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Diffstat (limited to '')
-rw-r--r-- | lib/sbitmap.c | 581 |
1 files changed, 581 insertions, 0 deletions
diff --git a/lib/sbitmap.c b/lib/sbitmap.c new file mode 100644 index 000000000..0572ac340 --- /dev/null +++ b/lib/sbitmap.c @@ -0,0 +1,581 @@ +/* + * Copyright (C) 2016 Facebook + * Copyright (C) 2013-2014 Jens Axboe + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public + * License v2 as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <https://www.gnu.org/licenses/>. + */ + +#include <linux/sched.h> +#include <linux/random.h> +#include <linux/sbitmap.h> +#include <linux/seq_file.h> + +int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, + gfp_t flags, int node) +{ + unsigned int bits_per_word; + unsigned int i; + + if (shift < 0) { + shift = ilog2(BITS_PER_LONG); + /* + * If the bitmap is small, shrink the number of bits per word so + * we spread over a few cachelines, at least. If less than 4 + * bits, just forget about it, it's not going to work optimally + * anyway. + */ + if (depth >= 4) { + while ((4U << shift) > depth) + shift--; + } + } + bits_per_word = 1U << shift; + if (bits_per_word > BITS_PER_LONG) + return -EINVAL; + + sb->shift = shift; + sb->depth = depth; + sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); + + if (depth == 0) { + sb->map = NULL; + return 0; + } + + sb->map = kcalloc_node(sb->map_nr, sizeof(*sb->map), flags, node); + if (!sb->map) + return -ENOMEM; + + for (i = 0; i < sb->map_nr; i++) { + sb->map[i].depth = min(depth, bits_per_word); + depth -= sb->map[i].depth; + } + return 0; +} +EXPORT_SYMBOL_GPL(sbitmap_init_node); + +void sbitmap_resize(struct sbitmap *sb, unsigned int depth) +{ + unsigned int bits_per_word = 1U << sb->shift; + unsigned int i; + + sb->depth = depth; + sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); + + for (i = 0; i < sb->map_nr; i++) { + sb->map[i].depth = min(depth, bits_per_word); + depth -= sb->map[i].depth; + } +} +EXPORT_SYMBOL_GPL(sbitmap_resize); + +static int __sbitmap_get_word(unsigned long *word, unsigned long depth, + unsigned int hint, bool wrap) +{ + unsigned int orig_hint = hint; + int nr; + + while (1) { + nr = find_next_zero_bit(word, depth, hint); + if (unlikely(nr >= depth)) { + /* + * We started with an offset, and we didn't reset the + * offset to 0 in a failure case, so start from 0 to + * exhaust the map. + */ + if (orig_hint && hint && wrap) { + hint = orig_hint = 0; + continue; + } + return -1; + } + + if (!test_and_set_bit_lock(nr, word)) + break; + + hint = nr + 1; + if (hint >= depth - 1) + hint = 0; + } + + return nr; +} + +int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin) +{ + unsigned int i, index; + int nr = -1; + + index = SB_NR_TO_INDEX(sb, alloc_hint); + + for (i = 0; i < sb->map_nr; i++) { + nr = __sbitmap_get_word(&sb->map[index].word, + sb->map[index].depth, + SB_NR_TO_BIT(sb, alloc_hint), + !round_robin); + if (nr != -1) { + nr += index << sb->shift; + break; + } + + /* Jump to next index. */ + index++; + alloc_hint = index << sb->shift; + + if (index >= sb->map_nr) { + index = 0; + alloc_hint = 0; + } + } + + return nr; +} +EXPORT_SYMBOL_GPL(sbitmap_get); + +int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint, + unsigned long shallow_depth) +{ + unsigned int i, index; + int nr = -1; + + index = SB_NR_TO_INDEX(sb, alloc_hint); + + for (i = 0; i < sb->map_nr; i++) { + nr = __sbitmap_get_word(&sb->map[index].word, + min(sb->map[index].depth, shallow_depth), + SB_NR_TO_BIT(sb, alloc_hint), true); + if (nr != -1) { + nr += index << sb->shift; + break; + } + + /* Jump to next index. */ + index++; + alloc_hint = index << sb->shift; + + if (index >= sb->map_nr) { + index = 0; + alloc_hint = 0; + } + } + + return nr; +} +EXPORT_SYMBOL_GPL(sbitmap_get_shallow); + +bool sbitmap_any_bit_set(const struct sbitmap *sb) +{ + unsigned int i; + + for (i = 0; i < sb->map_nr; i++) { + if (sb->map[i].word) + return true; + } + return false; +} +EXPORT_SYMBOL_GPL(sbitmap_any_bit_set); + +bool sbitmap_any_bit_clear(const struct sbitmap *sb) +{ + unsigned int i; + + for (i = 0; i < sb->map_nr; i++) { + const struct sbitmap_word *word = &sb->map[i]; + unsigned long ret; + + ret = find_first_zero_bit(&word->word, word->depth); + if (ret < word->depth) + return true; + } + return false; +} +EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear); + +unsigned int sbitmap_weight(const struct sbitmap *sb) +{ + unsigned int i, weight = 0; + + for (i = 0; i < sb->map_nr; i++) { + const struct sbitmap_word *word = &sb->map[i]; + + weight += bitmap_weight(&word->word, word->depth); + } + return weight; +} +EXPORT_SYMBOL_GPL(sbitmap_weight); + +void sbitmap_show(struct sbitmap *sb, struct seq_file *m) +{ + seq_printf(m, "depth=%u\n", sb->depth); + seq_printf(m, "busy=%u\n", sbitmap_weight(sb)); + seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift); + seq_printf(m, "map_nr=%u\n", sb->map_nr); +} +EXPORT_SYMBOL_GPL(sbitmap_show); + +static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte) +{ + if ((offset & 0xf) == 0) { + if (offset != 0) + seq_putc(m, '\n'); + seq_printf(m, "%08x:", offset); + } + if ((offset & 0x1) == 0) + seq_putc(m, ' '); + seq_printf(m, "%02x", byte); +} + +void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m) +{ + u8 byte = 0; + unsigned int byte_bits = 0; + unsigned int offset = 0; + int i; + + for (i = 0; i < sb->map_nr; i++) { + unsigned long word = READ_ONCE(sb->map[i].word); + unsigned int word_bits = READ_ONCE(sb->map[i].depth); + + while (word_bits > 0) { + unsigned int bits = min(8 - byte_bits, word_bits); + + byte |= (word & (BIT(bits) - 1)) << byte_bits; + byte_bits += bits; + if (byte_bits == 8) { + emit_byte(m, offset, byte); + byte = 0; + byte_bits = 0; + offset++; + } + word >>= bits; + word_bits -= bits; + } + } + if (byte_bits) { + emit_byte(m, offset, byte); + offset++; + } + if (offset) + seq_putc(m, '\n'); +} +EXPORT_SYMBOL_GPL(sbitmap_bitmap_show); + +static unsigned int sbq_calc_wake_batch(struct sbitmap_queue *sbq, + unsigned int depth) +{ + unsigned int wake_batch; + unsigned int shallow_depth; + + /* + * For each batch, we wake up one queue. We need to make sure that our + * batch size is small enough that the full depth of the bitmap, + * potentially limited by a shallow depth, is enough to wake up all of + * the queues. + * + * Each full word of the bitmap has bits_per_word bits, and there might + * be a partial word. There are depth / bits_per_word full words and + * depth % bits_per_word bits left over. In bitwise arithmetic: + * + * bits_per_word = 1 << shift + * depth / bits_per_word = depth >> shift + * depth % bits_per_word = depth & ((1 << shift) - 1) + * + * Each word can be limited to sbq->min_shallow_depth bits. + */ + shallow_depth = min(1U << sbq->sb.shift, sbq->min_shallow_depth); + depth = ((depth >> sbq->sb.shift) * shallow_depth + + min(depth & ((1U << sbq->sb.shift) - 1), shallow_depth)); + wake_batch = clamp_t(unsigned int, depth / SBQ_WAIT_QUEUES, 1, + SBQ_WAKE_BATCH); + + return