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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 02:44:24 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 02:44:24 +0000
commit8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8 (patch)
tree3537e168b860f2742f6029d70501b5ed7d15d345 /src/testdir/test3.ok
parentInitial commit. (diff)
downloadvim-8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8.tar.xz
vim-8baab3c8d7a6f22888bd581cd5c6098fd2e4b5a8.zip
Adding upstream version 2:8.1.0875.upstream/2%8.1.0875upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/testdir/test3.ok')
-rw-r--r--src/testdir/test3.ok2102
1 files changed, 2102 insertions, 0 deletions
diff --git a/src/testdir/test3.ok b/src/testdir/test3.ok
new file mode 100644
index 0000000..035ea39
--- /dev/null
+++ b/src/testdir/test3.ok
@@ -0,0 +1,2102 @@
+/* start of AUTO matically checked vim: set ts=4 : */
+{
+ if (test)
+ cmd1;
+ cmd2;
+}
+
+{
+ if (test)
+ cmd1;
+ else
+ cmd2;
+}
+
+{
+ if (test)
+ {
+ cmd1;
+ cmd2;
+ }
+}
+
+{
+ if (test)
+ {
+ cmd1;
+ else
+ }
+}
+
+{
+ while (this)
+ if (test)
+ cmd1;
+ cmd2;
+}
+
+{
+ while (this)
+ if (test)
+ cmd1;
+ else
+ cmd2;
+}
+
+{
+ if (test)
+ {
+ cmd;
+ }
+
+ if (test)
+ cmd;
+}
+
+{
+ if (test) {
+ cmd;
+ }
+
+ if (test) cmd;
+}
+
+{
+ cmd1;
+ for (blah)
+ while (this)
+ if (test)
+ cmd2;
+ cmd3;
+}
+
+{
+ cmd1;
+ for (blah)
+ while (this)
+ if (test)
+ cmd2;
+ cmd3;
+
+ if (test)
+ {
+ cmd1;
+ cmd2;
+ cmd3;
+ }
+}
+
+
+/* Test for 'cindent' do/while mixed with if/else: */
+
+{
+ do
+ if (asdf)
+ asdfasd;
+ while (cond);
+
+ do
+ if (asdf)
+ while (asdf)
+ asdf;
+ while (asdf);
+}
+
+/* Test for 'cindent' with two ) on a continuation line */
+{
+ if (asdfasdf;asldkfj asdlkfj as;ldkfj sal;d
+ aal;sdkjf ( ;asldfkja;sldfk
+ al;sdjfka ;slkdf ) sa;ldkjfsa dlk;)
+ line up here;
+}
+
+
+/* C++ tests: */
+
+// foo() these three lines should remain in column 0
+// {
+// }
+
+/* Test for continuation and unterminated lines: */
+{
+ i = 99 + 14325 +
+ 21345 +
+ 21345 +
+ 21345 + ( 21345 +
+ 21345) +
+ 2345 +
+ 1234;
+ c = 1;
+}
+
+/*
+ testje for indent with empty line
+
+ here */
+
+{
+ if (testing &&
+ not a joke ||
+ line up here)
+ hay;
+ if (testing &&
+ (not a joke || testing
+ )line up here)
+ hay;
+ if (testing &&
+ (not a joke || testing
+ line up here))
+ hay;
+}
+
+
+{
+ switch (c)
+ {
+ case xx:
+ do
+ if (asdf)
+ do
+ asdfasdf;
+ while (asdf);
+ else
+ asdfasdf;
+ while (cond);
+ case yy:
+ case xx:
+ case zz:
+ testing;
+ }
+}
+
+{
+ if (cond) {
+ foo;
+ }
+ else
+ {
+ bar;
+ }
+}
+
+{
