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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-05-06 03:01:46 +0000
commitf8fe689a81f906d1b91bb3220acde2a4ecb14c5b (patch)
tree26484e9d7e2c67806c2d1760196ff01aaa858e8c /src/VBox/Additions/common/crOpenGL/context.c
parentInitial commit. (diff)
downloadvirtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.tar.xz
virtualbox-f8fe689a81f906d1b91bb3220acde2a4ecb14c5b.zip
Adding upstream version 6.0.4-dfsg.upstream/6.0.4-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r--src/VBox/Additions/common/crOpenGL/context.c1463
1 files changed, 1463 insertions, 0 deletions
diff --git a/src/VBox/Additions/common/crOpenGL/context.c b/src/VBox/Additions/common/crOpenGL/context.c
new file mode 100644
index 00000000..29b93aa1
--- /dev/null
+++ b/src/VBox/Additions/common/crOpenGL/context.c
@@ -0,0 +1,1463 @@
+/* Copyright (c) 2001, Stanford University
+ * All rights reserved
+ *
+ * See the file LICENSE.txt for information on redistributing this software.
+ */
+
+/**
+ * \mainpage OpenGL_stub
+ *
+ * \section OpenGL_stubIntroduction Introduction
+ *
+ * Chromium consists of all the top-level files in the cr
+ * directory. The OpenGL_stub module basically takes care of API dispatch,
+ * and OpenGL state management.
+ *
+ */
+
+/**
+ * This file manages OpenGL rendering contexts in the faker library.
+ * The big issue is switching between Chromium and native GL context
+ * management. This is where we support multiple client OpenGL
+ * windows. Typically, one window is handled by Chromium while any
+ * other windows are handled by the native OpenGL library.
+ */
+
+#include "chromium.h"
+#include "cr_error.h"
+#include "cr_spu.h"
+#include "cr_mem.h"
+#include "cr_string.h"
+#include "cr_environment.h"
+#include "stub.h"
+
+/**
+ * This function should be called from MakeCurrent(). It'll detect if
+ * we're in a multi-thread situation, and do the right thing for dispatch.
+ */
+#ifdef CHROMIUM_THREADSAFE
+ static void
+stubCheckMultithread( void )
+{
+ static unsigned long knownID;
+ static GLboolean firstCall = GL_TRUE;
+
+ if (stub.threadSafe)
+ return; /* nothing new, nothing to do */
+
+ if (firstCall) {
+ knownID = crThreadID();
+ firstCall = GL_FALSE;
+ }
+ else if (knownID != crThreadID()) {
+ /* going thread-safe now! */
+ stub.threadSafe = GL_TRUE;
+ crSPUCopyDispatchTable(&glim, &stubThreadsafeDispatch);
+ }
+}
+#endif
+
+
+/**
+ * Install the given dispatch table as the table used for all gl* calls.
+ */
+ static void
+stubSetDispatch( SPUDispatchTable *table )
+{
+ CRASSERT(table);
+
+#ifdef CHROMIUM_THREADSAFE
+ /* always set the per-thread dispatch pointer */
+ crSetTSD(&stub.dispatchTSD, (void *) table);
+ if (stub.threadSafe) {
+ /* Do nothing - the thread-safe dispatch functions will call GetTSD()
+ * to get a pointer to the dispatch table, and jump through it.
+ */
+ }
+ else
+#endif
+ {
+ /* Single thread mode - just install the caller's dispatch table */
+ /* This conditional is an optimization to try to avoid unnecessary
+ * copying. It seems to work with atlantis, multiwin, etc. but
+ * _could_ be a problem. (Brian)
+ */
+ if (glim.copy_of != table->copy_of)
+ crSPUCopyDispatchTable(&glim, table);
+ }
+}
+
+void stubForcedFlush(GLint con)
+{
+#if 0
+ GLint buffer;
+ stub.spu->dispatch_table.GetIntegerv(GL_DRAW_BUFFER, &buffer);
+ stub.spu->dispatch_table.DrawBuffer(GL_FRONT);
+ stub.spu->dispatch_table.Flush();
+ stub.spu->dispatch_table.DrawBuffer(buffer);
+#else
+ if (con)
+ {
+ stub.spu->dispatch_table.VBoxConFlush(con);
+ }
+ else
+ {
+ stub.spu->dispatch_table.Flush();
+ }
+#endif
+}
+
+void stubConChromiumParameteriCR(GLint con, GLenum param, GLint value)
+{
+// if (con)
+ stub.spu->dispatch_table.VBoxConChromiumParameteriCR(con, param, value);
+// else
+// crError("VBoxConChromiumParameteriCR called with null connection");
+}
+
+void stubConChromiumParametervCR(GLint con, GLenum target, GLenum type, GLsizei count, const GLvoid *values)
+{
+// if (con)
+ stub.spu->dispatch_table.VBoxConChromiumParametervCR(con, target, type, count, values);
+// else
+// crError("VBoxConChromiumParameteriCR called with null connection");
+}
+
+void stubConFlush(GLint con)
+{
+ if (con)
+ stub.spu->dispatch_table.VBoxConFlush(con);
+ else
+ crError("stubConFlush called with null connection");
+}
+
+static void stubWindowCleanupForContextsCB(unsigned long key, void *data1, void *data2)
+{
+ ContextInfo *context = (ContextInfo *) data1;
+ RT_NOREF(key);
+
+ CRASSERT(context);
+
+ if (context->currentDrawable == data2)
+ context->currentDrawable = NULL;
+}
+
+void stubDestroyWindow( GLint con, GLint window )
+{
+ WindowInfo *winInfo = (WindowInfo *)
+ crHashtableSearch(stub.windowTable, (unsigned int) window);
+ if (winInfo && winInfo->type == CHROMIUM && stub.spu)
+ {
+ crHashtableLock(stub.windowTable);
+
+ stub.spu->dispatch_table.VBoxWindowDestroy(con, winInfo->spuWindow );
+
+#ifdef WINDOWS
+ if (winInfo->hVisibleRegion != INVALID_HANDLE_VALUE)
+ {
+ DeleteObject(winInfo->hVisibleRegion);
+ }
+#elif defined(GLX)
+ if (winInfo->pVisibleRegions)
+ {
+ XFree(winInfo->pVisibleRegions);
+ }
+# ifdef CR_NEWWINTRACK
+ if (winInfo->syncDpy)
+ {
+ XCloseDisplay(winInfo->syncDpy);
+ }
+# endif
+#endif
+
+ stubForcedFlush(con);
+
+ crHashtableWalk(stub.contextTable, stubWindowCleanupForContextsCB, winInfo);
+
+ crHashtableDelete(stub.windowTable, window, crFree);
+
+ crHashtableUnlock(stub.windowTable);
+ }
+}
+
+/**
+ * Create a new _Chromium_ window, not GLX, WGL or CGL.
