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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 02:44:24 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 02:44:24 +0000
commit8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8 (patch)
tree3537e168b860f2742f6029d70501b5ed7d15d345 /src/menu.c
parentInitial commit. (diff)
downloadvim-8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8.tar.xz
vim-8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8.zip
Adding upstream version 2:8.1.0875.upstream/2%8.1.0875upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/menu.c')
-rw-r--r--src/menu.c2778
1 files changed, 2778 insertions, 0 deletions
diff --git a/src/menu.c b/src/menu.c
new file mode 100644
index 0000000..085d0e7
--- /dev/null
+++ b/src/menu.c
@@ -0,0 +1,2778 @@
+/* vi:set ts=8 sts=4 sw=4 noet:
+ *
+ * VIM - Vi IMproved by Bram Moolenaar
+ * GUI/Motif support by Robert Webb
+ *
+ * Do ":help uganda" in Vim to read copying and usage conditions.
+ * Do ":help credits" in Vim to see a list of people who contributed.
+ * See README.txt for an overview of the Vim source code.
+ */
+
+/*
+ * Code for menus. Used for the GUI and 'wildmenu'.
+ */
+
+#include "vim.h"
+
+#if defined(FEAT_MENU) || defined(PROTO)
+
+#define MENUDEPTH 10 /* maximum depth of menus */
+
+#ifdef FEAT_GUI_W32
+static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *, int);
+#else
+static int add_menu_path(char_u *, vimmenu_T *, int *, char_u *);
+#endif
+static int menu_nable_recurse(vimmenu_T *menu, char_u *name, int modes, int enable);
+static int remove_menu(vimmenu_T **, char_u *, int, int silent);
+static void free_menu(vimmenu_T **menup);
+static void free_menu_string(vimmenu_T *, int);
+static int show_menus(char_u *, int);
+static void show_menus_recursive(vimmenu_T *, int, int);
+static int menu_name_equal(char_u *name, vimmenu_T *menu);
+static int menu_namecmp(char_u *name, char_u *mname);
+static int get_menu_cmd_modes(char_u *, int, int *, int *);
+static char_u *popup_mode_name(char_u *name, int idx);
+static char_u *menu_text(char_u *text, int *mnemonic, char_u **actext);
+
+#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
+static void gui_create_tearoffs_recurse(vimmenu_T *menu, const char_u *pname, int *pri_tab, int pri_idx);
+static void gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx);
+static void gui_destroy_tearoffs_recurse(vimmenu_T *menu);
+static int s_tearoffs = FALSE;
+#endif
+
+static int menu_is_hidden(char_u *name);
+#if defined(FEAT_CMDL_COMPL) || (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF))
+static int menu_is_tearoff(char_u *name);
+#endif
+
+#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
+static char_u *menu_skip_part(char_u *p);
+#endif
+#ifdef FEAT_MULTI_LANG
+static char_u *menutrans_lookup(char_u *name, int len);
+static void menu_unescape_name(char_u *p);
+#endif
+
+static char_u *menu_translate_tab_and_shift(char_u *arg_start);
+
+/* The character for each menu mode */
+static char *menu_mode_chars[] = {"n", "v", "s", "o", "i", "c", "tl", "t"};
+
+static char_u e_notsubmenu[] = N_("E327: Part of menu-item path is not sub-menu");
+static char_u e_nomenu[] = N_("E329: No menu \"%s\"");
+
+#ifdef FEAT_TOOLBAR
+static const char *toolbar_names[] =
+{
+ /* 0 */ "New", "Open", "Save", "Undo", "Redo",
+ /* 5 */ "Cut", "Copy", "Paste", "Print", "Help",
+ /* 10 */ "Find", "SaveAll", "SaveSesn", "NewSesn", "LoadSesn",
+ /* 15 */ "RunScript", "Replace", "WinClose", "WinMax", "WinMin",
+ /* 20 */ "WinSplit", "Shell", "FindPrev", "FindNext", "FindHelp",
+ /* 25 */ "Make", "TagJump", "RunCtags", "WinVSplit", "WinMaxWidth",
+ /* 30 */ "WinMinWidth", "Exit"
+};
+# define TOOLBAR_NAME_COUNT (sizeof(toolbar_names) / sizeof(char *))
+#endif
+
+/*
+ * Return TRUE if "name" is a window toolbar menu name.
+ */
+ static int
+menu_is_winbar(char_u *name)
+{
+ return (STRNCMP(name, "WinBar", 6) == 0);
+}
+
+ int
+winbar_height(win_T *wp)
+{
+ if (wp->w_winbar != NULL && wp->w_winbar->children != NULL)
+ return 1;
+ return 0;
+}
+
+ static vimmenu_T **
+get_root_menu(char_u *name)
+{
+ if (menu_is_winbar(name))
+ return &curwin->w_winbar;
+ return &root_menu;
+}
+
+/*
+ * Do the :menu command and relatives.
+ */
+ void
+ex_menu(
+ exarg_T *eap) /* Ex command arguments */
+{
+ char_u *menu_path;
+ int modes;
+ char_u *map_to;
+ int noremap;
+ int silent = FALSE;
+ int special = FALSE;
+ int unmenu;
+ char_u *map_buf;
+ char_u *arg;
+ char_u *p;
+ int i;
+#if defined(FEAT_GUI) && !defined(FEAT_GUI_GTK)
+ int old_menu_height;
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32)
+ int old_toolbar_height;
+# endif
+#endif
+ int pri_tab[MENUDEPTH + 1];
+ int enable = MAYBE; /* TRUE for "menu enable", FALSE for "menu
+ * disable */
+#ifdef FEAT_TOOLBAR
+ char_u *icon = NULL;
+#endif
+ vimmenu_T menuarg;
+ vimmenu_T **root_menu_ptr;
+
+ modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
+ arg = eap->arg;
+
+ for (;;)
+ {
+ if (STRNCMP(arg, "<script>", 8) == 0)
+ {
+ noremap = REMAP_SCRIPT;
+ arg = skipwhite(arg + 8);
+ continue;
+ }
+ if (STRNCMP(arg, "<silent>", 8) == 0)
+ {
+ silent = TRUE;
+ arg = skipwhite(arg + 8);
+ continue;
+ }
+ if (STRNCMP(arg, "<special>", 9) == 0)
+ {
+ special = TRUE;
+ arg = skipwhite(arg + 9);
+ continue;
+ }
+ break;
+ }
+
+
+ /* Locate an optional "icon=filename" argument. */
+ if (STRNCMP(arg, "icon=", 5) == 0)
+ {
+ arg += 5;
+#ifdef FEAT_TOOLBAR
+ icon = arg;
+#endif
+ while (*arg != NUL && *arg != ' ')
+ {
+ if (*arg == '\\')
+ STRMOVE(arg, arg + 1);
+ MB_PTR_ADV(arg);
+ }
+ if (*arg != NUL)
+ {
+ *arg++ = NUL;
+ arg = skipwhite(arg);
+ }
+ }
+
+ /*
+ * Fill in the priority table.
+ */
+ for (p = arg; *p; ++p)
+ if (!VIM_ISDIGIT(*p) && *p != '.')
+ break;
+ if (VIM_ISWHITE(*p))
+ {
+ for (i = 0; i < MENUDEPTH && !VIM_ISWHITE(*arg); ++i)
+ {
+ pri_tab[i] = getdigits(&arg);
+ if (pri_tab[i] == 0)
+ pri_tab[i] = 500;
+ if (*arg == '.')
+ ++arg;
+ }
+ arg = skipwhite(arg);
+ }
+ else if (eap->addr_count && eap->line2 != 0)
+ {
+ pri_tab[0] = eap->line2;
+ i = 1;
+ }
+ else
+ i = 0;
+ while (i < MENUDEPTH)
+ pri_tab[i++] = 500;
+ pri_tab[MENUDEPTH] = -1; /* mark end of the table */
+
+ /*
+ * Check for "disable" or "enable" argument.
+ */
+ if (STRNCMP(arg, "enable", 6) == 0 && VIM_ISWHITE(arg[6]))
+ {
+ enable = TRUE;
+ arg = skipwhite(arg + 6);
+ }
+ else if (STRNCMP(arg, "disable", 7) == 0 && VIM_ISWHITE(arg[7]))
+ {
+ enable = FALSE;
+ arg = skipwhite(arg + 7);
+ }
+
+ /*
+ * If there is no argument, display all menus.
+ */
+ if (*arg == NUL)
+ {
+ show_menus(arg, modes);
+ return;
+ }
+
+#ifdef FEAT_TOOLBAR
+ /*
+ * Need to get the toolbar icon index before doing the translation.
+ */
+ menuarg.iconidx = -1;
+ menuarg.icon_builtin = FALSE;
+ if (menu_is_toolbar(arg))
+ {
+ menu_path = menu_skip_part(arg);
+ if (*menu_path == '.')
+ {
+ p = menu_skip_part(++menu_path);
+ if (STRNCMP(menu_path, "BuiltIn", 7) == 0)
+ {
+ if (skipdigits(menu_path + 7) == p)
+ {
+ menuarg.iconidx = atoi((char *)menu_path + 7);
+ if (menuarg.iconidx >= (int)TOOLBAR_NAME_COUNT)
+ menuarg.iconidx = -1;
+ else
+ menuarg.icon_builtin = TRUE;
+ }
+ }
+ else
+ {
+ for (i = 0; i < (int)TOOLBAR_NAME_COUNT; ++i)
+ if (STRNCMP(toolbar_names[i], menu_path, p - menu_path)
+ == 0)
+ {
+ menuarg.iconidx = i;
+ break;
+ }
+ }
+ }
+ }
+#endif
+
+ menu_path = arg;
+ if (*menu_path == '.')
+ {
+ semsg(_(e_invarg2), menu_path);
+ goto theend;
+ }
+
+ map_to = menu_translate_tab_and_shift(arg);
+
+ /*
+ * If there is only a menu name, display menus with that name.
+ */
+ if (*map_to == NUL && !unmenu && enable == MAYBE)
+ {
+ show_menus(menu_path, modes);
+ goto theend;
+ }
+ else if (*map_to != NUL && (unmenu || enable != MAYBE))
+ {
+ emsg(_(e_trailing));
+ goto theend;
+ }
+#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON))
+ old_menu_height = gui.menu_height;
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32)
+ old_toolbar_height = gui.toolbar_height;
+# endif
+#endif
+
+ root_menu_ptr = get_root_menu(menu_path);
+ if (root_menu_ptr == &curwin->w_winbar)
+ /* Assume the window toolbar menu will change. */
+ redraw_later(NOT_VALID);
+
+ if (enable != MAYBE)
+ {
+ /*
+ * Change sensitivity of the menu.
