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+/* Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __mod_h2__h2_session__
+#define __mod_h2__h2_session__
+
+#include "h2_conn_io.h"
+
+/**
+ * A HTTP/2 connection, a session with a specific client.
+ *
+ * h2_session sits on top of a httpd conn_rec* instance and takes complete
+ * control of the connection data. It receives protocol frames from the
+ * client. For new HTTP/2 streams it creates h2_task(s) that are sent
+ * via callback to a dispatcher (see h2_conn.c).
+ * h2_session keeps h2_io's for each ongoing stream which buffer the
+ * payload for that stream.
+ *
+ * New incoming HEADER frames are converted into a h2_stream+h2_task instance
+ * that both represent a HTTP/2 stream, but may have separate lifetimes. This
+ * allows h2_task to be scheduled in other threads without semaphores
+ * all over the place. It allows task memory to be freed independent of
+ * session lifetime and sessions may close down while tasks are still running.
+ *
+ *
+ */
+
+#include "h2.h"
+
+struct apr_thread_mutext_t;
+struct apr_thread_cond_t;
+struct h2_ctx;
+struct h2_config;
+struct h2_filter_cin;
+struct h2_ihash_t;
+struct h2_mplx;
+struct h2_priority;
+struct h2_push;
+struct h2_push_diary;
+struct h2_session;
+struct h2_stream;
+struct h2_stream_monitor;
+struct h2_task;
+struct h2_workers;
+
+struct nghttp2_session;
+
+typedef enum {
+ H2_SESSION_EV_INIT, /* session was initialized */
+ H2_SESSION_EV_LOCAL_GOAWAY, /* we send a GOAWAY */
+ H2_SESSION_EV_REMOTE_GOAWAY, /* remote send us a GOAWAY */
+ H2_SESSION_EV_CONN_ERROR, /* connection error */
+ H2_SESSION_EV_PROTO_ERROR, /* protocol error */
+ H2_SESSION_EV_CONN_TIMEOUT, /* connection timeout */
+ H2_SESSION_EV_NO_IO, /* nothing has been read or written */
+ H2_SESSION_EV_FRAME_RCVD, /* a frame has been received */
+ H2_SESSION_EV_NGH2_DONE, /* nghttp2 wants neither read nor write anything */
+ H2_SESSION_EV_MPM_STOPPING, /* the process is stopping */
+ H2_SESSION_EV_PRE_CLOSE, /* connection will close after this */
+ H2_SESSION_EV_STREAM_CHANGE, /* a stream (state/input/output) changed */
+} h2_session_event_t;
+
+typedef struct h2_session {
+ long id; /* identifier of this session, unique
+ * inside a httpd process */
+ conn_rec *c; /* the connection this session serves */
+ request_rec *r; /* the request that started this in case
+ * of 'h2c', NULL otherwise */
+ server_rec *s; /* server/vhost we're starting on */
+ const struct h2_config *config; /* Relevant config for this session */
+ apr_pool_t *pool; /* pool to use in session */
+ struct h2_mplx *mplx; /* multiplexer for stream data */
+ struct h2_workers *workers; /* for executing stream tasks */
+ struct h2_filter_cin *cin; /* connection input filter context */
+ h2_conn_io io; /* io on httpd conn filters */
+ struct nghttp2_session *ngh2; /* the nghttp2 session (internal use) */
+
+ h2_session_state state; /* state session is in */
+
+ h2_session_props local; /* properties of local session */
+ h2_session_props remote; /* properites of remote session */
+
+ unsigned int reprioritize : 1; /* scheduled streams priority changed */
+ unsigned int flush : 1; /* flushing output necessary */
+ unsigned int have_read : 1; /* session has read client data */
+ unsigned int have_written : 1; /* session did write data to client */
+ apr_interval_time_t wait_us; /* timeout during BUSY_WAIT state, micro secs */
+
+ struct h2_push_diary *push_diary; /* remember pushes, avoid duplicates */
+
+ struct h2_stream_monitor *monitor;/* monitor callbacks for streams */
+ int open_streams; /* number of client streams open */
+ int unsent_submits; /* number of submitted, but not yet written responses. */
+ int unsent_promises; /* number of submitted, but not yet written push promises */
+
+ int responses_submitted; /* number of http/2 responses submitted */
+ int streams_reset; /* number of http/2 streams reset by client */
+ int pushes_promised; /* number of http/2 push promises submitted */
+ int pushes_submitted; /* number of http/2 pushed responses submitted */
