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-rw-r--r--arch/ia64/sn/kernel/iomv.c82
1 files changed, 82 insertions, 0 deletions
diff --git a/arch/ia64/sn/kernel/iomv.c b/arch/ia64/sn/kernel/iomv.c
new file mode 100644
index 000000000..2b22a7166
--- /dev/null
+++ b/arch/ia64/sn/kernel/iomv.c
@@ -0,0 +1,82 @@
+/*
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file "COPYING" in the main directory of this archive
+ * for more details.
+ *
+ * Copyright (C) 2000-2003, 2006 Silicon Graphics, Inc. All rights reserved.
+ */
+
+#include <linux/module.h>
+#include <linux/acpi.h>
+#include <asm/io.h>
+#include <asm/delay.h>
+#include <asm/vga.h>
+#include <asm/sn/nodepda.h>
+#include <asm/sn/simulator.h>
+#include <asm/sn/pda.h>
+#include <asm/sn/sn_cpuid.h>
+#include <asm/sn/shub_mmr.h>
+#include <asm/sn/acpi.h>
+
+#define IS_LEGACY_VGA_IOPORT(p) \
+ (((p) >= 0x3b0 && (p) <= 0x3bb) || ((p) >= 0x3c0 && (p) <= 0x3df))
+
+/**
+ * sn_io_addr - convert an in/out port to an i/o address
+ * @port: port to convert
+ *
+ * Legacy in/out instructions are converted to ld/st instructions
+ * on IA64. This routine will convert a port number into a valid
+ * SN i/o address. Used by sn_in*() and sn_out*().
+ */
+
+void *sn_io_addr(unsigned long port)
+{
+ if (!IS_RUNNING_ON_SIMULATOR()) {
+ if (IS_LEGACY_VGA_IOPORT(port))
+ return (__ia64_mk_io_addr(port));
+ /* On sn2, legacy I/O ports don't point at anything */
+ if (port < (64 * 1024))
+ return NULL;
+ if (SN_ACPI_BASE_SUPPORT())
+ return (__ia64_mk_io_addr(port));
+ else
+ return ((void *)(port | __IA64_UNCACHED_OFFSET));
+ } else {
+ /* but the simulator uses them... */
+ unsigned long addr;
+
+ /*
+ * word align port, but need more than 10 bits
+ * for accessing registers in bedrock local block
+ * (so we don't do port&0xfff)
+ */
+ addr = (is_shub2() ? 0xc00000028c000000UL : 0xc0000087cc000000UL) | ((port >> 2) << 12);
+ if ((port >= 0x1f0 && port <= 0x1f7) || port == 0x3f6 || port == 0x3f7)
+ addr |= port;
+ return (void *)addr;
+ }
+}
+
+EXPORT_SYMBOL(sn_io_addr);
+
+/**
+ * __sn_mmiowb - I/O space memory barrier
+ *
+ * See arch/ia64/include/asm/io.h and Documentation/driver-api/device-io.rst
+ * for details.
+ *
+ * On SN2, we wait for the PIO_WRITE_STATUS SHub register to clear.
+ * See PV 871084 for details about the WAR about zero value.
+ *
+ */
+void __sn_mmiowb(void)
+{
+ volatile unsigned long *adr = pda->pio_write_status_addr;
+ unsigned long val = pda->pio_write_status_val;
+
+ while ((*adr & SH_PIO_WRITE_STATUS_PENDING_WRITE_COUNT_MASK) != val)
+ cpu_relax();
+}
+
+EXPORT_SYMBOL(__sn_mmiowb);