+ * For the PopUp menu, remove a menu for each mode separately.
+ * Careful: menu_nable_recurse() changes menu_path.
+ */
+ if (STRCMP(menu_path, "*") == 0) /* meaning: do all menus */
+ menu_path = (char_u *)"";
+
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ menu_nable_recurse(*root_menu_ptr, p, MENU_ALL_MODES,
+ enable);
+ vim_free(p);
+ }
+ }
+ }
+ menu_nable_recurse(*root_menu_ptr, menu_path, modes, enable);
+ }
+ else if (unmenu)
+ {
+ /*
+ * Delete menu(s).
+ */
+ if (STRCMP(menu_path, "*") == 0) /* meaning: remove all menus */
+ menu_path = (char_u *)"";
+
+ /*
+ * For the PopUp menu, remove a menu for each mode separately.
+ */
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ remove_menu(root_menu_ptr, p, MENU_ALL_MODES, TRUE);
+ vim_free(p);
+ }
+ }
+ }
+
+ /* Careful: remove_menu() changes menu_path */
+ remove_menu(root_menu_ptr, menu_path, modes, FALSE);
+ }
+ else
+ {
+ /*
+ * Add menu(s).
+ * Replace special key codes.
+ */
+ if (STRICMP(map_to, "<nop>") == 0) /* "<Nop>" means nothing */
+ {
+ map_to = (char_u *)"";
+ map_buf = NULL;
+ }
+ else if (modes & MENU_TIP_MODE)
+ map_buf = NULL; /* Menu tips are plain text. */
+ else
+ map_to = replace_termcodes(map_to, &map_buf, FALSE, TRUE, special);
+ menuarg.modes = modes;
+#ifdef FEAT_TOOLBAR
+ menuarg.iconfile = icon;
+#endif
+ menuarg.noremap[0] = noremap;
+ menuarg.silent[0] = silent;
+ add_menu_path(menu_path, &menuarg, pri_tab, map_to
+#ifdef FEAT_GUI_W32
+ , TRUE
+#endif
+ );
+
+ /*
+ * For the PopUp menu, add a menu for each mode separately.
+ */
+ if (menu_is_popup(menu_path))
+ {
+ for (i = 0; i < MENU_INDEX_TIP; ++i)
+ if (modes & (1 << i))
+ {
+ p = popup_mode_name(menu_path, i);
+ if (p != NULL)
+ {
+ /* Include all modes, to make ":amenu" work */
+ menuarg.modes = modes;
+#ifdef FEAT_TOOLBAR
+ menuarg.iconfile = NULL;
+ menuarg.iconidx = -1;
+ menuarg.icon_builtin = FALSE;
+#endif
+ add_menu_path(p, &menuarg, pri_tab, map_to
+#ifdef FEAT_GUI_W32
+ , TRUE
+#endif
+ );
+ vim_free(p);
+ }
+ }
+ }
+
+ vim_free(map_buf);
+ }
+
+#if defined(FEAT_GUI) && !(defined(FEAT_GUI_GTK))
+ /* If the menubar height changed, resize the window */
+ if (gui.in_use
+ && (gui.menu_height != old_menu_height
+# if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32)
+ || gui.toolbar_height != old_toolbar_height
+# endif
+ ))
+ gui_set_shellsize(FALSE, FALSE, RESIZE_VERT);
+#endif
+ if (root_menu_ptr == &curwin->w_winbar)
+ {
+ int h = winbar_height(curwin);
+
+ if (h != curwin->w_winbar_height)
+ {
+ if (h == 0)
+ ++curwin->w_height;
+ else if (curwin->w_height > 0)
+ --curwin->w_height;
+ curwin->w_winbar_height = h;
+ }
+ }
+
+theend:
+ ;
+}
+
+/*
+ * Add the menu with the given name to the menu hierarchy
+ */
+ static int
+add_menu_path(
+ char_u *menu_path,
+ vimmenu_T *menuarg, /* passes modes, iconfile, iconidx,
+ icon_builtin, silent[0], noremap[0] */
+ int *pri_tab,
+ char_u *call_data
+#ifdef FEAT_GUI_W32
+ , int addtearoff /* may add tearoff item */
+#endif
+ )
+{
+ char_u *path_name;
+ int modes = menuarg->modes;
+ vimmenu_T **menup;
+ vimmenu_T *menu = NULL;
+ vimmenu_T *parent;
+ vimmenu_T **lower_pri;
+ char_u *p;
+ char_u *name;
+ char_u *dname;
+ char_u *next_name;
+ int i;
+ int c;
+ int d;
+#ifdef FEAT_GUI
+ int idx;
+ int new_idx;
+#endif
+ int pri_idx = 0;
+ int old_modes = 0;
+ int amenu;
+#ifdef FEAT_MULTI_LANG
+ char_u *en_name;
+ char_u *map_to = NULL;
+#endif
+ vimmenu_T **root_menu_ptr;
+
+ /* Make a copy so we can stuff around with it, since it could be const */
+ path_name = vim_strsave(menu_path);
+ if (path_name == NULL)
+ return FAIL;
+ root_menu_ptr = get_root_menu(menu_path);
+ menup = root_menu_ptr;
+ parent = NULL;
+ name = path_name;
+ while (*name)
+ {
+ /* Get name of this element in the menu hierarchy, and the simplified
+ * name (without mnemonic and accelerator text). */
+ next_name = menu_name_skip(name);
+#ifdef FEAT_MULTI_LANG
+ map_to = menutrans_lookup(name, (int)STRLEN(name));
+ if (map_to != NULL)
+ {
+ en_name = name;
+ name = map_to;
+ }
+ else
+ en_name = NULL;
+#endif
+ dname = menu_text(name, NULL, NULL);
+ if (dname == NULL)
+ goto erret;
+ if (*dname == NUL)
+ {
+ /* Only a mnemonic or accelerator is not valid. */
+ emsg(_("E792: Empty menu name"));
+ goto erret;
+ }
+
+ /* See if it's already there */
+ lower_pri = menup;
+#ifdef FEAT_GUI
+ idx = 0;
+ new_idx = 0;
+#endif
+ menu = *menup;
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu) || menu_name_equal(dname, menu))
+ {
+ if (*next_name == NUL && menu->children != NULL)
+ {
+ if (!sys_menu)
+ emsg(_("E330: Menu path must not lead to a sub-menu"));
+ goto erret;
+ }
+ if (*next_name != NUL && menu->children == NULL
+#ifdef FEAT_GUI_W32
+ && addtearoff
+#endif
+ )
+ {
+ if (!sys_menu)
+ emsg(_(e_notsubmenu));
+ goto erret;
+ }
+ break;
+ }
+ menup = &menu->next;
+
+ /* Count menus, to find where this one needs to be inserted.
+ * Ignore menus that are not in the menubar (PopUp and Toolbar) */
+ if (parent != NULL || menu_is_menubar(menu->name))
+ {
+#ifdef FEAT_GUI
+ ++idx;
+#endif
+ if (menu->priority <= pri_tab[pri_idx])
+ {
+ lower_pri = menup;
+#ifdef FEAT_GUI
+ new_idx = idx;
+#endif
+ }
+ }
+ menu = menu->next;
+ }
+
+ if (menu == NULL)
+ {
+ if (*next_name == NUL && parent == NULL)
+ {
+ emsg(_("E331: Must not add menu items directly to menu bar"));
+ goto erret;
+ }
+
+ if (menu_is_separator(dname) && *next_name != NUL)
+ {
+ emsg(_("E332: Separator cannot be part of a menu path"));
+ goto erret;
+ }
+
+ /* Not already there, so lets add it */
+ menu = (vimmenu_T *)alloc_clear((unsigned)sizeof(vimmenu_T));
+ if (menu == NULL)
+ goto erret;
+
+ menu->modes = modes;
+ menu->enabled = MENU_ALL_MODES;
+ menu->name = vim_strsave(name);
+ /* separate mnemonic and accelerator text from actual menu name */
+ menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
+#ifdef FEAT_MULTI_LANG
+ if (en_name != NULL)
+ {
+ menu->en_name = vim_strsave(en_name);
+ menu->en_dname = menu_text(en_name, NULL, NULL);
+ }
+ else
+ {
+ menu->en_name = NULL;
+ menu->en_dname = NULL;
+ }
+#endif
+ menu->priority = pri_tab[pri_idx];
+ menu->parent = parent;
+#ifdef FEAT_GUI_MOTIF
+ menu->sensitive = TRUE; /* the default */
+#endif
+#ifdef FEAT_BEVAL_TIP
+ menu->tip = NULL;
+#endif
+#ifdef FEAT_GUI_ATHENA
+ menu->image = None; /* X-Windows definition for NULL*/
+#endif
+
+ /*
+ * Add after menu that has lower priority.
+ */
+ menu->next = *lower_pri;
+ *lower_pri = menu;
+
+ old_modes = 0;
+
+#ifdef FEAT_TOOLBAR
+ menu->iconidx = menuarg->iconidx;
+ menu->icon_builtin = menuarg->icon_builtin;
+ if (*next_name == NUL && menuarg->iconfile != NULL)
+ menu->iconfile = vim_strsave(menuarg->iconfile);
+#endif
+#if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
+ /* the tearoff item must be present in the modes of each item. */
+ if (parent != NULL && menu_is_tearoff(parent->children->dname))
+ parent->children->modes |= modes;
+#endif
+ }
+ else
+ {
+ old_modes = menu->modes;
+
+ /*
+ * If this menu option was previously only available in other
+ * modes, then make sure it's available for this one now
+ * Also enable a menu when it's created or changed.
+ */
+#ifdef FEAT_GUI_W32
+ /* If adding a tearbar (addtearoff == FALSE) don't update modes */
+ if (addtearoff)
+#endif
+ {
+ menu->modes |= modes;
+ menu->enabled |= modes;
+ }
+ }
+
+#ifdef FEAT_GUI
+ /*
+ * Add the menu item when it's used in one of the modes, but not when
+ * only a tooltip is defined.
