diff options
Diffstat (limited to '')
-rw-r--r-- | src/INSTALLpc.txt | 1051 |
1 files changed, 1051 insertions, 0 deletions
diff --git a/src/INSTALLpc.txt b/src/INSTALLpc.txt new file mode 100644 index 0000000..634f4ad --- /dev/null +++ b/src/INSTALLpc.txt @@ -0,0 +1,1051 @@ +INSTALLpc.txt - Installation of Vim on PC + +This file contains instructions for compiling Vim. If you already have an +executable version of Vim, you don't need this. + +You can find the latest here: https://github.com/vim/vim-win32-installer +This page also has links to install support for interfaces such as Perl, +Python, Lua, etc. + +The file "feature.h" can be edited to match your preferences. You can skip +this, then you will get the default behavior as is documented, which should +be fine for most people. + +This document assumes that you are building Vim for Win32 or later (Windows +XP/2003/Vista/7/8/10). There are also instructions for pre-XP systems, but +they might no longer work. + +The recommended way is to build a 32 bit Vim, also on 64 bit systems. You can +build a 64 bit Vim if you like, the executable will be bigger and Vim won't be +any faster, but you can edit files larger than 2 Gbyte. + + +Contents: +1. Microsoft Visual C++ +2. Using MSYS2 with MinGW +3. Using MinGW +4. Cygwin +5. Borland +6. Cross compiling for Win32 from a Linux machine +7. Building with Python support +8. Building with Python3 support +9. Building with Racket or MzScheme support +10. Building with Lua support +11. Building with Perl support +12. Building with Ruby support +13. Building with Tcl support +14. Building with Terminal support +15. Building with DirectX (DirectWrite) support +16. Windows 3.1 +17. MS-DOS + +18. Installing after building from sources + + +The currently recommended way (that means it has been verified to work) is +using the "Visual Studio Community 2015" installation. This includes the SDK +needed to target Windows XP. But not older Windows versions (95, 98), see +|msvc-2008-express| below for that + + +1. Microsoft Visual C++ +======================= + +We do not provide download links, since Microsoft keeps changing them. You +can search for "Visual Studio Community 2015", for example. You will need to +create a Microsoft account (it's free). + +When installing "Visual Studio Community 2015 with Update 3" make sure to +select "custom" and check "Windows XP Support for C++" and all checkboxes +under "Universal Windows App Development Tools" + + +Visual Studio +------------- + +Building with Visual Studio (VS 98, VS .NET, VS .NET 2003, VS 2005, VS 2008, +VS2010, VS2012, VS2013 and VS2015) is straightforward. (These instructions +should also work for VS 4 and VS 5.) + +Using VS C++ 2008 Express is recommended if you need the binary to run on +Windows 95 or 97, see |msvc-2008-express| below. + +To build Vim from the command line with MSVC, use Make_mvc.mak. +Visual Studio installed a batch file called vcvars32.bat, which you must +run to set up paths for nmake and MSVC. + +nmake -f Make_mvc.mak console Win32 SDK or Microsoft Visual C++ +nmake -f Make_mvc.mak GUI=yes GUI Microsoft Visual C++ +nmake -f Make_mvc.mak OLE=yes OLE Microsoft Visual C++ +nmake -f Make_mvc.mak PERL=C:\Perl PYTHON=C:\Python etc. + Perl, Python, etc. + +Make_mvc.mak allows a Vim to be built with various different features and +debug support. Debugging with MS Devstudio is provided by Make_dvc.mak. +For a description of the use of Make_dvc.mak, look in Make_mvc.mak. + +For compiling Gvim with IME support on far-east Windows, add IME=yes +to the parameters you pass to Make_mvc.mak. + +To build Vim from within the Visual Studio IDE, open the Make_ivc.mak project. +(Note: Make_ivc.mak is not as rich as Make_mvc.mak, which allows for +far more configuration.) Make_ivc.mak can also be built with nmake. + +nmake -f Make_ivc.mak CFG="Vim - Win32 Release gvim" + GUI Microsoft Visual C++ 4.x or later +nmake -f Make_ivc.mak CFG="Vim - Win32 Release gvim OLE" + OLE Microsoft Visual C++ 4.x or later + +See the specific files for comments and options. + +These files have been supplied by George V. Reilly, Ben Singer, Ken Scott and +Ron Aaron; they have been tested. + + +Visual C++ 2008 Express Edition *msvc-2008-express* +------------------------------- + +Visual C++ 2008 Express Edition can be downloaded for free from: + http://www.microsoft.com/express/downloads/ +This includes the IDE and the debugger. + +To set the environment execute the msvc2008.bat script. You can then build +Vim with Make_mvc.mak. + +For building 64 bit binaries you also need to install the SDK: +"Microsoft Windows SDK for Windows 7 and .NET Framework 3.5 SP1" +You don't need the examples and documentation. + +If you get an error that Win32.mak can't be found, you have to set the +variable SDK_INCLUDE_DIR. For example, on Windows 10, installation of MSVC +puts include files in the following directory: + set SDK_INCLUDE_DIR=C:\Program Files\Microsoft SDKs\Windows\v6.0A\Include + + +Visual C++ 2010 Express Edition *msvc-2010-express* +------------------------------- + +Visual C++ 2010 Express Edition can be downloaded for free from: + http://www.microsoft.com/express/vc/Default.aspx +This includes the IDE and the debugger. + +To set the environment execute the msvc2010.bat script. You can then build +Vim with Make_mvc.mak. + + +Targeting Windows XP with MSVC 2012 and later *new-msvc-windows-xp* +--------------------------------------------- + +Beginning with Visual C++ 2012, Microsoft changed the behavior of LINK.EXE +so that it targets Windows 6.0 (Vista) by default. In order to override +this, the target Windows version number needs to be passed to LINK like +follows: + LINK ... /subsystem:console,5.01 + +Make_mvc.mak now supports a macro SUBSYSTEM_VER to pass the Windows version. +Use lines like follows to target Windows XP x86 (assuming using Visual C++ +2012 under 64-bit Windows): + set WinSdk71=%ProgramFiles(x86)%\Microsoft SDKs\Windows\v7.1A + set INCLUDE=%WinSdk71%\Include;%INCLUDE% + set LIB=%WinSdk71%\Lib;%LIB% + set CL=/D_USING_V110_SDK71_ + nmake -f Make_mvc.mak ... WINVER=0x0501 SUBSYSTEM_VER=5.01 + +To target Windows XP x64 instead of x86, you need to change the settings of +LIB and SUBSYSTEM_VER: + ... + set LIB=%WinSdk71%\Lib\x64;%LIB% + ... + nmake -f Make_mvc.mak ... WINVER=0x0501 SUBSYSTEM_VER=5.02 + +If you use Visual C++ 2015 (either Express or Community Edition), executing +msvc2015.bat will set them automatically. For x86 builds run this without +options: + msvc2015 +For x64 builds run this with the "x86_amd64" option: + msvc2015 x86_amd64 +This enables x86_x64 cross compiler. This works on any editions including +Express edition. +If you use Community (or Professional) edition, you can enable the x64 native +compiler by using the "x64" option: + msvc2015 x64 + +The following Visual C++ team blog can serve as a reference page: + http://blogs.msdn.com/b/vcblog/archive/2012/10/08/windows-xp-targeting-with-c-in-visual-studio-2012.aspx + + +OLDER VERSIONS + +The minimal supported version is Windows XP. Building with older compilers +might still work, but these instructions might be outdated. + +If you need the executable to run on Windows 98 or ME, use the 2003 one +|msvc-2003-toolkit|. + +Visual C++ Toolkit 2003 *msvc-2003-toolkit* +----------------------- + +You could download the Microsoft Visual C++ Toolkit 2003 from + http://msdn.microsoft.com/visualc/vctoolkit2003/ +Unfortunately this URL is no longer valid. Unofficial downloads appear to be +available from links mentioned on these pages (use at your own risk): + http://www.filewatcher.com/m/VCToolkitSetup.exe.32952488.0.0.html + http://feargame.net/wiki/index.php?title=Building_Source_with_the_VC2003_Toolkit + +This contains the command-line tools (compiler, linker, CRT headers, +and libraries) for Visual Studio .NET 2003, but not the Visual Studio IDE. +To compile and debug Vim with the VC2003 Toolkit, you will also need +|ms-platform-sdk|, |dotnet-1.1-redist|, |dotnet-1.1-sdk|, +and |windbg-download|. + +It's easier to download Visual C++ 2008 Express Edition, |msvc-2008-express|, +which is freely available in perpetuity. + +The free Code::Blocks IDE works with the VC2003 Toolkit, as described at + http://wiki.codeblocks.org/index.php?title=Integrating_Microsoft_Visual_Toolkit_2003_with_Code::Blocks_IDE +(This site also takes you through configuring a number of other +free C compilers for Win32.) + +To compile Vim using the VC2003 Toolkit and Make_mvc.mak, you must first +execute the following commands in a cmd.exe window (the msvcsetup.bat batch +file can be used): + + set PATH=%SystemRoot%\Microsoft.NET\Framework\v1.1.4322;%PATH% + call "%VCToolkitInstallDir%vcvars32.bat" + set MSVCVer=7.1 + call "%ProgramFiles%\Microsoft Platform SDK\SetEnv.Cmd" + set LIB=%ProgramFiles%\Microsoft Visual Studio .NET 2003\Vc7\lib;%LIB% + +Now you can build Vim with Make_mvc.mak. + + +Getting the Windows Platform SDK *ms-platform-sdk* + +You will also need a copy of the Windows Platform SDK. Specifically, you need +the Windows Core SDK subset of the Platform SDK, which contains the Windows +headers and libraries. You need to search for it, Microsoft