+ if (alskdfj ;alsdkfjal;skdjf (;sadlkfsa ;dlkf j;alksdfj ;alskdjf
+ alsdkfj (asldk;fj
+ awith cino=(0 ;lf this one goes to below the paren with ==
+ ;laksjfd ;lsakdjf ;alskdf asd)
+ asdfasdf;)))
+ asdfasdf;
+}
+
+ int
+func(a, b)
+ int a;
+ int c;
+{
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3)
+ )
+}
+
+{
+ while (asd)
+ {
+ if (asdf)
+ if (test)
+ if (that)
+ {
+ if (asdf)
+ do
+ cdasd;
+ while (as
+ df);
+ }
+ else
+ if (asdf)
+ asdf;
+ else
+ asdf;
+ asdf;
+ }
+}
+
+{
+ s = "/*"; b = ';'
+ s = "/*"; b = ';';
+ a = b;
+}
+
+{
+ switch (a)
+ {
+ case a:
+ switch (t)
+ {
+ case 1:
+ cmd;
+ break;
+ case 2:
+ cmd;
+ break;
+ }
+ cmd;
+ break;
+ case b:
+ {
+ int i;
+ cmd;
+ }
+ break;
+ case c: {
+ int i;
+ cmd;
+ }
+ case d: if (cond &&
+ test) { /* this line doesn't work right */
+ int i;
+ cmd;
+ }
+ break;
+ }
+}
+
+{
+ if (!(vim_strchr(p_cpo, CPO_BUFOPTGLOB) != NULL && entering) &&
+ (bp_to->b_p_initialized ||
+ (!entering && vim_strchr(p_cpo, CPO_BUFOPT) != NULL)))
+ return;
+label :
+ asdf = asdf ?
+ asdf : asdf;
+ asdf = asdf ?
+ asdf: asdf;
+}
+
+/* Special Comments : This function has the added complexity (compared */
+/* : to addtolist) of having to check for a detail */
+/* : texture and add that to the list first. */
+
+char *(array[100]) = {
+ "testje",
+ "foo",
+ "bar",
+}
+
+enum soppie
+{
+ yes = 0,
+ no,
+ maybe
+};
+
+typedef enum soppie
+{
+ yes = 0,
+ no,
+ maybe
+};
+
+static enum
+{
+ yes = 0,
+ no,
+ maybe
+} soppie;
+
+public static enum
+{
+ yes = 0,
+ no,
+ maybe
+} soppie;
+
+static private enum
+{
+ yes = 0,
+ no,
+ maybe
+} soppie;
+
+{
+ int a,
+ b;
+}
+
+{
+ struct Type
+ {
+ int i;
+ char *str;
+ } var[] =
+ {
+ 0, "zero",
+ 1, "one",
+ 2, "two",
+ 3, "three"
+ };
+
+ float matrix[3][3] =
+ {
+ {
+ 0,
+ 1,
+ 2
+ },
+ {
+ 3,
+ 4,
+ 5
+ },
+ {
+ 6,
+ 7,
+ 8
+ }
+ };
+}
+
+{
+ /* blah ( blah */
+ /* where does this go? */
+
+ /* blah ( blah */
+ cmd;
+
+ func(arg1,
+ /* comment */
+ arg2);
+ a;
+ {
+ b;
+ {
+ c; /* Hey, NOW it indents?! */
+ }
+ }
+
+ {
+ func(arg1,
+ arg2,
+ arg3);
+ /* Hey, what am I doing here? Is this coz of the ","? */
+ }
+}
+
+main ()
+{
+ if (cond)
+ {
+ a = b;
+ }
+ if (cond) {
+ a = c;
+ }
+ if (cond)
+ a = d;
+ return;
+}
+
+{
+ case 2: if (asdf &&
+ asdfasdf)
+ aasdf;
+ a = 9;
+ case 3: if (asdf)
+ aasdf;
+ a = 9;
+ case 4: x = 1;
+ y = 2;
+
+label: if (asdf)
+ here;
+
+label: if (asdf &&
+ asdfasdf)
+ {
+ }
+
+label: if (asdf &&
+ asdfasdf) {
+ there;
+ }
+
+label: if (asdf &&
+ asdfasdf)
+ there;
+}
+
+{
+ /*
+ hello with ":set comments= cino=c5"
+ */
+
+ /*