+ */
+ if ((old_modes & MENU_ALL_MODES) == 0
+ && (menu->modes & MENU_ALL_MODES) != 0)
+ {
+ if (gui.in_use) /* Otherwise it will be added when GUI starts */
+ {
+ if (*next_name == NUL)
+ {
+ /* Real menu item, not sub-menu */
+ gui_mch_add_menu_item(menu, new_idx);
+
+ /* Want to update menus now even if mode not changed */
+ force_menu_update = TRUE;
+ }
+ else
+ {
+ /* Sub-menu (not at end of path yet) */
+ gui_mch_add_menu(menu, new_idx);
+ }
+ }
+
+# if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ /* When adding a new submenu, may add a tearoff item */
+ if ( addtearoff
+ && *next_name
+ && vim_strchr(p_go, GO_TEAROFF) != NULL
+ && menu_is_menubar(name))
+ {
+ char_u *tearpath;
+
+ /*
+ * The pointers next_name & path_name refer to a string with
+ * \'s and ^V's stripped out. But menu_path is a "raw"
+ * string, so we must correct for special characters.
+ */
+ tearpath = alloc((unsigned int)STRLEN(menu_path) + TEAR_LEN + 2);
+ if (tearpath != NULL)
+ {
+ char_u *s;
+ int idx;
+
+ STRCPY(tearpath, menu_path);
+ idx = (int)(next_name - path_name - 1);
+ for (s = tearpath; *s && s < tearpath + idx; MB_PTR_ADV(s))
+ {
+ if ((*s == '\\' || *s == Ctrl_V) && s[1])
+ {
+ ++idx;
+ ++s;
+ }
+ }
+ tearpath[idx] = NUL;
+ gui_add_tearoff(tearpath, pri_tab, pri_idx);
+ vim_free(tearpath);
+ }
+ }
+# endif
+ }
+#endif /* FEAT_GUI */
+
+ menup = &menu->children;
+ parent = menu;
+ name = next_name;
+ VIM_CLEAR(dname);
+ if (pri_tab[pri_idx + 1] != -1)
+ ++pri_idx;
+ }
+ vim_free(path_name);
+
+ /*
+ * Only add system menu items which have not been defined yet.
+ * First check if this was an ":amenu".
+ */
+ amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
+ (MENU_NORMAL_MODE | MENU_INSERT_MODE));
+ if (sys_menu)
+ modes &= ~old_modes;
+
+ if (menu != NULL && modes)
+ {
+#ifdef FEAT_GUI
+ menu->cb = gui_menu_cb;
+#endif
+ p = (call_data == NULL) ? NULL : vim_strsave(call_data);
+
+ /* loop over all modes, may add more than one */
+ for (i = 0; i < MENU_MODES; ++i)
+ {
+ if (modes & (1 << i))
+ {
+ /* free any old menu */
+ free_menu_string(menu, i);
+
+ /* For "amenu", may insert an extra character.
+ * Don't do this if adding a tearbar (addtearoff == FALSE).
+ * Don't do this for "<Nop>". */
+ c = 0;
+ d = 0;
+ if (amenu && call_data != NULL && *call_data != NUL
+#ifdef FEAT_GUI_W32
+ && addtearoff
+#endif
+ )
+ {
+ switch (1 << i)
+ {
+ case MENU_VISUAL_MODE:
+ case MENU_SELECT_MODE:
+ case MENU_OP_PENDING_MODE:
+ case MENU_CMDLINE_MODE:
+ c = Ctrl_C;
+ break;
+ case MENU_INSERT_MODE:
+ c = Ctrl_BSL;
+ d = Ctrl_O;
+ break;
+ }
+ }
+
+ if (c != 0)
+ {
+ menu->strings[i] = alloc((unsigned)(STRLEN(call_data) + 5 ));
+ if (menu->strings[i] != NULL)
+ {
+ menu->strings[i][0] = c;
+ if (d == 0)
+ STRCPY(menu->strings[i] + 1, call_data);
+ else
+ {
+ menu->strings[i][1] = d;
+ STRCPY(menu->strings[i] + 2, call_data);
+ }
+ if (c == Ctrl_C)
+ {
+ int len = (int)STRLEN(menu->strings[i]);
+
+ /* Append CTRL-\ CTRL-G to obey 'insertmode'. */
+ menu->strings[i][len] = Ctrl_BSL;
+ menu->strings[i][len + 1] = Ctrl_G;
+ menu->strings[i][len + 2] = NUL;
+ }
+ }
+ }
+ else
+ menu->strings[i] = p;
+ menu->noremap[i] = menuarg->noremap[0];
+ menu->silent[i] = menuarg->silent[0];
+ }
+ }
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
+ && (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK))
+ /* Need to update the menu tip. */
+ if (modes & MENU_TIP_MODE)
+ gui_mch_menu_set_tip(menu);
+#endif
+ }
+ return OK;
+
+erret:
+ vim_free(path_name);
+ vim_free(dname);
+
+ /* Delete any empty submenu we added before discovering the error. Repeat
+ * for higher levels. */
+ while (parent != NULL && parent->children == NULL)
+ {
+ if (parent->parent == NULL)
+ menup = root_menu_ptr;
+ else
+ menup = &parent->parent->children;
+ for ( ; *menup != NULL && *menup != parent; menup = &((*menup)->next))
+ ;
+ if (*menup == NULL) /* safety check */
+ break;
+ parent = parent->parent;
+ free_menu(menup);
+ }
+ return FAIL;
+}
+
+/*
+ * Set the (sub)menu with the given name to enabled or disabled.
+ * Called recursively.
+ */
+ static int
+menu_nable_recurse(
+ vimmenu_T *menu,
+ char_u *name,
+ int modes,
+ int enable)
+{
+ char_u *p;
+
+ if (menu == NULL)
+ return OK; /* Got to bottom of hierarchy */
+
+ /* Get name of this element in the menu hierarchy */
+ p = menu_name_skip(name);
+
+ /* Find the menu */
+ while (menu != NULL)
+ {
+ if (*name == NUL || *name == '*' || menu_name_equal(name, menu))
+ {
+ if (*p != NUL)
+ {
+ if (menu->children == NULL)
+ {
+ emsg(_(e_notsubmenu));
+ return FAIL;
+ }
+ if (menu_nable_recurse(menu->children, p, modes, enable)
+ == FAIL)
+ return FAIL;
+ }
+ else
+ if (enable)
+ menu->enabled |= modes;
+ else
+ menu->enabled &= ~modes;
+
+ /*
+ * When name is empty, we are doing all menu items for the given
+ * modes, so keep looping, otherwise we are just doing the named
+ * menu item (which has been found) so break here.
+ */
+ if (*name != NUL && *name != '*')
+ break;
+ }
+ menu = menu->next;
+ }
+ if (*name != NUL && *name != '*' && menu == NULL)
+ {
+ semsg(_(e_nomenu), name);
+ return FAIL;
+ }
+
+#ifdef FEAT_GUI
+ /* Want to update menus now even if mode not changed */
+ force_menu_update = TRUE;
+#endif
+
+ return OK;
+}
+
+/*
+ * Remove the (sub)menu with the given name from the menu hierarchy
+ * Called recursively.
+ */
+ static int
+remove_menu(
+ vimmenu_T **menup,
+ char_u *name,
+ int modes,
+ int silent) /* don't give error messages */
+{
+ vimmenu_T *menu;
+ vimmenu_T *child;
+ char_u *p;
+
+ if (*menup == NULL)
+ return OK; /* Got to bottom of hierarchy */
+
+ /* Get name of this element in the menu hierarchy */
+ p = menu_name_skip(name);
+
+ /* Find the menu */
+ while ((menu = *menup) != NULL)
+ {
+ if (*name == NUL || menu_name_equal(name, menu))
+ {
+ if (*p != NUL && menu->children == NULL)
+ {
+ if (!silent)
+ emsg(_(e_notsubmenu));
+ return FAIL;
+ }
+ if ((menu->modes & modes) != 0x0)
+ {
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ /*
+ * If we are removing all entries for this menu,MENU_ALL_MODES,
+ * Then kill any tearoff before we start
+ */
+ if (*p == NUL && modes == MENU_ALL_MODES)
+ {
+ if (IsWindow(menu->tearoff_handle))
+ DestroyWindow(menu->tearoff_handle);
+ }
+#endif
+ if (remove_menu(&menu->children, p, modes, silent) == FAIL)
+ return FAIL;
+ }
+ else if (*name != NUL)
+ {
+ if (!silent)
+ emsg(_(e_menuothermode));
+ return FAIL;
+ }
+
+ /*
+ * When name is empty, we are removing all menu items for the given
+ * modes, so keep looping, otherwise we are just removing the named
+ * menu item (which has been found) so break here.
+ */
+ if (*name != NUL)
+ break;
+
+ /* Remove the menu item for the given mode[s]. If the menu item
+ * is no longer valid in ANY mode, delete it */
+ menu->modes &= ~modes;
+ if (modes & MENU_TIP_MODE)
+ free_menu_string(menu, MENU_INDEX_TIP);
+ if ((menu->modes & MENU_ALL_MODES) == 0)
+ free_menu(menup);
+ else
+ menup = &menu->next;
+ }
+ else
+ menup = &menu->next;
+ }
+ if (*name != NUL)
+ {
+ if (menu == NULL)
+ {
+ if (!silent)
+ semsg(_(e_nomenu), name);
+ return FAIL;
+ }
+
+
+ /* Recalculate modes for menu based on the new updated children */
+ menu->modes &= ~modes;
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ if ((s_tearoffs) && (menu->children != NULL)) /* there's a tear bar.. */
+ child = menu->children->next; /* don't count tearoff bar */
+ else
+#endif
+ child = menu->children;
+ for ( ; child != NULL; child = child->next)
+ menu->modes |= child->modes;
+ if (modes & MENU_TIP_MODE)
+ {
+ free_menu_string(menu, MENU_INDEX_TIP);
+#if defined(FEAT_TOOLBAR) && !defined(FEAT_GUI_W32) \
+ && (defined(FEAT_BEVAL_GUI) || defined(FEAT_GUI_GTK))
+ /* Need to update the menu tip. */
+ if (gui.in_use)
+ gui_mch_menu_set_tip(menu);
+#endif
+ }
+ if ((menu->modes & MENU_ALL_MODES) == 0)
+ {
+ /* The menu item is no longer valid in ANY mode, so delete it */
+#if defined(FEAT_GUI_W32) & defined(FEAT_TEAROFF)
+ if (s_tearoffs && menu->children != NULL) /* there's a tear bar.. */
+ free_menu(&menu->children);
+#endif
+ *menup = menu;
+ free_menu(menup);
+ }
+ }
+
+ return OK;
+}
+
+/*
+ * Remove the WinBar menu from window "wp".
