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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 03:01:46 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-05-06 03:01:46 +0000 |
commit | f8fe689a81f906d1b91bb3220acde2a4ecb14c5b (patch) | |
tree | 26484e9d7e2c67806c2d1760196ff01aaa858e8c /src/VBox/Devices/Graphics/BIOS/vbetables-gen.c | |
parent | Initial commit. (diff) | |
download | virtualbox-upstream.tar.xz virtualbox-upstream.zip |
Adding upstream version 6.0.4-dfsg.upstream/6.0.4-dfsgupstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to '')
-rw-r--r-- | src/VBox/Devices/Graphics/BIOS/vbetables-gen.c | 245 |
1 files changed, 245 insertions, 0 deletions
diff --git a/src/VBox/Devices/Graphics/BIOS/vbetables-gen.c b/src/VBox/Devices/Graphics/BIOS/vbetables-gen.c new file mode 100644 index 00000000..f572386a --- /dev/null +++ b/src/VBox/Devices/Graphics/BIOS/vbetables-gen.c @@ -0,0 +1,245 @@ +/* Generate the VGABIOS VBE Tables */ +#include <stdlib.h> +#include <stdio.h> + +#define VBE_DISPI_TOTAL_VIDEO_MEMORY_MB 8 + +typedef struct { + int width; + int height; + int depth; + int mode; +} ModeInfo; + +ModeInfo modes[] = { + /* standard VESA modes */ +{ 640, 400, 8 , 0x100}, +{ 640, 480, 8 , 0x101}, +{ 800, 600, 4 , 0x102}, +{ 800, 600, 8 , 0x103}, +{ 1024, 768, 4 , 0x104}, +{ 1024, 768, 8 , 0x105}, +{ 1280, 1024, 4 , 0x106}, +{ 1280, 1024, 8 , 0x107}, +{ 320, 200, 15 , 0x10D}, +{ 320, 200, 16 , 0x10E}, +{ 320, 200, 24 , 0x10F}, +{ 640, 480, 15 , 0x110}, +{ 640, 480, 16 , 0x111}, +{ 640, 480, 24 , 0x112}, +{ 800, 600, 15 , 0x113}, +{ 800, 600, 16 , 0x114}, +{ 800, 600, 24 , 0x115}, +{ 1024, 768, 15 , 0x116}, +{ 1024, 768, 16 , 0x117}, +{ 1024, 768, 24 , 0x118}, +{ 1280, 1024, 15 , 0x119}, +{ 1280, 1024, 16 , 0x11A}, +{ 1280, 1024, 24 , 0x11B}, +#if 0 /* Ubuntu fails with this */ +{ 1600, 1200, 8 , 0x11C}, +{ 1600, 1200, 15 , 0x11D}, +{ 1600, 1200, 16 , 0x11E}, +{ 1600, 1200, 24 , 0x11F}, +#endif + + /* BOCHS/PLE, 86 'own' mode numbers */ +{ 320, 200, 32 , 0x140}, +{ 640, 400, 32 , 0x141}, +{ 640, 480, 32 , 0x142}, +{ 800, 600, 32 , 0x143}, +{ 1024, 768, 32 , 0x144}, +{ 1280, 1024, 32 , 0x145}, +{ 320, 200, 8 , 0x146}, +{ 1600, 1200, 32 , 0x147}, +{ 1152, 864, 8 , 0x148}, +{ 1152, 864, 15 , 0x149}, +{ 1152, 864, 16 , 0x14a}, +{ 1152, 864, 24 , 0x14b}, +{ 1152, 864, 32 , 0x14c}, +{ 0, }, +}; + +int main(int argc, char **argv) +{ + const ModeInfo *pm; + int pages, pitch; + int r_size, r_pos, g_size, g_pos, b_size, b_pos, a_size, a_pos; + const char *str; + long vram_size = VBE_DISPI_TOTAL_VIDEO_MEMORY_MB * 1024 * 1024; + + (void)argc; (void)argv; + + printf("/* THIS