wake_batch; +} + +int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, + int shift, bool round_robin, gfp_t flags, int node) +{ + int ret; + int i; + + ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node); + if (ret) + return ret; + + sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags); + if (!sbq->alloc_hint) { + sbitmap_free(&sbq->sb); + return -ENOMEM; + } + + if (depth && !round_robin) { + for_each_possible_cpu(i) + *per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth; + } + + sbq->min_shallow_depth = UINT_MAX; + sbq->wake_batch = sbq_calc_wake_batch(sbq, depth); + atomic_set(&sbq->wake_index, 0); + + sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node); + if (!sbq->ws) { + free_percpu(sbq->alloc_hint); + sbitmap_free(&sbq->sb); + return -ENOMEM; + } + + for (i = 0; i < SBQ_WAIT_QUEUES; i++) { + init_waitqueue_head(&sbq->ws[i].wait); + atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch); + } + + sbq->round_robin = round_robin; + return 0; +} +EXPORT_SYMBOL_GPL(sbitmap_queue_init_node); + +static void sbitmap_queue_update_wake_batch(struct sbitmap_queue *sbq, + unsigned int depth) +{ + unsigned int wake_batch = sbq_calc_wake_batch(sbq, depth); + int i; + + if (sbq->wake_batch != wake_batch) { + WRITE_ONCE(sbq->wake_batch, wake_batch); + /* + * Pairs with the memory barrier in sbitmap_queue_wake_up() + * to ensure that the batch size is updated before the wait + * counts. + */ + smp_mb(); + for (i = 0; i < SBQ_WAIT_QUEUES; i++) + atomic_set(&sbq->ws[i].wait_cnt, 1); + } +} + +void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth) +{ + sbitmap_queue_update_wake_batch(sbq, depth); + sbitmap_resize(&sbq->sb, depth); +} +EXPORT_SYMBOL_GPL(sbitmap_queue_resize); + +int __sbitmap_queue_get(struct sbitmap_queue *sbq) +{ + unsigned int hint, depth; + int nr; + + hint = this_cpu_read(*sbq->alloc_hint); + depth = READ_ONCE(sbq->sb.depth); + if (unlikely(hint >= depth)) { + hint = depth ? prandom_u32() % depth : 0; + this_cpu_write(*sbq->alloc_hint, hint); + } + nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin); + + if (nr == -1) { + /* If the map is full, a hint won't do us much good. */ + this_cpu_write(*sbq->alloc_hint, 0); + } else if (nr == hint || unlikely(sbq->round_robin)) { + /* Only update the hint if we used it. */ + hint = nr + 1; + if (hint >= depth - 1) + hint = 0; + this_cpu_write(*sbq->alloc_hint, hint); + } + + return nr; +} +EXPORT_SYMBOL_GPL(__sbitmap_queue_get); + +int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, + unsigned int shallow_depth) +{ + unsigned int hint, depth; + int nr; + + WARN_ON_ONCE(shallow_depth < sbq->min_shallow_depth); + + hint = this_cpu_read(*sbq->alloc_hint); + depth = READ_ONCE(sbq->sb.depth); + if (unlikely(hint >= depth)) { + hint = depth ? prandom_u32() % depth : 0; + this_cpu_write(*sbq->alloc_hint, hint); + } + nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth); + + if (nr == -1) { + /* If the map is full, a hint won't do us much good. */ + this_cpu_write(*sbq->alloc_hint, 0); + } else if (nr == hint || unlikely(sbq->round_robin)) { + /* Only update the hint if we used it. */ + hint = nr + 1; + if (hint >= depth - 1) + hint = 0; + this_cpu_write(*sbq->alloc_hint, hint); + } + + return nr; +} +EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow); + +void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq, + unsigned int min_shallow_depth) +{ + sbq->min_shallow_depth = min_shallow_depth; + sbitmap_queue_update_wake_batch(sbq, sbq->sb.depth); +} +EXPORT_SYMBOL_GPL(sbitmap_queue_min_shallow_depth); + +static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq) +{ + int i, wake_index; + + wake_index = atomic_read(&sbq->wake_index); + for (i = 0; i < SBQ_WAIT_QUEUES; i++) { + struct sbq_wait_state *ws = &sbq->ws[wake_index]; + + if (waitqueue_active(&ws->wait)) { + int o = atomic_read(&sbq->wake_index); + + if (wake_index != o) + atomic_cmpxchg(&sbq->wake_index, o, wake_index); + return ws; + } + + wake_index = sbq_index_inc(wake_index); + } + + return NULL; +} + +static bool __sbq_wake_up(struct sbitmap_queue *sbq) +{ + struct sbq_wait_state *ws; + unsigned int wake_batch; + int wait_cnt; + + ws = sbq_wake_ptr(sbq); + if (!ws) + return false; + + wait_cnt = atomic_dec_return(&ws->wait_cnt); + if (wait_cnt <= 0) { + int ret; + + wake_batch = READ_ONCE(sbq->wake_batch); + + /* + * Pairs with the memory barrier in sbitmap_queue_resize() to + * ensure that we see the batch size update before the wait + * count is reset. + */ + smp_mb__before_atomic(); + + /* + * For concurrent callers of this, the one that failed the + * atomic_cmpxhcg() race should call this function again + * to wakeup a new batch on a different 'ws'. + */ + ret = atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wake_batch); + if (ret == wait_cnt) { + sbq_index_atomic_inc(&sbq->wake_index); + wake_up_nr(&ws->wait, wake_batch); + return false; + } + + return true; + } + + return false; +} + +void sbitmap_queue_wake_up(struct sbitmap_queue *sbq) +{ + while (__sbq_wake_up(sbq)) + ; +} +EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up); + +void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, + unsigned int cpu) +{ + sbitmap_clear_bit_unlock(&sbq->sb, nr); + /* + * Pairs with the memory barrier in set_current_state() to ensure the + * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker + * and test_and_set_bit_lock()/prepare_to_wait()/finish_wait() in the + * waiter. See the comment on waitqueue_active(). + */ + smp_mb__after_atomic(); + sbitmap_queue_wake_up(sbq); + + if (likely(!sbq->round_robin && nr < sbq->sb.depth)) + *per_cpu_ptr(sbq->alloc_hint, cpu) = nr; +} +EXPORT_SYMBOL_GPL(sbitmap_queue_clear); + +void sbitmap_queue_wake_all(struct sbitmap_queue *sbq) +{ + int i, wake_index; + + /* + * Pairs with the memory barrier in set_current_state() like in + * sbitmap_queue_wake_up(). + */ + smp_mb(); + wake_index = atomic_read(&sbq->wake_index); + for (i = 0; i < SBQ_WAIT_QUEUES; i++) { + struct sbq_wait_state *ws = &sbq->ws[wake_index]; + + if (waitqueue_active(&ws->wait)) + wake_up(&ws->wait); + + wake_index = sbq_index_inc(wake_index); + } +} +EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all); + +void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m) +{ + bool first; + int i; + + sbitmap_show(&sbq->sb, m); + + seq_puts(m, "alloc_hint={"); + first = true; + for_each_possible_cpu(i) { + if (!first) + seq_puts(m, ", "); + first = false; + seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i)); + } + seq_puts(m, "}\n"); + + seq_printf(m, "wake_batch=%u\n", sbq->wake_batch); + seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index)); + + seq_puts(m, "ws={\n"); + for (i = 0; i < SBQ_WAIT_QUEUES; i++) { + struct sbq_wait_state *ws = &sbq->ws[i]; + + seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n", + atomic_read(&ws->wait_cnt), + waitqueue_active(&ws->wait) ? "active" : "inactive"); + } + seq_puts(m, "}\n"); + + seq_printf(m, "round_robin=%d\n", sbq->round_robin); + seq_printf(m, "min_shallow_depth=%u\n", sbq->min_shallow_depth); +} +EXPORT_SYMBOL_GPL(sbitmap_queue_show); |