(chacha_state, sizeof(chacha_state)); } /* * This function is the exported kernel interface. It returns some * number of good random numbers, suitable for key generation, seeding * TCP sequence numbers, etc. It does not rely on the hardware random * number generator. For random bytes direct from the hardware RNG * (when available), use get_random_bytes_arch(). In order to ensure * that the randomness provided by this function is okay, the function * wait_for_random_bytes() should be called and return 0 at least once * at any point prior. */ void get_random_bytes(void *buf, size_t len) { warn_unseeded_randomness(); _get_random_bytes(buf, len); } EXPORT_SYMBOL(get_random_bytes); static ssize_t get_random_bytes_user(struct iov_iter *iter) { u32 chacha_state[CHACHA20_BLOCK_SIZE / sizeof(u32)]; u8 block[CHACHA20_BLOCK_SIZE]; size_t ret = 0, copied; if (unlikely(!iov_iter_count(iter))) return 0; /* * Immediately overwrite the ChaCha key at index 4 with random * bytes, in case userspace causes copy_to_user() below to sleep * forever, so that we still retain forward secrecy in that case. */ crng_make_state(chacha_state, (u8 *)&chacha_state[4], CHACHA20_KEY_SIZE); /* * However, if we're doing a read of len <= 32, we don't need to * use chacha_state after, so we can simply return those bytes to * the user directly. */ if (iov_iter_count(iter) <= CHACHA20_KEY_SIZE) { ret = copy_to_iter(&chacha_state[4], CHACHA20_KEY_SIZE, iter); goto out_zero_chacha; } for (;;) { chacha20_block(chacha_state, block); if (unlikely(chacha_state[12] == 0)) ++chacha_state[13]; copied = copy_to_iter(block, sizeof(block), iter); ret += copied; if (!iov_iter_count(iter) || copied != sizeof(block)) break; BUILD_BUG_ON(PAGE_SIZE % sizeof(block) != 0); if (ret % PAGE_SIZE == 0) { if (signal_pending(current)) break; cond_resched(); } } memzero_explicit(block, sizeof(block)); out_zero_chacha: memzero_explicit(chacha_state, sizeof(chacha_state)); return ret ? ret : -EFAULT; } /* * Batched entropy returns random integers. The quality of the random * number is good as /dev/urandom. In order to ensure that the randomness * provided by this function is okay, the function wait_for_random_bytes() * should be called and return 0 at least once at any point prior. */ #define DEFINE_BATCHED_ENTROPY(type) \ struct batch_ ##type { \ /* \ * We make this 1.5x a ChaCha block, so that we get the \ * remaining 32 bytes from fast key erasure, plus one full \ * block from the detached ChaCha state. We can increase \ * the size of this later if needed so long as we keep the \ * formula of (integer_blocks + 0.5) * CHACHA20_BLOCK_SIZE. \ */ \ type entropy[CHACHA20_BLOCK_SIZE * 3 / (2 * sizeof(type))]; \ unsigned long generation; \ unsigned int position; \ }; \ \ static DEFINE_PER_CPU(struct batch_ ##type, batched_entropy_ ##type) = { \ .position = UINT_MAX \ }; \ \ type get_random_ ##type(void) \ { \ type ret; \ unsigned long flags; \ struct batch_ ##type *batch; \ unsigned long next_gen; \ \ warn_unseeded_randomness(); \ \ if (!crng_ready()) { \ _get_random_bytes(&ret, sizeof(ret)); \ return ret; \ } \ \ local_irq_save(flags); \ batch = raw_cpu_ptr(&batched_entropy_##type); \ \ next_gen = READ_ONCE(base_crng.generation); \ if (batch->position >= ARRAY_SIZE(batch->entropy) || \ next_gen != batch->generation) { \ _get_random_bytes(batch->entropy, sizeof(batch->entropy)); \ batch->position = 0; \ batch->generation = next_gen; \ } \ \ ret = batch->entropy[batch->position]; \ batch->entropy[batch->position] = 0; \ ++batch->position; \ local_irq_restore(flags); \ return ret; \ } \ EXPORT_SYMBOL(get_random_ ##type); DEFINE_BATCHED_ENTROPY(u64) DEFINE_BATCHED_ENTROPY(u32) #ifdef CONFIG_SMP /* * This function is called when the CPU is coming up, with entry * CPUHP_RANDOM_PREPARE, which comes before CPUHP_WORKQUEUE_PREP. */ int __cold random_prepare_cpu(unsigned