+ * Called by crWindowCreate() only.
+ */
+ GLint
+stubNewWindow( const char *dpyName, GLint visBits )
+{
+ WindowInfo *winInfo;
+ GLint spuWin, size[2];
+
+ spuWin = stub.spu->dispatch_table.WindowCreate( dpyName, visBits );
+ if (spuWin < 0) {
+ return -1;
+ }
+
+ winInfo = (WindowInfo *) crCalloc(sizeof(WindowInfo));
+ if (!winInfo) {
+ stub.spu->dispatch_table.WindowDestroy(spuWin);
+ return -1;
+ }
+
+ winInfo->type = CHROMIUM;
+
+ /* Ask the head SPU for the initial window size */
+ size[0] = size[1] = 0;
+ stub.spu->dispatch_table.GetChromiumParametervCR(GL_WINDOW_SIZE_CR, 0, GL_INT, 2, size);
+ if (size[0] == 0 && size[1] == 0) {
+ /* use some reasonable defaults */
+ size[0] = size[1] = 512;
+ }
+ winInfo->width = size[0];
+ winInfo->height = size[1];
+#ifdef VBOX_WITH_WDDM
+ if (stub.bRunningUnderWDDM)
+ {
+ crError("Should not be here: WindowCreate/Destroy & VBoxPackGetInjectID require connection id!");
+ winInfo->mapped = 0;
+ }
+ else
+#endif
+ {
+ winInfo->mapped = 1;
+ }
+
+ if (!dpyName)
+ dpyName = "";
+
+ crStrncpy(winInfo->dpyName, dpyName, MAX_DPY_NAME);
+ winInfo->dpyName[MAX_DPY_NAME-1] = 0;
+
+ /* Use spuWin as the hash table index and GLX/WGL handle */
+#ifdef WINDOWS
+ winInfo->drawable = (HDC) spuWin;
+ winInfo->hVisibleRegion = INVALID_HANDLE_VALUE;
+#elif defined(Darwin)
+ winInfo->drawable = (CGSWindowID) spuWin;
+#elif defined(GLX)
+ winInfo->drawable = (GLXDrawable) spuWin;
+ winInfo->pVisibleRegions = NULL;
+ winInfo->cVisibleRegions = 0;
+#endif
+#ifdef CR_NEWWINTRACK
+ winInfo->u32ClientID = stub.spu->dispatch_table.VBoxPackGetInjectID(0);
+#endif
+ winInfo->spuWindow = spuWin;
+
+ crHashtableAdd(stub.windowTable, (unsigned int) spuWin, winInfo);
+
+ return spuWin;
+}
+
+#ifdef GLX
+# if 0 /* unused */
+static XErrorHandler oldErrorHandler;
+static unsigned char lastXError = Success;
+
+static int
+errorHandler (Display *dpy, XErrorEvent *e)
+{
+ RT_NOREF(dpy);
+
+ lastXError = e->error_code;
+ return 0;
+}
+# endif /* unused */
+#endif
+
+GLboolean
+stubIsWindowVisible(WindowInfo *win)
+{
+#if defined(WINDOWS)
+# ifdef VBOX_WITH_WDDM
+ if (stub.bRunningUnderWDDM)
+ return win->mapped;
+# endif
+ return GL_TRUE;
+#elif defined(Darwin)
+ return GL_TRUE;
+#elif defined(GLX)
+ Display *dpy = stubGetWindowDisplay(win);
+ if (dpy)
+ {
+ XWindowAttributes attr;
+ XLOCK(dpy);
+ XGetWindowAttributes(dpy, win->drawable, &attr);
+ XUNLOCK(dpy);
+
+ if (attr.map_state == IsUnmapped)
+ {
+ return GL_FALSE;
+ }
+# if 1
+ return GL_TRUE;
+# else
+ if (attr.override_redirect)
+ {
+ return GL_TRUE;
+ }
+
+ if (!stub.bXExtensionsChecked)
+ {
+ stubCheckXExtensions(win);
+ }
+
+ if (!stub.bHaveXComposite)
+ {
+ return GL_TRUE;
+ }
+ else
+ {
+ Pixmap p;
+
+ crLockMutex(&stub.mutex);
+
+ XLOCK(dpy);
+ XSync(dpy, false);
+ oldErrorHandler = XSetErrorHandler(errorHandler);
+ /** @todo this will create new pixmap for window every call*/
+ p = XCompositeNameWindowPixmap(dpy, win->drawable);
+ XSync(dpy, false);
+ XSetErrorHandler(oldErrorHandler);
+ XUNLOCK(dpy);
+
+ switch (lastXError)
+ {
+ case Success:
+ XFreePixmap(dpy, p);
+ crUnlockMutex(&stub.mutex);
+ return GL_FALSE;
+ break;
+ case BadMatch:
+ /*Window isn't redirected*/
+ lastXError = Success;
+ break;
+ default:
+ crWarning("Unexpected XError %i", (int)lastXError);
+ lastXError = Success;
+ }
+
+ crUnlockMutex(&stub.mutex);
+
+ return GL_TRUE;
+ }
+# endif
+ }
+ else {
+ /* probably created by crWindowCreate() */
+ return win->mapped;
+ }
+#endif
+}
+
+
+/**
+ * Given a Windows HDC or GLX Drawable, return the corresponding
+ * WindowInfo structure. Create a new one if needed.