+ */
+ void
+remove_winbar(win_T *wp)
+{
+ remove_menu(&wp->w_winbar, (char_u *)"", MENU_ALL_MODES, TRUE);
+ vim_free(wp->w_winbar_items);
+}
+
+/*
+ * Free the given menu structure and remove it from the linked list.
+ */
+ static void
+free_menu(vimmenu_T **menup)
+{
+ int i;
+ vimmenu_T *menu;
+
+ menu = *menup;
+
+#ifdef FEAT_GUI
+ /* Free machine specific menu structures (only when already created) */
+ /* Also may rebuild a tearoff'ed menu */
+ if (gui.in_use)
+ gui_mch_destroy_menu(menu);
+#endif
+
+ /* Don't change *menup until after calling gui_mch_destroy_menu(). The
+ * MacOS code needs the original structure to properly delete the menu. */
+ *menup = menu->next;
+ vim_free(menu->name);
+ vim_free(menu->dname);
+#ifdef FEAT_MULTI_LANG
+ vim_free(menu->en_name);
+ vim_free(menu->en_dname);
+#endif
+ vim_free(menu->actext);
+#ifdef FEAT_TOOLBAR
+ vim_free(menu->iconfile);
+# ifdef FEAT_GUI_MOTIF
+ vim_free(menu->xpm_fname);
+# endif
+#endif
+ for (i = 0; i < MENU_MODES; i++)
+ free_menu_string(menu, i);
+ vim_free(menu);
+
+#ifdef FEAT_GUI
+ /* Want to update menus now even if mode not changed */
+ force_menu_update = TRUE;
+#endif
+}
+
+/*
+ * Free the menu->string with the given index.
+ */
+ static void
+free_menu_string(vimmenu_T *menu, int idx)
+{
+ int count = 0;
+ int i;
+
+ for (i = 0; i < MENU_MODES; i++)
+ if (menu->strings[i] == menu->strings[idx])
+ count++;
+ if (count == 1)
+ vim_free(menu->strings[idx]);
+ menu->strings[idx] = NULL;
+}
+
+/*
+ * Show the mapping associated with a menu item or hierarchy in a sub-menu.
+ */
+ static int
+show_menus(char_u *path_name, int modes)
+{
+ char_u *p;
+ char_u *name;
+ vimmenu_T *menu;
+ vimmenu_T *parent = NULL;
+
+ name = path_name = vim_strsave(path_name);
+ if (path_name == NULL)
+ return FAIL;
+ menu = *get_root_menu(path_name);
+
+ /* First, find the (sub)menu with the given name */
+ while (*name)
+ {
+ p = menu_name_skip(name);
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ /* Found menu */
+ if (*p != NUL && menu->children == NULL)
+ {
+ emsg(_(e_notsubmenu));
+ vim_free(path_name);
+ return FAIL;
+ }
+ else if ((menu->modes & modes) == 0x0)
+ {
+ emsg(_(e_menuothermode));
+ vim_free(path_name);
+ return FAIL;
+ }
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL)
+ {
+ semsg(_(e_nomenu), name);
+ vim_free(path_name);
+ return FAIL;
+ }
+ name = p;
+ parent = menu;
+ menu = menu->children;
+ }
+ vim_free(path_name);
+
+ /* Now we have found the matching menu, and we list the mappings */
+ /* Highlight title */
+ msg_puts_title(_("\n--- Menus ---"));
+
+ show_menus_recursive(parent, modes, 0);
+ return OK;
+}
+
+/*
+ * Recursively show the mappings associated with the menus under the given one
+ */
+ static void
+show_menus_recursive(vimmenu_T *menu, int modes, int depth)
+{
+ int i;
+ int bit;
+
+ if (menu != NULL && (menu->modes & modes) == 0x0)
+ return;
+
+ if (menu != NULL)
+ {
+ msg_putchar('\n');
+ if (got_int) /* "q" hit for "--more--" */
+ return;
+ for (i = 0; i < depth; i++)
+ msg_puts(" ");
+ if (menu->priority)
+ {
+ msg_outnum((long)menu->priority);
+ msg_puts(" ");
+ }
+ /* Same highlighting as for directories!? */
+ msg_outtrans_attr(menu->name, HL_ATTR(HLF_D));
+ }
+
+ if (menu != NULL && menu->children == NULL)
+ {
+ for (bit = 0; bit < MENU_MODES; bit++)
+ if ((menu->modes & modes & (1 << bit)) != 0)
+ {
+ msg_putchar('\n');
+ if (got_int) /* "q" hit for "--more--" */
+ return;
+ for (i = 0; i < depth + 2; i++)
+ msg_puts(" ");
+ msg_puts(menu_mode_chars[bit]);
+ if (menu->noremap[bit] == REMAP_NONE)
+ msg_putchar('*');
+ else if (menu->noremap[bit] == REMAP_SCRIPT)
+ msg_putchar('&');
+ else
+ msg_putchar(' ');
+ if (menu->silent[bit])
+ msg_putchar('s');
+ else
+ msg_putchar(' ');
+ if ((menu->modes & menu->enabled & (1 << bit)) == 0)
+ msg_putchar('-');
+ else
+ msg_putchar(' ');
+ msg_puts(" ");
+ if (*menu->strings[bit] == NUL)
+ msg_puts_attr("<Nop>", HL_ATTR(HLF_8));
+ else
+ msg_outtrans_special(menu->strings[bit], FALSE);
+ }
+ }
+ else
+ {
+ if (menu == NULL)
+ {
+ menu = root_menu;
+ depth--;
+ }
+ else
+ menu = menu->children;
+
+ /* recursively show all children. Skip PopUp[nvoci]. */
+ for (; menu != NULL && !got_int; menu = menu->next)
+ if (!menu_is_hidden(menu->dname))
+ show_menus_recursive(menu, modes, depth + 1);
+ }
+}
+
+#ifdef FEAT_CMDL_COMPL
+
+/*
+ * Used when expanding menu names.
+ */
+static vimmenu_T *expand_menu = NULL;
+static vimmenu_T *expand_menu_alt = NULL;
+static int expand_modes = 0x0;
+static int expand_emenu; /* TRUE for ":emenu" command */
+
+/*
+ * Work out what to complete when doing command line completion of menu names.
+ */
+ char_u *
+set_context_in_menu_cmd(
+ expand_T *xp,
+ char_u *cmd,
+ char_u *arg,
+ int forceit)
+{
+ char_u *after_dot;
+ char_u *p;
+ char_u *path_name = NULL;
+ char_u *name;
+ int unmenu;
+ vimmenu_T *menu;
+ int expand_menus;
+
+ xp->xp_context = EXPAND_UNSUCCESSFUL;
+
+
+ /* Check for priority numbers, enable and disable */
+ for (p = arg; *p; ++p)
+ if (!VIM_ISDIGIT(*p) && *p != '.')
+ break;
+
+ if (!VIM_ISWHITE(*p))
+ {
+ if (STRNCMP(arg, "enable", 6) == 0
+ && (arg[6] == NUL || VIM_ISWHITE(arg[6])))
+ p = arg + 6;
+ else if (STRNCMP(arg, "disable", 7) == 0
+ && (arg[7] == NUL || VIM_ISWHITE(arg[7])))
+ p = arg + 7;
+ else
+ p = arg;
+ }
+
+ while (*p != NUL && VIM_ISWHITE(*p))
+ ++p;
+
+ arg = after_dot = p;
+
+ for (; *p && !VIM_ISWHITE(*p); ++p)
+ {
+ if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+ p++;
+ else if (*p == '.')
+ after_dot = p + 1;
+ }
+
+ /* ":tearoff" and ":popup" only use menus, not entries */
+ expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p');
+ expand_emenu = (*cmd == 'e');
+ if (expand_menus && VIM_ISWHITE(*p))
+ return NULL; /* TODO: check for next command? */
+ if (*p == NUL) /* Complete the menu name */
+ {
+ int try_alt_menu = TRUE;
+
+ /*
+ * With :unmenu, you only want to match menus for the appropriate mode.
+ * With :menu though you might want to add a menu with the same name as
+ * one in another mode, so match menus from other modes too.
+ */
+ expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu);
+ if (!unmenu)
+ expand_modes = MENU_ALL_MODES;
+
+ menu = root_menu;
+ if (after_dot != arg)
+ {
+ path_name = alloc((unsigned)(after_dot - arg));
+ if (path_name == NULL)
+ return NULL;
+ vim_strncpy(path_name, arg, after_dot - arg - 1);
+ }
+ name = path_name;
+ while (name != NULL && *name)
+ {
+ p = menu_name_skip(name);
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ /* Found menu */
+ if ((*p != NUL && menu->children == NULL)
+ || ((menu->modes & expand_modes) == 0x0))
+ {
+ /*
+ * Menu path continues, but we have reached a leaf.
+ * Or menu exists only in another mode.
+ */
+ vim_free(path_name);
+ return NULL;
+ }
+ break;
+ }
+ menu = menu->next;
+ if (menu == NULL && try_alt_menu)
+ {
+ menu = curwin->w_winbar;
+ try_alt_menu = FALSE;
+ }
+ }
+ if (menu == NULL)
+ {
+ /* No menu found with the name we were looking for */
+ vim_free(path_name);
+ return NULL;
+ }
+ name = p;
+ menu = menu->children;
+ try_alt_menu = FALSE;
+ }
+ vim_free(path_name);
+
+ xp->xp_context = expand_menus ? EXPAND_MENUNAMES : EXPAND_MENUS;
+ xp->xp_pattern = after_dot;
+ expand_menu = menu;
+ if (expand_menu == root_menu)
+ expand_menu_alt = curwin->w_winbar;
+ else
+ expand_menu_alt = NULL;
+ }
+ else /* We're in the mapping part */
+ xp->xp_context = EXPAND_NOTHING;
+ return NULL;
+}
+
+/*
+ * Function given to ExpandGeneric() to obtain the list of (sub)menus (not
+ * entries).
