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+/* Test of gl_thread_self () macro.
+ Copyright (C) 2011-2018 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2011. */
+
+#include <config.h>
+
+#include "glthread/thread.h"
+
+gl_thread_t main_thread;
+
+int
+main ()
+{
+ /* Check that gl_thread_self () can be used with just $(LIBTHREAD), not
+ $(LIBMULTITHREAD), i.e. in libraries that are multithread-safe but don't
+ create threads themselves. */
+ main_thread = gl_thread_self ();
+
+ return 0;
+}