+ hello with ":set comments= cino="
+ */
+}
+
+
+{
+ if (a < b) {
+ a = a + 1;
+ } else
+ a = a + 2;
+
+ if (a)
+ do {
+ testing;
+ } while (asdfasdf);
+ a = b + 1;
+ asdfasdf
+}
+
+{
+ for ( int i = 0;
+ i < 10; i++ )
+ {
+ }
+ i = 0;
+}
+
+class bob
+{
+ int foo() {return 1;}
+ int bar;
+}
+
+main()
+{
+ while(1)
+ if (foo)
+ {
+ bar;
+ }
+ else {
+ asdf;
+ }
+ misplacedline;
+}
+
+{
+ if (clipboard.state == SELECT_DONE
+ && ((row == clipboard.start.lnum
+ && col >= clipboard.start.col)
+ || row > clipboard.start.lnum))
+}
+
+{
+ if (1) {i += 4;}
+ where_am_i;
+ return 0;
+}
+
+{
+ {
+ } // sdf(asdf
+ if (asdf)
+ asd;
+}
+
+{
+label1:
+label2:
+}
+
+{
+ int fooRet = foo(pBar1, false /*fKB*/,
+ true /*fPTB*/, 3 /*nT*/, false /*fDF*/);
+ f() {
+ for ( i = 0;
+ i < m;
+ /* c */ i++ ) {
+ a = b;
+ }
+ }
+}
+
+{
+ f1(/*comment*/);
+ f2();
+}
+
+{
+ do {
+ if (foo) {
+ } else
+ ;
+ } while (foo);
+ foo(); // was wrong
+}
+
+int x; // no extra indent because of the ;
+void func()
+{
+}
+
+char *tab[] = {"aaa",
+ "};", /* }; */ NULL}
+ int indented;
+{}
+
+char *a[] = {"aaa", "bbb",
+ "ccc", NULL};
+// here
+
+char *tab[] = {"aaa",
+ "xx", /* xx */}; /* asdf */
+int not_indented;
+
+{
+ do {
+ switch (bla)
+ {
+ case 1: if (foo)
+ bar;
+ }
+ } while (boo);
+ wrong;
+}
+
+int foo,
+ bar;
+int foo;
+
+#if defined(foo) \
+ && defined(bar)
+char * xx = "asdf\
+ foo\
+ bor";
+int x;
+
+char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+
+void f()
+{
+#if defined(foo) \
+ && defined(bar)
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+ {
+ int i;
+ char *foo = "asdf\
+ asdf\
+ asdf",
+ *bar;
+ }
+#endif
+}
+#endif
+
+int y; // comment
+// comment
+
+// comment
+
+{
+ Constructor(int a,
+ int b ) : BaseClass(a)
+ {
+ }
+}
+
+void foo()
+{
+ char one,
+ two;
+ struct bla piet,
+ jan;
+ enum foo kees,
+ jannie;
+ static unsigned sdf,
+ krap;
+ unsigned int piet,
+ jan;
+ int
+ kees,
+ jan;
+}
+
+{
+ t(int f,
+ int d); // )
+ d();
+}
+
+Constructor::Constructor(int a,
+ int b
+ ) :
+ BaseClass(a,
+ b,
+ c),
+ mMember(b),
+{
+}
+
+Constructor::Constructor(int a,
+ int b ) :
+ BaseClass(a)
+{
+}
+
+Constructor::Constructor(int a,
+ int b ) /*x*/ : /*x*/ BaseClass(a),
+ member(b)
+{
+}
+
+A::A(int a, int b)
+ : aa(a),
+ bb(b),
+ cc(c)
+{
+}
+
+class CAbc :
+ public BaseClass1,
+ protected BaseClass2
+{
+ int Test() { return FALSE; }
+ int Test1() { return TRUE; }
+
+ CAbc(int a, int b ) :
+ BaseClass(a)
+ {
+ switch(xxx)
+ {
+ case abc:
+ asdf();
+ break;
+
+ case 999:
+ baer();
+ break;
+ }
+ }
+
+ public: // <-- this was incoreectly indented before!!