+ */
+ char_u *
+get_menu_name(expand_T *xp UNUSED, int idx)
+{
+ static vimmenu_T *menu = NULL;
+ static int did_alt_menu = FALSE;
+ char_u *str;
+#ifdef FEAT_MULTI_LANG
+ static int should_advance = FALSE;
+#endif
+
+ if (idx == 0) /* first call: start at first item */
+ {
+ menu = expand_menu;
+ did_alt_menu = FALSE;
+#ifdef FEAT_MULTI_LANG
+ should_advance = FALSE;
+#endif
+ }
+
+ /* Skip PopUp[nvoci]. */
+ while (menu != NULL && (menu_is_hidden(menu->dname)
+ || menu_is_separator(menu->dname)
+ || menu_is_tearoff(menu->dname)
+ || menu->children == NULL))
+ {
+ menu = menu->next;
+ if (menu == NULL && !did_alt_menu)
+ {
+ menu = expand_menu_alt;
+ did_alt_menu = TRUE;
+ }
+ }
+
+ if (menu == NULL) /* at end of linked list */
+ return NULL;
+
+ if (menu->modes & expand_modes)
+#ifdef FEAT_MULTI_LANG
+ if (should_advance)
+ str = menu->en_dname;
+ else
+ {
+#endif
+ str = menu->dname;
+#ifdef FEAT_MULTI_LANG
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+#endif
+ else
+ str = (char_u *)"";
+
+#ifdef FEAT_MULTI_LANG
+ if (should_advance)
+#endif
+ {
+ /* Advance to next menu entry. */
+ menu = menu->next;
+ if (menu == NULL && !did_alt_menu)
+ {
+ menu = expand_menu_alt;
+ did_alt_menu = TRUE;
+ }
+ }
+
+#ifdef FEAT_MULTI_LANG
+ should_advance = !should_advance;
+#endif
+
+ return str;
+}
+
+/*
+ * Function given to ExpandGeneric() to obtain the list of menus and menu
+ * entries.
+ */
+ char_u *
+get_menu_names(expand_T *xp UNUSED, int idx)
+{
+ static vimmenu_T *menu = NULL;
+ static int did_alt_menu = FALSE;
+#define TBUFFER_LEN 256
+ static char_u tbuffer[TBUFFER_LEN]; /*hack*/
+ char_u *str;
+#ifdef FEAT_MULTI_LANG
+ static int should_advance = FALSE;
+#endif
+
+ if (idx == 0) /* first call: start at first item */
+ {
+ menu = expand_menu;
+ did_alt_menu = FALSE;
+#ifdef FEAT_MULTI_LANG
+ should_advance = FALSE;
+#endif
+ }
+
+ /* Skip Browse-style entries, popup menus and separators. */
+ while (menu != NULL
+ && ( menu_is_hidden(menu->dname)
+ || (expand_emenu && menu_is_separator(menu->dname))
+ || menu_is_tearoff(menu->dname)
+#ifndef FEAT_BROWSE
+ || menu->dname[STRLEN(menu->dname) - 1] == '.'
+#endif
+ ))
+ {
+ menu = menu->next;
+ if (menu == NULL && !did_alt_menu)
+ {
+ menu = expand_menu_alt;
+ did_alt_menu = TRUE;
+ }
+ }
+
+ if (menu == NULL) /* at end of linked list */
+ return NULL;
+
+ if (menu->modes & expand_modes)
+ {
+ if (menu->children != NULL)
+ {
+#ifdef FEAT_MULTI_LANG
+ if (should_advance)
+ vim_strncpy(tbuffer, menu->en_dname, TBUFFER_LEN - 2);
+ else
+ {
+#endif
+ vim_strncpy(tbuffer, menu->dname, TBUFFER_LEN - 2);
+#ifdef FEAT_MULTI_LANG
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+#endif
+ /* hack on menu separators: use a 'magic' char for the separator
+ * so that '.' in names gets escaped properly */
+ STRCAT(tbuffer, "\001");
+ str = tbuffer;
+ }
+ else
+#ifdef FEAT_MULTI_LANG
+ {
+ if (should_advance)
+ str = menu->en_dname;
+ else
+ {
+#endif
+ str = menu->dname;
+#ifdef FEAT_MULTI_LANG
+ if (menu->en_dname == NULL)
+ should_advance = TRUE;
+ }
+ }
+#endif
+ }
+ else
+ str = (char_u *)"";
+
+#ifdef FEAT_MULTI_LANG
+ if (should_advance)
+#endif
+ {
+ /* Advance to next menu entry. */
+ menu = menu->next;
+ if (menu == NULL && !did_alt_menu)
+ {
+ menu = expand_menu_alt;
+ did_alt_menu = TRUE;
+ }
+ }
+
+#ifdef FEAT_MULTI_LANG
+ should_advance = !should_advance;
+#endif
+
+ return str;
+}
+#endif /* FEAT_CMDL_COMPL */
+
+/*
+ * Skip over this element of the menu path and return the start of the next
+ * element. Any \ and ^Vs are removed from the current element.
+ * "name" may be modified.
+ */
+ char_u *
+menu_name_skip(char_u *name)
+{
+ char_u *p;
+
+ for (p = name; *p && *p != '.'; MB_PTR_ADV(p))
+ {
+ if (*p == '\\' || *p == Ctrl_V)
+ {
+ STRMOVE(p, p + 1);
+ if (*p == NUL)
+ break;
+ }
+ }
+ if (*p)
+ *p++ = NUL;
+ return p;
+}
+
+/*
+ * Return TRUE when "name" matches with menu "menu". The name is compared in
+ * two ways: raw menu name and menu name without '&'. ignore part after a TAB.
+ */
+ static int
+menu_name_equal(char_u *name, vimmenu_T *menu)
+{
+#ifdef FEAT_MULTI_LANG
+ if (menu->en_name != NULL
+ && (menu_namecmp(name, menu->en_name)
+ || menu_namecmp(name, menu->en_dname)))
+ return TRUE;
+#endif
+ return menu_namecmp(name, menu->name) || menu_namecmp(name, menu->dname);
+}
+
+ static int
+menu_namecmp(char_u *name, char_u *mname)
+{
+ int i;
+
+ for (i = 0; name[i] != NUL && name[i] != TAB; ++i)
+ if (name[i] != mname[i])
+ break;
+ return ((name[i] == NUL || name[i] == TAB)
+ && (mname[i] == NUL || mname[i] == TAB));
+}
+
+/*
+ * Return the modes specified by the given menu command (eg :menu! returns
+ * MENU_CMDLINE_MODE | MENU_INSERT_MODE).
+ * If "noremap" is not NULL, then the flag it points to is set according to
+ * whether the command is a "nore" command.
+ * If "unmenu" is not NULL, then the flag it points to is set according to
+ * whether the command is an "unmenu" command.
+ */
+ static int
+get_menu_cmd_modes(
+ char_u *cmd,
+ int forceit, /* Was there a "!" after the command? */
+ int *noremap,
+ int *unmenu)
+{
+ int modes;
+
+ switch (*cmd++)
+ {
+ case 'v': /* vmenu, vunmenu, vnoremenu */
+ modes = MENU_VISUAL_MODE | MENU_SELECT_MODE;
+ break;
+ case 'x': /* xmenu, xunmenu, xnoremenu */
+ modes = MENU_VISUAL_MODE;
+ break;
+ case 's': /* smenu, sunmenu, snoremenu */
+ modes = MENU_SELECT_MODE;
+ break;
+ case 'o': /* omenu */
+ modes = MENU_OP_PENDING_MODE;
+ break;
+ case 'i': /* imenu */
+ modes = MENU_INSERT_MODE;
+ break;
+ case 't':
+ if (*cmd == 'l') /* tlmenu, tlunmenu, tlnoremenu */
+ {
+ modes = MENU_TERMINAL_MODE;
+ ++cmd;
+ break;
+ }
+ modes = MENU_TIP_MODE; /* tmenu */
+ break;
+ case 'c': /* cmenu */
+ modes = MENU_CMDLINE_MODE;
+ break;
+ case 'a': /* amenu */
+ modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE
+ | MENU_VISUAL_MODE | MENU_SELECT_MODE
+ | MENU_OP_PENDING_MODE;
+ break;
+ case 'n':
+ if (*cmd != 'o') /* nmenu, not noremenu */
+ {
+ modes = MENU_NORMAL_MODE;
+ break;
+ }
+ /* FALLTHROUGH */
+ default:
+ --cmd;
+ if (forceit) /* menu!! */
+ modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE;
+ else /* menu */
+ modes = MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE
+ | MENU_OP_PENDING_MODE;
+ }
+
+ if (noremap != NULL)
+ *noremap = (*cmd == 'n' ? REMAP_NONE : REMAP_YES);
+ if (unmenu != NULL)
+ *unmenu = (*cmd == 'u');
+ return modes;
+}
+
+/*
+ * Modify a menu name starting with "PopUp" to include the mode character.
+ * Returns the name in allocated memory (NULL for failure).
+ */
+ static char_u *
+popup_mode_name(char_u *name, int idx)
+{
+ char_u *p;
+ int len = (int)STRLEN(name);
+ char *mode_chars = menu_mode_chars[idx];
+ int mode_chars_len = (int)strlen(mode_chars);
+ int i;
+
+ p = vim_strnsave(name, len + mode_chars_len);
+ if (p != NULL)
+ {
+ mch_memmove(p + 5 + mode_chars_len, p + 5, (size_t)(len - 4));
+ for (i = 0; i < mode_chars_len; ++i)
+ {
+ p[5 + i] = menu_mode_chars[idx][i];
+ }
+ }
+ return p;
+}
+
+#if defined(FEAT_GUI) || defined(PROTO)
+/*
+ * Return the index into the menu->strings or menu->noremap arrays for the
+ * current state. Returns MENU_INDEX_INVALID if there is no mapping for the
+ * given menu in the current mode.
+ */
+ int
+get_menu_index(vimmenu_T *menu, int state)
+{
+ int idx;
+
+ if ((state & INSERT))
+ idx = MENU_INDEX_INSERT;
+ else if (state & CMDLINE)
+ idx = MENU_INDEX_CMDLINE;
+#ifdef FEAT_TERMINAL
+ else if (term_use_loop())
+ idx = MENU_INDEX_TERMINAL;
+#endif
+ else if (VIsual_active)
+ {
+ if (VIsual_select)
+ idx = MENU_INDEX_SELECT;
+ else
+ idx = MENU_INDEX_VISUAL;
+ }
+ else if (state == HITRETURN || state == ASKMORE)
+ idx = MENU_INDEX_CMDLINE;
+ else if (finish_op)
+ idx = MENU_INDEX_OP_PENDING;
+ else if ((state & NORMAL))
+ idx = MENU_INDEX_NORMAL;
+ else
+ idx = MENU_INDEX_INVALID;
+
+ if (idx != MENU_INDEX_INVALID && menu->strings[idx] == NULL)
+ idx = MENU_INDEX_INVALID;
+ return idx;
+}
+#endif
+
+/*
+ * Duplicate the menu item text and then process to see if a mnemonic key
+ * and/or accelerator text has been identified.