keeps changing +the URL. + + +Getting the .NET Framework 1.1 Runtime *dotnet-1.1-redist* + +You need the .NET Framework 1.1 Redistributable Package from + http://www.microsoft.com/downloads/details.aspx?familyid=262d25e3-f589-4842-8157-034d1e7cf3a3 +or from Windows Update: + http://windowsupdate.microsoft.com/ +This is needed to install |dotnet-1.1-sdk|. It also contains cvtres.exe, +which is needed to link Vim. + + +Getting the .NET Framework 1.1 SDK *dotnet-1.1-sdk* + +You need the .NET Framework 1.1 SDK from + http://www.microsoft.com/downloads/details.aspx?familyid=9b3a2ca6-3647-4070-9f41-a333c6b9181d +This contains some additional libraries needed to compile Vim, +such as msvcrt.lib. You must install |dotnet-1.1-redist| before +installing the .NET 1.1 SDK. + + +Getting the WinDbg debugger *windbg-download* + +The Debugging Tools for Windows can be downloaded from + http://www.microsoft.com/whdc/devtools/debugging/default.mspx +This includes the WinDbg debugger, which you will want if you ever need +to debug Vim itself. An earlier version of the Debugging Tools +is also available through the Platform SDK, |ms-platform-sdk|. + + +Visual C++ 2005 Express Edition *msvc-2005-express* +------------------------------- + +Visual C++ 2005 Express Edition can be downloaded for free from: + http://msdn.microsoft.com/vstudio/express/visualC/default.aspx +This includes the IDE and the debugger. You will also need +|ms-platform-sdk|. You can build Vim with Make_mvc.mak. + +Instructions for integrating the Platform SDK into VC Express: + http://msdn.microsoft.com/vstudio/express/visualc/usingpsdk/default.aspx + + +2. MSYS2 with MinGW +=================== + +2.1. Setup the basic msys2 environment + +Go to the official page of MSYS2: https://www.msys2.org +Download an installer: + +* msys2-x86_64-YYYYMMDD.exe for 64-bit Windows + (Even if you want to build 32-bit Vim) +* msys2-i686-YYYYMMDD.exe for 32-bit Windows + +Execute the installer and follow the instructions to update basic packages. +At the end keep the checkbox checked to run msys2 now. If needed, you can +open the window from the start menu, MSYS2 64 bit / MSYS2 MSYS. + +Execute: + $ pacman -Syu + +And restart MSYS2 console (select "MSYS2 MSYS" icon from the Start Menu). +Then execute: + $ pacman -Su + +If pacman complains that `catgets` and `libcatgets` conflict with another +package, select `y` to remove them. + + +2.2. Install additional packages for building Vim + +The following package groups are required for building Vim: + +* base-devel +* mingw-w64-i686-toolchain (for building 32-bit Vim) +* mingw-w64-x86_64-toolchain (for building 64-bit Vim) + +(These groups also include some useful packages which are not used by Vim.) +Use the following command to install them: + + $ pacman -S base-devel mingw-w64-i686-toolchain mingw-w64-x86_64-toolchain + +Or you can use the `pacboy` command to avoid long package names: + + $ pacboy -S base-devel: toolchain:m + +The suffix ":" means that it disables the package name translation. +The suffix ":m" means both i686 and x86_64. You can also use the ":i" suffix +to install only i686, and the ":x" suffix to install only x86_64. +(See `pacboy help` for the help.) + +See also the pacman page in ArchWiki for the general usage of pacman: + https://wiki.archlinux.org/index.php/pacman + +MSYS2 has its own git package, and you can also install it via pacman: + + $ pacman -S git + + +2.3. Keep the build environment up-to-date + +After you have installed the build environment, you may want to keep it +up-to-date (E.g. always use the latest GCC). +In that case, you just need to execute the command: + $ pacman -Syu + + +2.4. Build Vim + +Select one of the following icon from the Start Menu: + +* MSYS2 MinGW 32-bit (To build 32-bit versions of Vim) +* MSYS2 MinGW 64-bit (To build 64-bit versions of Vim) + +Go to the source directory of Vim, then execute the make command. E.g.: + + make -f Make_ming.mak + make -f Make_ming.mak GUI=no + make -f Make_ming.mak GUI=no DEBUG=yes + +NOTE: you can't execute vim.exe in the MSYS2 console, open a normal Windows +console for that. You need to set $PATH to be able to build there, e.g.: + + set PATH=c:\msys64\mingw32\bin;c:\msys64\usr\bin;%PATH% + +This command is in msys32.bat. Or for the 64 bit compiler use msys64.bat: + + set PATH=c:\msys64\mingw64\bin;c:\msys64\usr\bin;%PATH% + +If you have msys64 in another location you will need to adjust the paths for +that. + + +3. MinGW +======== + +(written by Ron Aaron: <ronaharon@yahoo.com>) + +This is about how to produce a Win32 binary of gvim with