+ */
+WindowInfo *
+#ifdef WINDOWS
+ stubGetWindowInfo( HDC drawable )
+#elif defined(Darwin)
+ stubGetWindowInfo( CGSWindowID drawable )
+#elif defined(GLX)
+stubGetWindowInfo( Display *dpy, GLXDrawable drawable )
+#endif
+{
+#ifndef WINDOWS
+ WindowInfo *winInfo = (WindowInfo *) crHashtableSearch(stub.windowTable, (unsigned int) drawable);
+#else
+ WindowInfo *winInfo;
+ HWND hwnd;
+ hwnd = WindowFromDC(drawable);
+
+ if (!hwnd)
+ {
+ return NULL;
+ }
+
+ winInfo = (WindowInfo *) crHashtableSearch(stub.windowTable, (unsigned int) hwnd);
+#endif
+ if (!winInfo) {
+ winInfo = (WindowInfo *) crCalloc(sizeof(WindowInfo));
+ if (!winInfo)
+ return NULL;
+#ifdef GLX
+ crStrncpy(winInfo->dpyName, DisplayString(dpy), MAX_DPY_NAME);
+ winInfo->dpyName[MAX_DPY_NAME-1] = 0;
+ winInfo->dpy = dpy;
+ winInfo->pVisibleRegions = NULL;
+#elif defined(Darwin)
+ winInfo->connection = _CGSDefaultConnection(); // store our connection as default
+#elif defined(WINDOWS)
+ winInfo->hVisibleRegion = INVALID_HANDLE_VALUE;
+ winInfo->hWnd = hwnd;
+#endif
+ winInfo->drawable = drawable;
+ winInfo->type = UNDECIDED;
+ winInfo->spuWindow = -1;
+#ifdef VBOX_WITH_WDDM
+ if (stub.bRunningUnderWDDM)
+ winInfo->mapped = 0;
+ else
+#endif
+ {
+ winInfo->mapped = -1; /* don't know */
+ }
+ winInfo->pOwner = NULL;
+#ifdef CR_NEWWINTRACK
+ winInfo->u32ClientID = -1;
+#endif
+#ifndef WINDOWS
+ crHashtableAdd(stub.windowTable, (unsigned int) drawable, winInfo);
+#else
+ crHashtableAdd(stub.windowTable, (unsigned int) hwnd, winInfo);
+#endif
+ }
+#ifdef WINDOWS
+ else
+ {
+ winInfo->drawable = drawable;
+ }
+#endif
+ return winInfo;
+}
+
+static void stubWindowCheckOwnerCB(unsigned long key, void *data1, void *data2);
+
+static void
+stubContextFree( ContextInfo *context )
+{
+ crMemZero(context, sizeof(ContextInfo)); /* just to be safe */
+ crFree(context);
+}
+
+static void
+stubDestroyContextLocked( ContextInfo *context )
+{
+ unsigned long contextId = context->id;
+ if (context->type == NATIVE) {
+#ifdef WINDOWS
+ stub.wsInterface.wglDeleteContext( context->hglrc );
+#elif defined(Darwin)
+ stub.wsInterface.CGLDestroyContext( context->cglc );
+#elif defined(GLX)
+ stub.wsInterface.glXDestroyContext( context->dpy, context->glxContext );
+#endif
+ }
+ else if (context->type == CHROMIUM) {
+ /* Have pack SPU or tilesort SPU, etc. destroy the context */
+ CRASSERT(context->spuContext >= 0);
+ stub.spu->dispatch_table.DestroyContext( context->spuContext );
+ crHashtableWalk(stub.windowTable, stubWindowCheckOwnerCB, context);
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ if (context->spuConnection)
+ {
+ stub.spu->dispatch_table.VBoxConDestroy(context->spuConnection);
+ context->spuConnection = 0;
+ }
+#endif
+ }
+
+#ifdef GLX
+ crFreeHashtable(context->pGLXPixmapsHash, crFree);
+#endif
+
+ crHashtableDelete(stub.contextTable, contextId, NULL);
+}
+
+#ifdef CHROMIUM_THREADSAFE
+static DECLCALLBACK(void) stubContextDtor(void*pvContext)
+{
+ stubContextFree((ContextInfo*)pvContext);
+}
+#endif
+
+/**
+ * Allocate a new ContextInfo object, initialize it, put it into the
+ * context hash table. If type==CHROMIUM, call the head SPU's
+ * CreateContext() function too.
+ */
+ ContextInfo *
+stubNewContext(char *dpyName, GLint visBits, ContextType type, unsigned long shareCtx
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ , struct VBOXUHGSMI *pHgsmi
+#endif
+ )
+{
+ GLint spuContext = -1, spuShareCtx = 0, spuConnection = 0;
+ ContextInfo *context;
+
+ if (shareCtx > 0) {
+ /* translate shareCtx to a SPU context ID */
+ context = (ContextInfo *)
+ crHashtableSearch(stub.contextTable, shareCtx);
+ if (context)
+ spuShareCtx = context->spuContext;
+ }
+
+ if (type == CHROMIUM) {
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ if (pHgsmi)
+ {
+ spuConnection = stub.spu->dispatch_table.VBoxConCreate(pHgsmi);
+ if (!spuConnection)
+ {
+ crWarning("VBoxConCreate failed");
+ return NULL;
+ }
+ }
+#endif
+ spuContext
+ = stub.spu->dispatch_table.VBoxCreateContext(spuConnection, dpyName, visBits, spuShareCtx);
+ if (spuContext < 0)
+ {
+ crWarning("VBoxCreateContext failed");
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ if (spuConnection)
+ stub.spu->dispatch_table.VBoxConDestroy(spuConnection);
+#endif
+ return NULL;
+ }
+ }
+
+ context = crCalloc(sizeof(ContextInfo));
+ if (!context) {
+ stub.spu->dispatch_table.DestroyContext(spuContext);
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ if (spuConnection)
