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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 02:44:24 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 02:44:24 +0000
commit8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8 (patch)
tree3537e168b860f2742f6029d70501b5ed7d15d345 /runtime/doc/if_lua.txt
parentInitial commit. (diff)
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Adding upstream version 2:8.1.0875.upstream/2%8.1.0875upstream
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+*if_lua.txt* For Vim version 8.1. Last change: 2015 Oct 16
+
+
+ VIM REFERENCE MANUAL by Luis Carvalho
+
+
+The Lua Interface to Vim *lua* *Lua*
+
+1. Commands |lua-commands|
+2. The vim module |lua-vim|
+3. List userdata |lua-list|
+4. Dict userdata |lua-dict|
+5. Funcref userdata |lua-funcref|
+6. Buffer userdata |lua-buffer|
+7. Window userdata |lua-window|
+8. The luaeval function |lua-luaeval|
+9. Dynamic loading |lua-dynamic|
+
+{Vi does not have any of these commands}
+
+The Lua interface is available only when Vim was compiled with the
+|+lua| feature.
+
+==============================================================================
+1. Commands *lua-commands*
+
+ *:lua*
+:[range]lua {chunk}
+ Execute Lua chunk {chunk}. {not in Vi}
+
+Examples:
+>
+ :lua print("Hello, Vim!")
+ :lua local curbuf = vim.buffer() curbuf[7] = "line #7"
+<
+
+:[range]lua << {endmarker}
+{script}
+{endmarker}
+ Execute Lua script {script}. {not in Vi}
+ Note: This command doesn't work when the Lua
+ feature wasn't compiled in. To avoid errors, see
+ |script-here|.
+
+{endmarker} must NOT be preceded by any white space. If {endmarker} is
+omitted from after the "<<", a dot '.' must be used after {script}, like
+for the |:append| and |:insert| commands.
+This form of the |:lua| command is mainly useful for including Lua code
+in Vim scripts.
+
+Example:
+>
+ function! CurrentLineInfo()
+ lua << EOF
+ local linenr = vim.window().line
+ local curline = vim.buffer()[linenr]
+ print(string.format("Current line [%d] has %d chars",
+ linenr, #curline))
+ EOF
+ endfunction
+<
+To see what version of Lua you have: >
+ :lua print(_VERSION)
+
+If you use LuaJIT you can also use this: >
+ :lua print(jit.version)
+<
+
+ *:luado*
+:[range]luado {body} Execute Lua function "function (line, linenr) {body}
+ end" for each line in the [range], with the function
+ argument being set to the text of each line in turn,
+ without a trailing <EOL>, and the current line number.
+ If the value returned by the function is a string it
+ becomes the text of the line in the current turn. The
+ default for [range] is the whole file: "1,$".
+ {not in Vi}
+
+Examples:
+>
+ :luado return string.format("%s\t%d", line:reverse(), #line)
+
+ :lua require"lpeg"
+ :lua -- balanced parenthesis grammar:
+ :lua bp = lpeg.P{ "(" * ((1 - lpeg.S"()") + lpeg.V(1))^0 * ")" }
+ :luado if bp:match(line) then return "-->\t" .. line end
+<
+
+ *:luafile*
+:[range]luafile {file}
+ Execute Lua script in {file}. {not in Vi}
+ The whole argument is used as a single file name.
+
+Examples:
+>
+ :luafile script.lua
+ :luafile %
+<
+
+All these commands execute a Lua chunk from either the command line (:lua and
+:luado) or a file (:luafile) with the given line [range]. Similarly to the Lua
+interpreter, each chunk has its own scope and so only global variables are
+shared between command calls. All Lua default libraries are available. In
+addition, Lua "print" function has its output redirected to the Vim message
+area, with arguments separated by a white space instead of a tab.
+
+Lua uses the "vim" module (see |lua-vim|) to issue commands to Vim
+and manage buffers (|lua-buffer|) and windows (|lua-window|). However,
+procedures that alter buffer content, open new buffers, and change cursor
+position are restricted when the command is executed in the |sandbox|.