MinGW. + +First, you need to get the 'mingw32' compiler, which is free for the download +at: + + http://www.mingw.org/ + +or you can use 'MinGW-w64' compiler. + + http://mingw-w64.sourceforge.net/ + +Or a compiler provided on msys2: + + https://msys2.github.io/ + +Once you have downloaded the compiler binaries, unpack them on your hard disk +somewhere, and put them on your PATH. If you are on Win95/98 you can edit +your AUTOEXEC.BAT file with a line like: + + set PATH=C:\MinGW\bin;%PATH% + +or on NT/2000/XP, go to the Control Panel, (Performance and Maintenance), +System, Advanced, and edit the environment from there. If you use msys2 +compilers, set your installed paths (normally one of the following): + + C:\msys32\mingw32\bin (32-bit msys2, targeting 32-bit builds) + C:\msys64\mingw32\bin (64-bit msys2, targeting 32-bit builds) + C:\msys64\mingw64\bin (64-bit msys2, targeting 64-bit builds) + +Test if gcc is on your path. From a CMD (or COMMAND on '95/98) window: + + C:\> gcc --version + gcc (GCC) 4.8.1 + + C:\> mingw32-make --version + GNU Make 3.82.90 (...etc...) + +Now you are ready to rock 'n' roll. Unpack the vim sources (look on +www.vim.org for exactly which version of the vim files you need). + +Change directory to 'vim\src': + + C:\> cd vim\src + C:\VIM\SRC> + +and you type: + + mingw32-make -f Make_ming.mak gvim.exe + +After churning for a while, you will end up with 'gvim.exe' in the 'vim\src' +directory. + +You should not need to do *any* editing of any files to get vim compiled this +way. If, for some reason, you want the console-mode-only version of vim (this +is NOT recommended on Win32, especially on '95/'98!!!), you can use: + + mingw32-make -f Make_ming.mak GUI=no vim.exe + +If you are dismayed by how big the EXE is, I strongly recommend you get 'UPX' +(also free!) and compress the file (typical compression is 50%). UPX can be +found at + http://www.upx.org/ + +As of 2011, UPX still does not support compressing 64-bit EXE's; if you have +built a 64-bit vim then an alternative to UPX is 'MPRESS'. MPRESS can be found +at: + http://www.matcode.com/mpress.htm + + +ADDITION: NLS support with MinGW + +(by Eduardo F. Amatria <eferna1@platea.pntic.mec.es>) + +If you want National Language Support, read the file src/po/README_mingw.txt. +You need to uncomment lines in Make_ming.mak to have NLS defined. + + +4. Cygwin +========= + +Use Make_cyg.mak with Cygwin's GCC. See + http://users.skynet.be/antoine.mechelynck/vim/compile.htm + +With Cygnus gcc you should use the Unix Makefile instead (you need to get the +Unix archive then). Then you get a Cygwin application (feels like Vim is +running on Unix), while with Make_cyg.mak you get a Windows application (like +with the other makefiles). + + +5. Borland +=========== + +Use Make_bc5.mak with Borland C++ 5.x. See + http://users.skynet.be/antoine.mechelynck/vim/compile.htm + + +6. Cross compiling for Win32 from a Linux machine +================================================= + +[Update of 1) needs to be verified] + +If you like, you can compile the 'mingw' Win32 version from the comfort of +your Linux (or other unix) box. To do this, you need to follow a few steps: + 1) Install the mingw32 cross-compiler. See + http://www.mingw.org/wiki/LinuxCrossMinGW + http://www.libsdl.org/extras/win32/cross/README.txt + 2) Get and unpack both the Unix sources and the extra archive + 3) in 'Make_cyg_ming.mak', set 'CROSS' to 'yes' instead of 'no'. + Make further changes to 'Make_cyg_ming.mak' and 'Make_ming.mak' as you + wish. If your cross-compiler prefix differs from the predefined value, + set 'CROSS_COMPILE' corresponding. + 4) make -f Make_ming.mak gvim.exe + +Now you have created the Windows binary from your Linux box! Have fun... + + +7. Building with Python support +=============================== + +For building with MSVC 2008 the "Windows Installer" from www.python.org +works fine. + +When building, you need to set the following variables at least: + + PYTHON: Where Python is installed. E.g. C:\Python27 + DYNAMIC_PYTHON: Whether dynamic linking is used. Usually, set to yes. + PYTHON_VER: Python version. E.g. 27 for Python 2.7.X. + +E.g. When using MSVC (as one line): + + nmake -f Make_mvc.mak + PYTHON=C:\Python27 DYNAMIC_PYTHON=yes PYTHON_VER=27 + +When using MinGW and link with the official Python (as one line): + + mingw32-make -f Make_ming.mak + PYTHON=C:/Python27 DYNAMIC_PYTHON=yes PYTHON_VER=27 + +When using msys2 and link with Python2 bundled with msys2 (as one line): + + mingw32-make -f Make_ming.mak PYTHON=c:/msys64/mingw64 + PYTHON_HOME=c:/msys64/mingw64 + PYTHONINC=-Ic:/msys64/mingw64/include/python2.7 + DYNAMIC_PYTHON=yes + PYTHON_VER=27 + DYNAMIC_PYTHON_DLL=libpython2.7.dll + STATIC_STDCPLUS=yes + +(This is for 64-bit builds. For 32-bit builds, replace mingw64 with mingw32.) +(STATIC_STDCPLUS is optional. Set to yes if you don't want to require +libstdc++-6.dll.) + + +(rest written by Ron Aaron: <ronaharon@yahoo.com>) + +Building with the mingw32 compiler, and the ActiveState ActivePython: + http://www.ActiveState.com/Products/ActivePython/ + +After installing the ActivePython, you will have to create a 'mingw32' +'libpython20.a' to link with: + cd $PYTHON/libs + pexports python20.dll > python20.def + dlltool -d python20.def -l libpython20.a + +Once that is done, edit the 'Make_ming.mak' so the PYTHON variable points to +the root of the Python installation (C:\Python20, for example). If you are +cross-compiling on Linux with the mingw32 setup, you need to also convert all +the 'Include' files to *unix* line-endings. This bash command will do it +easily: + for fil in *.h ; do vim -e -c 'set ff=unix|w|q' $fil + +Now just do: + make -f Make_ming.mak gvim.exe + +You will end up with a Python-enabled, Win32 version. Enjoy! + + +8. Building with Python3 support +================================ + +For building with MSVC 2008 the "Windows Installer" from www.python.org +works fine. Python 3.6 is recommended. + +When building, you need to set the following variables at least: + + PYTHON3: Where Python3 is installed. E.g. C:\Python36 + DYNAMIC_PYTHON3: Whether dynamic linking is used. Usually, set to yes. + PYTHON3_VER: Python3 version. E.g. 36 for Python 3.6.X. + +E.g. When using MSVC (as one line): + + nmake -f Make_mvc.mak + PYTHON3=C:\Python36 DYNAMIC_PYTHON3=yes PYTHON3_VER=36 + +When using MinGW and link with the official Python3 (as one line): + + mingw32-make -f Make_ming.mak + PYTHON3=C:/Python36 DYNAMIC_PYTHON3=yes PYTHON3_VER=36 + +When using msys2 and link with Python3 bundled with msys2 (as one line): + + mingw32-make -f Make_ming.mak PYTHON3=c:/msys64/mingw64 + PYTHON3_HOME=c:/msys64/mingw64 + PYTHON3INC=-Ic:/msys64/mingw64/include/python3.6m + DYNAMIC_PYTHON3=yes + PYTHON3_VER=36 + DYNAMIC_PYTHON3_DLL=libpython3.6m.dll + STATIC_STDCPLUS=yes + +(This is for 64-bit builds. For 32-bit builds, replace mingw64 with mingw32.) +(STATIC_STDCPLUS is optional. Set to yes if you don't want to require +libstdc++-6.dll.) + + +9. Building with Racket or MzScheme support +======================================== + +1) Building with Racket support (newest) + +MzScheme and PLT Scheme names have been rebranded as Racket. Vim with Racket +support can be built with either MSVC or MinGW (or Cygwin). +Get it from https://download.racket-lang.org/ + +Copy lib/libracket{version}.dll to your Windows system directory. The system +directory depends on your Windows bitness and Vim bitness: + 32-bit Vim on 32-bit Windows: C:\Windows\System32 + 32-bit Vim on 64-bit Windows: C:\Windows\SysWOW64 + 64-bit Vim on 64-bit Windows: C:\Windows\System32 + +For building you need to set the following variables: + + MZSCHEME: Where Racket is installed. + E.g. C:\Program Files (x86)\Racket + DYNAMIC_MZSCHEME: Whether dynamic linking is used. Usually, set to yes. + MZSCHEME_VER: Racket DLL version which is used for the file name. + See below for a list of MZSCHEME_VER. + The DLL can be found under the lib directory. E.g. + C:\Program Files (x86)\Racket\lib\libracket3m_XXXXXX.dll + MZSCHEME_COLLECTS: (Optional) Path of the collects directory used at + runtime. Default: $(MZSCHEME)\collects + User can override this with the PLTCOLLECTS environment + variable. + +List of MZSCHEME_VER (incomplete): + + Racket ver. | MZSCHEME_VER + ========================== + 6.3 | 3m_9z0ds0 + 6.6 | 3m_a0solc + 6.8 | 3m_a1zjsw + 6.10 | 3m_a36fs8 + + +E.g. When using MSVC (as one line): + + nmake -f Make_mvc.mak + MZSCHEME="C:\Program Files (x86)\Racket" DYNAMIC_MZSCHEME=yes + MZSCHEME_VER=3m_9z0ds0 + +Or when using MinGW (as one line): + + mingw32-make -f Make_ming.mak + MZSCHEME='C:/Program\ Files\ (x86)/Racket' DYNAMIC_MZSCHEME=yes + MZSCHEME_VER=3m_9z0ds0 + + Spaces should be escaped with '\'. + + +2) Building with MzScheme support (older) + +(written by Sergey Khorev <sergey.khorev@gmail.com>) + +Vim with MzScheme (http://www.plt-scheme.org/software/mzscheme) support can +be built with either MSVC, or MinGW, or Cygwin. Supported versions are 205 and +above (including 299 and 30x series). + +The MSVC build is quite straightforward. Simply invoke (in one line) +nmake -fMake_mvc.mak