+ stub.spu->dispatch_table.VBoxConDestroy(spuConnection);
+#endif
+ return NULL;
+ }
+
+ if (!dpyName)
+ dpyName = "";
+
+ context->id = stub.freeContextNumber++;
+ context->type = type;
+ context->spuContext = spuContext;
+ context->visBits = visBits;
+ context->currentDrawable = NULL;
+ crStrncpy(context->dpyName, dpyName, MAX_DPY_NAME);
+ context->dpyName[MAX_DPY_NAME-1] = 0;
+
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ context->spuConnection = spuConnection;
+ context->pHgsmi = pHgsmi;
+#endif
+
+#ifdef CHROMIUM_THREADSAFE
+ VBoxTlsRefInit(context, stubContextDtor);
+#endif
+
+#if defined(GLX) || defined(DARWIN)
+ context->share = (ContextInfo *)
+ crHashtableSearch(stub.contextTable, (unsigned long) shareCtx);
+#endif
+
+#ifdef GLX
+ context->pGLXPixmapsHash = crAllocHashtable();
+ context->damageQueryFailed = GL_FALSE;
+ context->damageEventsBase = 0;
+#endif
+
+ crHashtableAdd(stub.contextTable, context->id, (void *) context);
+
+ return context;
+}
+
+
+#ifdef Darwin
+
+#define SET_ATTR(l,i,a) ( (l)[(i)++] = (a) )
+#define SET_ATTR_V(l,i,a,v) ( SET_ATTR(l,i,a), SET_ATTR(l,i,v) )
+
+void stubSetPFA( ContextInfo *ctx, CGLPixelFormatAttribute *attribs, int size, GLint *num ) {
+ GLuint visual = ctx->visBits;
+ int i = 0;
+
+ CRASSERT(visual & CR_RGB_BIT);
+
+ SET_ATTR_V(attribs, i, kCGLPFAColorSize, 8);
+
+ if( visual & CR_DEPTH_BIT )
+ SET_ATTR_V(attribs, i, kCGLPFADepthSize, 16);
+
+ if( visual & CR_ACCUM_BIT )
+ SET_ATTR_V(attribs, i, kCGLPFAAccumSize, 1);
+
+ if( visual & CR_STENCIL_BIT )
+ SET_ATTR_V(attribs, i, kCGLPFAStencilSize, 1);
+
+ if( visual & CR_ALPHA_BIT )
+ SET_ATTR_V(attribs, i, kCGLPFAAlphaSize, 1);
+
+ if( visual & CR_DOUBLE_BIT )
+ SET_ATTR(attribs, i, kCGLPFADoubleBuffer);
+
+ if( visual & CR_STEREO_BIT )
+ SET_ATTR(attribs, i, kCGLPFAStereo);
+
+/* SET_ATTR_V(attribs, i, kCGLPFASampleBuffers, 1);
+ SET_ATTR_V(attribs, i, kCGLPFASamples, 0);
+ SET_ATTR_V(attribs, i, kCGLPFADisplayMask, 0); */
+ SET_ATTR(attribs, i, kCGLPFABackingStore);
+ //SET_ATTR(attribs, i, kCGLPFAWindow); // kCGLPFAWindow deprecated starting from OSX 10.7
+ SET_ATTR_V(attribs, i, kCGLPFADisplayMask, ctx->disp_mask);
+
+ SET_ATTR(attribs, i, 0);
+
+ *num = i;
+}
+
+#endif
+
+#ifndef GLX
+/**
+ * This creates a native GLX/WGL context.
+ */
+static GLboolean
+InstantiateNativeContext( WindowInfo *window, ContextInfo *context )
+{
+#ifdef WINDOWS
+ context->hglrc = stub.wsInterface.wglCreateContext( window->drawable );
+ return context->hglrc ? GL_TRUE : GL_FALSE;
+#elif defined(Darwin)
+ CGLContextObj shareCtx = NULL;
+ CGLPixelFormatObj pix;
+ long npix;
+
+ CGLPixelFormatAttribute attribs[16];
+ GLint ind = 0;
+
+ if( context->share ) {
+ if( context->cglc != context->share->cglc ) {
+ crWarning("CGLCreateContext() is trying to share a non-existant "
+ "CGL context. Setting share context to zero.");
+ shareCtx = 0;
+ }
+ else
+ shareCtx = context->cglc;
+ }
+
+ stubSetPFA( context, attribs, 16, &ind );
+
+ stub.wsInterface.CGLChoosePixelFormat( attribs, &pix, &npix );
+ stub.wsInterface.CGLCreateContext( pix, shareCtx, &context->cglc );
+ if( !context->cglc )
+ crError("InstantiateNativeContext: Couldn't Create the context!");
+
+ stub.wsInterface.CGLDestroyPixelFormat( pix );
+
+ if( context->parambits ) {
+ /* Set the delayed parameters */
+ if( context->parambits & VISBIT_SWAP_RECT )
+ stub.wsInterface.CGLSetParameter( context->cglc, kCGLCPSwapRectangle, context->swap_rect );
+
+ if( context->parambits & VISBIT_SWAP_INTERVAL )
+ stub.wsInterface.CGLSetParameter( context->cglc, kCGLCPSwapInterval, &(context->swap_interval) );
+
+ if( context->parambits & VISBIT_CLIENT_STORAGE )
+ stub.wsInterface.CGLSetParameter( context->cglc, kCGLCPClientStorage, (long*)&(context->client_storage) );
+
+ context->parambits = 0;
+ }
+
+ return context->cglc ? GL_TRUE : GL_FALSE;
+#elif defined(GLX)
+ GLXContext shareCtx = 0;
+
+ /* sort out context sharing here */
+ if (context->share) {
+ if (context->glxContext != context->share->glxContext) {
+ crWarning("glXCreateContext() is trying to share a non-existant "
+ "GLX context. Setting share context to zero.");
+ shareCtx = 0;
+ }
+ else {
+ shareCtx = context->glxContext;
+ }
+ }
+
+ context->glxContext = stub.wsInterface.glXCreateContext( window->dpy,
+ context->visual, shareCtx, context->direct );
+
+ return context->glxContext ? GL_TRUE : GL_FALSE;
+#endif
+}
+#endif /* !GLX */
+
+
+/**
+ * Utility functions to get window size and titlebar text.