+ * Returns a pointer to allocated memory, or NULL for failure.
+ * If mnemonic != NULL, *mnemonic is set to the character after the first '&'.
+ * If actext != NULL, *actext is set to the text after the first TAB.
+ */
+ static char_u *
+menu_text(char_u *str, int *mnemonic, char_u **actext)
+{
+ char_u *p;
+ char_u *text;
+
+ /* Locate accelerator text, after the first TAB */
+ p = vim_strchr(str, TAB);
+ if (p != NULL)
+ {
+ if (actext != NULL)
+ *actext = vim_strsave(p + 1);
+ text = vim_strnsave(str, (int)(p - str));
+ }
+ else
+ text = vim_strsave(str);
+
+ /* Find mnemonic characters "&a" and reduce "&&" to "&". */
+ for (p = text; p != NULL; )
+ {
+ p = vim_strchr(p, '&');
+ if (p != NULL)
+ {
+ if (p[1] == NUL) /* trailing "&" */
+ break;
+ if (mnemonic != NULL && p[1] != '&')
+#if !defined(__MVS__) || defined(MOTIF390_MNEMONIC_FIXED)
+ *mnemonic = p[1];
+#else
+ {
+ /*
+ * Well there is a bug in the Motif libraries on OS390 Unix.
+ * The mnemonic keys needs to be converted to ASCII values
+ * first.
+ * This behavior has been seen in 2.8 and 2.9.
+ */
+ char c = p[1];
+ __etoa_l(&c, 1);
+ *mnemonic = c;
+ }
+#endif
+ STRMOVE(p, p + 1);
+ p = p + 1;
+ }
+ }
+ return text;
+}
+
+/*
+ * Return TRUE if "name" can be a menu in the MenuBar.
+ */
+ int
+menu_is_menubar(char_u *name)
+{
+ return (!menu_is_popup(name)
+ && !menu_is_toolbar(name)
+ && !menu_is_winbar(name)
+ && *name != MNU_HIDDEN_CHAR);
+}
+
+/*
+ * Return TRUE if "name" is a popup menu name.
+ */
+ int
+menu_is_popup(char_u *name)
+{
+ return (STRNCMP(name, "PopUp", 5) == 0);
+}
+
+#if (defined(FEAT_GUI_MOTIF) && (XmVersion <= 1002)) || defined(PROTO)
+/*
+ * Return TRUE if "name" is part of a popup menu.
+ */
+ int
+menu_is_child_of_popup(vimmenu_T *menu)
+{
+ while (menu->parent != NULL)
+ menu = menu->parent;
+ return menu_is_popup(menu->name);
+}
+#endif
+
+/*
+ * Return TRUE if "name" is a toolbar menu name.
+ */
+ int
+menu_is_toolbar(char_u *name)
+{
+ return (STRNCMP(name, "ToolBar", 7) == 0);
+}
+
+/*
+ * Return TRUE if the name is a menu separator identifier: Starts and ends
+ * with '-'
+ */
+ int
+menu_is_separator(char_u *name)
+{
+ return (name[0] == '-' && name[STRLEN(name) - 1] == '-');
+}
+
+/*
+ * Return TRUE if the menu is hidden: Starts with ']'
+ */
+ static int
+menu_is_hidden(char_u *name)
+{
+ return (name[0] == ']') || (menu_is_popup(name) && name[5] != NUL);
+}
+
+#if defined(FEAT_CMDL_COMPL) \
+ || (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF))
+/*
+ * Return TRUE if the menu is the tearoff menu.
+ */
+ static int
+menu_is_tearoff(char_u *name UNUSED)
+{
+#ifdef FEAT_GUI
+ return (STRCMP(name, TEAR_STRING) == 0);
+#else
+ return FALSE;
+#endif
+}
+#endif
+
+#if defined(FEAT_GUI) || defined(FEAT_TERM_POPUP_MENU) || defined(PROTO)
+
+ static int
+get_menu_mode(void)
+{
+#ifdef FEAT_TERMINAL
+ if (term_use_loop())
+ {
+ return MENU_INDEX_TERMINAL;
+ }
+#endif
+ if (VIsual_active)
+ {
+ if (VIsual_select)
+ return MENU_INDEX_SELECT;
+ return MENU_INDEX_VISUAL;
+ }
+ if (State & INSERT)
+ return MENU_INDEX_INSERT;
+ if ((State & CMDLINE) || State == ASKMORE || State == HITRETURN)
+ return MENU_INDEX_CMDLINE;
+ if (finish_op)
+ return MENU_INDEX_OP_PENDING;
+ if (State & NORMAL)
+ return MENU_INDEX_NORMAL;
+ if (State & LANGMAP) /* must be a "r" command, like Insert mode */
+ return MENU_INDEX_INSERT;
+ return MENU_INDEX_INVALID;
+}
+
+ int
+get_menu_mode_flag(void)
+{
+ int mode = get_menu_mode();
+
+ if (mode == MENU_INDEX_INVALID)
+ return 0;
+ return 1 << mode;
+}
+
+/*
+ * Display the Special "PopUp" menu as a pop-up at the current mouse
+ * position. The "PopUpn" menu is for Normal mode, "PopUpi" for Insert mode,
+ * etc.
+ */
+ void
+show_popupmenu(void)
+{
+ vimmenu_T *menu;
+ int menu_mode;
+ char* mode;
+ int mode_len;
+
+ menu_mode = get_menu_mode();
+ if (menu_mode == MENU_INDEX_INVALID)
+ return;
+ mode = menu_mode_chars[menu_mode];
+ mode_len = (int)strlen(mode);
+
+ apply_autocmds(EVENT_MENUPOPUP, (char_u*)mode, NULL, FALSE, curbuf);
+
+ for (menu = root_menu; menu != NULL; menu = menu->next)
+ if (STRNCMP("PopUp", menu->name, 5) == 0 && STRNCMP(menu->name + 5, mode, mode_len) == 0)
+ break;
+
+ /* Only show a popup when it is defined and has entries */
+ if (menu != NULL && menu->children != NULL)
+ {
+# if defined(FEAT_GUI)
+ if (gui.in_use)
+ {
+ /* Update the menus now, in case the MenuPopup autocommand did
+ * anything. */
+ gui_update_menus(0);
+ gui_mch_show_popupmenu(menu);
+ }
+# endif
+# if defined(FEAT_GUI) && defined(FEAT_TERM_POPUP_MENU)
+ else
+# endif
+# if defined(FEAT_TERM_POPUP_MENU)
+ pum_show_popupmenu(menu);
+# endif
+ }
+}
+#endif
+
+#if defined(FEAT_GUI) || defined(PROTO)
+
+/*
+ * Check that a pointer appears in the menu tree. Used to protect from using
+ * a menu that was deleted after it was selected but before the event was
+ * handled.
+ * Return OK or FAIL. Used recursively.
+ */
+ int
+check_menu_pointer(vimmenu_T *root, vimmenu_T *menu_to_check)
+{
+ vimmenu_T *p;
+
+ for (p = root; p != NULL; p = p->next)
+ if (p == menu_to_check
+ || (p->children != NULL
+ && check_menu_pointer(p->children, menu_to_check) == OK))
+ return OK;
+ return FAIL;
+}
+
+/*
+ * After we have started the GUI, then we can create any menus that have been
+ * defined. This is done once here. add_menu_path() may have already been
+ * called to define these menus, and may be called again. This function calls
+ * itself recursively. Should be called at the top level with:
+ * gui_create_initial_menus(root_menu);
+ */
+ void
+gui_create_initial_menus(vimmenu_T *menu)
+{
+ int idx = 0;
+
+ while (menu != NULL)
+ {
+ /* Don't add a menu when only a tip was defined. */
+ if (menu->modes & MENU_ALL_MODES)
+ {
+ if (menu->children != NULL)
+ {
+ gui_mch_add_menu(menu, idx);
+ gui_create_initial_menus(menu->children);
+ }
+ else
+ gui_mch_add_menu_item(menu, idx);
+ }
+ menu = menu->next;
+ ++idx;
+ }
+}
+
+/*
+ * Used recursively by gui_update_menus (see below)
+ */
+ static void
+gui_update_menus_recurse(vimmenu_T *menu, int mode)
+{
+ int grey;
+
+ while (menu)
+ {
+ if ((menu->modes & menu->enabled & mode)
+# if defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)
+ || menu_is_tearoff(menu->dname)
+# endif
+ )
+ grey = FALSE;
+ else
+ grey = TRUE;
+# ifdef FEAT_GUI_ATHENA
+ /* Hiding menus doesn't work for Athena, it can cause a crash. */
+ gui_mch_menu_grey(menu, grey);
+# else
+ /* Never hide a toplevel menu, it may make the menubar resize or
+ * disappear. Same problem for ToolBar items. */
+ if (vim_strchr(p_go, GO_GREY) != NULL || menu->parent == NULL
+# ifdef FEAT_TOOLBAR
+ || menu_is_toolbar(menu->parent->name)
+# endif
+ )
+ gui_mch_menu_grey(menu, grey);
+ else
+ gui_mch_menu_hidden(menu, grey);
+# endif
+ gui_update_menus_recurse(menu->children, mode);
+ menu = menu->next;
+ }
+}
+
+/*
+ * Make sure only the valid menu items appear for this mode. If
+ * force_menu_update is not TRUE, then we only do this if the mode has changed
+ * since last time. If "modes" is not 0, then we use these modes instead.
+ */
+ void
+gui_update_menus(int modes)
+{
+ static int prev_mode = -1;
+ int mode = 0;
+
+ if (modes != 0x0)
+ mode = modes;
+ else
+ mode = get_menu_mode_flag();
+
+ if (force_menu_update || mode != prev_mode)
+ {
+ gui_update_menus_recurse(root_menu, mode);
+ gui_mch_draw_menubar();
+ prev_mode = mode;
+ force_menu_update = FALSE;
+ }
+}
+
+# if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_MOTIF) \
+ || defined(FEAT_GUI_GTK) || defined(FEAT_GUI_PHOTON) || defined(PROTO)
+/*
+ * Check if a key is used as a mnemonic for a toplevel menu.