MZSCHEME=<Path-to-MzScheme> + [MZSCHEME_VER=<MzScheme-version>] [DYNAMIC_MZSCHEME=<yes or no>] +where <MzScheme-version> is the last seven characters from MzScheme dll name +(libmzschXXXXXXX.dll). +If DYNAMIC_MZSCHEME=yes, resulting executable will not depend on MzScheme +DLL's, but will load them in runtime on demand. + +Building dynamic MzScheme support on MinGW and Cygwin is similar. Take into +account that <Path-to-MzScheme> should contain slashes rather than backslashes +(e.g. d:/Develop/MzScheme) + +"Static" MzScheme support (Vim executable will depend on MzScheme DLLs +explicitly) on MinGW and Cygwin requires additional step. + +libmzschXXXXXXX.dll and libmzgcXXXXXXX.dll should be copied from +%WINDOWS%\System32 to other location (either build directory, some temporary +dir or even MzScheme home). + +Pass that path as MZSCHEME_DLLS parameter for Make. E.g., +make -f Make_cyg.mak MZSCHEME=d:/Develop/MzScheme MZSCHEME_VER=209_000 + MZSCHEME_DLLS=c:/Temp DYNAMIC_MZSCHEME=no + +After a successful build, these dlls can be freely removed, leaving them in +%WINDOWS%\System32 only. + + + +10. Building with Lua support +============================ + +Vim with Lua support can be built with either MSVC or MinGW (or maybe Cygwin). +You can use binaries from LuaBinaries: http://luabinaries.sourceforge.net/ +This also applies to when you get a Vim executable and don't build yourself, +do the part up to "Build". + +1) Download and install LuaBinaries + +Go to the Download page of LuaBinaries: + http://luabinaries.sourceforge.net/download.html + +Download lua-X.Y.Z_Win32_dllw4_lib.zip for x86 or +lua-X.Y.Z_Win64_dllw4_lib.zip for x64. You can use them both for MSVC and +MinGW. + +Unpack it to a working directory. E.g. C:\projects\lua53. +Lua's header files will be installed under the include directory. + +Copy luaXY.dll to your Windows system directory. The system directory depends +on your Windows bitness and Vim bitness: + 32-bit Vim on 32-bit Windows: C:\Windows\System32 + 32-bit Vim on 64-bit Windows: C:\Windows\SysWOW64 + 64-bit Vim on 64-bit Windows: C:\Windows\System32 + +Or another option is copying luaXY.dll to the directory where gvim.exe +(or vim.exe) is. + + +2) Build + +You need to set LUA, DYNAMIC_LUA and LUA_VER. + + LUA: Where Lua's header files are installed. E.g. C:\projects\lua53. + DYNAMIC_LUA: Whether dynamic linking is used. Set to yes. + LUA_VER: Lua version. E.g. 53 for Lua 5.3.X. + +E.g. When using MSVC (as one line): + + nmake -f Make_mvc.mak + LUA=C:\projects\lua53 DYNAMIC_LUA=yes LUA_VER=53 + +Or when using MinGW (as one line): + + mingw32-make -f Make_ming.mak + LUA=C:/projects/lua53 DYNAMIC_LUA=yes LUA_VER=53 + + +Or when using Cygwin (as one line) (untested): + + make -f Make_cyg.mak + LUA=/cygdrive/c/projects/lua53 DYNAMIC_LUA=yes LUA_VER=53 + + +11. Building with Perl support +============================== + +Vim with Perl support can be built with either MSVC or MinGW (or Cygwin). +You can use binaries from ActiveState (ActivePerl) or Strawberry Perl. + + http://www.activestate.com/activeperl + http://strawberryperl.com/ + +When building, you need to set the following variables: + + PERL: Where perl is installed. E.g. C:\Perl, C:\Strawberry\perl + DYNAMIC_PERL: Whether dynamic linking is used. Usually, set to yes. + PERL_VER: Perl version. E.g. 522 for Perl 5.22.X. + +E.g. When using MSVC (as one line): + + nmake -f Make_mvc.mak + PERL=C:\Perl DYNAMIC_PERL=yes PERL_VER=522 + +Or when using MinGW (as one line): + + mingw32-make -f Make_ming.mak + PERL=C:/Perl DYNAMIC_PERL=yes PERL_VER=522 + + +12. Building with Ruby support +============================== + +Vim with Ruby support can be built with either MSVC or MinGW (or Cygwin). +Ruby doesn't provide the official Windows binaries. The most widely used +Windows binaries might be RubyInstaller. Currently Ruby 2.4 is recommended. + + http://rubyinstaller.org/ + +If you use MinGW you can easily build with RubyInstaller, but if you use MSVC +you need some tricks described below. +(Another binary distribution is ActiveScriptRuby: + http://www.artonx.org/data/asr/) + +When building, you need to set the following variables at least: + + RUBY: Where ruby is installed. E.g. C:\Ruby24 + DYNAMIC_RUBY: Whether dynamic linking is used. Usually, set to yes. + RUBY_VER: Ruby version. E.g. 24 for Ruby 2.4.X. + RUBY_API_VER_LONG: Ruby API version in a long format. + E.g. 2.4.0 for Ruby 2.4.X. + +Ruby version vs. Ruby API version: + + Ruby ver. | Ruby API ver. + ========================= + 1.8.X | 1.8 + 1.9.