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+# idlejitter.plugin
+
+It works like this:
+
+A thread is spawned that requests to sleep for 20000 microseconds (20ms).
+When the system wakes it up, it measures how many microseconds have passed.
+The difference between the requested and the actual duration of the sleep, is the idle jitter.
+This is done at most 50 times per second, to ensure we have a good average.
+
+This number is useful:
+
+ 1. in real-time environments, when the CPU jitter can affect the quality of the service (like VoIP media gateways).
+ 2. in cloud infrastructure, at can pause the VM or container for a small duration to perform operations at the host.
+
+[![analytics](https://www.google-analytics.com/collect?v=1&aip=1&t=pageview&_s=1&ds=github&dr=https%3A%2F%2Fgithub.com%2Fnetdata%2Fnetdata&dl=https%3A%2F%2Fmy-netdata.io%2Fgithub%2Fcollectors%2Fidlejitter.plugin%2FREADME&_u=MAC~&cid=5792dfd7-8dc4-476b-af31-da2fdb9f93d2&tid=UA-64295674-3)]()