FILE IS AUTOMATICALLY GENERATED - DO NOT EDIT */\n\n"); + printf("#define VBE_DISPI_TOTAL_VIDEO_MEMORY_MB %d\n\n", VBE_DISPI_TOTAL_VIDEO_MEMORY_MB); + printf("static ModeInfoListItem mode_info_list[]=\n"); + printf("{\n"); + for (pm = modes; pm->mode != 0; pm++) { + if (pm->depth == 4) + pitch = (pm->width + 7) / 8; + else + pitch = pm->width * ((pm->depth + 7) / 8); + pages = vram_size / (pm->height * pitch); + if (pages > 0) { + printf("{ 0x%04x, /* %dx%dx%d */\n", + pm->mode, pm->width, pm->height, pm->depth); + if (pm->depth == 4) + printf("{ /*Bit16u ModeAttributes*/ %s,\n", + "VBE_MODE_ATTRIBUTE_SUPPORTED | " + "VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | " + "VBE_MODE_ATTRIBUTE_COLOR_MODE | " + "VBE_MODE_ATTRIBUTE_TTY_BIOS_SUPPORT | " + "VBE_MODE_ATTRIBUTE_GRAPHICS_MODE"); + else + printf("{ /*Bit16u ModeAttributes*/ %s,\n", + "VBE_MODE_ATTRIBUTE_SUPPORTED | " + "VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | " + "VBE_MODE_ATTRIBUTE_COLOR_MODE | " + "VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE | " + "VBE_MODE_ATTRIBUTE_GRAPHICS_MODE"); + printf("/*Bit8u WinAAttributes*/ %s,\n", + "VBE_WINDOW_ATTRIBUTE_RELOCATABLE | " + "VBE_WINDOW_ATTRIBUTE_READABLE | " + "VBE_WINDOW_ATTRIBUTE_WRITEABLE"); + + printf("/*Bit8u WinBAttributes*/ %d,\n", 0); + + printf("/*Bit16u WinGranularity*/ %s,\n", "VBE_DISPI_BANK_SIZE_KB"); + + printf("/*Bit16u WinSize*/ %s,\n", "VBE_DISPI_BANK_SIZE_KB"); + + printf("/*Bit16u WinASegment*/ %s,\n", "VGAMEM_GRAPH"); + + printf("/*Bit16u WinBSegment*/ 0x%04x,\n", 0); + + printf("/*Bit32u WinFuncPtr*/ %d,\n", 0); + + printf("/*Bit16u BytesPerScanLine*/ %d,\n", pitch); + + /* Mandatory information for VBE 1.2 and above */ + printf("/*Bit16u XResolution*/ %d,\n", pm->width); + printf("/*Bit16u YResolution*/ %d,\n", pm->height); + printf("/*Bit8u XCharSize*/ %d,\n", 8); + printf("/*Bit8u YCharSize*/ %d,\n", 16); + if (pm->depth == 4) { + printf("/*Bit8u NumberOfPlanes*/ %d,\n", 4); + } else { + printf("/*Bit8u NumberOfPlanes*/ %d,\n", 1); + } + printf("/*Bit8u BitsPerPixel*/ %d,\n", pm->depth); + printf("/*Bit8u NumberOfBanks*/ %d,\n", 1); /* This would only be non-zero for CGA/HGC modes! */ + + if (pm->depth == 4) + str = "VBE_MEMORYMODEL_PLANAR"; + else if (pm->depth == 8) + str = "VBE_MEMORYMODEL_PACKED_PIXEL"; + else + str = "VBE_MEMORYMODEL_DIRECT_COLOR"; + printf("/*Bit8u MemoryModel*/ %s,\n", str); + printf("/*Bit8u BankSize*/ %d,\n", 0); + if (pm->depth == 4) + printf("/*Bit8u NumberOfImagePages*/ %d,\n", (pages / 4) - 1); + else + printf("/*Bit8u NumberOfImagePages*/ %d,\n", pages - 1); + printf("/*Bit8u