int cpu) { /* * When the cpu comes back online, immediately invalidate both * the per-cpu crng and all batches, so that we serve fresh * randomness. */ per_cpu_ptr(&crngs, cpu)->generation = ULONG_MAX; per_cpu_ptr(&batched_entropy_u32, cpu)->position = UINT_MAX; per_cpu_ptr(&batched_entropy_u64, cpu)->position = UINT_MAX; return 0; } #endif /* * This function will use the architecture-specific hardware random * number generator if it is available. It is not recommended for * use. Use get_random_bytes() instead. It returns the number of * bytes filled in. */ size_t __must_check get_random_bytes_arch(void *buf, size_t len) { size_t left = len; u8 *p = buf; while (left) { unsigned long v; size_t block_len = min_t(size_t, left, sizeof(unsigned long)); if (!arch_get_random_long(&v)) break; memcpy(p, &v, block_len); p += block_len; left -= block_len; } return len - left; } EXPORT_SYMBOL(get_random_bytes_arch); /********************************************************************** * * Entropy accumulation and extraction routines. * * Callers may add entropy via: * * static void mix_pool_bytes(const void *buf, size_t len) * * After which, if added entropy should be credited: * * static void credit_init_bits(size_t bits) * * Finally, extract entropy via: * * static void extract_entropy(void *buf, size_t len) * **********************************************************************/ enum { POOL_BITS = BLAKE2S_HASH_SIZE * 8, POOL_READY_BITS = POOL_BITS, /* When crng_init->CRNG_READY */ POOL_EARLY_BITS = POOL_READY_BITS / 2 /* When crng_init->CRNG_EARLY */ }; static struct { struct blake2s_state hash; spinlock_t lock; unsigned int init_bits; } input_pool = { .hash.h = { BLAKE2S_IV0 ^ (0x01010000 | BLAKE2S_HASH_SIZE), BLAKE2S_IV1, BLAKE2S_IV2, BLAKE2S_IV3, BLAKE2S_IV4, BLAKE2S_IV5, BLAKE2S_IV6, BLAKE2S_IV7 }, .hash.outlen = BLAKE2S_HASH_SIZE, .lock = __SPIN_LOCK_UNLOCKED(input_pool.lock), }; static void _mix_pool_bytes(const void *buf, size_t len) { blake2s_update(&input_pool.hash, buf, len); } /* * This function adds bytes into the input pool. It does not * update the initialization bit counter; the caller should call * credit_init_bits if this is appropriate. */ static void mix_pool_bytes(const void *buf, size_t len) { unsigned long flags; spin_lock_irqsave(&input_pool.lock, flags); _mix_pool_bytes(buf, len); spin_unlock_irqrestore(&input_pool.lock, flags); } /* * This is an HKDF-like construction for using the hashed collected entropy * as a PRF key, that's then expanded block-by-block. */ static void extract_entropy(void *buf, size_t len) { unsigned long flags; u8 seed[BLAKE2S_HASH_SIZE], next_key[BLAKE2S_HASH_SIZE]; struct { unsigned long rdseed[32 / sizeof(long)]; size_t counter; } block; size_t i; for (i = 0; i < ARRAY_SIZE(block.rdseed); ++i) { if (!arch_get_random_seed_long(&block.rdseed[i]) && !arch_get_random_long(&block.rdseed[i])) block.rdseed[i] = random_get_entropy(); } spin_lock_irqsave(&input_pool.lock, flags); /* seed = HASHPRF(last_key, entropy_input) */ blake2s_final(&input_pool.hash, seed); /* next_key = HASHPRF(seed, RDSEED || 0) */ block.counter = 0; blake2s(next_key, (u8 *)&block, seed, sizeof(next_key), sizeof(block), sizeof(seed)); blake2s_init_key(&input_pool.hash, BLAKE2S_HASH_SIZE, next_key, sizeof(next_key)); spin_unlock_irqrestore(&input_pool.lock, flags); memzero_explicit(next_key, sizeof(next_key)); while (len) { i = min_t(size_t, len, BLAKE2S_HASH_SIZE); /* output = HASHPRF(seed, RDSEED || ++counter) */ ++block.counter; blake2s(buf, (u8 *)&block, seed, i, sizeof(block), sizeof(seed)); len -= i; buf += i; } memzero_explicit(seed, sizeof(seed)); memzero_explicit(&block, sizeof(block)); } #define credit_init_bits(bits) if (!crng_ready()) _credit_init_bits(bits) static void __cold _credit_init_bits(size_t bits) { unsigned int new, orig, add; unsigned