+ void testfall();
+ protected:
+ void testfall();
+};
+
+class CAbc : public BaseClass1,
+ protected BaseClass2
+{
+};
+
+static struct
+{
+ int a;
+ int b;
+} variable[COUNT] =
+{
+ {
+ 123,
+ 456
+ },
+ {
+ 123,
+ 456
+ }
+};
+
+static struct
+{
+ int a;
+ int b;
+} variable[COUNT] =
+{
+ { 123, 456 },
+ { 123, 456 }
+};
+
+void asdf() /* ind_maxparen may cause trouble here */
+{
+ if ((0
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1
+ && 1)) break;
+}
+
+foo()
+{
+ a = cond ? foo() : asdf
+ + asdf;
+
+ a = cond ?
+ foo() : asdf
+ + asdf;
+}
+
+int main(void)
+{
+ if (a)
+ if (b)
+ 2;
+ else 3;
+ next_line_of_code();
+}
+
+barry()
+{
+ Foo::Foo (int one,
+ int two)
+ : something(4)
+ {}
+}
+
+barry()
+{
+ Foo::Foo (int one, int two)
+ : something(4)
+ {}
+}
+
+Constructor::Constructor(int a,
+ int b
+ ) :
+ BaseClass(a,
+ b,
+ c),
+ mMember(b)
+{
+}
+int main ()
+{
+ if (lala)
+ do
+ ++(*lolo);
+ while (lili
+ && lele);
+ lulu;
+}
+
+int main ()
+{
+ switch (c)
+ {
+ case 'c': if (cond)
+ {
+ }
+ }
+}
+
+main()
+{
+ (void) MyFancyFuasdfadsfnction(
+ argument);
+}
+
+main()
+{
+ char foo[] = "/*";
+ /* as
+ df */
+ hello
+}
+
+/* valid namespaces with normal indent */
+namespace
+{
+ {
+ 111111111111;
+ }
+}
+namespace /* test */
+{
+ 11111111111111111;
+}
+namespace // test
+{
+ 111111111111111111;
+}
+namespace
+{
+ 111111111111111111;
+}
+namespace test
+{
+ 111111111111111111;
+}
+namespace{
+ 111111111111111111;
+}
+namespace test{
+ 111111111111111111;
+}
+namespace {
+ 111111111111111111;
+}
+namespace test {
+ 111111111111111111;
+ namespace test2 {
+ 22222222222222222;
+ }
+}
+
+/* invalid namespaces use block indent */
+namespace test test2 {
+ 111111111111111111111;
+}
+namespace11111111111 {
+ 111111111111;
+}
+namespace() {
+ 1111111111111;
+}
+namespace()
+{
+ 111111111111111111;
+}
+namespace test test2
+{
+ 1111111111111111111;
+}
+namespace111111111
+{
+ 111111111111111111;
+}
+
+void getstring() {
+ /* Raw strings */
+ const char* s = R"(
+ test {
+ # comment
+ field: 123
+ }
+ )";
+}
+
+void getstring() {
+ const char* s = R"foo(
+ test {
+ # comment
+ field: 123
+ }
+ )foo";
+}
+
+{
+ int a[4] = {
+ [0] = 0,
+ [1] = 1,
+ [2] = 2,
+ [3] = 3,
+ };
+}
+
+{
+ a = b[2]
+ + 3;
+}
+
+{
+ if (1)
+ /* aaaaa
+ * bbbbb
+ */
+ a = 1;
+}
+
+void func()
+{
+ switch (foo)
+ {
+ case (bar):
+ if (baz())
+ quux();
+ break;
+ case (shmoo):
+ if (!bar)
+ {
+ }
+ case (foo1):
+ switch (bar)
+ {
+ case baz:
+ baz_f();
+ break;
+ }
+ break;
+ default:
+ baz();
+ baz();
+ break;
+ }
+}
+
+/* end of AUTO */
+
+
+{
+
+/* this is
+ * a real serious
+ * about life, the
+ * universe, and the
+ * rest important big
+ * comment
+ */
+ /* insert " about life, the universe, and the rest" after "serious" */
+}
+
+
+{
+ /*
+ * Testing for comments, without 'cin' set
+ */
+about life
+
+/*
+* what happens here?