+ * Case of the key is ignored.
+ */
+ int
+gui_is_menu_shortcut(int key)
+{
+ vimmenu_T *menu;
+
+ if (key < 256)
+ key = TOLOWER_LOC(key);
+ for (menu = root_menu; menu != NULL; menu = menu->next)
+ if (menu->mnemonic == key
+ || (menu->mnemonic < 256 && TOLOWER_LOC(menu->mnemonic) == key))
+ return TRUE;
+ return FALSE;
+}
+# endif
+#endif /* FEAT_GUI */
+
+#if (defined(FEAT_GUI_W32) && defined(FEAT_TEAROFF)) || defined(PROTO)
+
+/*
+ * Deal with tearoff items that are added like a menu item.
+ * Currently only for Win32 GUI. Others may follow later.
+ */
+
+ void
+gui_mch_toggle_tearoffs(int enable)
+{
+ int pri_tab[MENUDEPTH + 1];
+ int i;
+
+ if (enable)
+ {
+ for (i = 0; i < MENUDEPTH; ++i)
+ pri_tab[i] = 500;
+ pri_tab[MENUDEPTH] = -1;
+ gui_create_tearoffs_recurse(root_menu, (char_u *)"", pri_tab, 0);
+ }
+ else
+ gui_destroy_tearoffs_recurse(root_menu);
+ s_tearoffs = enable;
+}
+
+/*
+ * Recursively add tearoff items
+ */
+ static void
+gui_create_tearoffs_recurse(
+ vimmenu_T *menu,
+ const char_u *pname,
+ int *pri_tab,
+ int pri_idx)
+{
+ char_u *newpname = NULL;
+ int len;
+ char_u *s;
+ char_u *d;
+
+ if (pri_tab[pri_idx + 1] != -1)
+ ++pri_idx;
+ while (menu != NULL)
+ {
+ if (menu->children != NULL && menu_is_menubar(menu->name))
+ {
+ /* Add the menu name to the menu path. Insert a backslash before
+ * dots (it's used to separate menu names). */
+ len = (int)STRLEN(pname) + (int)STRLEN(menu->name);
+ for (s = menu->name; *s; ++s)
+ if (*s == '.' || *s == '\\')
+ ++len;
+ newpname = alloc(len + TEAR_LEN + 2);
+ if (newpname != NULL)
+ {
+ STRCPY(newpname, pname);
+ d = newpname + STRLEN(newpname);
+ for (s = menu->name; *s; ++s)
+ {
+ if (*s == '.' || *s == '\\')
+ *d++ = '\\';
+ *d++ = *s;
+ }
+ *d = NUL;
+
+ /* check if tearoff already exists */
+ if (STRCMP(menu->children->name, TEAR_STRING) != 0)
+ {
+ gui_add_tearoff(newpname, pri_tab, pri_idx - 1);
+ *d = NUL; /* remove TEAR_STRING */
+ }
+
+ STRCAT(newpname, ".");
+ gui_create_tearoffs_recurse(menu->children, newpname,
+ pri_tab, pri_idx);
+ vim_free(newpname);
+ }
+ }
+ menu = menu->next;
+ }
+}
+
+/*
+ * Add tear-off menu item for a submenu.
+ * "tearpath" is the menu path, and must have room to add TEAR_STRING.
+ */
+ static void
+gui_add_tearoff(char_u *tearpath, int *pri_tab, int pri_idx)
+{
+ char_u *tbuf;
+ int t;
+ vimmenu_T menuarg;
+
+ tbuf = alloc(5 + (unsigned int)STRLEN(tearpath));
+ if (tbuf != NULL)
+ {
+ tbuf[0] = K_SPECIAL;
+ tbuf[1] = K_SECOND(K_TEAROFF);
+ tbuf[2] = K_THIRD(K_TEAROFF);
+ STRCPY(tbuf + 3, tearpath);
+ STRCAT(tbuf + 3, "\r");
+
+ STRCAT(tearpath, ".");
+ STRCAT(tearpath, TEAR_STRING);
+
+ /* Priority of tear-off is always 1 */
+ t = pri_tab[pri_idx + 1];
+ pri_tab[pri_idx + 1] = 1;
+
+#ifdef FEAT_TOOLBAR
+ menuarg.iconfile = NULL;
+ menuarg.iconidx = -1;
+ menuarg.icon_builtin = FALSE;
+#endif
+ menuarg.noremap[0] = REMAP_NONE;
+ menuarg.silent[0] = TRUE;
+
+ menuarg.modes = MENU_ALL_MODES;
+ add_menu_path(tearpath, &menuarg, pri_tab, tbuf, FALSE);
+
+ menuarg.modes = MENU_TIP_MODE;
+ add_menu_path(tearpath, &menuarg, pri_tab,
+ (char_u *)_("Tear off this menu"), FALSE);
+
+ pri_tab[pri_idx + 1] = t;
+ vim_free(tbuf);
+ }
+}
+
+/*
+ * Recursively destroy tearoff items
+ */
+ static void
+gui_destroy_tearoffs_recurse(vimmenu_T *menu)
+{
+ while (menu)
+ {
+ if (menu->children)
+ {
+ /* check if tearoff exists */
+ if (STRCMP(menu->children->name, TEAR_STRING) == 0)
+ {
+ /* Disconnect the item and free the memory */
+ free_menu(&menu->children);
+ }
+ if (menu->children != NULL) /* if not the last one */
+ gui_destroy_tearoffs_recurse(menu->children);
+ }
+ menu = menu->next;
+ }
+}
+
+#endif /* FEAT_GUI_W32 && FEAT_TEAROFF */
+
+/*
+ * Execute "menu". Use by ":emenu" and the window toolbar.
+ * "eap" is NULL for the window toolbar.
+ * "mode_idx" specifies a MENU_INDEX_ value, use -1 to depend on the current
+ * state.
+ */
+ void
+execute_menu(exarg_T *eap, vimmenu_T *menu, int mode_idx)
+{
+ int idx = mode_idx;
+
+ if (idx < 0)
+ {
+ /* Use the Insert mode entry when returning to Insert mode. */
+ if (restart_edit
+#ifdef FEAT_EVAL
+ && !current_sctx.sc_sid
+#endif
+ )
+ {
+ idx = MENU_INDEX_INSERT;
+ }
+#ifdef FEAT_TERMINAL
+ else if (term_use_loop())
+ {
+ idx = MENU_INDEX_TERMINAL;
+ }
+#endif
+ else if (VIsual_active)
+ {
+ idx = MENU_INDEX_VISUAL;
+ }
+ else if (eap != NULL && eap->addr_count)
+ {
+ pos_T tpos;
+
+ idx = MENU_INDEX_VISUAL;
+
+ /* GEDDES: This is not perfect - but it is a
+ * quick way of detecting whether we are doing this from a
+ * selection - see if the range matches up with the visual
+ * select start and end. */
+ if ((curbuf->b_visual.vi_start.lnum == eap->line1)
+ && (curbuf->b_visual.vi_end.lnum) == eap->line2)
+ {
+ /* Set it up for visual mode - equivalent to gv. */
+ VIsual_mode = curbuf->b_visual.vi_mode;
+ tpos = curbuf->b_visual.vi_end;
+ curwin->w_cursor = curbuf->b_visual.vi_start;
+ curwin->w_curswant = curbuf->b_visual.vi_curswant;
+ }
+ else
+ {
+ /* Set it up for line-wise visual mode */
+ VIsual_mode = 'V';
+ curwin->w_cursor.lnum = eap->line1;
+ curwin->w_cursor.col = 1;
+ tpos.lnum = eap->line2;
+ tpos.col = MAXCOL;
+ tpos.coladd = 0;
+ }
+
+ /* Activate visual mode */
+ VIsual_active = TRUE;
+ VIsual_reselect = TRUE;
+ check_cursor();
+ VIsual = curwin->w_cursor;
+ curwin->w_cursor = tpos;
+
+ check_cursor();
+
+ /* Adjust the cursor to make sure it is in the correct pos
+ * for exclusive mode */
+ if (*p_sel == 'e' && gchar_cursor() != NUL)
+ ++curwin->w_cursor.col;
+ }
+ }
+
+ /* For the WinBar menu always use the Normal mode menu. */
+ if (idx == -1 || eap == NULL)
+ idx = MENU_INDEX_NORMAL;
+
+ if (idx != MENU_INDEX_INVALID && menu->strings[idx] != NULL)
+ {
+ /* When executing a script or function execute the commands right now.
+ * Also for the window toolbar.
+ * Otherwise put them in the typeahead buffer. */
+ if (eap == NULL
+#ifdef FEAT_EVAL
+ || current_sctx.sc_sid != 0
+#endif
+ )
+ {
+ save_state_T save_state;
+
+ ++ex_normal_busy;
+ if (save_current_state(&save_state))
+ exec_normal_cmd(menu->strings[idx], menu->noremap[idx],
+ menu->silent[idx]);
+ restore_current_state(&save_state);
+ --ex_normal_busy;
+ }
+ else
+ ins_typebuf(menu->strings[idx], menu->noremap[idx], 0,
+ TRUE, menu->silent[idx]);
+ }
+ else if (eap != NULL)
+ {
+ char_u *mode;
+
+ switch (idx)
+ {
+ case MENU_INDEX_VISUAL:
+ mode = (char_u *)"Visual";
+ break;
+ case MENU_INDEX_SELECT:
+ mode = (char_u *)"Select";
+ break;
+ case MENU_INDEX_OP_PENDING:
+ mode = (char_u *)"Op-pending";
+ break;
+ case MENU_INDEX_TERMINAL:
+ mode = (char_u *)"Terminal";
+ break;
+ case MENU_INDEX_INSERT:
+ mode = (char_u *)"Insert";
+ break;
+ case MENU_INDEX_CMDLINE:
+ mode = (char_u *)"Cmdline";
+ break;
+ // case MENU_INDEX_TIP: cannot happen
+ default:
+ mode = (char_u *)"Normal";
+ }
+ semsg(_("E335: Menu not defined for %s mode"), mode);
+ }
+}
+
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
+ * execute it.