long flags; if (!bits) return; add = min_t(size_t, bits, POOL_BITS); do { orig = READ_ONCE(input_pool.init_bits); new = min_t(unsigned int, POOL_BITS, orig + add); } while (cmpxchg(&input_pool.init_bits, orig, new) != orig); if (orig < POOL_READY_BITS && new >= POOL_READY_BITS) { crng_reseed(); /* Sets crng_init to CRNG_READY under base_crng.lock. */ process_random_ready_list(); wake_up_interruptible(&crng_init_wait); kill_fasync(&fasync, SIGIO, POLL_IN); pr_notice("crng init done\n"); if (urandom_warning.missed) pr_notice("%d urandom warning(s) missed due to ratelimiting\n", urandom_warning.missed); } else if (orig < POOL_EARLY_BITS && new >= POOL_EARLY_BITS) { spin_lock_irqsave(&base_crng.lock, flags); /* Check if crng_init is CRNG_EMPTY, to avoid race with crng_reseed(). */ if (crng_init == CRNG_EMPTY) { extract_entropy(base_crng.key, sizeof(base_crng.key)); crng_init = CRNG_EARLY; } spin_unlock_irqrestore(&base_crng.lock, flags); } } /********************************************************************** * * Entropy collection routines. * * The following exported functions are used for pushing entropy into * the above entropy accumulation routines: * * void add_device_randomness(const void *buf, size_t len); * void add_hwgenerator_randomness(const void *buf, size_t len, size_t entropy); * void add_bootloader_randomness(const void *buf, size_t len); * void add_interrupt_randomness(int irq); * void add_input_randomness(unsigned int type, unsigned int code, unsigned int value); * void add_disk_randomness(struct gendisk *disk); * * add_device_randomness() adds data to the input pool that * is likely to differ between two devices (or possibly even per boot). * This would be things like MAC addresses or serial numbers, or the * read-out of the RTC. This does *not* credit any actual entropy to * the pool, but it initializes the pool to different values for devices * that might otherwise be identical and have very little entropy * available to them (particularly common in the embedded world). * * add_hwgenerator_randomness() is for true hardware RNGs, and will credit * entropy as specified by the caller. If the entropy pool is full it will * block until more entropy is needed. * * add_bootloader_randomness() is called by bootloader drivers, such as EFI * and device tree, and credits its input depending on whether or not the * configuration option CONFIG_RANDOM_TRUST_BOOTLOADER is set. * * add_interrupt_randomness() uses the interrupt timing as random * inputs to the entropy pool. Using the cycle counters and the irq source * as inputs, it feeds the input pool roughly once a second or after 64 * interrupts, crediting 1 bit of entropy for whichever comes first. * * add_input_randomness() uses the input layer interrupt timing, as well * as the event type information from the hardware. * * add_disk_randomness() uses what amounts to the seek time of block * layer request events, on a per-disk_devt basis, as input to the * entropy pool. Note that high-speed solid state drives with very low * seek times do not make for good sources of entropy, as their seek * times are usually fairly consistent. * * The last two routines try to estimate how many bits of entropy * to credit. They do this by keeping track of the first and second * order deltas of the event timings. * **********************************************************************/ static bool trust_cpu __initdata = IS_ENABLED(CONFIG_RANDOM_TRUST_CPU); static bool trust_bootloader __initdata = IS_ENABLED(CONFIG_RANDOM_TRUST_BOOTLOADER); static int __init parse_trust_cpu(char *arg) { return kstrtobool(arg, &trust_cpu); } static int __init parse_trust_bootloader(char *arg) { return kstrtobool(arg, &trust_bootloader); } early_param("random.trust_cpu", parse_trust_cpu); early_param("random.trust_bootloader", parse_trust_bootloader); /* * The