[1-3] | 1.9.1 + 2.0.0 | 2.0.0 + 2.X.Y | 2.X.0 + +(Ruby 1.9.0 is excluded from the table because it is an unstable version.) + + +A) Using MSVC + +If you want to link with ruby, normally you must use the same compiler as +which was used to build the ruby binary. RubyInstaller is built with MinGW, +so normally you cannot use MSVC for building Vim if you want to link with +RubyInstaller. If you use a different compiler, there are mainly two problems: +config.h and Ruby's DLL name. Here are the steps for working around them: + + 1) Download and Install RubyInstaller. + You can install RubyInstaller with the default options and directory. + E.g.: + C:\Ruby24 (32-bit) or C:\Ruby24-x64 (64-bit) + + Ruby 2.4.X is used in this example. + + 2) Download Ruby 2.4.X's source code and generate config.h: + + cd C:\projects + git clone https://github.com/ruby/ruby.git -b ruby_2_4 + cd ruby + win32\configure.bat + nmake .config.h.time + + Note that ruby_2_4 is the branch name for Ruby 2.4.X's source code. + There is no need to build whole Ruby, just config.h is needed. + If you use 32-bit MSVC 2015, the config.h is generated in the + .ext\include\i386-mswin32_140 directory. + If you use 64-bit MSVC 2015, the config.h is generated in the + .ext\include\x64-mswin64_140 directory. + + 3) Install the generated config.h. + + For 32-bit version: + + xcopy /s .ext\include C:\Ruby24\include\ruby-2.4.0 + + For 64-bit version: + + xcopy /s .ext\include C:\Ruby24-x64\include\ruby-2.4.0 + + Note that 2.4.0 is Ruby API version of Ruby 2.4.X. + You may need to close the console and reopen it to pick up the new $PATH. + + 4) Build Vim. Note that you need to adjust some variables (as one line): + + For 32-bit version: + + nmake -f Make_mvc.mak + RUBY=C:\Ruby24 DYNAMIC_RUBY=yes RUBY_VER=24 RUBY_API_VER_LONG=2.4.0 + RUBY_MSVCRT_NAME=msvcrt + WINVER=0x501 + + For 64-bit version, replace RUBY=C:\Ruby24 with RUBY=C:\Ruby24-x64. + + If you set WINVER explicitly, it must be set to >=0x500, when building + with Ruby 2.1 or later. (Default is 0x501.) + When using this trick, you also need to set RUBY_MSVCRT_NAME to msvcrt + which is used for the Ruby's DLL name. + +B) Using MinGW + +Using MinGW is easier than using MSVC when linking with RubyInstaller. +After you install RubyInstaller, just type this (as one line): + + mingw32-make -f Make_ming.mak + RUBY=C:/Ruby24 DYNAMIC_RUBY=yes RUBY_VER=24 RUBY_API_VER_LONG=2.4.0 + WINVER=0x600 + +For 64-bit version, replace RUBY=C:/Ruby24 with RUBY=C:/Ruby24-x64. +If you set WINVER explicitly, it must be set to >=0x500, when building with +Ruby 2.1 or later. (Default is 0x600.) + + + +13. Building with Tcl support +============================= + +Vim with Tcl support can be built with either MSVC or MinGW (or Cygwin). +You can use binaries from ActiveState (ActiveTcl). + + http://www.activestate.com/activetcl + +Alternatively, you can use the binaries provided by IronTcl from + + https://www.irontcl.com/ + +They might lack behind the latest version a bit, but should provide 64bit +and 32bit versions even if ActiveTcl does not provide them anymore. + +For building with MSVC 2015 use version 8.6.6 or later. +When building, you need to set the following variables: + + TCL: Where tcl is installed. E.g. C:\Tcl86 + DYNAMIC_TCL: Whether dynamic linking is used. Usually, set to yes. + TCL_VER: Tcl version in a short format. E.g. 86 for Tcl 8.6.X. + TCL_VER_LONG: Tcl version in a long format. E.g. 8.6 for Tcl 8.6.X. + +Sometimes the Tcl dll name changes. E.g. ActiveTcl 8.6.4 comes with tcl86.dll, +but ActiveTcl 8.6.6 comes with tcl86t.dll. You can set the dll name by setting +the TCL_DLL variable: + TCL_DLL=tcl86t.dll + +E.g. When using MSVC (as one line): + + nmake -f Make_mvc.mak + TCL=C:\Tcl86 DYNAMIC_TCL=yes TCL_VER=86 TCL_VER_LONG=8.6 + +Or when using MinGW (as one line): + + mingw32-make -f Make_ming.mak + TCL=C:/Tcl86 DYNAMIC_TCL=yes TCL_VER=86 TCL_VER_LONG=8.6 + + +14. Building with Terminal support +================================== + +Vim with Terminal support can be built with either MSVC, MinGW or Cygwin. +This uses the included libvterm and winpty. No extra header files or +libraries are needed for building. Just set TERMINAL to yes. + +E.g. When using MSVC: + + nmake -f Make_mvc.mak TERMINAL=yes + +Or when using MinGW: + + mingw32-make -f Make_ming.mak TERMINAL=yes + + +15. Building with DirectX (DirectWrite) support +=============================================== + +Vim with DirectX (DirectWrite) support can be built with either MSVC or MinGW. +This requires dwrite_2.h and some other header files which come with Windows +SDK 8.1 or later (or MinGW-w64), if you want to enable color emoji support. +This