+*/
+there
+
+ /*
+ the end of the comment, try inserting a line below */
+line
+
+ /* how about
+hello
+ this one */
+}
+
+
+{
+ var = this + that + vec[0] * vec[0]
+ + vec[1] * vec[1]
+ + vec2[2] * vec[2];
+}
+
+
+{
+ asdf asdflkajds f;
+ if (tes & ting) {
+ asdf asdf asdf ;
+ asdfa sdf asdf;
+ }
+ testing1;
+ if (tes & ting)
+ {
+ asdf asdf asdf ;
+ asdfa sdf asdf;
+ }
+ testing2;
+}
+
+
+main ( int first_par, /*
+ * Comment for
+ * first par
+ */
+ int second_par /*
+ * Comment for
+ * second par
+ */
+ )
+{
+ func( first_par, /*
+ * Comment for
+ * first par
+ */
+ second_par /*
+ * Comment for
+ * second par
+ */
+ );
+
+}
+
+
+main(void)
+{
+ /* Make sure that cino=X0s is not parsed like cino=Xs. */
+ if (cond)
+ foo();
+ else
+ {
+ bar();
+ }
+}
+
+
+{
+ do
+ {
+ if ()
+ {
+ if ()
+ asdf;
+ else
+ asdf;
+ }
+ } while ();
+ cmd; /* this should go under the } */
+}
+
+
+void f()
+{
+ if ( k() ) {
+ l();
+
+ } else { /* Start (two words) end */
+ m();
+ }
+
+ n();
+}
+
+
+void f()
+ {
+ if ( k() )
+ {
+ l();
+ } else { /* Start (two words) end */
+ m();
+ }
+ n(); /* should be under the if () */
+}
+
+
+void bar(void)
+ {
+ static array[2][2] =
+ {
+ { 1, 2 },
+ { 3, 4 },
+ }
+
+ while (a)
+ {
+ foo(&a);
+ }
+
+ {
+ int a;
+ {
+ a = a + 1;
+ }
+ }
+ b = a;
+ }
+
+void func(void)
+ {
+ a = 1;
+ {
+ b = 2;
+ }
+ c = 3;
+ d = 4;
+ }
+/* foo */
+
+
+a()
+{
+ do {
+ a = a +
+ a;
+ } while ( a ); /* add text under this line */
+ here
+ if ( a )
+ a;
+}
+
+
+a()
+{
+label1:
+ /* hmm */
+ // comment
+label2: b();
+label3 /* post */:
+/* pre */ label4:
+ f(/*com*/);
+ if (/*com*/)
+ cmd();
+}
+
+
+/*
+ * A simple comment
+ */
+
+/*
+** A different comment
+*/
+
+
+void f()
+{
+
+ /*********
+ A comment.
+ *********/
+}
+
+
+void f()
+{
+
+ /*********
+ A comment.
+ *********/
+}
+
+
+void f()
+{
+ c = c1 &&
+ (
+ c2 ||
+ c3
+ ) && c4;
+}
+
+
+void f()
+{
+ c = c1 &&
+ (
+ c2 ||
+ c3
+ ) && c4;
+}
+
+
+void f()
+{
+ c = c1 &&
+ (
+ c2 ||
+ c3
+ ) && c4;
+}
+
+
+void f()
+{
+ if ( c1
+ && ( c2
+ || c3))
+ foo;
+}
+
+
+void f()
+{
+ if ( c1
+ && ( c2
+ || c3))
+ foo;
+}
+
+
+void f()
+{
+ c = c1 && (
+ c2 ||
+ c3
+ ) && c4;
+ if (
+ c1 && c2
+ )
+ foo;
+}
+
+
+void f()
+{
+ c = c1 && (
+ c2 ||
+ c3
+ ) && c4;
+ if (
+ c1 && c2
+ )
+ foo;
+}
+
+
+void f()
+{
+ switch (x)
+ {
+ case 1:
+ a = b;
+ break;
+ default:
+ a = 0;
+ break;
+ }
+}
+
+
+void f()
+{
+ invokeme(