+ int pushes_reset; /* number of http/2 pushed reset by client */
+
+ apr_size_t frames_received; /* number of http/2 frames received */
+ apr_size_t frames_sent; /* number of http/2 frames sent */
+
+ apr_size_t max_stream_count; /* max number of open streams */
+ apr_size_t max_stream_mem; /* max buffer memory for a single stream */
+
+ apr_time_t idle_until; /* Time we shut down due to sheer boredom */
+ apr_time_t idle_sync_until; /* Time we sync wait until keepalive handling kicks in */
+ apr_size_t idle_frames; /* number of rcvd frames that kept session in idle state */
+ apr_interval_time_t idle_delay; /* Time we delay processing rcvd frames in idle state */
+
+ apr_bucket_brigade *bbtmp; /* brigade for keeping temporary data */
+ struct apr_thread_cond_t *iowait; /* our cond when trywaiting for data */
+
+ char status[64]; /* status message for scoreboard */
+ int last_status_code; /* the one already reported */
+ const char *last_status_msg; /* the one already reported */
+
+ struct h2_iqueue *in_pending; /* all streams with input pending */
+ struct h2_iqueue *in_process; /* all streams ready for processing on slave */
+
+} h2_session;
+
+const char *h2_session_state_str(h2_session_state state);
+
+/**
+ * Create a new h2_session for the given connection.
+ * The session will apply the configured parameter.
+ * @param psession pointer receiving the created session on success or NULL
+ * @param c the connection to work on
+ * @param cfg the module config to apply
+ * @param workers the worker pool to use
+ * @return the created session
+ */
+apr_status_t h2_session_create(h2_session **psession,
+ conn_rec *c, struct h2_ctx *ctx,
+ struct h2_workers *workers);
+
+/**
+ * Create a new h2_session for the given request.
+ * The session will apply the configured parameter.
+ * @param psession pointer receiving the created session on success or NULL
+ * @param r the request that was upgraded
+ * @param cfg the module config to apply
+ * @param workers the worker pool to use
+ * @return the created session
+ */
+apr_status_t h2_session_rcreate(h2_session **psession,
+ request_rec *r, struct h2_ctx *ctx,
+ struct h2_workers *workers);
+
+void h2_session_event(h2_session *session, h2_session_event_t ev,
+ int err, const char *msg);
+
+/**
+ * Process the given HTTP/2 session until it is ended or a fatal
+ * error occurred.
+ *
+ * @param session the sessionm to process
+ */
+apr_status_t h2_session_process(h2_session *session, int async);
+
+/**
+ * Last chance to do anything before the connection is closed.
+ */
+apr_status_t h2_session_pre_close(h2_session *session, int async);
+
+/**
+ * Called when a serious error occurred and the session needs to terminate
+ * without further connection io.
+ * @param session the session to abort
+ * @param reason the apache status that caused the abort
+ */
+void h2_session_abort(h2_session *session, apr_status_t reason);
+
+/**
+ * Close and deallocate the given session.
+ */
+void h2_session_close(h2_session *session);
+
+/**
+ * Returns if client settings have push enabled.
+ * @param != 0 iff push is enabled in client settings
+ */
+int h2_session_push_enabled(h2_session *session);
+
+/**
+ * Look up the stream in this session with the given id.
+ */
+struct h2_stream *h2_session_stream_get(h2_session *session, int stream_id);
+
+/**
+ * Submit a push promise on the stream and schedule the new steam for
+ * processing..
+ *
+ * @param session the session to work in
+ * @param is the stream initiating the push
+ * @param push the push to promise
+ * @return the new promised stream or NULL
+ */
+struct h2_stream *h2_session_push(h2_session *session,
+ struct h2_stream *is, struct h2_push *push);
+
+apr_status_t h2_session_set_prio(h2_session *session,
+ struct h2_stream *stream,
+ const struct h2_priority *prio);
+
+#define H2_SSSN_MSG(s, msg) \
+ "h2_session(%ld,%s,%d): "msg, s->id, h2_session_state_str(s->state), \
+ s->open_streams
+
+#define H2_SSSN_LOG(aplogno, s, msg) aplogno H2_SSSN_MSG(s, msg)
+
+#endif /* defined(__mod_h2__h2_session__) */