first collection of entropy occurs at system boot while interrupts * are still turned off. Here we push in latent entropy, RDSEED, a timestamp, * utsname(), and the command line. Depending on the above configuration knob, * RDSEED may be considered sufficient for initialization. Note that much * earlier setup may already have pushed entropy into the input pool by the * time we get here. */ int __init random_init(const char *command_line) { ktime_t now = ktime_get_real(); unsigned int i, arch_bits; unsigned long entropy; #if defined(LATENT_ENTROPY_PLUGIN) static const u8 compiletime_seed[BLAKE2S_BLOCK_SIZE] __initconst __latent_entropy; _mix_pool_bytes(compiletime_seed, sizeof(compiletime_seed)); #endif for (i = 0, arch_bits = BLAKE2S_BLOCK_SIZE * 8; i < BLAKE2S_BLOCK_SIZE; i += sizeof(entropy)) { if (!arch_get_random_seed_long_early(&entropy) && !arch_get_random_long_early(&entropy)) { entropy = random_get_entropy(); arch_bits -= sizeof(entropy) * 8; } _mix_pool_bytes(&entropy, sizeof(entropy)); } _mix_pool_bytes(&now, sizeof(now)); _mix_pool_bytes(utsname(), sizeof(*(utsname()))); _mix_pool_bytes(command_line, strlen(command_line)); add_latent_entropy(); if (crng_ready()) crng_reseed(); else if (trust_cpu) _credit_init_bits(arch_bits); return 0; } /* * Add device- or boot-specific data to the input pool to help * initialize it. * * None of this adds any entropy; it is meant to avoid the problem of * the entropy pool having similar initial state across largely * identical devices. */ void add_device_randomness(const void *buf, size_t len) { unsigned long entropy = random_get_entropy(); unsigned long flags; spin_lock_irqsave(&input_pool.lock, flags); _mix_pool_bytes(&entropy, sizeof(entropy)); _mix_pool_bytes(buf, len); spin_unlock_irqrestore(&input_pool.lock, flags); } EXPORT_SYMBOL(add_device_randomness); /* * Interface for in-kernel drivers of true hardware RNGs. * Those devices may produce endless random bits and will be throttled * when our pool is full. */ void add_hwgenerator_randomness(const void *buf, size_t len, size_t entropy) { mix_pool_bytes(buf, len); credit_init_bits(entropy); /* * Throttle writing to once every CRNG_RESEED_INTERVAL, unless * we're not yet initialized. */ if (!kthread_should_stop() && crng_ready()) schedule_timeout_interruptible(CRNG_RESEED_INTERVAL); } EXPORT_SYMBOL_GPL(add_hwgenerator_randomness); /* * Handle random seed passed by bootloader, and credit it if * CONFIG_RANDOM_TRUST_BOOTLOADER is set. */ void __init add_bootloader_randomness(const void *buf, size_t len) { mix_pool_bytes(buf, len); if (trust_bootloader) credit_init_bits(len * 8); } struct fast_pool { struct work_struct mix; unsigned long pool[4]; unsigned long last; unsigned int count; }; static DEFINE_PER_CPU(struct fast_pool, irq_randomness) = { #ifdef CONFIG_64BIT #define FASTMIX_PERM SIPHASH_PERMUTATION .pool = { SIPHASH_CONST_0, SIPHASH_CONST_1, SIPHASH_CONST_2, SIPHASH_CONST_3 } #else #define FASTMIX_PERM HSIPHASH_PERMUTATION .pool = { HSIPHASH_CONST_0, HSIPHASH_CONST_1, HSIPHASH_CONST_2, HSIPHASH_CONST_3 } #endif }; /* * This is [Half]SipHash-1-x, starting from an empty key. Because * the key is fixed, it assumes that its inputs are non-malicious, * and therefore this has no security on its own. s represents the * four-word SipHash state, while v represents a two-word input. */ static void fast_mix(unsigned long s[4], unsigned long v1, unsigned long v2) { s[3] ^= v1; FASTMIX_PERM(s[0], s[1], s[2], s[3]); s[0] ^= v1; s[3] ^= v2; FASTMIX_PERM(s[0], s[1], s[2], s[3]); s[0] ^= v2; } #ifdef CONFIG_SMP /* * This function is called when the CPU has just come online, with * entry CPUHP_AP_RANDOM_ONLINE, just after CPUHP_AP_WORKQUEUE_ONLINE. */ int __cold random_online_cpu(unsigned int cpu) { /* * During CPU shutdown and before CPU onlining, add_interrupt_ * randomness() may schedule