/* * linux/drivers/video/console/fbcon.h -- Low level frame buffer based console driver * * Copyright (C) 1997 Geert Uytterhoeven * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive * for more details. */ #ifndef _VIDEO_FBCON_H #define _VIDEO_FBCON_H #include #include #include #include #define FBCON_FLAGS_INIT 1 #define FBCON_FLAGS_CURSOR_TIMER 2 /* * This is the interface between the low-level console driver and the * low-level frame buffer device */ struct display { /* Filled in by the low-level console driver */ const u_char *fontdata; int userfont; /* != 0 if fontdata kmalloc()ed */ u_short scrollmode; /* Scroll Method */ u_short inverse; /* != 0 text black on white as default */ short yscroll; /* Hardware scrolling */ int vrows; /* number of virtual rows */ int cursor_shape; int con_rotate; u32 xres_virtual; u32 yres_virtual; u32 height; u32 width; u32 bits_per_pixel; u32 grayscale; u32 nonstd; u32 accel_flags; u32 rotate; struct fb_bitfield red; struct fb_bitfield green; struct fb_bitfield blue; struct fb_bitfield transp; const struct fb_videomode *mode; }; struct fbcon_ops { void (*bmove)(struct vc_data *vc, struct fb_info *info, int sy, int sx, int dy, int dx, int height, int width); void (*clear)(struct vc_data *vc, struct fb_info *info, int sy, int sx, int height, int width); void (*putcs)(struct vc_data *vc, struct fb_info *info, const unsigned short *s, int count, int yy, int xx, int fg, int bg); void (*clear_margins)(struct vc_data *vc, struct fb_info *info, int color, int bottom_only); void (*cursor)(struct vc_data *vc, struct fb_info *info, int mode, int fg, int bg); int (*update_start)(struct fb_info *info); int (*rotate_font)(struct fb_info *info, struct vc_data *vc); struct fb_var_screeninfo var; /* copy of the current fb_var_screeninfo */ struct timer_list cursor_timer; /* Cursor timer */ struct fb_cursor cursor_state; struct display *p; struct fb_info *info; int currcon; /* Current VC. */ int cur_blink_jiffies; int cursor_flash; int cursor_reset; int blank_state; int graphics; int save_graphics; /* for debug enter/leave */ int flags; int rotate; int cur_rotate; char *cursor_data; u8 *fontbuffer; u8 *fontdata; u8 *cursor_src; u32 cursor_size; u32 fd_size; }; /* * Attribute Decoding */ /* Color */ #define attr_fgcol(fgshift,s) \ (((s) >> (fgshift)) & 0x0f) #define attr_bgcol(bgshift,s) \ (((s) >> (bgshift)) & 0x0f) /* Monochrome */ #define attr_bold(s) \ ((s) & 0x200) #define attr_reverse(s) \ ((s) & 0x800) #define attr_underline(s) \ ((s) & 0x400) #define attr_blink(s) \ ((s) & 0x8000) static inline int mono_col(const struct fb_info *info) { __u32 max_len; max_len = max(info->var.green.length, info->var.red.length); max_len = max(info->var.blue.length, max_len); return (~(0xfff << max_len)) & 0xff; } static inline int attr_col_ec(int shift, struct vc_data *vc, struct fb_info *info, int is_fg) { int is_mono01; int col; int fg; int bg; if (!vc) return 0; if (vc->vc_can_do_color) return is_fg ? attr_fgcol(shift,vc->vc_video_erase_char) : attr_bgcol(shift,vc->vc_video_erase_char); if (!info) return 0; col = mono_col(info); is_mono01 = info->fix.visual == FB_VISUAL_MONO01; if (attr_reverse(vc->vc_video_erase_char)) { fg = is_mono01 ? col : 0; bg = is_mono01 ? 0 : col; } else { fg = is_mono01 ? 0 : col; bg = is_mono01 ? col : 0; } return is_fg ? fg : bg; } #define attr_bgcol_ec(bgshift, vc, info) attr_col_ec(bgshift, vc, info, 0) #define attr_fgcol_ec(fgshift, vc, info) attr_col_ec(fgshift, vc, info, 1) /* * Scroll Method */ /* There are several methods fbcon can use to move text around the screen: * * Operation Pan Wrap *--------------------------------------------- * SCROLL_MOVE copyarea No No * SCROLL_PAN_MOVE copyarea Yes No * SCROLL_WRAP_MOVE copyarea No Yes * SCROLL_REDRAW imageblit No No * SCROLL_PAN_REDRAW imageblit Yes No * SCROLL_WRAP_REDRAW imageblit No Yes * * (SCROLL_WRAP_REDRAW is not implemented yet) * * In general, fbcon will choose the best scrolling * method based on the rule below: * * Pan/Wrap > accel imageblit > accel copyarea > * soft imageblit > (soft copyarea) * * Exception to the rule: Pan + accel copyarea is * preferred over Pan + accel imageblit. * * The above is typical for PCI/AGP cards. Unless * overridden, fbcon will never use soft copyarea. * * If you need to override the above rule, set the * appropriate flags in fb_info->flags. For example, * to prefer copyarea over imageblit, set * FBINFO_READS_FAST. * * Other notes: * + use the hardware engine to move the text * (hw-accelerated copyarea() and fillrect()) * + use hardware-supported panning on a large virtual screen * + amifb can not only pan, but also wrap the display by N lines * (i.e. visible line i = physical line (i+N) % yres). * + read what's already rendered on the screen and * write it in a different place (this is cfb_copyarea()) * + re-render the text to the screen * * Whether to use wrapping or panning can only be figured out at * runtime (when we know whether our font height is a multiple * of the pan/wrap step) * */ #define SCROLL_MOVE 0x001 #define SCROLL_PAN_MOVE 0x002 #define SCROLL_WRAP_MOVE 0x003 #define SCROLL_REDRAW 0x004 #define SCROLL_PAN_REDRAW 0x005 #ifdef CONFIG_FB_TILEBLITTING extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info); #endif extern void fbcon_set_bitops(struct fbcon_ops *ops); extern int soft_cursor(struct fb_info *info, struct fb_cursor *cursor); #define FBCON_ATTRIBUTE_UNDERLINE 1 #define FBCON_ATTRIBUTE_REVERSE 2 #define FBCON_ATTRIBUTE_BOLD 4 static inline int real_y(struct display *p, int ypos) { int rows = p->vrows; ypos += p->yscroll; return ypos < rows ? ypos : ypos - rows; } static inline int get_attribute(struct fb_info *info, u16 c) { int attribute = 0; if (fb_get_color_depth(&info->var, &info->fix) == 1) { if (attr_underline(c)) attribute |= FBCON_ATTRIBUTE_UNDERLINE; if (attr_reverse(c)) attribute |= FBCON_ATTRIBUTE_REVERSE; if (attr_bold(c)) attribute |= FBCON_ATTRIBUTE_BOLD; } return attribute; } #define FBCON_SWAP(i,r,v) ({ \ typeof(r) _r = (r); \ typeof(v) _v = (v); \ (void) (&_r == &_v); \ (i == FB_ROTATE_UR || i == FB_ROTATE_UD) ? _r : _v; }) #ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION extern void fbcon_set_rotate(struct fbcon_ops *ops); #else #define fbcon_set_rotate(x) do {} while(0) #endif /* CONFIG_FRAMEBUFFER_CONSOLE_ROTATION */ #endif /* _VIDEO_FBCON_H */