+ */
+#ifdef WINDOWS
+
+void
+stubGetWindowGeometry(WindowInfo *window, int *x, int *y,
+ unsigned int *w, unsigned int *h )
+{
+ RECT rect;
+
+ if (!window->drawable || !window->hWnd) {
+ *w = *h = 0;
+ return;
+ }
+
+ if (window->hWnd!=WindowFromDC(window->drawable))
+ {
+ crWarning("Window(%i) DC is no longer valid", window->spuWindow);
+ return;
+ }
+
+ if (!GetClientRect(window->hWnd, &rect))
+ {
+ crWarning("GetClientRect failed for %p", window->hWnd);
+ *w = *h = 0;
+ return;
+ }
+ *w = rect.right - rect.left;
+ *h = rect.bottom - rect.top;
+
+ if (!ClientToScreen( window->hWnd, (LPPOINT) &rect ))
+ {
+ crWarning("ClientToScreen failed for %p", window->hWnd);
+ *w = *h = 0;
+ return;
+ }
+ *x = rect.left;
+ *y = rect.top;
+}
+
+static void
+GetWindowTitle( const WindowInfo *window, char *title )
+{
+ /* XXX - we don't handle recurseUp */
+ if (window->hWnd)
+ GetWindowText(window->hWnd, title, 100);
+ else
+ title[0] = 0;
+}
+
+static void
+GetCursorPosition(WindowInfo *window, int pos[2])
+{
+ RECT rect;
+ POINT point;
+ GLint size[2], x, y;
+ unsigned int NativeHeight, NativeWidth, ChromiumHeight, ChromiumWidth;
+ float WidthRatio, HeightRatio;
+ static int DebugFlag = 0;
+
+ // apparently the "window" parameter passed to this
+ // function contains the native window information
+ HWND NATIVEhwnd = window->hWnd;
+
+ if (NATIVEhwnd!=WindowFromDC(window->drawable))
+ {
+ crWarning("Window(%i) DC is no longer valid", window->spuWindow);
+ return;
+ }
+
+ // get the native window's height and width
+ stubGetWindowGeometry(window, &x, &y, &NativeWidth, &NativeHeight);
+
+ // get the spu window's height and width
+ stub.spu->dispatch_table.GetChromiumParametervCR(GL_WINDOW_SIZE_CR, window->spuWindow, GL_INT, 2, size);
+ ChromiumWidth = size[0];
+ ChromiumHeight = size[1];
+
+ // get the ratio of the size of the native window to the cr window
+ WidthRatio = (float)ChromiumWidth / (float)NativeWidth;
+ HeightRatio = (float)ChromiumHeight / (float)NativeHeight;
+
+ // output some debug information at the beginning
+ if(DebugFlag)
+ {
+ DebugFlag = 0;
+ crDebug("Native Window Handle = %d", NATIVEhwnd);
+ crDebug("Native Width = %i", NativeWidth);
+ crDebug("Native Height = %i", NativeHeight);
+ crDebug("Chromium Width = %i", ChromiumWidth);
+ crDebug("Chromium Height = %i", ChromiumHeight);
+ }
+
+ if (NATIVEhwnd)
+ {
+ GetClientRect( NATIVEhwnd, &rect );
+ GetCursorPos (&point);
+
+ // make sure these coordinates are relative to the native window,
+ // not the whole desktop
+ ScreenToClient(NATIVEhwnd, &point);
+
+ // calculate the new position of the virtual cursor
+ pos[0] = (int)(point.x * WidthRatio);
+ pos[1] = (int)((NativeHeight - point.y) * HeightRatio);
+ }
+ else
+ {
+ pos[0] = 0;
+ pos[1] = 0;
+ }
+}
+
+#elif defined(Darwin)
+
+extern OSStatus CGSGetScreenRectForWindow( CGSConnectionID cid, CGSWindowID wid, float *outRect );
+extern OSStatus CGSGetWindowBounds( CGSConnectionID cid, CGSWindowID wid, float *bounds );
+
+void
+stubGetWindowGeometry( const WindowInfo *window, int *x, int *y, unsigned int *w, unsigned int *h )
+{
+ float rect[4];
+
+ if( !window ||
+ !window->connection ||
+ !window->drawable ||
+ CGSGetWindowBounds( window->connection, window->drawable, rect ) != noErr )
+ {
+ *x = *y = 0;
+ *w = *h = 0;
+ } else {
+ *x = (int) rect[0];
+ *y = (int) rect[1];
+ *w = (int) rect[2];
+ *h = (int) rect[3];
+ }
+}
+
+
+static void
+GetWindowTitle( const WindowInfo *window, char *title )
+{
+ /* XXX \todo Darwin window Title */
+ title[0] = '\0';
+}
+
+
+static void
+GetCursorPosition( const WindowInfo *window, int pos[2] )
+{
+ Point mouse_pos;
+ float window_rect[4];
+
+ GetMouse( &mouse_pos );
+ CGSGetScreenRectForWindow( window->connection, window->drawable, window_rect );
+
+ pos[0] = mouse_pos.h - (int) window_rect[0];
+ pos[1] = (int) window_rect[3] - (mouse_pos.v - (int) window_rect[1]);
+
+ /*crDebug( "%i %i", pos[0], pos[1] );*/
+}
+
+#elif defined(GLX)
+
+void
+stubGetWindowGeometry(WindowInfo *window, int *x, int *y, unsigned int *w, unsigned int *h)
+{
+ Window root, child;
+ unsigned int border, depth;
+ Display *dpy;
+
+ dpy = stubGetWindowDisplay(window);
+
+ /// @todo Performing those checks is expensive operation, especially for simple apps with high FPS.
+ // Disabling those triples glxgears fps, thus using xevents instead of per frame polling is much more preferred.
+ /// @todo Check similar on windows guests, though doubtful as there're no XSync like calls on windows.
+ if (window && dpy)
+ {
+ XLOCK(dpy);
+ }
+
+ if (!window
+ || !dpy
+ || !window->drawable
+ || !XGetGeometry(dpy, window->drawable, &root, x, y, w, h, &border, &depth)
+ || !XTranslateCoordinates(dpy, window->drawable, root, 0, 0, x, y, &child))
+ {
+ crWarning("Failed to get windows geometry for %p, try xwininfo", window);
+ *x = *y = 0;
+ *w = *h = 0;
+ }
+
+ if (window && dpy)
+ {
+ XUNLOCK(dpy);
+ }
+}
+
+static char *
+GetWindowTitleHelper( Display *dpy, Window window, GLboolean recurseUp )
+{
+ while (1) {
+ char *name;
+ if (!XFetchName(dpy, window, &name))
+ return NULL;
+ if (name[0]) {
+ return name;
+ }
+ else if (recurseUp) {
+ /* This window has no name, try the parent */
+ Status stat;
+ Window root, parent, *children;
+ unsigned int numChildren;
+ stat = XQueryTree( dpy, window, &root, &parent,
+ &children, &numChildren );
+ if (!stat || window == root)
+ return NULL;
+ if (children)
+ XFree(children);
+ window = parent;
+ }
+ else {
+ XFree(name);
+ return NULL;
+ }
+ }
+}
+
+static void
+GetWindowTitle( const WindowInfo *window, char *title )
+{
+ char *t = GetWindowTitleHelper(window->dpy, window->drawable, GL_TRUE);
+ if (t) {
+ crStrcpy(title, t);
+ XFree(t);
+ }
+ else {
+ title[0] = 0;
+ }
+}
+
+
+/**
+ *Return current cursor position in local window coords.