+ argu,
+ ment);
+ invokeme(
+ argu,
+ ment
+ );
+ invokeme(argu,
+ ment
+ );
+}
+
+
+void f()
+{
+ statement;
+ // comment 1
+ // comment 2
+}
+
+
+void f()
+{
+ statement;
+ // comment 1
+ // comment 2
+}
+
+
+class CAbc
+{
+ int Test() { return FALSE; }
+
+public: // comment
+ void testfall();
+protected:
+ void testfall();
+};
+
+
+class Foo : public Bar
+{
+ public:
+ virtual void method1(void) = 0;
+ virtual void method2(int arg1,
+ int arg2,
+ int arg3) = 0;
+};
+
+
+ void
+foo()
+{
+ if (a)
+ {
+ } else
+ asdf;
+}
+
+
+{
+ averylongfunctionnamelongfunctionnameaverylongfunctionname()->asd(
+ asdasdf,
+ func(asdf,
+ asdfadsf),
+ asdfasdf
+ );
+
+ /* those are ugly, but consequent */
+
+ func()->asd(asdasdf,
+ averylongfunctionname(
+ abc,
+ dec)->averylongfunctionname(
+ asdfadsf,
+ asdfasdf,
+ asdfasdf,
+ ),
+ func(asdfadf,
+ asdfasdf
+ ),
+ asdasdf
+ );
+
+ averylongfunctionnameaverylongfunctionnameavery()->asd(fasdf(
+ abc,
+ dec)->asdfasdfasdf(
+ asdfadsf,
+ asdfasdf,
+ asdfasdf,
+ ),
+ func(asdfadf,
+ asdfasdf),
+ asdasdf
+ );
+}
+
+
+int main ()
+{
+ if (cond1 &&
+ cond2
+ )
+ foo;
+}
+
+
+void func(int a
+#if defined(FOO)
+ , int b
+ , int c
+#endif
+ )
+{
+}
+
+
+ void
+func(int a
+#if defined(FOO)
+ , int b
+ , int c
+#endif
+ )
+{
+}
+
+
+void func(void)
+{
+ if(x==y)
+ if(y==z)
+ foo=1;
+ else { bar=1;
+ baz=2;
+ }
+ printf("Foo!\n");
+}
+
+void func1(void)
+{
+ char* tab[] = {"foo", "bar",
+ "baz", "quux",
+ "this line used", "to be indented incorrectly"};
+ foo();
+}
+
+void func2(void)
+{
+ int tab[] =
+ {1, 2,
+ 3, 4,
+ 5, 6};
+
+ printf("This line used to be indented incorrectly.\n");
+}
+
+int foo[]
+#ifdef BAR
+
+= { 1, 2, 3,
+ 4, 5, 6 }
+
+#endif
+ ;
+int baz;
+
+void func3(void)
+{
+ int tab[] = {
+ 1, 2,
+ 3, 4,
+ 5, 6};
+
+ printf("Don't you dare indent this line incorrectly!\n");
+}
+
+ void
+func4(a, b,
+ c)
+ int a;
+ int b;
+ int c;
+{
+}
+
+ void
+func5(
+ int a,
+ int b)
+{
+}
+
+ void
+func6(
+ int a)
+{
+}
+
+
+void func(void)
+{
+ int tab[] =
+ {
+ 1, 2, 3,
+ 4, 5, 6};
+
+ printf("Indent this line correctly!\n");
+
+ switch (foo)
+ {
+ case bar:
+ printf("bar");
+ break;
+ case baz: {
+ printf("baz");
+ break;
+ }
+ case quux:
+ printf("But don't break the indentation of this instruction\n");
+ break;
+ }
+}
+
+
+void func(void)
+{
+ cout << "a"
+ << "b"
+ << ") :"
+ << "c";
+}
+
+
+void func(void)
+{
+ /*
+ * This is a comment.