+ */
+ void
+ex_emenu(exarg_T *eap)
+{
+ vimmenu_T *menu;
+ char_u *name;
+ char_u *saved_name;
+ char_u *arg = eap->arg;
+ char_u *p;
+ int gave_emsg = FALSE;
+ int mode_idx = -1;
+
+ if (arg[0] && VIM_ISWHITE(arg[1]))
+ {
+ switch (arg[0])
+ {
+ case 'n': mode_idx = MENU_INDEX_NORMAL; break;
+ case 'v': mode_idx = MENU_INDEX_VISUAL; break;
+ case 's': mode_idx = MENU_INDEX_SELECT; break;
+ case 'o': mode_idx = MENU_INDEX_OP_PENDING; break;
+ case 't': mode_idx = MENU_INDEX_TERMINAL; break;
+ case 'i': mode_idx = MENU_INDEX_INSERT; break;
+ case 'c': mode_idx = MENU_INDEX_CMDLINE; break;
+ default: semsg(_(e_invarg2), arg);
+ return;
+ }
+ arg = skipwhite(arg + 2);
+ }
+
+ saved_name = vim_strsave(arg);
+ if (saved_name == NULL)
+ return;
+
+ menu = *get_root_menu(saved_name);
+ name = saved_name;
+ while (*name)
+ {
+ /* Find in the menu hierarchy */
+ p = menu_name_skip(name);
+
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ if (*p == NUL && menu->children != NULL)
+ {
+ emsg(_("E333: Menu path must lead to a menu item"));
+ gave_emsg = TRUE;
+ menu = NULL;
+ }
+ else if (*p != NUL && menu->children == NULL)
+ {
+ emsg(_(e_notsubmenu));
+ menu = NULL;
+ }
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL || *p == NUL)
+ break;
+ menu = menu->children;
+ name = p;
+ }
+ vim_free(saved_name);
+ if (menu == NULL)
+ {
+ if (!gave_emsg)
+ semsg(_("E334: Menu not found: %s"), arg);
+ return;
+ }
+
+ // Found the menu, so execute.
+ execute_menu(eap, menu, mode_idx);
+}
+
+/*
+ * Handle a click in the window toolbar of "wp" at column "col".
+ */
+ void
+winbar_click(win_T *wp, int col)
+{
+ int idx;
+
+ if (wp->w_winbar_items == NULL)
+ return;
+ for (idx = 0; wp->w_winbar_items[idx].wb_menu != NULL; ++idx)
+ {
+ winbar_item_T *item = &wp->w_winbar_items[idx];
+
+ if (col >= item->wb_startcol && col <= item->wb_endcol)
+ {
+ win_T *save_curwin = NULL;
+ pos_T save_visual = VIsual;
+ int save_visual_active = VIsual_active;
+ int save_visual_select = VIsual_select;
+ int save_visual_reselect = VIsual_reselect;
+ int save_visual_mode = VIsual_mode;
+
+ if (wp != curwin)
+ {
+ /* Clicking in the window toolbar of a not-current window.
+ * Make that window the current one and save Visual mode. */
+ save_curwin = curwin;
+ VIsual_active = FALSE;
+ curwin = wp;
+ curbuf = curwin->w_buffer;
+ check_cursor();
+ }
+
+ execute_menu(NULL, item->wb_menu, -1);
+
+ if (save_curwin != NULL)
+ {
+ curwin = save_curwin;
+ curbuf = curwin->w_buffer;
+ VIsual = save_visual;
+ VIsual_active = save_visual_active;
+ VIsual_select = save_visual_select;
+ VIsual_reselect = save_visual_reselect;
+ VIsual_mode = save_visual_mode;
+ }
+ }
+ }
+}
+
+#if defined(FEAT_GUI_MSWIN) || defined(FEAT_GUI_GTK) \
+ || defined(FEAT_TERM_POPUP_MENU) \
+ || defined(FEAT_BEVAL_TIP) || defined(PROTO)
+/*
+ * Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy.
+ */
+ vimmenu_T *
+gui_find_menu(char_u *path_name)
+{
+ vimmenu_T *menu = NULL;
+ char_u *name;
+ char_u *saved_name;
+ char_u *p;
+
+ menu = *get_root_menu(path_name);
+
+ saved_name = vim_strsave(path_name);
+ if (saved_name == NULL)
+ return NULL;
+
+ name = saved_name;
+ while (*name)
+ {
+ /* find the end of one dot-separated name and put a NUL at the dot */
+ p = menu_name_skip(name);
+
+ while (menu != NULL)
+ {
+ if (menu_name_equal(name, menu))
+ {
+ if (menu->children == NULL)
+ {
+ /* found a menu item instead of a sub-menu */
+ if (*p == NUL)
+ emsg(_("E336: Menu path must lead to a sub-menu"));
+ else
+ emsg(_(e_notsubmenu));
+ menu = NULL;
+ goto theend;
+ }
+ if (*p == NUL) /* found a full match */
+ goto theend;
+ break;
+ }
+ menu = menu->next;
+ }
+ if (menu == NULL) /* didn't find it */
+ break;
+
+ /* Found a match, search the sub-menu. */
+ menu = menu->children;
+ name = p;
+ }
+
+ if (menu == NULL)
+ emsg(_("E337: Menu not found - check menu names"));
+theend:
+ vim_free(saved_name);
+ return menu;
+}
+#endif
+
+#ifdef FEAT_MULTI_LANG
+/*
+ * Translation of menu names. Just a simple lookup table.
+ */
+
+typedef struct
+{
+ char_u *from; /* English name */
+ char_u *from_noamp; /* same, without '&' */
+ char_u *to; /* translated name */
+} menutrans_T;
+
+static garray_T menutrans_ga = {0, 0, 0, 0, NULL};
+#endif
+
+/*
+ * ":menutrans".
+ * This function is also defined without the +multi_lang feature, in which
+ * case the commands are ignored.
+ */
+ void
+ex_menutranslate(exarg_T *eap UNUSED)
+{
+#ifdef FEAT_MULTI_LANG
+ char_u *arg = eap->arg;
+ menutrans_T *tp;
+ int i;
+ char_u *from, *from_noamp, *to;
+
+ if (menutrans_ga.ga_itemsize == 0)
+ ga_init2(&menutrans_ga, (int)sizeof(menutrans_T), 5);
+
+ /*
+ * ":menutrans clear": clear all translations.
+ */
+ if (STRNCMP(arg, "clear", 5) == 0 && ends_excmd(*skipwhite(arg + 5)))
+ {
+ tp = (menutrans_T *)menutrans_ga.ga_data;
+ for (i = 0; i < menutrans_ga.ga_len; ++i)
+ {
+ vim_free(tp[i].from);
+ vim_free(tp[i].from_noamp);
+ vim_free(tp[i].to);
+ }
+ ga_clear(&menutrans_ga);
+# ifdef FEAT_EVAL
+ /* Delete all "menutrans_" global variables. */
+ del_menutrans_vars();
+# endif
+ }
+ else
+ {
+ /* ":menutrans from to": add translation */
+ from = arg;
+ arg = menu_skip_part(arg);
+ to = skipwhite(arg);
+ *arg = NUL;
+ arg = menu_skip_part(to);
+ if (arg == to)
+ emsg(_(e_invarg));
+ else
+ {
+ if (ga_grow(&menutrans_ga, 1) == OK)
+ {
+ tp = (menutrans_T *)menutrans_ga.ga_data;
+ from = vim_strsave(from);
+ if (from != NULL)
+ {
+ from_noamp = menu_text(from, NULL, NULL);
+ to = vim_strnsave(to, (int)(arg - to));
+ if (from_noamp != NULL && to != NULL)
+ {
+ menu_translate_tab_and_shift(from);
+ menu_translate_tab_and_shift(to);
+ menu_unescape_name(from);
+ menu_unescape_name(to);
+ tp[menutrans_ga.ga_len].from = from;
+ tp[menutrans_ga.ga_len].from_noamp = from_noamp;
+ tp[menutrans_ga.ga_len].to = to;
+ ++menutrans_ga.ga_len;
+ }
+ else
+ {
+ vim_free(from);
+ vim_free(from_noamp);
+ vim_free(to);
+ }
+ }
+ }
+ }
+ }
+#endif
+}
+
+#if defined(FEAT_MULTI_LANG) || defined(FEAT_TOOLBAR)
+/*
+ * Find the character just after one part of a menu name.
+ */
+ static char_u *
+menu_skip_part(char_u *p)
+{
+ while (*p != NUL && *p != '.' && !VIM_ISWHITE(*p))
+ {
+ if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
+ ++p;
+ ++p;
+ }
+ return p;
+}
+#endif
+
+#ifdef FEAT_MULTI_LANG
+/*
+ * Lookup part of a menu name in the translations.
+ * Return a pointer to the translation or NULL if not found.
+ */
+ static char_u *
+menutrans_lookup(char_u *name, int len)
+{
+ menutrans_T *tp = (menutrans_T *)menutrans_ga.ga_data;
+ int i;
+ char_u *dname;
+
+ for (i = 0; i < menutrans_ga.ga_len; ++i)
+ if (STRNICMP(name, tp[i].from, len) == 0 && tp[i].from[len] == NUL)
+ return tp[i].to;
+
+ /* Now try again while ignoring '&' characters. */
+ i = name[len];
+ name[len] = NUL;
+ dname = menu_text(name, NULL, NULL);
+ name[len] = i;
+ if (dname != NULL)
+ {
+ for (i = 0; i < menutrans_ga.ga_len; ++i)
+ if (STRICMP(dname, tp[i].from_noamp) == 0)
+ {
+ vim_free(dname);
+ return tp[i].to;
+ }
+ vim_free(dname);
+ }
+
+ return NULL;
+}
+
+/*
+ * Unescape the name in the translate dictionary table.
+ */
+ static void
+menu_unescape_name(char_u *name)
+{
+ char_u *p;
+
+ for (p = name; *p && *p != '.'; MB_PTR_ADV(p))
+ if (*p == '\\')
+ STRMOVE(p, p + 1);
+}
+#endif /* FEAT_MULTI_LANG */
+
+/*
+ * Isolate the menu name.
+ * Skip the menu name, and translate <Tab> into a real TAB.
+ */
+ static char_u *
+menu_translate_tab_and_shift(char_u *arg_start)
+{
+ char_u *arg = arg_start;
+
+ while (*arg && !VIM_ISWHITE(*arg))
+ {
+ if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL)
+ arg++;
+ else if (STRNICMP(arg, "<TAB>", 5) == 0)
+ {
+ *arg = TAB;
+ STRMOVE(arg + 1, arg + 5);
+ }
+ arg++;
+ }
+ if (*arg != NUL)
+ *arg++ = NUL;
+ arg = skipwhite(arg);
+
+ return arg;
+}
+
+#endif /* FEAT_MENU */