+ */
+static void
+GetCursorPosition(WindowInfo *window, int pos[2] )
+{
+ int rootX, rootY;
+ Window root, child;
+ unsigned int mask;
+ int x, y;
+
+ XLOCK(window->dpy);
+
+ Bool q = XQueryPointer(window->dpy, window->drawable, &root, &child,
+ &rootX, &rootY, &pos[0], &pos[1], &mask);
+ if (q) {
+ unsigned int w, h;
+ stubGetWindowGeometry( window, &x, &y, &w, &h );
+ /* invert Y */
+ pos[1] = (int) h - pos[1] - 1;
+ }
+ else {
+ pos[0] = pos[1] = 0;
+ }
+
+ XUNLOCK(window->dpy);
+}
+
+#endif
+
+
+/**
+ * This function is called by MakeCurrent() and determines whether or
+ * not a new rendering context should be bound to Chromium or the native
+ * OpenGL.
+ * \return GL_FALSE if native OpenGL should be used, or GL_TRUE if Chromium
+ * should be used.
+ */
+static GLboolean
+stubCheckUseChromium( WindowInfo *window )
+{
+ int x, y;
+ unsigned int w, h;
+
+ /* If the provided window is CHROMIUM, we're clearly intended
+ * to create a CHROMIUM context.
+ */
+ if (window->type == CHROMIUM)
+ return GL_TRUE;
+
+ if (stub.ignoreFreeglutMenus) {
+ const char *glutMenuTitle = "freeglut menu";
+ char title[1000];
+ GetWindowTitle(window, title);
+ if (crStrcmp(title, glutMenuTitle) == 0) {
+ crDebug("GL faker: Ignoring freeglut menu window");
+ return GL_FALSE;
+ }
+ }
+
+ /* If the user's specified a window count for Chromium, see if
+ * this window satisfies that criterium.
+ */
+ stub.matchChromiumWindowCounter++;
+ if (stub.matchChromiumWindowCount > 0) {
+ if (stub.matchChromiumWindowCounter != stub.matchChromiumWindowCount) {
+ crDebug("Using native GL, app window doesn't meet match_window_count");
+ return GL_FALSE;
+ }
+ }
+
+ /* If the user's specified a window list to ignore, see if this
+ * window satisfies that criterium.
+ */
+ if (stub.matchChromiumWindowID) {
+ GLuint i;
+
+ for (i = 0; i <= stub.numIgnoreWindowID; i++) {
+ if (stub.matchChromiumWindowID[i] == stub.matchChromiumWindowCounter) {
+ crDebug("Ignore window ID %d, using native GL", stub.matchChromiumWindowID[i]);
+ return GL_FALSE;
+ }
+ }
+ }
+
+ /* If the user's specified a minimum window size for Chromium, see if
+ * this window satisfies that criterium.
+ */
+ if (stub.minChromiumWindowWidth > 0 &&
+ stub.minChromiumWindowHeight > 0) {
+ stubGetWindowGeometry( window, &x, &y, &w, &h );
+ if (w >= stub.minChromiumWindowWidth &&
+ h >= stub.minChromiumWindowHeight) {
+
+ /* Check for maximum sized window now too */
+ if (stub.maxChromiumWindowWidth &&
+ stub.maxChromiumWindowHeight) {
+ if (w < stub.maxChromiumWindowWidth &&
+ h < stub.maxChromiumWindowHeight)
+ return GL_TRUE;
+ else
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+ }
+ crDebug("Using native GL, app window doesn't meet minimum_window_size");
+ return GL_FALSE;
+ }
+ else if (stub.matchWindowTitle) {
+ /* If the user's specified a window title for Chromium, see if this
+ * window satisfies that criterium.
+ */
+ GLboolean wildcard = GL_FALSE;
+ char title[1000];
+ char *titlePattern;
+ int len;
+ /* check for leading '*' wildcard */
+ if (stub.matchWindowTitle[0] == '*') {
+ titlePattern = crStrdup( stub.matchWindowTitle + 1 );
+ wildcard = GL_TRUE;
+ }
+ else {
+ titlePattern = crStrdup( stub.matchWindowTitle );
+ }
+ /* check for trailing '*' wildcard */
+ len = crStrlen(titlePattern);
+ if (len > 0 && titlePattern[len - 1] == '*') {
+ titlePattern[len - 1] = '\0'; /* terminate here */
+ wildcard = GL_TRUE;
+ }
+
+ GetWindowTitle( window, title );
+ if (title[0]) {
+ if (wildcard) {
+ if (crStrstr(title, titlePattern)) {
+ crFree(titlePattern);
+ return GL_TRUE;
+ }
+ }
+ else if (crStrcmp(title, titlePattern) == 0) {
+ crFree(titlePattern);
+ return GL_TRUE;
+ }
+ }
+ crFree(titlePattern);
+ crDebug("Using native GL, app window title doesn't match match_window_title string (\"%s\" != \"%s\")", title, stub.matchWindowTitle);
+ return GL_FALSE;
+ }
+
+ /* Window title and size don't matter */
+ CRASSERT(stub.minChromiumWindowWidth == 0);
+ CRASSERT(stub.minChromiumWindowHeight == 0);
+ CRASSERT(stub.matchWindowTitle == NULL);
+
+ /* User hasn't specified a width/height or window title.
+ * We'll use chromium for this window (and context) if no other is.
+ */
+
+ return GL_TRUE; /* use Chromium! */
+}
+
+static void stubWindowCheckOwnerCB(unsigned long key, void *data1, void *data2)
+{
+ WindowInfo *pWindow = (WindowInfo *) data1;
+ ContextInfo *pCtx = (ContextInfo *) data2;
+
+ RT_NOREF(key);
+
+
+ if (pWindow->pOwner == pCtx)
+ {
+#ifdef WINDOWS
+ /* Note: can't use WindowFromDC(context->pOwnWindow->drawable) here
+ because GL context is already released from DC and actual guest window
+ could be destroyed.