+ */
+ foo();
+}
+
+
+void func(void)
+{
+ for (int i = 0; i < 10; ++i)
+ if (i & 1) {
+ foo(1);
+ } else
+ foo(0);
+ baz();
+}
+
+
+void func(void)
+{
+ if (condition1
+ && condition2)
+ action();
+ function(argument1
+ && argument2);
+
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3))
+ {
+ }
+
+ if ( c1
+ && ( c2
+ || c3))
+ foo;
+ func( c1
+ && ( c2
+ || c3))
+ foo;
+}
+
+
+void func(void)
+{
+ if (condition1
+ && condition2)
+ action();
+ function(argument1
+ && argument2);
+
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3))
+ {
+ }
+
+ if ( c1
+ && ( c2
+ || c3))
+ foo;
+ func( c1
+ && ( c2
+ || c3))
+ foo;
+}
+
+
+void func(void)
+{
+ if (condition1
+ && condition2)
+ action();
+ function(argument1
+ && argument2);
+
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3))
+ {
+ }
+ if (c123456789
+ && (c22345
+ || c3))
+ printf("foo\n");
+
+ c = c1 &&
+ (
+ c2 ||
+ c3
+ ) && c4;
+}
+
+
+void func(void)
+{
+ if (condition1
+ && condition2)
+ action();
+ function(argument1
+ && argument2);
+
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3))
+ {
+ }
+ if (c123456789
+ && (c22345
+ || c3))
+ printf("foo\n");
+
+ if ( c1
+ && ( c2
+ || c3))
+ foo;
+
+ a_long_line(
+ argument,
+ argument);
+ a_short_line(argument,
+ argument);
+}
+
+
+void func(void)
+{
+ if (condition1
+ && condition2)
+ action();
+ function(argument1
+ && argument2);
+
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3))
+ {
+ }
+ if (c123456789
+ && (c22345
+ || c3))
+ printf("foo\n");
+}
+
+
+void func(void)
+{
+ if (condition1
+ && condition2)
+ action();
+ function(argument1
+ && argument2);
+
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3))
+ {
+ }
+ if (c123456789
+ && (c22345
+ || c3))
+ printf("foo\n");
+
+ if ( c1
+ && ( c2
+ || c3))
+ foo;
+ func( c1
+ && ( c2
+ || c3))
+ foo;
+}
+
+
+void func(void)
+{
+ if (condition1
+ && condition2)
+ action();
+ function(argument1
+ && argument2);
+
+ if (c1 && (c2 ||
+ c3))
+ foo;
+ if (c1 &&
+ (c2 || c3))
+ {
+ }
+}
+
+
+NAMESPACESTART
+/* valid namespaces with normal indent */
+namespace
+{
+{
+ 111111111111;
+}
+}
+namespace /* test */
+{
+11111111111111111;
+}
+namespace // test
+{
+111111111111111111;
+}
+namespace
+{
+111111111111111111;
+}
+namespace test
+{
+111111111111111111;
+}
+namespace test::cpp17
+{
+111111111111111111;
+}
+namespace ::incorrectcpp17
+{
+ 111111111111111111;
+}
+namespace test::incorrectcpp17::
+{
+ 111111111111111111;
+}
+namespace test:incorrectcpp17
+{
+ 111111111111111111;
+}
+namespace test:::incorrectcpp17
+{
+ 111111111111111111;
+}
+namespace{
+111111111111111111;
+}
+namespace test{
+111111111111111111;
+}
+namespace {
+111111111111111111;
+}
+namespace test {
+111111111111111111;
+namespace test2 {
+22222222222222222;
+}
+}
+
+/* invalid namespaces use block indent */
+namespace test test2 {
+ 111111111111111111111;
+}
+namespace11111111111 {
+ 111111111111;
+}
+namespace() {
+ 1111111111111;
+}
+namespace()