also requires MBYTE=yes which is enabled by default. + +A) Using MSVC + +If you use MSVC 2013 or later, Windows SDK 8.1 or later is used by default. +You just need to specify DIRECTX=yes: + + nmake -f Make_mvc.mak DIRECTX=yes + +If you use MSVC 2012 or earlier, the required header files are not available +by default. However, you can use the header files from newer SDKs with older +compilers. E.g.: + + set "INCLUDE=%INCLUDE%;C:\Program Files (x86)\Windows Kits\8.1\Include\um" + nmake -f Make_mvc.mak DIRECTX=yes + +If you don't need color emoji support, only dwrite.h is required. You can use +older compilers (e.g. VC2010) without Windows SDK 8.1. E.g.: + + nmake -f Make_mvc.mak DIRECTX=yes COLOR_EMOJI=no + +B) Using MinGW-w64 + +Just set DIRECTX to yes: + + mingw32-make -f Make_ming.mak DIRECTX=yes + + +16. Windows 3.1x +================ + +The Windows 3.1x support was removed in patch 7.4.1364. + + +17. MS-DOS +========== + +The MS-DOS support was removed in patch 7.4.1399. Only very old Vim versions +work on MS-DOS because of the limited amount of memory available. + + +18. Installing after building from sources +========================================== + +[provided by Michael Soyka, updated by Ken Takata] + +After you've built the Vim binaries as described above, you're ready to +install Vim on your system. However, if you've obtained the Vim sources +using Git, Mercurial or by downloading them as a unix tar file, you must +first create a "vim81" directory. If you instead downloaded the sources as +zip files, you can skip this setup as the zip archives already have the +correct directory structure. + + A. Create a Vim "runtime" subdirectory named "vim81" + ----------------------------------------------------- + If you obtained your Vim sources as zip files, you can skip this step. + Otherwise, continue reading. + + Go to the directory that contains the Vim "src" and "runtime" + directories and create a new subdirectory named "vim81". + + Copy the "runtime" files into "vim81": + copy runtime\* vim81 + + B. Copy the new binaries into the "vim81" directory + ---------------------------------------------------- + Regardless of how you installed the Vim sources, you need to copy the + new binaries you created above into "vim81": + + copy src\*.exe vim81 + copy src\tee\tee.exe vim81 + copy src\xxd\xxd.exe vim81 + + To install the "Edit with Vim" popup menu, you need both 32-bit and 64-bit + versions of gvimext.dll. They should be copied to "vim81\GvimExt32" and + "vim81\GvimExt64" respectively. + First, build the 32-bit version, then: + + mkdir vim81\GvimExt32 + copy src\GvimExt\gvimext.dll vim81\GvimExt32 + + Next, clean the 32-bit version and build the 64-bit version, then: + + mkdir vim81\GvimExt64 + copy src\GvimExt\gvimext.dll vim81\GvimExt64 + + C. Copy gettext and iconv DLLs into the "vim81" directory + ---------------------------------------------------------- + Get gettext and iconv DLLs from the following site: + https://github.com/mlocati/gettext-iconv-windows/releases + Both 64- and 32-bit versions are needed. + Download the files gettextX.X.X.X-iconvX.XX-shared-{32,64}.zip, extract + DLLs and place them as follows: + + vim81\ + | libintl-8.dll + | libiconv-2.dll + | libgcc_s_sjlj-1.dll (only for 32-bit) + | + + GvimExt32\ + | libintl-8.dll + | libiconv-2.dll + | libgcc_s_sjlj-1.dll + | + ` GvimExt64\ + libintl-8.dll + libiconv-2.dll + + The DLLs in the "vim81" should be the same bitness with the (g)vim.exe. + + D. Move the "vim81" directory into the Vim installation subdirectory + --------------------------------------------------------------------- + Move the "vim81" subdirectory into the subdirectory where you want Vim + to be installed. Typically, this subdirectory will be named "vim". + If you already have a "vim81" subdirectory in "vim", delete it first + by running its uninstal.exe program. + + E. Install Vim + --------------- + "cd" to your Vim installation subdirectory "vim\vim81" and run the + "install.exe" program. It will ask you a number of questions about + how you would like to have your Vim setup. Among these are: + - You can tell it to write a "_vimrc" file with your preferences in the + parent directory. + - It can also install an "Edit with Vim" entry in the Windows Explorer + popup menu. + - You can have it create batch files, so that you can run Vim from the + console or in a shell. You can select one of the directories in your + PATH or add the directory to PATH using the Windows Control Panel. + - Create entries for Vim on the desktop and in the Start menu. + +Happy Vimming! |