+
+
+==============================================================================
+2. The vim module *lua-vim*
+
+Lua interfaces Vim through the "vim" module. The first and last line of the
+input range are stored in "vim.firstline" and "vim.lastline" respectively. The
+module also includes routines for buffer, window, and current line queries,
+Vim evaluation and command execution, and others.
+
+ vim.list([arg]) Returns an empty list or, if "arg" is a Lua
+ table with numeric keys 1, ..., n (a
+ "sequence"), returns a list l such that l[i] =
+ arg[i] for i = 1, ..., n (see |List|).
+ Non-numeric keys are not used to initialize
+ the list. See also |lua-eval| for conversion
+ rules. Example: >
+ :lua t = {math.pi, false, say = 'hi'}
+ :echo luaeval('vim.list(t)')
+ :" [3.141593, v:false], 'say' is ignored
+<
+ vim.dict([arg]) Returns an empty dictionary or, if "arg" is a
+ Lua table, returns a dict d such that d[k] =
+ arg[k] for all string keys k in "arg" (see
+ |Dictionary|). Number keys are converted to
+ strings. Keys that are not strings are not
+ used to initialize the dictionary. See also
+ |lua-eval| for conversion rules. Example: >
+ :lua t = {math.pi, false, say = 'hi'}
+ :echo luaeval('vim.dict(t)')
+ :" {'1': 3.141593, '2': v:false,
+ :" 'say': 'hi'}
+<
+ vim.funcref({name}) Returns a Funcref to function {name} (see
+ |Funcref|). It is equivalent to Vim's
+ function().
+
+ vim.buffer([arg]) If "arg" is a number, returns buffer with
+ number "arg" in the buffer list or, if "arg"
+ is a string, returns buffer whose full or short
+ name is "arg". In both cases, returns 'nil'
+ (nil value, not string) if the buffer is not
+ found. Otherwise, if "toboolean(arg)" is
+ 'true' returns the first buffer in the buffer
+ list or else the current buffer.
+
+ vim.window([arg]) If "arg" is a number, returns window with
+ number "arg" or 'nil' (nil value, not string)
+ if not found. Otherwise, if "toboolean(arg)"
+ is 'true' returns the first window or else the
+ current window.
+
+ vim.type({arg}) Returns the type of {arg}. It is equivalent to
+ Lua's "type" function, but returns "list",
+ "dict", "funcref", "buffer", or "window" if
+ {arg} is a list, dictionary, funcref, buffer,
+ or window, respectively. Examples: >
+ :lua l = vim.list()
+ :lua print(type(l), vim.type(l))
+ :" list
+<
+ vim.command({cmd}) Executes the vim (ex-mode) command {cmd}.
+ Examples: >
+ :lua vim.command"set tw=60"
+ :lua vim.command"normal ddp"
+<
+ vim.eval({expr}) Evaluates expression {expr} (see |expression|),
+ converts the result to Lua, and returns it.
+ Vim strings and numbers are directly converted
+ to Lua strings and numbers respectively. Vim
+ lists and dictionaries are converted to Lua
+ userdata (see |lua-list| and |lua-dict|).
+ Examples: >
+ :lua tw = vim.eval"&tw"
+ :lua print(vim.eval"{'a': 'one'}".a)
+<
+ vim.line() Returns the current line (without the trailing
+ <EOL>), a Lua string.
+
+ vim.beep() Beeps.
+
+ vim.open({fname}) Opens a new buffer for file {fname} and
+ returns it. Note that the buffer is not set as
+ current.
+
+
+==============================================================================
+3. List userdata *lua-list*
+
+List userdata represent vim lists, and the interface tries to follow closely
+Vim's syntax for lists. Since lists are objects, changes in list references in
+Lua are reflected in Vim and vice-versa. A list "l" has the following
+properties and methods:
+
+Properties
+----------
+ o "#l" is the number of items in list "l", equivalent to "len(l)"
+ in Vim.
+ o "l[k]" returns the k-th item in "l"; "l" is zero-indexed, as in Vim.
+ To modify the k-th item, simply do "l[k] = newitem"; in
+ particular, "l[k] = nil" removes the k-th item from "l".
+ o "l()" returns an iterator for "l".