+ */
+ stubDestroyWindow(CR_CTX_CON(pCtx), (GLint)pWindow->hWnd);
+#else
+ stubDestroyWindow(CR_CTX_CON(pCtx), (GLint)pWindow->drawable);
+#endif
+ }
+}
+
+GLboolean stubCtxCreate(ContextInfo *context)
+{
+ /*
+ * Create a Chromium context.
+ */
+#if defined(GLX) || defined(DARWIN)
+ GLint spuShareCtx = context->share ? context->share->spuContext : 0;
+#else
+ GLint spuShareCtx = 0;
+#endif
+ GLint spuConnection = 0;
+ CRASSERT(stub.spu);
+ CRASSERT(stub.spu->dispatch_table.CreateContext);
+ context->type = CHROMIUM;
+
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ if (context->pHgsmi)
+ {
+ spuConnection = stub.spu->dispatch_table.VBoxConCreate(context->pHgsmi);
+ if (!spuConnection)
+ {
+ crError("VBoxConCreate failed");
+ return GL_FALSE;
+ }
+ context->spuConnection = spuConnection;
+ }
+#endif
+
+ context->spuContext
+ = stub.spu->dispatch_table.VBoxCreateContext(spuConnection, context->dpyName,
+ context->visBits,
+ spuShareCtx);
+
+ return GL_TRUE;
+}
+
+GLboolean stubCtxCheckCreate(ContextInfo *context)
+{
+ if (context->type == UNDECIDED)
+ return stubCtxCreate(context);
+ return CHROMIUM == context->type;
+}
+
+
+GLboolean
+stubMakeCurrent( WindowInfo *window, ContextInfo *context )
+{
+ GLboolean retVal = GL_FALSE;
+
+ /*
+ * Get WindowInfo and ContextInfo pointers.
+ */
+
+ if (!context || !window) {
+ ContextInfo * currentContext = stubGetCurrentContext();
+ if (currentContext)
+ currentContext->currentDrawable = NULL;
+ if (context)
+ context->currentDrawable = NULL;
+ stubSetCurrentContext(NULL);
+ return GL_TRUE; /* OK */
+ }
+
+#ifdef CHROMIUM_THREADSAFE
+ stubCheckMultithread();
+#endif
+
+ if (context->type == UNDECIDED) {
+ /* Here's where we really create contexts */
+#ifdef CHROMIUM_THREADSAFE
+ crLockMutex(&stub.mutex);
+#endif
+
+ if (stubCheckUseChromium(window)) {
+ GLint spuConnection = 0;
+
+ if (!stubCtxCreate(context))
+ {
+ crWarning("stubCtxCreate failed");
+ return GL_FALSE;
+ }
+
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ spuConnection = context->spuConnection;
+#endif
+
+ if (window->spuWindow == -1)
+ {
+ /*crDebug("(1)stubMakeCurrent ctx=%p(%i) window=%p(%i)", context, context->spuContext, window, window->spuWindow);*/
+ window->spuWindow = stub.spu->dispatch_table.VBoxWindowCreate(spuConnection, window->dpyName, context->visBits );
+#ifdef CR_NEWWINTRACK
+ window->u32ClientID = stub.spu->dispatch_table.VBoxPackGetInjectID(spuConnection);
+#endif
+ }
+ }
+#ifndef GLX
+ else {
+ /*
+ * Create a native OpenGL context.
+ */
+ if (!InstantiateNativeContext(window, context))
+ {
+# ifdef CHROMIUM_THREADSAFE
+ crUnlockMutex(&stub.mutex);
+# endif
+ return 0; /* false */
+ }
+ context->type = NATIVE;
+ }
+#endif /* !GLX */
+
+#ifdef CHROMIUM_THREADSAFE
+ crUnlockMutex(&stub.mutex);
+#endif
+ }
+
+
+ if (context->type == NATIVE) {
+ /*
+ * Native OpenGL MakeCurrent().
+ */
+#ifdef WINDOWS
+ retVal = (GLboolean) stub.wsInterface.wglMakeCurrent( window->drawable, context->hglrc );
+#elif defined(Darwin)
+ // XXX \todo We need to differentiate between these two..
+ retVal = ( stub.wsInterface.CGLSetSurface(context->cglc, window->connection, window->drawable, window->surface) == noErr );
+ retVal = ( stub.wsInterface.CGLSetCurrentContext(context->cglc) == noErr );
+#elif defined(GLX)
+ retVal = (GLboolean) stub.wsInterface.glXMakeCurrent( window->dpy, window->drawable, context->glxContext );
+#endif
+ }
+ else {
+ /*
+ * SPU chain MakeCurrent().
+ */
+ CRASSERT(context->type == CHROMIUM);
+ CRASSERT(context->spuContext >= 0);
+
+ /*if (context->currentDrawable && context->currentDrawable != window)
+ crDebug("Rebinding context %p to a different window", context);*/
+
+ if (window->type == NATIVE) {
+ crWarning("Can't rebind a chromium context to a native window\n");
+ retVal = 0;
+ }
+ else {
+ if (window->spuWindow == -1)
+ {
+ /*crDebug("(2)stubMakeCurrent ctx=%p(%i) window=%p(%i)", context, context->spuContext, window, window->spuWindow);*/
+ window->spuWindow = stub.spu->dispatch_table.VBoxWindowCreate(
+#if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ context->spuConnection,
+#else
+ 0,
+#endif
+ window->dpyName, context->visBits );
+#ifdef CR_NEWWINTRACK
+ window->u32ClientID = stub.spu->dispatch_table.VBoxPackGetInjectID(
+# if defined(VBOX_WITH_CRHGSMI) && defined(IN_GUEST)
+ context->spuConnection
+# else
+ 0
+# endif
+ );
+#endif
+ if (context->currentDrawable && context->currentDrawable->type==CHROMIUM
+ && context->currentDrawable->pOwner==context)
+ {
+#ifdef WINDOWS
+ if (context->currentDrawable->hWnd!=WindowFromDC(context->currentDrawable->drawable))
+ {
+ stubDestroyWindow(CR_CTX_CON(context), (GLint)context->currentDrawable->hWnd);
+ }
+#else
+ Window root;
+ int x, y;
+ unsigned int border, depth, w, h;
+
+ XLOCK(context->currentDrawable->dpy);
+ if (!XGetGeometry(context->currentDrawable->dpy, context->currentDrawable->drawable, &root, &x, &y, &w, &h, &border, &depth))
+ {
+ stubDestroyWindow(CR_CTX_CON(context), (GLint)context->currentDrawable->drawable);
+ }
+ XUNLOCK(context->currentDrawable->dpy);
+#endif
+
+ }
+ }
+
+ if (window->spuWindow != (GLint)window->drawable)
+ stub.spu->dispatch_table.MakeCurrent( window->spuWindow, (GLint) window->drawable, context->spuContext );
+ else
+ stub.spu->dispatch_table.MakeCurrent( window->spuWindow, 0, /* native window handle */ context->spuContext );
+
+ retVal = 1;
+ }
+ }
+
+ window->type = context->type;
+ window->pOwner = context;
+ context->currentDrawable = window;
+ stubSetCurrentContext(context);
+
+ if (retVal) {
+ /* Now, if we've transitions from Chromium to native rendering, or
+ * vice versa, we have to change all the OpenGL entrypoint pointers.
