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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 02:20:21 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 02:20:21 +0000 |
commit | 4f64827f3a395072f300b86ef17f730805b47048 (patch) | |
tree | c16297f7d68903dc80c86e3003b8e3ab5f030f7d /layout.c | |
parent | Initial commit. (diff) | |
download | screen-4f64827f3a395072f300b86ef17f730805b47048.tar.xz screen-4f64827f3a395072f300b86ef17f730805b47048.zip |
Adding upstream version 4.6.2.upstream/4.6.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | layout.c | 350 |
1 files changed, 350 insertions, 0 deletions
diff --git a/layout.c b/layout.c new file mode 100644 index 0000000..02d82a6 --- /dev/null +++ b/layout.c @@ -0,0 +1,350 @@ +/* Copyright (c) 2008, 2009 + * Juergen Weigert (jnweiger@immd4.informatik.uni-erlangen.de) + * Michael Schroeder (mlschroe@immd4.informatik.uni-erlangen.de) + * Micah Cowan (micah@cowan.name) + * Sadrul Habib Chowdhury (sadrul@users.sourceforge.net) + * Copyright (c) 1993-2002, 2003, 2005, 2006, 2007 + * Juergen Weigert (jnweiger@immd4.informatik.uni-erlangen.de) + * Michael Schroeder (mlschroe@immd4.informatik.uni-erlangen.de) + * Copyright (c) 1987 Oliver Laumann + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 3, or (at your option) + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program (see the file COPYING); if not, see + * http://www.gnu.org/licenses/, or contact Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02111-1301 USA + * + **************************************************************** + */ + +#include "config.h" +#include "screen.h" +#include "extern.h" +#include "layout.h" + +extern struct display *display; +extern int captionalways; + +struct layout *layouts; +struct layout *laytab[MAXLAY]; +struct layout *layout_last, layout_last_marker; +struct layout *layout_attach = &layout_last_marker; + +void FreeLayoutCv(struct canvas *cv) +{ + struct canvas *cnext, *c = cv; + for (; cv; cv = cnext) { + if (cv->c_slperp) { + FreeLayoutCv(cv->c_slperp); + free(cv->c_slperp); + cv->c_slperp = 0; + } + cnext = cv->c_slnext; + cv->c_slnext = 0; + if (cv != c) + free(cv); + } +} + +struct layout *CreateLayout(char *title, int startat) +{ + struct layout *lay, **pl; + int i; + + if (startat >= MAXLAY || startat < 0) + startat = 0; + for (i = startat; ;) { + if (!laytab[i]) + break; + if (++i == MAXLAY) + i = 0; + if (i == startat) { + Msg(0, "No more layouts\n"); + return 0; + } + } + lay = (struct layout *)calloc(1, sizeof(*lay)); + lay->lay_title = SaveStr(title); + lay->lay_autosave = 1; + lay->lay_number = i; + laytab[i] = lay; + lay->lay_next = 0; + + pl = &layouts; + while (*pl) + pl = &(*pl)->lay_next; + *pl = lay; + return lay; +} + +void SaveLayout(char *name, struct canvas *cv) +{ + struct layout *lay; + struct canvas *fcv; + for (lay = layouts; lay; lay = lay->lay_next) + if (!strcmp(lay->lay_title, name)) + break; + if (lay) + FreeLayoutCv(&lay->lay_canvas); + else + lay = CreateLayout(name, 0); + if (!lay) + return; + fcv = D_forecv; + DupLayoutCv(cv, &lay->lay_canvas, 1); + lay->lay_forecv = D_forecv; + D_forecv = fcv; + D_layout = lay; +} + +void AutosaveLayout(struct layout *lay) +{ + struct canvas *fcv; + if (!lay || !lay->lay_autosave) + return; + FreeLayoutCv(&lay->lay_canvas); + fcv = D_forecv; + DupLayoutCv(&D_canvas, &lay->lay_canvas, 1); + lay->lay_forecv = D_forecv; + D_forecv = fcv; +} + +struct layout *FindLayout(char *name) +{ + struct layout *lay; + char *s; + int i; + for (i = 0, s = name; *s >= '0' && *s <= '9'; s++) + i = i * 10 + (*s - '0'); + if (!