+
+Methods
+-------
+ o "l:add(item)" appends "item" to the end of "l".
+ o "l:insert(item[, pos])" inserts "item" at (optional)
+ position "pos" in the list. The default value for "pos" is 0.
+
+Examples:
+>
+ :let l = [1, 'item']
+ :lua l = vim.eval('l') -- same 'l'
+ :lua l:add(vim.list())
+ :lua l[0] = math.pi
+ :echo l[0] " 3.141593
+ :lua l[0] = nil -- remove first item
+ :lua l:insert(true, 1)
+ :lua print(l, #l, l[0], l[1], l[-1])
+ :lua for item in l() do print(item) end
+<
+
+==============================================================================
+4. Dict userdata *lua-dict*
+
+Similarly to list userdata, dict userdata represent vim dictionaries; since
+dictionaries are also objects, references are kept between Lua and Vim. A dict
+"d" has the following properties:
+
+Properties
+----------
+ o "#d" is the number of items in dict "d", equivalent to "len(d)"
+ in Vim.
+ o "d.key" or "d['key']" returns the value at entry "key" in "d".
+ To modify the entry at this key, simply do "d.key = newvalue"; in
+ particular, "d.key = nil" removes the entry from "d".
+ o "d()" returns an iterator for "d" and is equivalent to "items(d)" in
+ Vim.
+
+Examples:
+>
+ :let d = {'n':10}
+ :lua d = vim.eval('d') -- same 'd'
+ :lua print(d, d.n, #d)
+ :let d.self = d
+ :lua for k, v in d() do print(d, k, v) end
+ :lua d.x = math.pi
+ :lua d.self = nil -- remove entry
+ :echo d
+<
+
+==============================================================================
+5. Funcref userdata *lua-funcref*
+
+Funcref userdata represent funcref variables in Vim. Funcrefs that were
+defined with a "dict" attribute need to be obtained as a dictionary key
+in order to have "self" properly assigned to the dictionary (see examples
+below.) A funcref "f" has the following properties:
+
+Properties
+----------
+ o "#f" is the name of the function referenced by "f"
+ o "f(...)" calls the function referenced by "f" (with arguments)
+
+Examples:
+>
+ :function I(x)
+ : return a:x
+ : endfunction
+ :let R = function('I')
+ :lua i1 = vim.funcref('I')
+ :lua i2 = vim.eval('R')
+ :lua print(#i1, #i2) -- both 'I'
+ :lua print(i1, i2, #i2(i1) == #i1(i2))
+ :function Mylen() dict
+ : return len(self.data)
+ : endfunction
+ :let mydict = {'data': [0, 1, 2, 3]}
+ :lua d = vim.eval('mydict'); d.len = vim.funcref('Mylen')
+ :echo mydict.len()
+ :lua l = d.len -- assign d as 'self'
+ :lua print(l())
+<
+
+==============================================================================
+6. Buffer userdata *lua-buffer*
+
+Buffer userdata represent vim buffers. A buffer userdata "b" has the following
+properties and methods:
+
+Properties
+----------
+ o "b()" sets "b" as the current buffer.
+ o "#b" is the number of lines in buffer "b".
+ o "b[k]" represents line number k: "b[k] = newline" replaces line k
+ with string "newline" and "b[k] = nil" deletes line k.
+ o "b.name" contains the short name of buffer "b" (read-only).
+ o "b.fname" contains the full name of buffer "b" (read-only).
+ o "b.number" contains the position of buffer "b" in the buffer list
+ (read-only).
+
+Methods
+-------
+ o "b:insert(newline[, pos])" inserts string "newline" at (optional)
+ position "pos" in the buffer. The default value for "pos" is
+ "#b + 1". If "pos == 0" then "newline" becomes the first line in
+ the buffer.
+ o "b:next()" returns the buffer next to "b" in the buffer list.
+ o "b:previous()" returns the buffer previous to "b" in the buffer
+ list.
+ o "b:isvalid()" returns 'true' (boolean) if buffer "b" corresponds to
+ a "real" (not freed from memory) Vim buffer.
