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Diffstat (limited to 'runtime/syntax/quake.vim')
-rw-r--r-- | runtime/syntax/quake.vim | 170 |
1 files changed, 170 insertions, 0 deletions
diff --git a/runtime/syntax/quake.vim b/runtime/syntax/quake.vim new file mode 100644 index 0000000..7db5310 --- /dev/null +++ b/runtime/syntax/quake.vim @@ -0,0 +1,170 @@ +" Vim syntax file +" Language: Quake[1-3] configuration file +" Previous Maintainer: Nikolai Weibull <now@bitwi.se> +" Latest Revision: 2007-06-17 +" quake_is_quake1 - the syntax is to be used for quake1 configs +" quake_is_quake2 - the syntax is to be used for quake2 configs +" quake_is_quake3 - the syntax is to be used for quake3 configs +" Credits: Tomasz Kalkosinski wrote the original quake3Colors stuff + +if exists("b:current_syntax") + finish +endif + +let s:cpo_save = &cpo +set cpo&vim + +setlocal iskeyword+=-,+ + +syn keyword quakeTodo contained TODO FIXME XXX NOTE + +syn region quakeComment display oneline start='//' end='$' end=';' + \ keepend contains=quakeTodo,@Spell + +syn region quakeString display oneline start=+"+ skip=+\\\\\|\\"+ + \ end=+"\|$+ contains=quakeNumbers, + \ @quakeCommands,@quake3Colors + +syn case ignore + +syn match quakeNumbers display transparent '\<-\=\d\|\.\d' + \ contains=quakeNumber,quakeFloat, + \ quakeOctalError,quakeOctal +syn match quakeNumber contained display '\d\+\>' +syn match quakeFloat contained display '\d\+\.\d*' +syn match quakeFloat contained display '\.\d\+\>' + +if exists("quake_is_quake1") || exists("quake_is_quake2") + syn match quakeOctal contained display '0\o\+\>' + \ contains=quakeOctalZero + syn match quakeOctalZero contained display '\<0' + syn match quakeOctalError contained display '0\o*[89]\d*' +endif + +syn cluster quakeCommands contains=quakeCommand,quake1Command, + \ quake12Command,Quake2Command,Quake23Command, + \ Quake3Command + +syn keyword quakeCommand +attack +back +forward +left +lookdown +lookup +syn keyword quakeCommand +mlook +movedown +moveleft +moveright +moveup +syn keyword quakeCommand +right +speed +strafe -attack -back bind +syn keyword quakeCommand bindlist centerview clear connect cvarlist dir +syn keyword quakeCommand disconnect dumpuser echo error exec -forward +syn keyword quakeCommand god heartbeat joy_advancedupdate kick kill +syn keyword quakeCommand killserver -left -lookdown -lookup map +syn keyword quakeCommand messagemode messagemode2 -mlook modellist +syn keyword quakeCommand -movedown -moveleft -moveright -moveup play +syn keyword quakeCommand quit rcon reconnect record -right say say_team +syn keyword quakeCommand screenshot serverinfo serverrecord serverstop +syn keyword quakeCommand set sizedown sizeup snd_restart soundinfo +syn keyword quakeCommand soundlist -speed spmap status -strafe stopsound +syn keyword quakeCommand toggleconsole unbind unbindall userinfo pause +syn keyword quakeCommand vid_restart viewpos wait weapnext weapprev + +if exists("quake_is_quake1") + syn keyword quake1Command sv +endif + +if exists("quake_is_quake1") || exists("quake_is_quake2") + syn keyword quake12Command +klook alias cd impulse link load save + syn keyword quake12Command timerefresh changing info loading + syn keyword quake12Command pingservers playerlist players score +endif + +if exists("quake_is_quake2") + syn keyword quake2Command cmd demomap +use condump download drop gamemap + syn keyword quake2Command give gun_model setmaster sky sv_maplist wave + syn keyword quake2Command cmdlist gameversiona gun_next gun_prev invdrop + syn keyword quake2Command inven invnext invnextp invnextw invprev + syn keyword quake2Command invprevp invprevw invuse menu_addressbook + syn keyword quake2Command menu_credits menu_dmoptions menu_game + syn keyword quake2Command menu_joinserver menu_keys menu_loadgame + syn keyword quake2Command menu_main menu_multiplayer menu_options + syn keyword quake2Command menu_playerconfig menu_quit menu_savegame + syn keyword quake2Command menu_startserver menu_video + syn keyword quake2Command notarget precache prog togglechat vid_front + syn keyword