+ */
+ if (context->type == NATIVE) {
+ /* Switch to native API */
+ /*printf(" Switching to native API\n");*/
+ stubSetDispatch(&stub.nativeDispatch);
+ }
+ else if (context->type == CHROMIUM) {
+ /* Switch to stub (SPU) API */
+ /*printf(" Switching to spu API\n");*/
+ stubSetDispatch(&stub.spuDispatch);
+ }
+ else {
+ /* no API switch needed */
+ }
+ }
+
+ if (!window->width && window->type == CHROMIUM) {
+ /* One time window setup */
+ int x, y;
+ unsigned int winW, winH;
+
+ stubGetWindowGeometry( window, &x, &y, &winW, &winH );
+
+ /* If we're not using GLX/WGL (no app window) we'll always get
+ * a width and height of zero here. In that case, skip the viewport
+ * call since we're probably using a tilesort SPU with fake_window_dims
+ * which the tilesort SPU will use for the viewport.
+ */
+ window->width = winW;
+ window->height = winH;
+#if defined(WINDOWS) && defined(VBOX_WITH_WDDM)
+ if (stubIsWindowVisible(window))
+#endif
+ {
+ if (stub.trackWindowSize)
+ stub.spuDispatch.WindowSize( window->spuWindow, winW, winH );
+ if (stub.trackWindowPos)
+ stub.spuDispatch.WindowPosition(window->spuWindow, x, y);
+ if (winW > 0 && winH > 0)
+ stub.spu->dispatch_table.Viewport( 0, 0, winW, winH );
+ }
+#ifdef VBOX_WITH_WDDM
+ if (stub.trackWindowVisibleRgn)
+ stub.spu->dispatch_table.WindowVisibleRegion(window->spuWindow, 0, NULL);
+#endif
+ }
+
+ /* Update window mapping state.
+ * Basically, this lets us hide render SPU windows which correspond
+ * to unmapped application windows. Without this, "pertly" (for example)
+ * opens *lots* of temporary windows which otherwise clutter the screen.
+ */
+ if (stub.trackWindowVisibility && window->type == CHROMIUM && window->drawable) {
+ const int mapped = stubIsWindowVisible(window);
+ if (mapped != window->mapped) {
+ crDebug("Dispatched: WindowShow(%i, %i)", window->spuWindow, mapped);
+ stub.spu->dispatch_table.WindowShow(window->spuWindow, mapped);
+ window->mapped = mapped;
+ }
+ }
+
+ return retVal;
+}
+
+void
+stubDestroyContext( unsigned long contextId )
+{
+ ContextInfo *context;
+
+ if (!stub.contextTable) {
+ return;
+ }
+
+ /* the lock order is windowTable->contextTable (see wglMakeCurrent_prox, glXMakeCurrent)
+ * this is why we need to take a windowTable lock since we will later do stub.windowTable access & locking */
+ crHashtableLock(stub.windowTable);
+ crHashtableLock(stub.contextTable);
+
+ context = (ContextInfo *) crHashtableSearch(stub.contextTable, contextId);
+ if (context)
+ stubDestroyContextLocked(context);
+ else
+ crError("No context.");
+
+#ifdef CHROMIUM_THREADSAFE
+ if (stubGetCurrentContext() == context) {
+ stubSetCurrentContext(NULL);
+ }
+
+ VBoxTlsRefMarkDestroy(context);
+ VBoxTlsRefRelease(context);
+#else
+ if (stubGetCurrentContext() == context) {
+ stubSetCurrentContext(NULL);
+ }
+ stubContextFree(context);
+#endif
+ crHashtableUnlock(stub.contextTable);
+ crHashtableUnlock(stub.windowTable);
+}
+
+void
+stubSwapBuffers(WindowInfo *window, GLint flags)
+{
+ if (!window)
+ return;
+
+ /* Determine if this window is being rendered natively or through
+ * Chromium.
+ */
+
+ if (window->type == NATIVE) {
+ /*printf("*** Swapping native window %d\n", (int) drawable);*/
+#ifdef WINDOWS
+ (void) stub.wsInterface.wglSwapBuffers( window->drawable );
+#elif defined(Darwin)
+ /* ...is this ok? */
+/* stub.wsInterface.CGLFlushDrawable( context->cglc ); */
+ crDebug("stubSwapBuffers: unable to swap (no context!)");
+#elif defined(GLX)
+ stub.wsInterface.glXSwapBuffers( window->dpy, window->drawable );
+#endif
+ }
+ else if (window->type == CHROMIUM) {
+ /* Let the SPU do the buffer swap */
+ /*printf("*** Swapping chromium window %d\n", (int) drawable);*/
+ if (stub.appDrawCursor) {
+ int pos[2];
+ GetCursorPosition(window, pos);
+ stub.spu->dispatch_table.ChromiumParametervCR(GL_CURSOR_POSITION_CR, GL_INT, 2, pos);
+ }
+ stub.spu->dispatch_table.SwapBuffers( window->spuWindow, flags );
+ }
+ else {
+ crDebug("Calling SwapBuffers on a window we haven't seen before (no-op).");
+ }
+}