+{
+ 111111111111111111;
+}
+namespace test test2
+{
+ 1111111111111111111;
+}
+namespace111111111
+{
+ 111111111111111111;
+}
+NAMESPACEEND
+
+
+
+JSSTART
+var bar = {
+ foo: {
+ that: this,
+ some: ok,
+ },
+ "bar":{
+ a : 2,
+ b: "123abc",
+ x: 4,
+ "y": 5
+ }
+}
+JSEND
+
+
+JSSTART
+var foo = [
+ 1,
+ 2,
+ 3
+];
+JSEND
+
+
+JSSTART
+function bar() {
+ var foo = [
+ 1,
+ 2,
+ 3
+ ];
+}
+JSEND
+
+
+JSSTART
+(function($){
+
+ if (cond &&
+ cond) {
+ stmt;
+ }
+ window.something.left =
+ (width - 50 + offset) + "px";
+ var class_name='myclass';
+
+ function private_method() {
+ }
+
+ var public_method={
+ method: function(options,args){
+ private_method();
+ }
+ }
+
+ function init(options) {
+
+ $(this).data(class_name+'_public',$.extend({},{
+ foo: 'bar',
+ bar: 2,
+ foobar: [
+ 1,
+ 2,
+ 3
+ ],
+ callback: function(){
+ return true;
+ }
+ }, options||{}));
+ }
+
+ $.fn[class_name]=function() {
+
+ var _arguments=arguments;
+ return this.each(function(){
+
+ var options=$(this).data(class_name+'_public');
+ if (!options) {
+ init.apply(this,_arguments);
+
+ } else {
+ var method=public_method[_arguments[0]];
+
+ if (typeof(method)!='function') {
+ console.log(class_name+' has no method "'+_arguments[0]+'"');
+ return false;
+ }
+ _arguments[0]=options;
+ method.apply(this,_arguments);
+ }
+ });
+ }
+
+})(jQuery);
+JSEND
+
+
+JSSTART
+function init(options) {
+ $(this).data(class_name+'_public',$.extend({},{
+ foo: 'bar',
+ bar: 2,
+ foobar: [
+ 1,
+ 2,
+ 3
+ ],
+ callback: function(){
+ return true;
+ }
+ }, options||{}));
+}
+JSEND
+
+
+JSSTART
+(function($){
+ function init(options) {
+ $(this).data(class_name+'_public',$.extend({},{
+ foo: 'bar',
+ bar: 2,
+ foobar: [
+ 1,
+ 2,
+ 3
+ ],
+ callback: function(){
+ return true;
+ }
+ }, options||{}));
+ }
+})(jQuery);
+JSEND
+
+
+JSSTART
+// Results of JavaScript indent
+// 1
+(function(){
+ var a = [
+ 'a',
+ 'b',
+ 'c',
+ 'd',
+ 'e',
+ 'f',
+ 'g',
+ 'h',
+ 'i'
+ ];
+}())
+
+// 2
+(function(){
+ var a = [
+ 0 +
+ 5 *
+ 9 *
+ 'a',
+ 'b',
+ 0 +
+ 5 *
+ 9 *
+ 'c',
+ 'd',
+ 'e',
+ 'f',
+ 'g',
+ 'h',
+ 'i'
+ ];
+}())
+
+// 3
+(function(){
+ var a = [
+ 0 +
+ // comment 1
+ 5 *
+ /* comment 2 */
+ 9 *
+ 'a',
+ 'b',
+ 0 +
+ 5 *
+ 9 *
+ 'c',
+ 'd',
+ 'e',
+ 'f',
+ 'g',
+ 'h',
+ 'i'
+ ];
+}())
+
+// 4
+{
+ var a = [
+ 0,
+ 1
+ ];
+ var b;
+ var c;
+}
+
+// 5
+{
+ var a = [
+ [
+ 0
+ ],
+ 2,
+ 3
+ ];
+}
+
+// 6
+{
+ var a = [
+ [
+ 0,
+ 1
+ ],
+ 2,
+ 3
+ ];
+}
+
+// 7
+{
+ var a = [
+ // [
+ 0,
+ // 1
+ // ],
+ 2,
+ 3
+ ];
+}
+
+// 8
+var x = [
+ (function(){
+ var a,
+ b,
+ c,
+ d,
+ e,
+ f,
+ g,
+ h,
+ i;
+ })
+];
+
+// 9
+var a = [
+ 0 +
+ 5 *
+ 9 *
+ 'a',
+ 'b',
+ 0 +
+ 5 *
+ 9 *
+ 'c',
+ 'd',
+ 'e',
+ 'f',
+ 'g',
+ 'h',
+ 'i'
+];
+
+// 10
+var a,
+ b,
+ c,
+ d,
+ e,
+ f,
+ g,
+ h,
+ i;
+JSEND
+
+
+/* start of define */
+{
+}
+#define AAA \
+ BBB\
+ CCC
+
+#define CNT \
+ 1 + \
+ 2 + \
+ 4
+/* end of define */
+
+
+{
+ a = second/*bug*/*line;
+ x
+}
+