mix_interrupt_randomness(), and * set the MIX_INFLIGHT flag. However, because the worker can * be scheduled on a different CPU during this period, that * flag will never be cleared. For that reason, we zero out * the flag here, which runs just after workqueues are onlined * for the CPU again. This also has the effect of setting the * irq randomness count to zero so that new accumulated irqs * are fresh. */ per_cpu_ptr(&irq_randomness, cpu)->count = 0; return 0; } #endif static void mix_interrupt_randomness(struct work_struct *work) { struct fast_pool *fast_pool = container_of(work, struct fast_pool, mix); /* * The size of the copied stack pool is explicitly 2 longs so that we * only ever ingest half of the siphash output each time, retaining * the other half as the next "key" that carries over. The entropy is * supposed to be sufficiently dispersed between bits so on average * we don't wind up "losing" some. */ unsigned long pool[2]; unsigned int count; /* Check to see if we're running on the wrong CPU due to hotplug. */ local_irq_disable(); if (fast_pool != this_cpu_ptr(&irq_randomness)) { local_irq_enable(); return; } /* * Copy the pool to the stack so that the mixer always has a * consistent view, before we reenable irqs again. */ memcpy(pool, fast_pool->pool, sizeof(pool)); count = fast_pool->count; fast_pool->count = 0; fast_pool->last = jiffies; local_irq_enable(); mix_pool_bytes(pool, sizeof(pool)); credit_init_bits(max(1u, (count & U16_MAX) / 64)); memzero_explicit(pool, sizeof(pool)); } void add_interrupt_randomness(int irq) { enum { MIX_INFLIGHT = 1U << 31 }; unsigned long entropy = random_get_entropy(); struct fast_pool *fast_pool = this_cpu_ptr(&irq_randomness); struct pt_regs *regs = get_irq_regs(); unsigned int new_count; fast_mix(fast_pool->pool, entropy, (regs ? instruction_pointer(regs) : _RET_IP_) ^ swab(irq)); new_count = ++fast_pool->count; if (new_count & MIX_INFLIGHT) return; if (new_count < 64 && !time_is_before_jiffies(fast_pool->last + HZ)) return; if (unlikely(!fast_pool->mix.func)) INIT_WORK(&fast_pool->mix, mix_interrupt_randomness); fast_pool->count |= MIX_INFLIGHT; queue_work_on(raw_smp_processor_id(), system_highpri_wq, &fast_pool->mix); } EXPORT_SYMBOL_GPL(add_interrupt_randomness); /* There is one of these per entropy source */ struct timer_rand_state { unsigned long last_time; long last_delta, last_delta2; }; /* * This function adds entropy to the entropy "pool" by using timing * delays. It uses the timer_rand_state structure to make an estimate * of how many bits of entropy this call has added to the pool. The * value "num" is also added to the pool; it should somehow describe * the type of event that just happened. */ static void add_timer_randomness(struct timer_rand_state *state, unsigned int num) { unsigned long entropy = random_get_entropy(), now = jiffies, flags; long delta, delta2, delta3; unsigned int bits; /* * If we're in a hard IRQ, add_interrupt_randomness() will be called * sometime after, so mix into the fast pool. */ if (in_irq()) { fast_mix(this_cpu_ptr(&irq_randomness)->pool, entropy, num); } else { spin_lock_irqsave(&input_pool.lock, flags); _mix_pool_bytes(&entropy, sizeof(entropy)); _mix_pool_bytes(&num, sizeof(num)); spin_unlock_irqrestore(&input_pool.lock, flags); } if (crng_ready()) return; /* * Calculate number of bits of randomness we probably added. * We take into account the first, second and third-order deltas * in order to make our estimate. */ delta = now - READ_ONCE(state->last_time); WRITE_ONCE(state->last_time, now); delta2 = delta - READ_ONCE(state->last_delta); WRITE_ONCE(state->last_delta, delta); delta3 = delta2 - READ_ONCE(state->last_delta2); WRITE_ONCE(state->last_delta2, delta2); if (delta < 0) delta = -delta; if (delta2 < 0) delta2 = -delta2; if (delta3 < 0) delta3 = -delta3; if (delta > delta2) delta = delta2; if (delta > delta3) delta = delta3; /* * delta is now minimum absolute delta. Round down by 1 bit * on general principles, and limit entropy estimate to 11 bits. */ bits = min(fls(delta >> 1), 11); /* * As mentioned above, if we're in a hard IRQ, add_interrupt_randomness() * will run after this, which uses a different crediting scheme of 1 bit * per every 64 interrupts. In order to let that function do accounting * close to the one in this function, we credit a full 64/64 bit per bit, * and then subtract one to account for the extra one added. */ if (in_irq()) this_cpu_ptr(&irq_randomness)->count += max(1u, bits * 64) - 1; else _credit_init_bits(bits); } void add_input_randomness(unsigned int type, unsigned int code, unsigned int value) { static unsigned char last_value; static struct timer_rand_state input_timer_state = { INITIAL_JIFFIES }; /* Ignore autorepeat and the like. */ if (value == last_value) return; last_value = value; add_timer_randomness(&input_timer_state, (type << 4) ^ code ^ (code >> 4) ^ value); } EXPORT_SYMBOL_GPL(add_input_randomness); #ifdef CONFIG_BLOCK void add_disk_randomness(struct gendisk *disk) { if (!disk || !disk->random) return; /* First major is 1, so we get >= 0x200 here. */ add_timer_randomness(disk->random, 0x100 + disk_devt(disk)); } EXPORT_SYMBOL_GPL(add_disk_randomness); void __cold rand_initialize_disk(struct gendisk *disk) { struct timer_rand_state *state; /* * If kzalloc returns null, we just won't use that entropy * source. */ state = kzalloc(sizeof(struct timer_rand_state), GFP_KERNEL); if (state) { state->last_time = INITIAL_JIFFIES; disk->random = state; } } #endif /* * Each time the timer fires, we expect that we got an unpredictable * jump in the cycle counter. Even if the timer is running on another * CPU, the timer activity will be touching the stack of the CPU that is * generating entropy.. * * Note that we don't re-arm the timer in the timer itself - we are * happy to be scheduled away, since that just makes the load more * complex, but we do not want the timer to keep ticking unless the * entropy loop is running. * * So the re-arming always happens in the entropy loop itself. */ static void __cold entropy_timer(struct timer_list *t) { credit_init_bits(1); } /* * If we have an actual cycle counter, see if we can * generate enough entropy with timing noise */ static void __cold try_to_generate_entropy(void) { struct { unsigned long entropy; struct timer_list timer; } stack; stack.entropy = random_get_entropy(); /* Slow counter - or none. Don't even bother */ if (stack.entropy == random_get_entropy()) return; timer_setup_on_stack(&stack.timer, entropy_timer, 0); while (!crng_ready() && !signal_pending(current)) { if (!timer_pending(&stack.timer)) mod_timer(&stack.timer, jiffies + 1); mix_pool_bytes(&stack.entropy, sizeof(stack.entropy)); schedule(); stack.entropy = random_get_entropy(); } del_timer_sync(&stack.timer); destroy_timer_on_stack(&stack.timer); mix_pool_bytes(&stack.entropy, sizeof(stack.entropy)); } /********************************************************************** * * Userspace reader/writer interfaces. * * getrandom(2) is the primary modern interface into the RNG and should * be used in preference to anything else. * * Reading from /dev/random has the same functionality as calling * getrandom(2) with flags=0. In earlier versions, however, it had * vastly different semantics and should therefore be avoided, to * prevent backwards compatibility issues. * * Reading from /dev/urandom has the same functionality as calling * getrandom(2) with flags=GRND_INSECURE. Because it does not block * waiting for the RNG to be ready, it should not be used. * * Writing to either /dev/random or /dev/urandom adds entropy to * the input pool but does not credit it. * * Polling on /dev/random indicates when the RNG is