+
+Examples:
+>
+ :lua b = vim.buffer() -- current buffer
+ :lua print(b.name, b.number)
+ :lua b[1] = "first line"
+ :lua b:insert("FIRST!", 0)
+ :lua b[1] = nil -- delete top line
+ :lua for i=1,3 do b:insert(math.random()) end
+ :3,4lua for i=vim.lastline,vim.firstline,-1 do b[i] = nil end
+ :lua vim.open"myfile"() -- open buffer and set it as current
+
+ function! ListBuffers()
+ lua << EOF
+ local b = vim.buffer(true) -- first buffer in list
+ while b ~= nil do
+ print(b.number, b.name, #b)
+ b = b:next()
+ end
+ vim.beep()
+ EOF
+ endfunction
+<
+
+==============================================================================
+7. Window userdata *lua-window*
+
+Window objects represent vim windows. A window userdata "w" has the following
+properties and methods:
+
+Properties
+----------
+ o "w()" sets "w" as the current window.
+ o "w.buffer" contains the buffer of window "w" (read-only).
+ o "w.line" represents the cursor line position in window "w".
+ o "w.col" represents the cursor column position in window "w".
+ o "w.width" represents the width of window "w".
+ o "w.height" represents the height of window "w".
+
+Methods
+-------
+ o "w:next()" returns the window next to "w".
+ o "w:previous()" returns the window previous to "w".
+ o "w:isvalid()" returns 'true' (boolean) if window "w" corresponds to
+ a "real" (not freed from memory) Vim window.
+
+Examples:
+>
+ :lua w = vim.window() -- current window
+ :lua print(w.buffer.name, w.line, w.col)
+ :lua w.width = w.width + math.random(10)
+ :lua w.height = 2 * math.random() * w.height
+ :lua n,w = 0,vim.window(true) while w~=nil do n,w = n + 1,w:next() end
+ :lua print("There are " .. n .. " windows")
+<
+
+==============================================================================
+8. The luaeval function *lua-luaeval* *lua-eval*
+
+The (dual) equivalent of "vim.eval" for passing Lua values to Vim is
+"luaeval". "luaeval" takes an expression string and an optional argument and
+returns the result of the expression. It is semantically equivalent in Lua to:
+>
+ local chunkheader = "local _A = select(1, ...) return "
+ function luaeval (expstr, arg)
+ local chunk = assert(loadstring(chunkheader .. expstr, "luaeval"))
+ return chunk(arg) -- return typval
+ end
+<
+Note that "_A" receives the argument to "luaeval". Lua numbers, strings, and
+list, dict, and funcref userdata are converted to their Vim respective types,
+while Lua booleans are converted to numbers. An error is thrown if conversion
+of any of the remaining Lua types, including userdata other than lists, dicts,
+and funcrefs, is attempted.
+
+Examples: >
+
+ :echo luaeval('math.pi')
+ :lua a = vim.list():add('newlist')
+ :let a = luaeval('a')
+ :echo a[0] " 'newlist'
+ :function Rand(x,y) " random uniform between x and y
+ : return luaeval('(_A.y-_A.x)*math.random()+_A.x', {'x':a:x,'y':a:y})
+ : endfunction
+ :echo Rand(1,10)
+
+
+==============================================================================
+9. Dynamic loading *lua-dynamic*
+
+On MS-Windows and Unix the Lua library can be loaded dynamically. The
+|:version| output then includes |+lua/dyn|.
+
+This means that Vim will search for the Lua DLL or shared library file only
+when needed. When you don't use the Lua interface you don't need it, thus
+you can use Vim without this file.
+
+
+MS-Windows ~
+
+To use the Lua interface the Lua DLL must be in your search path. In a
+console window type "path" to see what directories are used. The 'luadll'
+option can be also used to specify the Lua DLL. The version of the DLL must
+match the Lua version Vim was compiled with.
+
+
+Unix ~
+
+The 'luadll' option can be used to specify the Lua shared library file instead
+of DYNAMIC_LUA_DLL file what was specified at compile time. The version of
+the shared library must match the Lua version Vim was compiled with.
+
+
+==============================================================================
+ vim:tw=78:ts=8:noet:ft=help:norl: