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-rw-r--r-- | include/media/v4l2-ctrls.h | 1167 |
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diff --git a/include/media/v4l2-ctrls.h b/include/media/v4l2-ctrls.h new file mode 100644 index 000000000..f615ba1b2 --- /dev/null +++ b/include/media/v4l2-ctrls.h @@ -0,0 +1,1167 @@ +/* + * V4L2 controls support header. + * + * Copyright (C) 2010 Hans Verkuil <hverkuil@xs4all.nl> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + */ + +#ifndef _V4L2_CTRLS_H +#define _V4L2_CTRLS_H + +#include <linux/list.h> +#include <linux/mutex.h> +#include <linux/videodev2.h> + +/* forward references */ +struct file; +struct v4l2_ctrl_handler; +struct v4l2_ctrl_helper; +struct v4l2_ctrl; +struct video_device; +struct v4l2_subdev; +struct v4l2_subscribed_event; +struct v4l2_fh; +struct poll_table_struct; + +/** + * union v4l2_ctrl_ptr - A pointer to a control value. + * @p_s32: Pointer to a 32-bit signed value. + * @p_s64: Pointer to a 64-bit signed value. + * @p_u8: Pointer to a 8-bit unsigned value. + * @p_u16: Pointer to a 16-bit unsigned value. + * @p_u32: Pointer to a 32-bit unsigned value. + * @p_char: Pointer to a string. + * @p: Pointer to a compound value. + */ +union v4l2_ctrl_ptr { + s32 *p_s32; + s64 *p_s64; + u8 *p_u8; + u16 *p_u16; + u32 *p_u32; + char *p_char; + void *p; +}; + +/** + * struct v4l2_ctrl_ops - The control operations that the driver has to provide. + * + * @g_volatile_ctrl: Get a new value for this control. Generally only relevant + * for volatile (and usually read-only) controls such as a control + * that returns the current signal strength which changes + * continuously. + * If not set, then the currently cached value will be returned. + * @try_ctrl: Test whether the control's value is valid. Only relevant when + * the usual min/max/step checks are not sufficient. + * @s_ctrl: Actually set the new control value. s_ctrl is compulsory. The + * ctrl->handler->lock is held when these ops are called, so no + * one else can access controls owned by that handler. + */ +struct v4l2_ctrl_ops { + int (*g_volatile_ctrl)(struct v4l2_ctrl *ctrl); + int (*try_ctrl)(struct v4l2_ctrl *ctrl); + int (*s_ctrl)(struct v4l2_ctrl *ctrl); +}; + +/** + * struct v4l2_ctrl_type_ops - The control type operations that the driver + * has to provide. + * + * @equal: return true if both values are equal. + * @init: initialize the value. + * @log: log the value. + * @validate: validate the value. Return 0 on success and a negative value + * otherwise. + */ +struct v4l2_ctrl_type_ops { + bool (*equal)(const struct v4l2_ctrl *ctrl, u32 idx, + union v4l2_ctrl_ptr ptr1, + union v4l2_ctrl_ptr ptr2); + void (*init)(const struct v4l2_ctrl *ctrl, u32 idx, + union v4l2_ctrl_ptr ptr); + void (*log)(const struct v4l2_ctrl *ctrl); + int (*validate)(const struct v4l2_ctrl *ctrl, u32 idx, + union v4l2_ctrl_ptr ptr); +}; + +/** + * typedef v4l2_ctrl_notify_fnc - typedef for a notify argument with a function + * that should be called when a control value has changed. + * + * @ctrl: pointer to struct &v4l2_ctrl + * @priv: control private data + * + * This typedef definition is used as an argument to v4l2_ctrl_notify() + * and as an argument at struct &v4l2_ctrl_handler. + */ +typedef void (*v4l2_ctrl_notify_fnc)(struct v4l2_ctrl *ctrl, void *priv); + +/** + * struct v4l2_ctrl - The control structure. + * + * @node: The list node. + * @ev_subs: The list of control event subscriptions. + * @handler: The handler that owns the control. + * @cluster: Point to start of cluster array. + * @ncontrols: Number of controls in cluster array. + * @done: Internal flag: set for each processed control. + * @is_new: Set when the user specified a new value for this control. It + * is also set when called from v4l2_ctrl_handler_setup(). Drivers + * should never set this flag. + * @has_changed: Set when the current value differs from the new value. Drivers + * should never use this flag. + * @is_private: If set, then this control is private to its handler and it + * will not be added to any other handlers. Drivers can set + * this flag. + * @is_auto: If set, then this control selects whether the other cluster + * members are in 'automatic' mode or 'manual' mode. This is + * used for autogain/gain type clusters. Drivers should never + * set this flag directly. + * @is_int: If set, then this control has a simple integer value (i.e. it + * uses ctrl->val). + * @is_string: If set, then this control has type %V4L2_CTRL_TYPE_STRING. + * @is_ptr: If set, then this control is an array and/or has type >= + * %V4L2_CTRL_COMPOUND_TYPES + * and/or has type %V4L2_CTRL_TYPE_STRING. In other words, &struct + * v4l2_ext_control uses field p to point to the data. + * @is_array: If set, then this control contains an N-dimensional array. + * @has_volatiles: If set, then one or more members of the cluster are volatile. + * Drivers should never touch this flag. + * @call_notify: If set, then call the handler's notify function whenever the + * control's value changes. + * @manual_mode_value: If the is_auto flag is set, then this is the value + * of the auto control that determines if that control is in + * manual mode. So if the value of the auto control equals this + * value, then the whole cluster is in manual mode. Drivers should + * never set this flag directly. + * @ops: The control ops. + * @type_ops: The control type ops. + * @id: The control ID. + * @name: The control name. + * @type: The control type. + * @minimum: The control's minimum value. + * @maximum: The control's maximum value. + * @default_value: The control's default value. + * @step: The control's step value for non-menu controls. + * @elems: The number of elements in the N-dimensional array. + * @elem_size: The size in bytes of the control. + * @dims: The size of each dimension. + * @nr_of_dims:The number of dimensions in @dims. + * @menu_skip_mask: The control's skip mask for menu controls. This makes it + * easy to skip menu items that are not valid. If bit X is set, + * then menu item X is skipped. Of course, this only works for + * menus with <= 32 menu items. There are no menus that come + * close to that number, so this is OK. Should we ever need more, + * then this will have to be extended to a u64 or a bit array. + * @qmenu: A const char * array for all menu items. Array entries that are + * empty strings ("") correspond to non-existing menu items (this + * is in addition to the menu_skip_mask above). The last entry + * must be NULL. + * Used only if the @type is %V4L2_CTRL_TYPE_MENU. + * @qmenu_int: A 64-bit integer array for with integer menu items. + * The size of array must be equal to the menu size, e. g.: + * :math:`ceil(\frac{maximum - minimum}{step}) + 1`. + * Used only if the @type is %V4L2_CTRL_TYPE_INTEGER_MENU. + * @flags: The control's flags. + * @cur: Structure to store the current value. + * @cur.val: The control's current value, if the @type is represented via + * a u32 integer (see &enum v4l2_ctrl_type). + * @val: The control's new s32 value. + * @priv: The control's private pointer. For use by the driver. It is + * untouched by the control framework. Note that this pointer is + * not freed when the control is deleted. Should this be needed + * then a new internal bitfield can be added to tell the framework + * to free this pointer. + * @p_cur: The control's current value represented via a union which + * provides a standard way of accessing control types + * through a pointer. + * @p_new: The control's new value represented via a union which provides + * a standard way of accessing control types + * through a pointer. + */ +struct v4l2_ctrl { + /* Administrative fields */ + struct list_head node; + struct list_head ev_subs; + struct v4l2_ctrl_handler *handler; + struct v4l2_ctrl **cluster; + unsigned int ncontrols; + + unsigned int done:1; + + unsigned int is_new:1; + unsigned int has_changed:1; + unsigned int is_private:1; + unsigned int is_auto:1; + unsigned int is_int:1; + unsigned int is_string:1; + unsigned int is_ptr:1; + unsigned int is_array:1; + unsigned int has_volatiles:1; + unsigned int call_notify:1; + unsigned int manual_mode_value:8; + + const struct v4l2_ctrl_ops *ops; + const struct v4l2_ctrl_type_ops *type_ops; + u32 id; + const char *name; + enum v4l2_ctrl_type type; + s64 minimum, maximum, default_value; + u32 elems; + u32 elem_size; + u32 dims[V4L2_CTRL_MAX_DIMS]; + u32 nr_of_dims; + union { + u64 step; + u64 menu_skip_mask; + }; + union { + const char * const *qmenu; + const s64 *qmenu_int; + }; + unsigned long flags; + void *priv; + s32 val; + struct { + s32 val; + } cur; + + union v4l2_ctrl_ptr p_new; + union v4l2_ctrl_ptr p_cur; +}; + +/** + * struct v4l2_ctrl_ref - The control reference. + * + * @node: List node for the sorted list. + * @next: Single-link list node for the hash. + * @ctrl: The actual control information. + * @helper: Pointer to helper struct. Used internally in + * ``prepare_ext_ctrls`` function at ``v4l2-ctrl.c``. + * + * Each control handler has a list of these refs. The list_head is used to + * keep a sorted-by-control-ID list of all controls, while the next pointer + * is used to link the control in the hash's bucket. + */ +struct v4l2_ctrl_ref { + struct list_head node; + struct v4l2_ctrl_ref *next; + struct v4l2_ctrl *ctrl; + struct v4l2_ctrl_helper *helper; +}; + +/** + * struct v4l2_ctrl_handler - The control handler keeps track of all the + * controls: both the controls owned by the handler and those inherited + * from other handlers. + * + * @_lock: Default for "lock". + * @lock: Lock to control access to this handler and its controls. + * May be replaced by the user right after init. + * @ctrls: The list of controls owned by this handler. + * @ctrl_refs: The list of control references. + * @cached: The last found control reference. It is common that the same + * control is needed multiple times, so this is a simple + * optimization. + * @buckets: Buckets for the hashing. Allows for quick control lookup. + * @notify: A notify callback that is called whenever the control changes + * value. + * Note that the handler's lock is held when the notify function + * is called! + * @notify_priv: Passed as argument to the v4l2_ctrl notify callback. + * @nr_of_buckets: Total number of buckets in the array. + * @error: The error code of the first failed control addition. + */ +struct v4l2_ctrl_handler { + struct mutex _lock; + struct mutex *lock; + struct list_head ctrls; + struct list_head ctrl_refs; + struct v4l2_ctrl_ref *cached; + struct v4l2_ctrl_ref **buckets; + v4l2_ctrl_notify_fnc notify; + void *notify_priv; + u16 nr_of_buckets; + int error; +}; + +/** + * struct v4l2_ctrl_config - Control configuration structure. + * + * @ops: The control ops. + * @type_ops: The control type ops. Only needed for compound controls. + * @id: The control ID. + * @name: The control name. + * @type: The control type. + * @min: The control's minimum value. + * @max: The control's maximum value. + * @step: The control's step value for non-menu controls. + * @def: The control's default value. + * @dims: The size of each dimension. + * @elem_size: The size in bytes of the control. + * @flags: The control's flags. + * @menu_skip_mask: The control's skip mask for menu controls. This makes it + * easy to skip menu items that are not valid. If bit X is set, + * then menu item X is skipped. Of course, this only works for + * menus with <= 64 menu items. There are no menus that come + * close to that number, so this is OK. Should we ever need more, + * then this will have to be extended to a bit array. + * @qmenu: A const char * array for all menu items. Array entries that are + * empty strings ("") correspond to non-existing menu items (this + * is in addition to the menu_skip_mask above). The last entry + * must be NULL. + * @qmenu_int: A const s64 integer array for all menu items of the type + * V4L2_CTRL_TYPE_INTEGER_MENU. + * @is_private: If set, then this control is private to its handler and it + * will not be added to any other handlers. + */ +struct v4l2_ctrl_config { + const struct v4l2_ctrl_ops *ops; + const struct v4l2_ctrl_type_ops *type_ops; + u32 id; + const char *name; + enum v4l2_ctrl_type type; + s64 min; + s64 max; + u64 step; + s64 def; + u32 dims[V4L2_CTRL_MAX_DIMS]; + u32 elem_size; + u32 flags; + u64 menu_skip_mask; + const char * const *qmenu; + const s64 *qmenu_int; + unsigned int is_private:1; +}; + +/** + * v4l2_ctrl_fill - Fill in the control fields based on the control ID. + * + * @id: ID of the control + * @name: pointer to be filled with a string with the name of the control + * @type: pointer for storing the type of the control + * @min: pointer for storing the minimum value for the control + * @max: pointer for storing the maximum value for the control + * @step: pointer for storing the control step + * @def: pointer for storing the default value for the control + * @flags: pointer for storing the flags to be used on the control + * + * This works for all standard V4L2 controls. + * For non-standard controls it will only fill in the given arguments + * and @name content will be set to %NULL. + * + * This function will overwrite the contents of @name, @type and @flags. + * The contents of @min, @max, @step and @def may be modified depending on + * the type. + * + * .. note:: + * + * Do not use in drivers! It is used internally for backwards compatibility + * control handling only. Once all drivers are converted to use the new + * control framework this function will no longer be exported. + */ +void v4l2_ctrl_fill(u32 id, const char **name, enum v4l2_ctrl_type *type, + s64 *min, s64 *max, u64 *step, s64 *def, u32 *flags); + + +/** + * v4l2_ctrl_handler_init_class() - Initialize the control handler. + * @hdl: The control handler. + * @nr_of_controls_hint: A hint of how many controls this handler is + * expected to refer to. This is the total number, so including + * any inherited controls. It doesn't have to be precise, but if + * it is way off, then you either waste memory (too many buckets + * are allocated) or the control lookup becomes slower (not enough + * buckets are allocated, so there are more slow list lookups). + * It will always work, though. + * @key: Used by the lock validator if CONFIG_LOCKDEP is set. + * @name: Used by the lock validator if CONFIG_LOCKDEP is set. + * + * .. attention:: + * + * Never use this call directly, always use the v4l2_ctrl_handler_init() + * macro that hides the @key and @name arguments. + * + * Return: returns an error if the buckets could not be allocated. This + * error will also be stored in @hdl->error. + */ +int v4l2_ctrl_handler_init_class(struct v4l2_ctrl_handler *hdl, + unsigned int nr_of_controls_hint, + struct lock_class_key *key, const char *name); + +#ifdef CONFIG_LOCKDEP + +/** + * v4l2_ctrl_handler_init - helper function to create a static struct + * &lock_class_key and calls v4l2_ctrl_handler_init_class() + * + * @hdl: The control handler. + * @nr_of_controls_hint: A hint of how many controls this handler is + * expected to refer to. This is the total number, so including + * any inherited controls. It doesn't have to be precise, but if + * it is way off, then you either waste memory (too many buckets + * are allocated) or the control lookup becomes slower (not enough + * buckets are allocated, so there are more slow list lookups). + * It will always work, though. + * + * This helper function creates a static struct &lock_class_key and + * calls v4l2_ctrl_handler_init_class(), providing a proper name for the lock + * validador. + * + * Use this helper function to initialize a control handler. + */ +#define v4l2_ctrl_handler_init(hdl, nr_of_controls_hint) \ +( \ + ({ \ + static struct lock_class_key _key; \ + v4l2_ctrl_handler_init_class(hdl, nr_of_controls_hint, \ + &_key, \ + KBUILD_BASENAME ":" \ + __stringify(__LINE__) ":" \ + "(" #hdl ")->_lock"); \ + }) \ +) +#else +#define v4l2_ctrl_handler_init(hdl, nr_of_controls_hint) \ + v4l2_ctrl_handler_init_class(hdl, nr_of_controls_hint, NULL, NULL) +#endif + +/** + * v4l2_ctrl_handler_free() - Free all controls owned by the handler and free + * the control list. + * @hdl: The control handler. + * + * Does nothing if @hdl == NULL. + */ +void v4l2_ctrl_handler_free(struct v4l2_ctrl_handler *hdl); + +/** + * v4l2_ctrl_lock() - Helper function to lock the handler + * associated with the control. + * @ctrl: The control to lock. + */ +static inline void v4l2_ctrl_lock(struct v4l2_ctrl *ctrl) +{ + mutex_lock(ctrl->handler->lock); +} + +/** + * v4l2_ctrl_unlock() - Helper function to unlock the handler + * associated with the control. + * @ctrl: The control to unlock. + */ +static inline void v4l2_ctrl_unlock(struct v4l2_ctrl *ctrl) +{ + mutex_unlock(ctrl->handler->lock); +} + +/** + * __v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging + * to the handler to initialize the hardware to the current control values. The + * caller is responsible for acquiring the control handler mutex on behalf of + * __v4l2_ctrl_handler_setup(). + * @hdl: The control handler. + * + * Button controls will be skipped, as are read-only controls. + * + * If @hdl == NULL, then this just returns 0. + */ +int __v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl); + +/** + * v4l2_ctrl_handler_setup() - Call the s_ctrl op for all controls belonging + * to the handler to initialize the hardware to the current control values. + * @hdl: The control handler. + * + * Button controls will be skipped, as are read-only controls. + * + * If @hdl == NULL, then this just returns 0. + */ +int v4l2_ctrl_handler_setup(struct v4l2_ctrl_handler *hdl); + +/** + * v4l2_ctrl_handler_log_status() - Log all controls owned by the handler. + * @hdl: The control handler. + * @prefix: The prefix to use when logging the control values. If the + * prefix does not end with a space, then ": " will be added + * after the prefix. If @prefix == NULL, then no prefix will be + * used. + * + * For use with VIDIOC_LOG_STATUS. + * + * Does nothing if @hdl == NULL. + */ +void v4l2_ctrl_handler_log_status(struct v4l2_ctrl_handler *hdl, + const char *prefix); + +/** + * v4l2_ctrl_new_custom() - Allocate and initialize a new custom V4L2 + * control. + * + * @hdl: The control handler. + * @cfg: The control's configuration data. + * @priv: The control's driver-specific private data. + * + * If the &v4l2_ctrl struct could not be allocated then NULL is returned + * and @hdl->error is set to the error code (if it wasn't set already). + */ +struct v4l2_ctrl *v4l2_ctrl_new_custom(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_config *cfg, + void *priv); + +/** + * v4l2_ctrl_new_std() - Allocate and initialize a new standard V4L2 non-menu + * control. + * + * @hdl: The control handler. + * @ops: The control ops. + * @id: The control ID. + * @min: The control's minimum value. + * @max: The control's maximum value. + * @step: The control's step value + * @def: The control's default value. + * + * If the &v4l2_ctrl struct could not be allocated, or the control + * ID is not known, then NULL is returned and @hdl->error is set to the + * appropriate error code (if it wasn't set already). + * + * If @id refers to a menu control, then this function will return NULL. + * + * Use v4l2_ctrl_new_std_menu() when adding menu controls. + */ +struct v4l2_ctrl *v4l2_ctrl_new_std(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_ops *ops, + u32 id, s64 min, s64 max, u64 step, + s64 def); + +/** + * v4l2_ctrl_new_std_menu() - Allocate and initialize a new standard V4L2 + * menu control. + * + * @hdl: The control handler. + * @ops: The control ops. + * @id: The control ID. + * @max: The control's maximum value. + * @mask: The control's skip mask for menu controls. This makes it + * easy to skip menu items that are not valid. If bit X is set, + * then menu item X is skipped. Of course, this only works for + * menus with <= 64 menu items. There are no menus that come + * close to that number, so this is OK. Should we ever need more, + * then this will have to be extended to a bit array. + * @def: The control's default value. + * + * Same as v4l2_ctrl_new_std(), but @min is set to 0 and the @mask value + * determines which menu items are to be skipped. + * + * If @id refers to a non-menu control, then this function will return NULL. + */ +struct v4l2_ctrl *v4l2_ctrl_new_std_menu(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_ops *ops, + u32 id, u8 max, u64 mask, u8 def); + +/** + * v4l2_ctrl_new_std_menu_items() - Create a new standard V4L2 menu control + * with driver specific menu. + * + * @hdl: The control handler. + * @ops: The control ops. + * @id: The control ID. + * @max: The control's maximum value. + * @mask: The control's skip mask for menu controls. This makes it + * easy to skip menu items that are not valid. If bit X is set, + * then menu item X is skipped. Of course, this only works for + * menus with <= 64 menu items. There are no menus that come + * close to that number, so this is OK. Should we ever need more, + * then this will have to be extended to a bit array. + * @def: The control's default value. + * @qmenu: The new menu. + * + * Same as v4l2_ctrl_new_std_menu(), but @qmenu will be the driver specific + * menu of this control. + * + */ +struct v4l2_ctrl *v4l2_ctrl_new_std_menu_items(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_ops *ops, + u32 id, u8 max, + u64 mask, u8 def, + const char * const *qmenu); + +/** + * v4l2_ctrl_new_int_menu() - Create a new standard V4L2 integer menu control. + * + * @hdl: The control handler. + * @ops: The control ops. + * @id: The control ID. + * @max: The control's maximum value. + * @def: The control's default value. + * @qmenu_int: The control's menu entries. + * + * Same as v4l2_ctrl_new_std_menu(), but @mask is set to 0 and it additionaly + * takes as an argument an array of integers determining the menu items. + * + * If @id refers to a non-integer-menu control, then this function will + * return %NULL. + */ +struct v4l2_ctrl *v4l2_ctrl_new_int_menu(struct v4l2_ctrl_handler *hdl, + const struct v4l2_ctrl_ops *ops, + u32 id, u8 max, u8 def, + const s64 *qmenu_int); + +/** + * typedef v4l2_ctrl_filter - Typedef to define the filter function to be + * used when adding a control handler. + * + * @ctrl: pointer to struct &v4l2_ctrl. + */ + +typedef bool (*v4l2_ctrl_filter)(const struct v4l2_ctrl *ctrl); + +/** + * v4l2_ctrl_add_handler() - Add all controls from handler @add to + * handler @hdl. + * + * @hdl: The control handler. + * @add: The control handler whose controls you want to add to + * the @hdl control handler. + * @filter: This function will filter which controls should be added. + * + * Does nothing if either of the two handlers is a NULL pointer. + * If @filter is NULL, then all controls are added. Otherwise only those + * controls for which @filter returns true will be added. + * In case of an error @hdl->error will be set to the error code (if it + * wasn't set already). + */ +int v4l2_ctrl_add_handler(struct v4l2_ctrl_handler *hdl, + struct v4l2_ctrl_handler *add, + v4l2_ctrl_filter filter); + +/** + * v4l2_ctrl_radio_filter() - Standard filter for radio controls. + * + * @ctrl: The control that is filtered. + * + * This will return true for any controls that are valid for radio device + * nodes. Those are all of the V4L2_CID_AUDIO_* user controls and all FM + * transmitter class controls. + * + * This function is to be used with v4l2_ctrl_add_handler(). + */ +bool v4l2_ctrl_radio_filter(const struct v4l2_ctrl *ctrl); + +/** + * v4l2_ctrl_cluster() - Mark all controls in the cluster as belonging + * to that cluster. + * + * @ncontrols: The number of controls in this cluster. + * @controls: The cluster control array of size @ncontrols. + */ +void v4l2_ctrl_cluster(unsigned int ncontrols, struct v4l2_ctrl **controls); + + +/** + * v4l2_ctrl_auto_cluster() - Mark all controls in the cluster as belonging + * to that cluster and set it up for autofoo/foo-type handling. + * + * @ncontrols: The number of controls in this cluster. + * @controls: The cluster control array of size @ncontrols. The first control + * must be the 'auto' control (e.g. autogain, autoexposure, etc.) + * @manual_val: The value for the first control in the cluster that equals the + * manual setting. + * @set_volatile: If true, then all controls except the first auto control will + * be volatile. + * + * Use for control groups where one control selects some automatic feature and + * the other controls are only active whenever the automatic feature is turned + * off (manual mode). Typical examples: autogain vs gain, auto-whitebalance vs + * red and blue balance, etc. + * + * The behavior of such controls is as follows: + * + * When the autofoo control is set to automatic, then any manual controls + * are set to inactive and any reads will call g_volatile_ctrl (if the control + * was marked volatile). + * + * When the autofoo control is set to manual, then any manual controls will + * be marked active, and any reads will just return the current value without + * going through g_volatile_ctrl. + * + * In addition, this function will set the %V4L2_CTRL_FLAG_UPDATE flag + * on the autofoo control and %V4L2_CTRL_FLAG_INACTIVE on the foo control(s) + * if autofoo is in auto mode. + */ +void v4l2_ctrl_auto_cluster(unsigned int ncontrols, + struct v4l2_ctrl **controls, + u8 manual_val, bool set_volatile); + + +/** + * v4l2_ctrl_find() - Find a control with the given ID. + * + * @hdl: The control handler. + * @id: The control ID to find. + * + * If @hdl == NULL this will return NULL as well. Will lock the handler so + * do not use from inside &v4l2_ctrl_ops. + */ +struct v4l2_ctrl *v4l2_ctrl_find(struct v4l2_ctrl_handler *hdl, u32 id); + +/** + * v4l2_ctrl_activate() - Make the control active or inactive. + * @ctrl: The control to (de)activate. + * @active: True if the control should become active. + * + * This sets or clears the V4L2_CTRL_FLAG_INACTIVE flag atomically. + * Does nothing if @ctrl == NULL. + * This will usually be called from within the s_ctrl op. + * The V4L2_EVENT_CTRL event will be generated afterwards. + * + * This function assumes that the control handler is locked. + */ +void v4l2_ctrl_activate(struct v4l2_ctrl *ctrl, bool active); + +/** + * v4l2_ctrl_grab() - Mark the control as grabbed or not grabbed. + * + * @ctrl: The control to (de)activate. + * @grabbed: True if the control should become grabbed. + * + * This sets or clears the V4L2_CTRL_FLAG_GRABBED flag atomically. + * Does nothing if @ctrl == NULL. + * The V4L2_EVENT_CTRL event will be generated afterwards. + * This will usually be called when starting or stopping streaming in the + * driver. + * + * This function assumes that the control handler is not locked and will + * take the lock itself. + */ +void v4l2_ctrl_grab(struct v4l2_ctrl *ctrl, bool grabbed); + +/** + *__v4l2_ctrl_modify_range() - Unlocked variant of v4l2_ctrl_modify_range() + * + * @ctrl: The control to update. + * @min: The control's minimum value. + * @max: The control's maximum value. + * @step: The control's step value + * @def: The control's default value. + * + * Update the range of a control on the fly. This works for control types + * INTEGER, BOOLEAN, MENU, INTEGER MENU and BITMASK. For menu controls the + * @step value is interpreted as a menu_skip_mask. + * + * An error is returned if one of the range arguments is invalid for this + * control type. + * + * The caller is responsible for acquiring the control handler mutex on behalf + * of __v4l2_ctrl_modify_range(). + */ +int __v4l2_ctrl_modify_range(struct v4l2_ctrl *ctrl, + s64 min, s64 max, u64 step, s64 def); + +/** + * v4l2_ctrl_modify_range() - Update the range of a control. + * + * @ctrl: The control to update. + * @min: The control's minimum value. + * @max: The control's maximum value. + * @step: The control's step value + * @def: The control's default value. + * + * Update the range of a control on the fly. This works for control types + * INTEGER, BOOLEAN, MENU, INTEGER MENU and BITMASK. For menu controls the + * @step value is interpreted as a menu_skip_mask. + * + * An error is returned if one of the range arguments is invalid for this + * control type. + * + * This function assumes that the control handler is not locked and will + * take the lock itself. + */ +static inline int v4l2_ctrl_modify_range(struct v4l2_ctrl *ctrl, + s64 min, s64 max, u64 step, s64 def) +{ + int rval; + + v4l2_ctrl_lock(ctrl); + rval = __v4l2_ctrl_modify_range(ctrl, min, max, step, def); + v4l2_ctrl_unlock(ctrl); + + return rval; +} + +/** + * v4l2_ctrl_notify() - Function to set a notify callback for a control. + * + * @ctrl: The control. + * @notify: The callback function. + * @priv: The callback private handle, passed as argument to the callback. + * + * This function sets a callback function for the control. If @ctrl is NULL, + * then it will do nothing. If @notify is NULL, then the notify callback will + * be removed. + * + * There can be only one notify. If another already exists, then a WARN_ON + * will be issued and the function will do nothing. + */ +void v4l2_ctrl_notify(struct v4l2_ctrl *ctrl, v4l2_ctrl_notify_fnc notify, + void *priv); + +/** + * v4l2_ctrl_get_name() - Get the name of the control + * + * @id: The control ID. + * + * This function returns the name of the given control ID or NULL if it isn't + * a known control. + */ +const char *v4l2_ctrl_get_name(u32 id); + +/** + * v4l2_ctrl_get_menu() - Get the menu string array of the control + * + * @id: The control ID. + * + * This function returns the NULL-terminated menu string array name of the + * given control ID or NULL if it isn't a known menu control. + */ +const char * const *v4l2_ctrl_get_menu(u32 id); + +/** + * v4l2_ctrl_get_int_menu() - Get the integer menu array of the control + * + * @id: The control ID. + * @len: The size of the integer array. + * + * This function