initialized, on * the read side, and when it wants new entropy, on the write side. * * Both /dev/random and /dev/urandom have the same set of ioctls for * adding entropy, getting the entropy count, zeroing the count, and * reseeding the crng. * **********************************************************************/ SYSCALL_DEFINE3(getrandom, char __user *, ubuf, size_t, len, unsigned int, flags) { struct iov_iter iter; struct iovec iov; int ret; if (flags & ~(GRND_NONBLOCK | GRND_RANDOM | GRND_INSECURE)) return -EINVAL; /* * Requesting insecure and blocking randomness at the same time makes * no sense. */ if ((flags & (GRND_INSECURE | GRND_RANDOM)) == (GRND_INSECURE | GRND_RANDOM)) return -EINVAL; if (!crng_ready() && !(flags & GRND_INSECURE)) { if (flags & GRND_NONBLOCK) return -EAGAIN; ret = wait_for_random_bytes(); if (unlikely(ret)) return ret; } ret = import_single_range(READ, ubuf, len, &iov, &iter); if (unlikely(ret)) return ret; return get_random_bytes_user(&iter); } static __poll_t random_poll(struct file *file, poll_table *wait) { poll_wait(file, &crng_init_wait, wait); return crng_ready() ? EPOLLIN | EPOLLRDNORM : EPOLLOUT | EPOLLWRNORM; } static ssize_t write_pool_user(struct iov_iter *iter) { u8 block[BLAKE2S_BLOCK_SIZE]; ssize_t ret = 0; size_t copied; if (unlikely(!iov_iter_count(iter))) return 0; for (;;) { copied = copy_from_iter(block, sizeof(block), iter); ret += copied; mix_pool_bytes(block, copied); if (!iov_iter_count(iter) || copied != sizeof(block)) break; BUILD_BUG_ON(PAGE_SIZE % sizeof(block) != 0); if (ret % PAGE_SIZE == 0) { if (signal_pending(current)) break; cond_resched(); } } memzero_explicit(block, sizeof(block)); return ret ? ret : -EFAULT; } static ssize_t random_write_iter(struct kiocb *kiocb, struct iov_iter *iter) { return write_pool_user(iter); } static ssize_t urandom_read_iter(struct kiocb *kiocb, struct iov_iter *iter) { static int maxwarn = 10; if (!crng_ready()) { if (!ratelimit_disable && maxwarn <= 0) ++urandom_warning.missed; else if (ratelimit_disable || __ratelimit(&urandom_warning)) { --maxwarn; pr_notice("%s: uninitialized urandom read (%zu bytes read)\n", current->comm, iov_iter_count(iter)); } } return get_random_bytes_user(iter); } static ssize_t random_read_iter(struct kiocb *kiocb, struct iov_iter *iter) { int ret; ret = wait_for_random_bytes(); if (ret != 0) return ret; return get_random_bytes_user(iter); } static long random_ioctl(struct file *f, unsigned int cmd, unsigned long arg) { int __user *p = (int __user *)arg; int ent_count; switch (cmd) { case RNDGETENTCNT: /* Inherently racy, no point locking. */ if (put_user(input_pool.init_bits, p)) return -EFAULT; return 0; case RNDADDTOENTCNT: if (!capable(CAP_SYS_ADMIN)) return -EPERM; if (get_user(ent_count, p)) return -EFAULT; if (ent_count < 0) return -EINVAL; credit_init_bits(ent_count); return 0; case RNDADDENTROPY: { struct iov_iter iter; struct iovec iov; ssize_t ret; int len; if (!capable(CAP_SYS_ADMIN)) return -EPERM; if (get_user(ent_count, p++)) return -EFAULT; if (ent_count < 0) return -EINVAL; if (get_user(len, p++)) return -EFAULT; ret = import_single_range(WRITE, p, len, &iov, &iter); if (unlikely(ret)) return ret; ret = write_pool_user(&iter); if (unlikely(ret < 0)) return ret; /* Since we're crediting, enforce that it was all written into the pool. */ if (unlikely(ret != len)) return -EFAULT; credit_init_bits(ent_count); return 0; } case RNDZAPENTCNT: case RNDCLEARPOOL: /* No longer has any effect. */ if (!capable(CAP_SYS_ADMIN)) return -EPERM; return 0; case RNDRESEEDCRNG: if (!capable(CAP_SYS_ADMIN)) return -EPERM; if (!crng_ready()) return -ENODATA; crng_reseed(); return 0; default: return -EINVAL; } } static int random_fasync(int fd, struct file *filp, int on) { return fasync_helper(fd, filp, on, &fasync); } const struct file_operations random_fops = { .read_iter = random_read_iter, .write_iter = random_write_iter, .poll = random_poll, .unlocked_ioctl = random_ioctl, .fasync = random_fasync, .llseek = noop_llseek, .splice_read = generic_file_splice_read, .splice_write = iter_file_splice_write, }; const struct file_operations urandom_fops = { .read_iter = urandom_read_iter, .write_iter = random_write_iter, .unlocked_ioctl = random_ioctl, .fasync = random_fasync, .llseek = noop_llseek, .splice_read = generic_file_splice_read, .splice_write = iter_file_splice_write, }; /******************************************************************** * * Sysctl interface. * * These are partly unused legacy knobs with dummy values to not break * userspace and partly still useful things. They are usually accessible * in /proc/sys/kernel/random/ and are as follows: * * - boot_id - a UUID representing the current boot. * * - uuid - a random UUID, different each time the file is read. * * - poolsize - the number of bits of entropy that the input pool can * hold, tied to the POOL_BITS constant. * * - entropy_avail - the number of bits of entropy currently in the * input pool. Always <= poolsize. * * - write_wakeup_threshold - the amount of entropy in the input pool * below which write polls to /dev/random will unblock, requesting * more entropy, tied to the POOL_READY_BITS constant. It is writable * to avoid breaking old userspaces, but writing to it does not * change any behavior of the RNG. * * - urandom_min_reseed_secs - fixed to the value CRNG_RESEED_INTERVAL. * It is writable to avoid breaking old userspaces, but writing * to it does not change any behavior of the RNG. * ********************************************************************/ #ifdef CONFIG_SYSCTL #include static int sysctl_random_min_urandom_seed = CRNG_RESEED_INTERVAL / HZ; static int sysctl_random_write_wakeup_bits = POOL_READY_BITS; static int sysctl_poolsize = POOL_BITS; static u8 sysctl_bootid[UUID_SIZE]; /* * This function is used to return both the bootid UUID, and random * UUID. The difference is in whether table->data is NULL; if it is, * then a new UUID is generated and returned to the user. */ static int proc_do_uuid(struct ctl_table *table, int write, void __user *buf, size_t *lenp, loff_t *ppos) { u8 tmp_uuid[UUID_SIZE], *uuid; char uuid_string[UUID_STRING_LEN + 1]; struct ctl_table fake_table = { .data = uuid_string, .maxlen = UUID_STRING_LEN }; if (write) return -EPERM; uuid = table->data; if (!uuid) { uuid = tmp_uuid; generate_random_uuid(uuid); } else { static DEFINE_SPINLOCK(bootid_spinlock); spin_lock(&bootid_spinlock); if (!uuid[8]) generate_random_uuid(uuid); spin_unlock(&bootid_spinlock); } snprintf(uuid_string, sizeof(uuid_string), "%pU", uuid); return proc_dostring(&fake_table, 0, buf, lenp, ppos); } /* The same as proc_dointvec, but writes don't change anything. */ static int proc_do_rointvec(struct ctl_table *table, int write, void __user *buf, size_t *lenp, loff_t *ppos) { return write ? 0 : proc_dointvec(table, 0, buf, lenp, ppos); } extern struct ctl_table random_table[]; struct ctl_table random_table[] = { { .procname = "poolsize", .data = &sysctl_poolsize, .maxlen = sizeof(int), .mode = 0444, .proc_handler = proc_dointvec, }, { .procname = "entropy_avail", .data = &input_pool.init_bits, .maxlen = sizeof(int), .mode = 0444, .proc_handler = proc_dointvec, }, { .procname = "write_wakeup_threshold", .data = &sysctl_random_write_wakeup_bits, .maxlen = sizeof(int), .mode = 0644, .proc_handler = proc_do_rointvec, }, { .procname = "urandom_min_reseed_secs", .data = &sysctl_random_min_urandom_seed, .maxlen = sizeof(int), .mode = 0644, .proc_handler = proc_do_rointvec, }, { .procname = "boot_id", .data = &sysctl_bootid, .mode = 0444, .proc_handler = proc_do_uuid, }, { .procname = "uuid", .mode = 0444, .proc_handler = proc_do_uuid, }, { } }; #endif /* CONFIG_SYSCTL */