Reserved_page*/ %d,\n", 0); + + /* Direct Color fields (required for direct/6 and YUV/7 memory models) */ + switch(pm->depth) { + case 15: + r_size = 5; + r_pos = 10; + g_size = 5; + g_pos = 5; + b_size = 5; + b_pos = 0; + a_size = 1; + a_pos = 15; + break; + case 16: + r_size = 5; + r_pos = 11; + g_size = 6; + g_pos = 5; + b_size = 5; + b_pos = 0; + a_size = 0; + a_pos = 0; + break; + case 24: + r_size = 8; + r_pos = 16; + g_size = 8; + g_pos = 8; + b_size = 8; + b_pos = 0; + a_size = 0; + a_pos = 0; + break; + case 32: + r_size = 8; + r_pos = 16; + g_size = 8; + g_pos = 8; + b_size = 8; + b_pos = 0; + a_size = 8; + a_pos = 24; + break; + default: + r_size = 0; + r_pos = 0; + g_size = 0; + g_pos = 0; + b_size = 0; + b_pos = 0; + a_size = 0; + a_pos = 0; + break; + } + + printf("/*Bit8u RedMaskSize*/ %d,\n", r_size); + printf("/*Bit8u RedFieldPosition*/ %d,\n", r_pos); + printf("/*Bit8u GreenMaskSize*/ %d,\n", g_size); + printf("/*Bit8u GreenFieldPosition*/ %d,\n", g_pos); + printf("/*Bit8u BlueMaskSize*/ %d,\n", b_size); + printf("/*Bit8u BlueFieldPosition*/ %d,\n", b_pos); + printf("/*Bit8u RsvdMaskSize*/ %d,\n", a_size); + printf("/*Bit8u RsvdFieldPosition*/ %d,\n", a_pos); + if (pm->depth == 32) + printf("/*Bit8u DirectColorModeInfo*/ %s,\n", + "VBE_DIRECTCOLOR_RESERVED_BITS_AVAILABLE"); + else + printf("/*Bit8u DirectColorModeInfo*/ %s,\n", "0"); + + /* Mandatory information for VBE 2.0 and above */ + if (pm->depth > 4) + printf("/*Bit32u PhysBasePtr*/ %s,\n", + "0xFFFF0000 /* Filled in at run-time; low word must be zero! */"); + else + printf("/*Bit32u PhysBasePtr*/ %s,\n", "0"); + printf("/*Bit32u OffScreenMemOffset*/ %d,\n", 0); + printf("/*Bit16u OffScreenMemSize*/ %d,\n", 0); + /* Mandatory information for VBE 3.0 and above */ + printf("/*Bit16u LinBytesPerScanLine*/ %d,\n", pitch); + printf("/*Bit8u BnkNumberOfPages*/ %d,\n", 0); + printf("/*Bit8u LinNumberOfPages*/ %d,\n", 0); + printf("/*Bit8u LinRedMaskSize*/ %d,\n", r_size); + printf("/*Bit8u LinRedFieldPosition*/ %d,\n", r_pos); + printf("/*Bit8u LinGreenMaskSize*/ %d,\n", g_size); + printf("/*Bit8u LinGreenFieldPosition*/ %d,\n", g_pos); + printf("/*Bit8u LinBlueMaskSize*/ %d,\n", b_size); + printf("/*Bit8u LinBlueFieldPosition*/ %d,\n", b_pos); + printf("/*Bit8u LinRsvdMaskSize*/ %d,\n", a_size); + printf("/*Bit8u LinRsvdFieldPosition*/ %d,\n", a_pos); + printf("/*Bit32u MaxPixelClock*/ %d,\n", 0); + printf("} },\n"); + } + } +#ifndef VBOX /* We'll add the terminator ourselves, thank you. */ + printf("{ VBE_VESA_MODE_END_OF_LIST,\n"); + printf("{ 0,\n"); + printf("} },\n"); +#endif + printf("};\n"); + return 0; +} |