*s && s != name && i >= 0 && i < MAXLAY) + return laytab[i]; + for (lay = layouts; lay; lay = lay->lay_next) + if (!strcmp(lay->lay_title, name)) + break; + return lay; +} + +void LoadLayout(struct layout *lay, struct canvas *cv) +{ + AutosaveLayout(D_layout); + if (!lay) { + while (D_canvas.c_slperp) + FreeCanvas(D_canvas.c_slperp); + MakeDefaultCanvas(); + SetCanvasWindow(D_forecv, 0); + D_layout = 0; + return; + } + while (D_canvas.c_slperp) + FreeCanvas(D_canvas.c_slperp); + D_cvlist = 0; + D_forecv = lay->lay_forecv; + if (!D_forecv) + MakeDefaultCanvas(); + DupLayoutCv(&lay->lay_canvas, &D_canvas, 0); + D_canvas.c_ys = (D_has_hstatus == HSTATUS_FIRSTLINE); + D_canvas.c_ye = D_height - 1 - ((D_canvas.c_slperp && D_canvas.c_slperp->c_slnext) || + captionalways) - (D_has_hstatus == HSTATUS_LASTLINE); + ResizeCanvas(&D_canvas); + RecreateCanvasChain(); + RethinkDisplayViewports(); + PutWindowCv(&D_canvas); + ResizeLayersToCanvases(); + D_layout = lay; +} + +void NewLayout(char *title, int startat) +{ + struct layout *lay; + struct canvas *fcv; + + lay = CreateLayout(title, startat); + if (!lay) + return; + + if (display) { + LoadLayout(0, &D_canvas); + fcv = D_forecv; + DupLayoutCv(&D_canvas, &lay->lay_canvas, 1); + lay->lay_forecv = D_forecv; + D_forecv = fcv; + D_layout = lay; + } + else + layout_attach = lay; + + lay->lay_autosave = 1; +} + + +static char *AddLayoutsInfo(char *buf, int len, int where) +{ + char *s, *ss, *t; + struct layout *p, **pp; + int l; + + s = ss = buf; + for (pp = laytab; pp < laytab + MAXLAY; pp++) { + if (pp - laytab == where && ss == buf) + ss = s; + if ((p = *pp) == 0) + continue; + t = p->lay_title; + l = strlen(t); + if (l > 20) + l = 20; + if (s - buf + l > len - 24) + break; + if (s > buf) { + *s++ = ' '; + *s++ = ' '; + } + sprintf(s, "%d", p->lay_number); + if (p->lay_number == where) + ss = s; + s += strlen(s); + if (display && p == D_layout) + *s++ = '*'; + *s++ = ' '; + strncpy(s, t, l); + s += l; + } + *s = 0; + return ss; +} + +void ShowLayouts(int where) +{ + char buf[1024]; + char *s, *ss; + + if (!display) + return; + if (!layouts) { + Msg(0, "No layouts defined\n"); + return; + } + if (where == -1 && D_layout) + where = D_layout->lay_number; + ss = AddLayoutsInfo(buf, sizeof(buf), where); + s = buf + strlen(buf); + if (ss - buf > D_width / 2) { + ss -= D_width / 2; + if (s - ss < D_width) { + ss = s - D_width; + if (ss < buf) + ss = buf; + } + } + else + ss = buf; + Msg(0, "%s", ss); +} + +void RemoveLayout(struct layout *lay) +{ + struct layout **layp = &layouts; + + for (; *layp; layp = &(*layp)->lay_next) { + if (*layp == lay) { + *layp = lay->lay_next; + break; + } + } + laytab[lay->lay_number] = (struct layout *)0; + + if (display && D_layout == lay) + D_layout = (struct layout *)0; + + FreeLayoutCv(&lay->lay_canvas); + + if (lay->lay_title) + free(lay->lay_title); + free(lay); + + if (layouts) + LoadLayout((display && D_layout) ? D_layout : *layp ? *layp : layouts, + display ? &D_canvas : (struct canvas *)0); + Activate(0); +} + +void UpdateLayoutCanvas(struct canvas *cv, struct win * wi) +{ + for (; cv; cv = cv->c_slnext) { + if (cv->c_layer && Layer2Window(cv->c_layer) == wi) { + /* A simplistic version of SetCanvasWindow(cv, 0) */ + struct layer *l = cv->c_layer; + cv->c_layer = 0; + if (l->l_cvlist == 0 && (wi == 0 || l != wi->w_savelayer)) + KillLayerChain(l); + + l = &cv->c_blank; + l->l_data = 0; + if (l->l_cvlist != cv) { + cv->c_lnext = l->l_cvlist; + l->l_cvlist = cv; + } + cv->c_layer = l; + /* Do not end here. Multiple canvases can have the same window */ + } + + if (cv->c_slperp) + UpdateLayoutCanvas(cv->c_slperp, wi); + } +} + + +static void dump_canvas(struct canvas *cv, FILE *file) +{ + struct canvas *c; + for (c = cv->c_slperp; c && c->c_slnext; c = c->c_slnext) + fprintf(file, "split%s\n", c->c_slorient == SLICE_HORI ? " -v" : ""); + + for (c = cv->c_slperp; c; c = c->c_slnext) { + if (c->c_slperp) + dump_canvas(c, file); + else + fprintf(file, "focus\n"); + } +} + +int LayoutDumpCanvas(struct canvas *cv, char *filename) +{ + FILE *file = secfopen(filename, "a"); + if (!file) + return 0; + dump_canvas(cv, file); + fclose(file); + return 1; +} + +void RenameLayout(struct layout *layout, const char *name) +{ + free(layout->lay_title); + layout->lay_title = SaveStr(name); +} + +int RenumberLayout(struct layout *layout, int number) +{ + int old; + struct layout *lay; + old = layout->lay_number; + if (number < 0 || number >= MAXLAY) + return 0; + lay = laytab[number]; + laytab[number] = layout; + layout->lay_number = number; + laytab[old] = lay; + if (lay) + lay->lay_number = old; + return 1; +} |