quake2Command weaplast +endif + +if exists("quake_is_quake2") || exists("quake_is_quake3") + syn keyword quake23Command imagelist modellist path z_stats +endif + +if exists("quake_is_quake3") + syn keyword quake3Command +info +scores +zoom addbot arena banClient + syn keyword quake3Command banUser callteamvote callvote changeVectors + syn keyword quake3Command cinematic clientinfo clientkick cmd cmdlist + syn keyword quake3Command condump configstrings crash cvar_restart devmap + syn keyword quake3Command fdir follow freeze fs_openedList Fs_pureList + syn keyword quake3Command Fs_referencedList gfxinfo globalservers + syn keyword quake3Command hunk_stats in_restart -info levelshot + syn keyword quake3Command loaddeferred localservers map_restart mem_info + syn keyword quake3Command messagemode3 messagemode4 midiinfo model music + syn keyword quake3Command modelist net_restart nextframe nextskin noclip + syn keyword quake3Command notarget ping prevframe prevskin reset restart + syn keyword quake3Command s_disable_a3d s_enable_a3d s_info s_list s_stop + syn keyword quake3Command scanservers -scores screenshotJPEG sectorlist + syn keyword quake3Command serverstatus seta setenv sets setu setviewpos + syn keyword quake3Command shaderlist showip skinlist spdevmap startOribt + syn keyword quake3Command stats stopdemo stoprecord systeminfo togglemenu + syn keyword quake3Command tcmd team teamtask teamvote tell tell_attacker + syn keyword quake3Command tell_target testgun testmodel testshader toggle + syn keyword quake3Command touchFile vminfo vmprofile vmtest vosay + syn keyword quake3Command vosay_team vote votell vsay vsay_team vstr + syn keyword quake3Command vtaunt vtell vtell_attacker vtell_target weapon + syn keyword quake3Command writeconfig -zoom + syn match quake3Command display "\<[+-]button\(\d\|1[0-4]\)\>" +endif + +if exists("quake_is_quake3") + syn cluster quake3Colors contains=quake3Red,quake3Green,quake3Yellow, + \ quake3Blue,quake3Cyan,quake3Purple,quake3White, + \ quake3Orange,quake3Grey,quake3Black,quake3Shadow + + syn region quake3Red contained start=+\^1+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3Green contained start=+\^2+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3Yellow contained start=+\^3+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3Blue contained start=+\^4+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3Cyan contained start=+\^5+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3Purple contained start=+\^6+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3White contained start=+\^7+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3Orange contained start=+\^8+hs=e+1 end=+[$^\"\n]+he=e-1 + syn region quake3Grey contained start=+\^9+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3Black contained start=+\^0+hs=e+1 end=+[$^"\n]+he=e-1 + syn region quake3Shadow contained start=+\^[Xx]+hs=e+1 end=+[$^"\n]+he=e-1 +endif + +hi def link quakeComment Comment +hi def link quakeTodo Todo +hi def link quakeString String +hi def link quakeNumber Number +hi def link quakeOctal Number +hi def link quakeOctalZero PreProc +hi def link quakeFloat Number +hi def link quakeOctalError Error +hi def link quakeCommand quakeCommands +hi def link quake1Command quakeCommands +hi def link quake12Command quakeCommands +hi def link quake2Command quakeCommands +hi def link quake23Command quakeCommands +hi def link quake3Command quakeCommands +hi def link quakeCommands Keyword + +if exists("quake_is_quake3") + hi quake3Red ctermfg=Red guifg=Red + hi quake3Green ctermfg=Green guifg=Green + hi quake3Yellow ctermfg=Yellow guifg=Yellow + hi quake3Blue ctermfg=Blue guifg=Blue + hi quake3Cyan ctermfg=Cyan guifg=Cyan + hi quake3Purple ctermfg=DarkMagenta guifg=Purple + hi quake3White ctermfg=White guifg=White + hi quake3Black ctermfg=Black guifg=Black + hi quake3Orange ctermfg=Brown guifg=Orange + hi quake3Grey ctermfg=LightGrey guifg=LightGrey + hi quake3Shadow cterm=underline gui=underline +endif + +let b:current_syntax = "quake" + +let &cpo = s:cpo_save +unlet s:cpo_save |