returns the integer array of the given control ID or NULL if it + * if it isn't a known integer menu control. + */ +const s64 *v4l2_ctrl_get_int_menu(u32 id, u32 *len); + +/** + * v4l2_ctrl_g_ctrl() - Helper function to get the control's value from + * within a driver. + * + * @ctrl: The control. + * + * This returns the control's value safely by going through the control + * framework. This function will lock the control's handler, so it cannot be + * used from within the &v4l2_ctrl_ops functions. + * + * This function is for integer type controls only. + */ +s32 v4l2_ctrl_g_ctrl(struct v4l2_ctrl *ctrl); + +/** + * __v4l2_ctrl_s_ctrl() - Unlocked variant of v4l2_ctrl_s_ctrl(). + * + * @ctrl: The control. + * @val: TheControls name new value. + * + * This sets the control's new value safely by going through the control + * framework. This function assumes the control's handler is already locked, + * allowing it to be used from within the &v4l2_ctrl_ops functions. + * + * This function is for integer type controls only. + */ +int __v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val); + +/** + * v4l2_ctrl_s_ctrl() - Helper function to set the control's value from + * within a driver. + * @ctrl: The control. + * @val: The new value. + * + * This sets the control's new value safely by going through the control + * framework. This function will lock the control's handler, so it cannot be + * used from within the &v4l2_ctrl_ops functions. + * + * This function is for integer type controls only. + */ +static inline int v4l2_ctrl_s_ctrl(struct v4l2_ctrl *ctrl, s32 val) +{ + int rval; + + v4l2_ctrl_lock(ctrl); + rval = __v4l2_ctrl_s_ctrl(ctrl, val); + v4l2_ctrl_unlock(ctrl); + + return rval; +} + +/** + * v4l2_ctrl_g_ctrl_int64() - Helper function to get a 64-bit control's value + * from within a driver. + * + * @ctrl: The control. + * + * This returns the control's value safely by going through the control + * framework. This function will lock the control's handler, so it cannot be + * used from within the &v4l2_ctrl_ops functions. + * + * This function is for 64-bit integer type controls only. + */ +s64 v4l2_ctrl_g_ctrl_int64(struct v4l2_ctrl *ctrl); + +/** + * __v4l2_ctrl_s_ctrl_int64() - Unlocked variant of v4l2_ctrl_s_ctrl_int64(). + * + * @ctrl: The control. + * @val: The new value. + * + * This sets the control's new value safely by going through the control + * framework. This function assumes the control's handler is already locked, + * allowing it to be used from within the &v4l2_ctrl_ops functions. + * + * This function is for 64-bit integer type controls only. + */ +int __v4l2_ctrl_s_ctrl_int64(struct v4l2_ctrl *ctrl, s64 val); + +/** + * v4l2_ctrl_s_ctrl_int64() - Helper function to set a 64-bit control's value + * from within a driver. + * + * @ctrl: The control. + * @val: The new value. + * + * This sets the control's new value safely by going through the control + * framework. This function will lock the control's handler, so it cannot be + * used from within the &v4l2_ctrl_ops functions. + * + * This function is for 64-bit integer type controls only. + */ +static inline int v4l2_ctrl_s_ctrl_int64(struct v4l2_ctrl *ctrl, s64 val) +{ + int rval; + + v4l2_ctrl_lock(ctrl); + rval = __v4l2_ctrl_s_ctrl_int64(ctrl, val); + v4l2_ctrl_unlock(ctrl); + + return rval; +} + +/** + * __v4l2_ctrl_s_ctrl_string() - Unlocked variant of v4l2_ctrl_s_ctrl_string(). + * + * @ctrl: The control. + * @s: The new string. + * + * This sets the control's new string safely by going through the control + * framework. This function assumes the control's handler is already locked, + * allowing it to be used from within the &v4l2_ctrl_ops functions. + * + * This function is for string type controls only. + */ +int __v4l2_ctrl_s_ctrl_string(struct v4l2_ctrl *ctrl, const char *s); + +/** + * v4l2_ctrl_s_ctrl_string() - Helper function to set a control's string value + * from within a driver. + * + * @ctrl: The control. + * @s: The new string. + *Controls name + * This sets the control's new string safely by going through the control + * framework. This function will lock the control's handler, so it cannot be + * used from within the &v4l2_ctrl_ops functions. + * + * This function is for string type controls only. + */ +static inline int v4l2_ctrl_s_ctrl_string(struct v4l2_ctrl *ctrl, const char *s) +{ + int rval; + + v4l2_ctrl_lock(ctrl); + rval = __v4l2_ctrl_s_ctrl_string(ctrl, s); + v4l2_ctrl_unlock(ctrl); + + return rval; +} + +/* Internal helper functions that deal with control events. */ +extern const struct v4l2_subscribed_event_ops v4l2_ctrl_sub_ev_ops; + +/** + * v4l2_ctrl_replace - Function to be used as a callback to + * &struct v4l2_subscribed_event_ops replace\(\) + * + * @old: pointer to struct &v4l2_event with the reported + * event; + * @new: pointer to struct &v4l2_event with the modified + * event; + */ +void v4l2_ctrl_replace(struct v4l2_event *old, const struct v4l2_event *new); + +/** + * v4l2_ctrl_merge - Function to be used as a callback to + * &struct v4l2_subscribed_event_ops merge(\) + * + * @old: pointer to struct &v4l2_event with the reported + * event; + * @new: pointer to struct &v4l2_event with the merged + * event; + */ +void v4l2_ctrl_merge(const struct v4l2_event *old, struct v4l2_event *new); + +/** + * v4l2_ctrl_log_status - helper function to implement %VIDIOC_LOG_STATUS ioctl + * + * @file: pointer to struct file + * @fh: unused. Kept just to be compatible to the arguments expected by + * &struct v4l2_ioctl_ops.vidioc_log_status. + * + * Can be used as a vidioc_log_status function that just dumps all controls + * associated with the filehandle. + */ +int v4l2_ctrl_log_status(struct file *file, void *fh); + +/** + * v4l2_ctrl_subscribe_event - Subscribes to an event + * + * + * @fh: pointer to struct v4l2_fh + * @sub: pointer to &struct v4l2_event_subscription + * + * Can be used as a vidioc_subscribe_event function that just subscribes + * control events. + */ +int v4l2_ctrl_subscribe_event(struct v4l2_fh *fh, + const struct v4l2_event_subscription *sub); + +/** + * v4l2_ctrl_poll - function to be used as a callback to the poll() + * That just polls for control events. + * + * @file: pointer to struct file + * @wait: pointer to struct poll_table_struct + */ +__poll_t v4l2_ctrl_poll(struct file *file, struct poll_table_struct *wait); + +/* Helpers for ioctl_ops */ + +/** + * v4l2_queryctrl - Helper function to implement + * :ref:`VIDIOC_QUERYCTRL <vidioc_queryctrl>` ioctl + * + * @hdl: pointer to &struct v4l2_ctrl_handler + * @qc: pointer to &struct v4l2_queryctrl + * + * If hdl == NULL then they will all return -EINVAL. + */ +int v4l2_queryctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_queryctrl *qc); + +/** + * v4l2_query_ext_ctrl - Helper function to implement + * :ref:`VIDIOC_QUERY_EXT_CTRL <vidioc_queryctrl>` ioctl + * + * @hdl: pointer to &struct v4l2_ctrl_handler + * @qc: pointer to &struct v4l2_query_ext_ctrl + * + * If hdl == NULL then they will all return -EINVAL. + */ +int v4l2_query_ext_ctrl(struct v4l2_ctrl_handler *hdl, + struct v4l2_query_ext_ctrl *qc); + +/** + * v4l2_querymenu - Helper function to implement + * :ref:`VIDIOC_QUERYMENU <vidioc_queryctrl>` ioctl + * + * @hdl: pointer to &struct v4l2_ctrl_handler + * @qm: pointer to &struct v4l2_querymenu + * + * If hdl == NULL then they will all return -EINVAL. + */ +int v4l2_querymenu(struct v4l2_ctrl_handler *hdl, struct v4l2_querymenu *qm); + +/** + * v4l2_g_ctrl - Helper function to implement + * :ref:`VIDIOC_G_CTRL <vidioc_g_ctrl>` ioctl + * + * @hdl: pointer to &struct v4l2_ctrl_handler + * @ctrl: pointer to &struct v4l2_control + * + * If hdl == NULL then they will all return -EINVAL. + */ +int v4l2_g_ctrl(struct v4l2_ctrl_handler *hdl, struct v4l2_control *ctrl); + +/** + * v4l2_s_ctrl - Helper function to implement + * :ref:`VIDIOC_S_CTRL <vidioc_g_ctrl>` ioctl + * + * @fh: pointer to &struct v4l2_fh + * @hdl: pointer to &struct v4l2_ctrl_handler + * + * @ctrl: pointer to &struct v4l2_control + * + * If hdl == NULL then they will all return -EINVAL. + */ +int v4l2_s_ctrl(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl, + struct v4l2_control *ctrl); + +/** + * v4l2_g_ext_ctrls - Helper function to implement + * :ref:`VIDIOC_G_EXT_CTRLS <vidioc_g_ext_ctrls>` ioctl + * + * @hdl: pointer to &struct v4l2_ctrl_handler + * @c: pointer to &struct v4l2_ext_controls + * + * If hdl == NULL then they will all return -EINVAL. + */ +int v4l2_g_ext_ctrls(struct v4l2_ctrl_handler *hdl, + struct v4l2_ext_controls *c); + +/** + * v4l2_try_ext_ctrls - Helper function to implement + * :ref:`VIDIOC_TRY_EXT_CTRLS <vidioc_g_ext_ctrls>` ioctl + * + * @hdl: pointer to &struct v4l2_ctrl_handler + * @c: pointer to &struct v4l2_ext_controls + * + * If hdl == NULL then they will all return -EINVAL. + */ +int v4l2_try_ext_ctrls(struct v4l2_ctrl_handler *hdl, + struct v4l2_ext_controls *c); + +/** + * v4l2_s_ext_ctrls - Helper function to implement + * :ref:`VIDIOC_S_EXT_CTRLS <vidioc_g_ext_ctrls>` ioctl + * + * @fh: pointer to &struct v4l2_fh + * @hdl: pointer to &struct v4l2_ctrl_handler + * @c: pointer to &struct v4l2_ext_controls + * + * If hdl == NULL then they will all return -EINVAL. + */ +int v4l2_s_ext_ctrls(struct v4l2_fh *fh, struct v4l2_ctrl_handler *hdl, + struct v4l2_ext_controls *c); + +/** + * v4l2_ctrl_subdev_subscribe_event - Helper function to implement + * as a &struct v4l2_subdev_core_ops subscribe_event function + * that just subscribes control events. + * + * @sd: pointer to &struct v4l2_subdev + * @fh: pointer to &struct v4l2_fh + * @sub: pointer to &struct v4l2_event_subscription + */ +int v4l2_ctrl_subdev_subscribe_event(struct v4l2_subdev *sd, struct v4l2_fh *fh, + struct v4l2_event_subscription *sub); + +/** + * v4l2_ctrl_subdev_log_status - Log all controls owned by subdev's control + * handler. + * + * @sd: pointer to &struct v4l2_subdev + */ +int v4l2_ctrl_subdev_log_status(struct v4l2_subdev *sd); + +#endif |